Christopher Page
|
ec8dac5540
|
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
svn-id: r33921
|
2008-08-16 02:53:16 +00:00 |
|
Christopher Page
|
9d3cdcb2da
|
Defined some MetaEngineFeatures for the engines, the launcher uses these features to allow/disallow loading and deleting saves
svn-id: r33909
|
2008-08-15 18:15:14 +00:00 |
|
Christopher Page
|
5bc5855ae9
|
Added some MetaEngineFeatures, defined MEFs for the Scumm engine
svn-id: r33893
|
2008-08-15 07:10:23 +00:00 |
|
Max Horn
|
9b8665fa85
|
Clarify SCUMM MD5 message: We do not want reports on fanmade translations
svn-id: r33817
|
2008-08-13 10:13:22 +00:00 |
|
Max Horn
|
c25c406c00
|
cleanup (and test for Marwan's branch.... ;)
svn-id: r33061
|
2008-07-14 19:14:26 +00:00 |
|
Bertrand Augereau
|
f41ab55021
|
Fixed a few warnings
svn-id: r32994
|
2008-07-10 18:01:54 +00:00 |
|
Jordi Vilalta Prat
|
38a8aa516e
|
Allow static and dynamic plugins to be used at the same time
svn-id: r31888
|
2008-05-06 03:00:26 +00:00 |
|
Travis Howell
|
97d2d16757
|
Add language.bnd size, for the Japanese version of The Dig.
svn-id: r31783
|
2008-04-30 01:31:41 +00:00 |
|
Max Horn
|
d31ca4982e
|
Add support for --list-saves to the sky engine
svn-id: r30987
|
2008-02-27 16:07:38 +00:00 |
|
Jordi Vilalta Prat
|
c103290e2b
|
Initial support for plugin types
svn-id: r30825
|
2008-02-08 00:02:23 +00:00 |
|
Max Horn
|
5fb7f7a4d6
|
Commited updated version of my own patch #1868402: Basic savestate plugin API
svn-id: r30786
|
2008-02-04 10:15:21 +00:00 |
|
Max Horn
|
8a73356a2d
|
Revised Engine plugin API to only provide a single func which returns a MetaEngine instance. Used this to simplify the rest of the plugin system
svn-id: r30780
|
2008-02-03 18:56:47 +00:00 |
|
Max Horn
|
015e73b792
|
cleanup
svn-id: r30777
|
2008-02-03 18:23:27 +00:00 |
|
Torbjörn Andersson
|
e51bf80218
|
Changed "COMPATIBLITY" to "COMPATIBILITY".
svn-id: r30754
|
2008-02-03 10:15:36 +00:00 |
|
Max Horn
|
dc979b03cf
|
New MetaEngine class (work in progress to replace the current Engine plugin API with a more object oriented approach)
svn-id: r30726
|
2008-02-02 00:54:52 +00:00 |
|
Travis Howell
|
410a4a974e
|
Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
svn-id: r30011
|
2007-12-27 11:40:29 +00:00 |
|
Max Horn
|
d3f01bb79a
|
Fix for bug #1842260: INDY3 FM-TOWNS: Modified version does not start (what a beautiful & embarrassing endless loop that was...)
svn-id: r29961
|
2007-12-23 14:43:15 +00:00 |
|
Nicola Mettifogo
|
258901bab9
|
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
|
2007-09-19 08:40:12 +00:00 |
|
Max Horn
|
c3d3aebe87
|
Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports)
svn-id: r28944
|
2007-09-18 20:02:04 +00:00 |
|
Chris Apers
|
500481c4ec
|
Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)
svn-id: r28803
|
2007-09-01 19:13:04 +00:00 |
|
David Corrales
|
6856535010
|
Merged fsnode with trunk: r27971:28460
svn-id: r28462
|
2007-08-05 19:34:20 +00:00 |
|
Eugene Sandulenko
|
3f2c527b0e
|
Provide more language.tab file sizes
svn-id: r28023
|
2007-07-11 11:19:41 +00:00 |
|
David Corrales
|
9bfe5d5354
|
Merged the FSNode branch with trunk r27681:27969
svn-id: r27970
|
2007-07-08 16:58:54 +00:00 |
|
Max Horn
|
925f756369
|
SCUMM: Handle platform override a bit differently during startup; specifically, be more gentle if no perfect match against the specified platform value was found
svn-id: r27966
|
2007-07-08 13:26:55 +00:00 |
|
David Corrales
|
cacd7a28fd
|
Merged the FSNode branch with trunk r27031:27680
svn-id: r27681
|
2007-06-23 18:51:33 +00:00 |
|
Max Horn
|
fdafdbbe9c
|
Made Engine_SCUMM_gameIDList use the convenient GameList(PlainGameDescriptor *) constructor
svn-id: r27427
|
2007-06-15 17:44:06 +00:00 |
|
Max Horn
|
a0983ff7bb
|
Changed SCUMM engine to use findDescriptionFromGameID, Common::ADObsoleteGameID and Common::AdvancedDetector::findGameID
svn-id: r27426
|
2007-06-15 17:40:59 +00:00 |
|
David Corrales
|
3b96c7fad5
|
Renamed methods in the FilesystemNode class to match the AbstractFSNode implementations.
Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode.
svn-id: r27113
|
2007-06-05 21:02:35 +00:00 |
|
David Corrales
|
0cab5b7791
|
Merged the fs branch with trunk. r26949:27031
svn-id: r27032
|
2007-05-31 23:44:43 +00:00 |
|
Max Horn
|
218e132e37
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
|
2007-05-30 21:56:52 +00:00 |
|
Eugene Sandulenko
|
c77a956e01
|
Fix for bug #1726330: "SCUMM engine abuses stack" from same bugreport.
svn-id: r26974
|
2007-05-27 14:21:42 +00:00 |
|
Max Horn
|
ff42c7f01b
|
SCUMM: Moved data tables from detection.cpp to detection_tables.h
svn-id: r26636
|
2007-04-27 23:21:36 +00:00 |
|
Max Horn
|
579a3fe7cf
|
Renamed plugin.cpp to detection.cpp in all engines
svn-id: r26622
|
2007-04-27 20:23:25 +00:00 |
|