727 Commits

Author SHA1 Message Date
Filippos Karapetis
f5729a4a8b - The GMM save dialog is now working for all engines which support the appropriate features
- Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots
- Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started)

svn-id: r34963
2008-11-09 16:13:34 +00:00
Max Horn
40136f2590 Switched various Engine APIs to use Common::Error
svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
fe2935ad4b Got rid of the unused 'filename' attribute in SaveStateDescriptor
svn-id: r34905
2008-11-05 15:41:12 +00:00
Max Horn
61aadb378d Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeature comments
svn-id: r34896
2008-11-04 16:11:40 +00:00
Travis Howell
de8dedf3c3 Add missing break to processSpecialKeys().
svn-id: r34843
2008-10-23 00:26:45 +00:00
Max Horn
6a2f3dc0b9 Added new type Engine::Feature; pushed down some #include dependencies
svn-id: r34755
2008-10-06 12:48:52 +00:00
Max Horn
9b160804ab Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
2008-09-30 12:27:38 +00:00
Max Horn
706fb37061 Modified uncompress in common/zlib.h to return a bool, so that we don't have to #include the real zlib.h; fixed PSP backend to not run uncompress inside an assert (which would cause it to not be invoked when turning off asserts)
svn-id: r34576
2008-09-16 11:42:21 +00:00
Travis Howell
1b34b58c01 Replace ioFailed by err.
svn-id: r34557
2008-09-15 12:37:24 +00:00
Filippos Karapetis
cde2ee58b1 Fix for bug #2102828 - "AGOS - compilation error, uninitialized variable"
svn-id: r34469
2008-09-10 06:59:55 +00:00
Max Horn
2bc093828f Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation
svn-id: r34434
2008-09-07 22:10:58 +00:00
Max Horn
d3642080de Moved check for shouldRTL() from engines to scummvm_main
svn-id: r34310
2008-09-03 16:56:40 +00:00
Christopher Page
d370c8eedd Agos volume levels changed by the keyboard correspond now sync with the config manager
svn-id: r33954
2008-08-16 22:42:19 +00:00
Christopher Page
ec8dac5540 Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
svn-id: r33921
2008-08-16 02:53:16 +00:00
Christopher Page
ad5b550df8 Small correction for last commit
svn-id: r33910
2008-08-15 18:26:59 +00:00
Christopher Page
6bebff8ab0 Fixed a memory leak in Agos
svn-id: r33852
2008-08-14 00:26:57 +00:00
Christopher Page
8d8c46e36f Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
svn-id: r33848
2008-08-13 20:45:00 +00:00
Christopher Page
fcc00f20b9 Merged revisions 33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,33754,33756,33758,33761,33763,33766 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33769
2008-08-10 21:58:18 +00:00
Torbjörn Andersson
d08c3ba66b Committed my patch #2040074 ("XMIDI callback control events"). At the moment, I'm
not aware of any game that actually uses this XMIDI feature, so its primary
function right now is to silence lots of warnings while running the DOS version
of Simon the Sorcerer 2.

svn-id: r33763
2008-08-10 17:59:42 +00:00
Christopher Page
ce3d1e1a7d Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33720
2008-08-09 19:03:29 +00:00
Travis Howell
f68d52ce4d Remove debug leftover.
svn-id: r33696
2008-08-08 02:49:51 +00:00
Travis Howell
fd65ea311a Hopefully allow quiting at any stage AGOS engines games again.
svn-id: r33693
2008-08-08 02:18:17 +00:00
Kostas Nakos
1a99bce201 smartphone-specific code not needed anymore
svn-id: r33674
2008-08-07 09:10:42 +00:00
Christopher Page
4198ee9623 Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
 

svn-id: r33624
2008-08-04 22:34:07 +00:00
Max Horn
0be985ce83 Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
svn-id: r33412
2008-07-29 16:09:10 +00:00
Travis Howell
4f445e3deb Fix buffer overflow in error message.
svn-id: r33321
2008-07-27 01:54:40 +00:00
Paul Gilbert
ba351015cb Fix to prevent attempt to delete a non-initialised object during game exit
svn-id: r33283
2008-07-25 09:36:18 +00:00
Christopher Page
50a5410316 Implemented listSaves() for AGOS
svn-id: r33265
2008-07-24 20:16:21 +00:00
Christopher Page
09f4fd946e Merged revisions 33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33183
2008-07-21 22:46:39 +00:00
Christopher Page
34d3d74b97 Fixed a small SFX issue with AGOS
svn-id: r33180
2008-07-21 19:46:23 +00:00
Travis Howell
e1c71dab99 Spacing.
svn-id: r33168
2008-07-21 10:32:20 +00:00
Bertrand Augereau
ecd44b8f90 Avoid branching in the inner loop of AGOS drawVertImageCompressed
svn-id: r33167
2008-07-21 10:13:44 +00:00
Bertrand Augereau
bd17a600dc Split the drawVertImage function in the agos engine to make it clearer
and easier to profile

svn-id: r33083
2008-07-16 09:08:44 +00:00
Christopher Page
7f480ac571 Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
svn-id: r33082
2008-07-16 04:22:56 +00:00
Christopher Page
ebd3510b72 AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume so that music and sfx are separately controlled via the Options menu
svn-id: r33065
2008-07-14 22:10:04 +00:00
Bertrand Augereau
9c91f091ff Register spilling avoided in AGOS background drawing (and 2x unrolling)
svn-id: r33062
2008-07-14 20:34:31 +00:00
Christopher Page
17ce8db211 Lure works with the new GMM implementation
svn-id: r32996
2008-07-10 22:34:48 +00:00
Christopher Page
30b1a62e81 Removed unnecessary #inlcudes
svn-id: r32984
2008-07-10 05:15:19 +00:00
Christopher Page
e808cdf7a0 Reimplemented pushEvent() and artificialEventQueue to work with Events instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM
svn-id: r32971
2008-07-09 02:27:05 +00:00
Christopher Page
a4f56de13a Implemented Common::EventManager::pushEvent() to insert fake events into the event queue. Quit and RTL events have been added, and are now tracked by the DefaultEventManager using shouldQuit() and shouldRTL(). AGOS is working with this new implementation, other engines to follow.
svn-id: r32952
2008-07-07 22:34:45 +00:00
Christopher Page
e36166bda2 Added syncSoundSettings() to Engine, sound settings can now be modified from the global main menu for most engines
svn-id: r32815
2008-06-26 23:22:28 +00:00
Christopher Page
e53556af85 Fixed quitting from BASS intro, cleaned up comments in agos
svn-id: r32793
2008-06-26 00:50:16 +00:00
Christopher Page
f878820bbe Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So far agi, agos, and cine are now using the new _quit flag.
svn-id: r32770
2008-06-24 21:15:30 +00:00
Christopher Page
23fc803dad AGOS: Found a system->quit(), changed to _quit=true
svn-id: r32718
2008-06-16 17:34:58 +00:00
Christopher Page
ad99e9b249 AGOS: Fixed a memory leak in the AGOS engine
svn-id: r32679
2008-06-12 19:34:32 +00:00
Christopher Page
8297ead267 Merged revisions 32124,32126-32128,32131,32133,32135-32144,32146-32153,32155-32163,32165-32168,32170-32173,32175-32179,32181-32191,32193-32202,32204-32205,32209-32214,32216,32218,32220-32235,32237-32266,32269-32271,32273-32290,32292-32295,32297-32317,32319-32323,32325-32328,32330-32331,32334-32338,32343-32347 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r32350
2008-05-28 20:30:20 +00:00
Travis Howell
942f838924 Add Max's patch for AGOSEngine::pauseEngineIntern().
svn-id: r32241
2008-05-24 01:17:04 +00:00
Chris Apers
1b69c18b56 Fixed PalmOS compilation
svn-id: r32223
2008-05-23 11:13:15 +00:00
Christopher Page
9e4115a3bf AGOS: Fixed a memory leak from earlier in a better way
svn-id: r32219
2008-05-22 23:40:36 +00:00
Christopher Page
799fb932f4 AGOS: Fixed two memory leaks when returning to the launcher (_mouseData and _zoneBuffers)
svn-id: r32208
2008-05-21 18:52:27 +00:00