60296 Commits

Author SHA1 Message Date
Paul Gilbert
53e75d2217 TSAGE: Renamings for Teal monologue cutscene 2013-11-02 18:15:44 -04:00
Paul Gilbert
4dfd751210 TSAGE: Renamings for R2R guard cutscene 3230 2013-11-02 18:05:57 -04:00
Paul Gilbert
49a4564bb2 TSAGE: Renaming for R2R Rocko/Jocko cutscene 2013-11-02 17:59:11 -04:00
Paul Gilbert
dd8271b32f TSAGE: Renamings for R2R captain/private cutscene 2013-11-02 17:56:08 -04:00
Paul Gilbert
88485f2b1f TSAGE: Renamings for R2R guard cutscene 2013-11-02 17:50:50 -04:00
Paul Gilbert
3cdf10046d TSAGE: Renaming for R2R autopsy room 2013-11-02 17:16:51 -04:00
Paul Gilbert
fc742abae7 TSAGE: Renamings for R2R Miranda's cell 2013-11-02 16:58:44 -04:00
Paul Gilbert
b3e56ddc2b TSAGE: Renaming for R2R ghoul dormitory 2013-11-02 16:39:20 -04:00
Filippos Karapetis
b4f8e45a3c COMMON: SEEK_END offsets are negative
This was taken directly from the old code, which either used different
semantics, or had a genuine bug
2013-11-02 19:59:22 +02:00
Strangerke
604b86a0ac TSAGE: R2R - Renaming in Scene 300 2013-11-02 18:51:51 +01:00
Filippos Karapetis
732fb69b1c COMMON: Reenable SEEK_END seeking in GZipReadStream()
This is needed by the "Mirage" Wintermute game.
Vorbis can do backward seeking, thus we need to enable this for ZIP
streams. Since this can be a potentially slow operation, we throw a
warning (once per stream) when it occurs. Originally, SEEK_END seeks
in GZipReadStream were disabled by commit 9138128f. Refer to patch
#2050337 for more information.
2013-11-02 19:19:26 +02:00
Paul Gilbert
16a2a0baba TSAGE: Renaming for R2R ARM hanger base 2013-11-02 13:08:52 -04:00
Paul Gilbert
8ec78f4ed0 TSAGE: Set R2R dialogs to restore the palette after closing 2013-11-02 12:35:00 -04:00
Paul Gilbert
f9c64c48ec TSAGE: Fix for R2R intro screen Escape showing help dialog 2013-11-02 11:50:40 -04:00
Strangerke
7e1f280a9b TSAGE: Ringworld - Remove one useless variable. Savegame compatibility preserved. 2013-11-02 16:22:35 +01:00
Paul Gilbert
1a738d07bb TSAGE: Implement F8 credits key for R2R 2013-11-02 11:18:44 -04:00
Strangerke
3c5168ca11 TSAGE: BF - Remove a couple of useless variables. Savegame compatibility preserved. 2013-11-02 16:12:57 +01:00
Filippos Karapetis
5510a285ed NEVERHOOD: Move some Klaymen animations specific to scene 1002
Also, reorganize some of the functions in modules/module1000_sprites.cpp
2013-11-02 16:38:58 +02:00
Filippos Karapetis
1a59030b71 NEVERHOOD: Really stop the radio music during the radio tower cutscene 2013-11-02 16:21:36 +02:00
Strangerke
b453815df5 TSAGE: BF - Remove a couple of useless variables. Savegame compatibility preserved. 2013-11-02 12:22:08 +01:00
Strangerke
aee4004b1d TSAGE: Increase savegame version in order to properly skip the useless variables 2013-11-02 12:14:09 +01:00
Strangerke
02c006bc0b TSAGE: Remove more useless global variables. Savegames compatibility preserved. 2013-11-02 12:08:46 +01:00
Strangerke
90d88078aa TSAGE: Remove some useless variables in Blue Force, fix compilation broken in last commit 2013-11-02 11:51:32 +01:00
Strangerke
6a8a964ee7 TSAGE: R2R - Remove useless variable. That breaks savegames compatibility 2013-11-02 11:37:54 +01:00
Strangerke
a5895ace86 TSAGE: Remove 2 useless variables from scene 180, rename a variable. This breaks the savegames 2013-11-02 02:25:06 +01:00
Paul Gilbert
e7b71ed50d TSAGE: Renaming for R2R bedroom console 2013-11-01 20:53:28 -04:00
Paul Gilbert
cbb2fccddb TSAGE: Bugfixes and renaming for R2R bridge console 2013-11-01 20:41:29 -04:00
Strangerke
608c89cf29 TSAGE: More renaming in scene 100 2013-11-02 01:21:09 +01:00
Martin Kiewitz
2929307e01 SCI: added workaround for Black Cauldron remake
(happens only when using original save dialog)
2013-11-01 21:07:35 +01:00
Filippos Karapetis
4f807ee53e SCUMM: More renaming for players
Rename "player" directory to "players", and reintroduce the "player_"
file prefix. This has been done after sev's request.
"players/player_foo.*" is more descriptive, and avoids potential name
clashes in libraries
2013-11-01 19:26:51 +02:00
Strangerke
79ecd017e2 HUFO: Fix CID 1002880, 1002881. Use nullptr where possible instead of 0 2013-11-01 14:15:19 +01:00
Martin Kiewitz
f1abc0c302 SCI: improved patcher, inventory patch for kq6/mac
Also added new debug flag for script patcher
2013-11-01 13:25:31 +01:00
Torbjörn Andersson
c93249cfd0 ZVISION: Fix compilation 2013-11-01 08:57:50 +01:00
RichieSams
20f8e05cc3 ZVISION: Move StateFlags inside ScriptManager class and fix build errors 2013-11-01 02:52:58 -05:00
RichieSams
e50797d6b1 ZVISION: Update includes to use the new file structure 2013-11-01 02:52:57 -05:00
RichieSams
5842c5098f ZVISION: Create a folder structure for ZVision source files
I personally used filters within my IDE, but since others are now joining the project,
it was brought to my attention that some better organization would be nice.
2013-11-01 02:52:57 -05:00
Filippos Karapetis
651bf89939 SCUMM: Move all players to a separate "player" directory
There are 34 player .cpp/.h player files, so they have been placed in
their own directory, to logically separate them from the rest of the
engine
2013-11-01 06:57:53 +02:00
RichieSams
37d4316a40 ZVISION: Update timer logic
Also account ZNem and ZGI using different timer scales
2013-10-31 23:38:03 -05:00
RichieSams
992f43cc9c ZVISION: Move Puzzle flags to a ScriptManager HashMap
This can be used to enable/disable Controls as well. Also, enabling/disabling
should be somewhat faster now as well as checking for enabled/disabled.
2013-10-31 23:38:03 -05:00
Paul Gilbert
6fa1b6fd4f TSAGE: #if 0 out the uninitialised variable switch block 2013-10-31 20:48:28 -04:00
Paul Gilbert
0e11cab2ea TSAGE: Cleanup and saving fixes for R2R star-field credits scene 2013-10-31 20:41:48 -04:00
Paul Gilbert
a19a097866 TSAGE: Fixes for saving on R2R credits screen 2013-10-31 20:24:18 -04:00
Paul Gilbert
217164c6c9 TSAGE: Improved comments about uninitialised variable in original code 2013-10-31 20:09:13 -04:00
Paul Gilbert
75785ec3a1 TSAGE: Remove unneeded unk macro define 2013-10-31 08:54:16 -04:00
Paul Gilbert
a0d4dec370 TSAGE: In progress work implementing R2R unused spaceport scene 2013-10-31 08:40:52 -04:00
Strangerke
40c6569940 HUGO: Fix CID 1003560, 1002882 2013-10-31 08:25:19 +01:00
Strangerke
ba50475dfa HUGO: Fix CID 1003199-1003200, better fix of CID 1003197-1003198 2013-10-31 08:13:16 +01:00
Strangerke
f1817431df HUGO: Fix CID 1063173, 1002888, 1002886 2013-10-31 08:06:14 +01:00
Strangerke
def65045d6 HOPKINS: Fix CID 10868875-1086887 2013-10-31 07:50:54 +01:00
Filippos Karapetis
20e5bf1017 NEVERHOOD: Fix bug #3615124 - "NEVERHOOD: Music from Credits continues to play" 2013-10-31 08:38:17 +02:00