Commit Graph

104 Commits

Author SHA1 Message Date
Paweł Kołodziejski
552353663d ops
svn-id: r30504
2008-01-15 21:38:06 +00:00
Paweł Kołodziejski
6bb2f44472 implement dimuse transition 12, not tested yet
svn-id: r30503
2008-01-15 21:35:03 +00:00
Torbjörn Andersson
8935c574d5 Fixed warnings.
svn-id: r30502
2008-01-15 20:36:54 +00:00
Torbjörn Andersson
5dc2caa307 Since the mixer uses 'delete' to free memory, we should allocate it with 'new'.
I don't know if I got all cases, but I no longer get any Valgrind warnings at
the beginning of CoMI when using the original sound/music files.

svn-id: r30501
2008-01-15 20:30:48 +00:00
Paweł Kołodziejski
d0e5df5bfa ops
svn-id: r30500
2008-01-15 20:11:28 +00:00
Paweł Kołodziejski
c3d4abe4b7 fix last commit to release, and add version 2 fallback for compressed files
svn-id: r30499
2008-01-15 20:09:56 +00:00
Paweł Kołodziejski
75099c6c20 forgot release string in the 'marker'
svn-id: r30495
2008-01-15 19:34:35 +00:00
Paweł Kołodziejski
4b9d2e9370 implement loading markers "exit". dumped version 3 for compressed bun files, compress tools are not ready
svn-id: r30494
2008-01-15 12:51:26 +00:00
Paweł Kołodziejski
86714835f1 back to previous way of copying stream, so it continue old stream
svn-id: r30491
2008-01-15 01:35:05 +00:00
Paweł Kołodziejski
9639666629 if track sound data is compressed reset data offset to beginning of region. we need implement seek in stream anyway or drop support
svn-id: r30490
2008-01-15 00:37:37 +00:00
Paweł Kołodziejski
f433c62112 implement force flush old fadeTrack. fixed trackId in new fadeTrack, it wasn't set properly, caused switching regions.
svn-id: r30489
2008-01-14 23:41:42 +00:00
Paweł Kołodziejski
8ada12d3d8 revert last experimental dimuse change, force flush
svn-id: r30488
2008-01-14 21:42:39 +00:00
Paweł Kołodziejski
6992238026 experimental force flush fade track if it's in use
svn-id: r30487
2008-01-14 20:35:58 +00:00
Paweł Kołodziejski
c36b44878a put 'break' here too, only one music in non fade tracks allowed
svn-id: r30486
2008-01-14 20:17:19 +00:00
Paweł Kołodziejski
f2f0d084e7 i forgot 'break' in the loop
svn-id: r30485
2008-01-14 20:12:35 +00:00
Paweł Kołodziejski
f15b41596b implement special case for playing music with beginning offset where other one stopped
svn-id: r30483
2008-01-14 17:26:49 +00:00
Paweł Kołodziejski
5870bebd6d fixed setting hookId for music, it doesn't worked before
svn-id: r30481
2008-01-14 14:48:35 +00:00
Paweł Kołodziejski
a6f8e5c89a correction fade out music times in comi demo
svn-id: r30480
2008-01-13 23:48:56 +00:00
Torbjörn Andersson
9948b667ba Indentation.
svn-id: r30477
2008-01-13 22:16:46 +00:00
Torbjörn Andersson
7b15433572 Removed unnecessary semi-colons.
svn-id: r30476
2008-01-13 22:12:35 +00:00
Paweł Kołodziejski
16717ce5e1 revert updateFadeMusicTrack
svn-id: r30475
2008-01-13 22:02:27 +00:00
Paweł Kołodziejski
bf07f977e2 revert experimental hack
svn-id: r30466
2008-01-13 01:08:22 +00:00
Paweł Kołodziejski
9483400812 fixed fadeOutMusic in transitions
svn-id: r30465
2008-01-13 01:03:15 +00:00
Paweł Kołodziejski
d27c118acc additional missing stoppingSequence to music transitions.
svn-id: r30464
2008-01-13 00:15:43 +00:00
Paweł Kołodziejski
6b34fcc2b4 added missing stoppingSequence to music transitions. still i'm not sure if it trigger properly in our imuse implementation
svn-id: r30463
2008-01-13 00:10:30 +00:00
Paweł Kołodziejski
ae9e25b30f refreshScripts should check for music state not sequence. it will create regressions in comi :) that part need more investigation.
svn-id: r30462
2008-01-12 23:54:19 +00:00
Paweł Kołodziejski
68f41bd71b seqId 4 should pass fadeout music not silence ignore
svn-id: r30461
2008-01-12 23:30:07 +00:00
Max Horn
84e5398b1c store the disk sounds/music were actually *loaded* from, instead of the 'current' disk
svn-id: r30310
2008-01-06 16:02:38 +00:00
Max Horn
690d38cfc4 Unify mixer pan/vol setting code
svn-id: r30308
2008-01-06 14:59:46 +00:00
Max Horn
79ba9686eb Fix bug #1864932: COMI: Game crashes on difficulty selection screen
svn-id: r30298
2008-01-06 13:54:19 +00:00
Filippos Karapetis
71980d0fbd Fixed compilation
svn-id: r30285
2008-01-06 00:28:36 +00:00
Max Horn
1194495ad3 cleanup
svn-id: r30284
2008-01-06 00:09:05 +00:00
Max Horn
e52591ac0e clarify comment
svn-id: r30283
2008-01-06 00:00:53 +00:00
Max Horn
d340e77f24 Made IMuseDigital::stopSound use flushTrack instead of setting track->toBeRemoved = true; cleanup in flushTrack()
svn-id: r30282
2008-01-05 23:58:27 +00:00
Max Horn
1d34ce3baa Let the audio mixer take care of (i.e. dispose) the Track::stream object, too
svn-id: r30277
2008-01-05 23:53:28 +00:00
Max Horn
ef9dac103f stop low priority sounds which we want to override immediatly
svn-id: r30275
2008-01-05 23:44:05 +00:00
Max Horn
56ad5f493e Play SOU data instantly, not slightly delayed -> allows us to get rid of Track::streamSou & Track::mixerStreamRunning (have not yet removed the latter to avoid introducing a new savegame version)
svn-id: r30268
2008-01-05 22:57:36 +00:00
Max Horn
7ebdffb0cd Seems IMuseDigital::cloneToFadeOutTrack was using the wrong pan value all the time
svn-id: r30267
2008-01-05 22:45:35 +00:00
Max Horn
f68d84b54f Moved some code which was being duplicated to methods of class Track
svn-id: r30266
2008-01-05 22:44:39 +00:00
Max Horn
923ad313dc Let the audio mixer delete the streamSou object
svn-id: r30265
2008-01-05 22:35:30 +00:00
Max Horn
3f6b2c97b7 When loading and before starting an iMuse Digitial track, reset it completely to zero
svn-id: r30262
2008-01-05 20:59:33 +00:00
Max Horn
1f364f54e7 Clarified some iMuse Digital code as I understand it
svn-id: r30260
2008-01-05 20:52:42 +00:00
Max Horn
077026e088 As far as I can tell / understand, IMuseDigital::getSoundStatus can safely just use isSoundHandleActive for both stream and streamSou (warning: might cause regressions)
svn-id: r30258
2008-01-05 20:50:10 +00:00
Max Horn
8b12998c72 Use souStreamUsed to distinguish between 'stream' and 'streamSou' usage
svn-id: r30257
2008-01-05 20:49:18 +00:00
Max Horn
c9a8d02f6e Do not busy wait in IMuseDigital::allocSlot on *any* platform
svn-id: r30255
2008-01-05 20:43:07 +00:00
Max Horn
f4f963800d Fix a long standing bug in playComiMusic (no idea whether this caused any bugs, though)
svn-id: r30128
2008-01-01 18:08:12 +00:00
Paweł Kołodziejski
604bf6fff3 experimental change to fade out to 120 ms instead from table for state music with opcode 3 when few songs have the same attribute value
svn-id: r30118
2008-01-01 15:08:20 +00:00
Paweł Kołodziejski
cd84daf7f8 experimental change to prevent play first region with fade out if jump opcode is attached
svn-id: r30117
2008-01-01 15:05:27 +00:00
Max Horn
305f60e0db Patch #1839861 (Possible workaround for bugs related to cloneToFadeOutTrack): Fixes bug #1848399 and apparently also #1527274 & #1763227
svn-id: r30111
2008-01-01 11:27:29 +00:00
Paweł Kołodziejski
08020444f6 verified differences in play music code of the dig and comi
svn-id: r30103
2007-12-31 13:26:29 +00:00