Commit Graph

48 Commits

Author SHA1 Message Date
Marcus Comstedt
c31f685e44 Added ARGB4444 case to table generation.
Maybe this should really be a single case using RGBToColor instead...

svn-id: r17357
2005-04-03 20:48:23 +00:00
Max Horn
0089900e5a Add missing pixel to letter 'P'
svn-id: r17229
2005-03-25 14:58:18 +00:00
Max Horn
7cd2cb2b17 PlayingSoundHandle -> SoundHandle; also, turned the handle activity check into a mixer method
svn-id: r17106
2005-03-12 18:56:09 +00:00
Torbjörn Andersson
a52de03324 Renamed variables in the MPEG animation classes to better conform with
ScummVM standard. It seems the 8-bit version of the code had decayed
slightly, but I believe it's working again now.

svn-id: r17081
2005-03-11 15:30:28 +00:00
Max Horn
0ec193b4be changing AudioDataType -> SoundType, so now the constant names match the name of the data type / the SoundMixer method names
svn-id: r17052
2005-03-09 18:12:54 +00:00
Torbjörn Andersson
e3105f926b Applied patch #1155731, reducing the memory usage of the MPEG player by
about 8 MB.

svn-id: r17007
2005-03-06 14:12:40 +00:00
Max Horn
028cc42f2b Moved the console font from gui to graphics
svn-id: r16742
2005-02-06 18:12:29 +00:00
Torbjörn Andersson
4dda4eb31b On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
MIN() and MAX(). I then removed util.h from a bunch of files which I don't
think need it any more. (Please let me know if I got too blood-thirsty!)

This reverts some of the changes I made this morning.

svn-id: r16541
2005-01-11 13:25:02 +00:00
Torbjörn Andersson
13e2c224c8 This is probably not the optimal fix, but at least ScummVM compiles again.
svn-id: r16538
2005-01-11 08:06:19 +00:00
Max Horn
ec79a9a768 A little more moving around #include's (last one for today ;-)
svn-id: r16534
2005-01-10 22:51:42 +00:00
Max Horn
cffd917165 system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
svn-id: r16527
2005-01-10 22:06:49 +00:00
Max Horn
c257460bc5 Fix bug #1098115 (GUI: Broken console font)
svn-id: r16488
2005-01-08 18:11:29 +00:00
Travis Howell
d5d801b01c Remove extra ;
svn-id: r16471
2005-01-07 00:08:54 +00:00
Max Horn
310576996c work around yet another MSVC problem
svn-id: r16470
2005-01-06 23:31:34 +00:00
Max Horn
858c6c4d5b Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to
svn-id: r16467
2005-01-06 22:48:42 +00:00
Max Horn
a9d0472758 New normal/big fonts
svn-id: r16466
2005-01-06 22:38:58 +00:00
Max Horn
8f0afd1816 oops
svn-id: r16461
2005-01-06 21:18:46 +00:00
Max Horn
c6e0d31e76 Added a font manager (work in progress)
svn-id: r16460
2005-01-06 21:15:52 +00:00
Max Horn
4fae197c67 Patch #1092994 (Selfscaling GUI)
svn-id: r16455
2005-01-06 19:09:34 +00:00
Max Horn
47280d9433 Updated copyright
svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
67b311713d Added 'sound types' to the mixer - for now, only plain (for the premixer), SFX and music; volume is now controlled based on the sound type
svn-id: r16330
2004-12-27 00:27:00 +00:00
Nicolas Bacca
c741d06504 CE workaround - skipping the movie is better than crashing if the LUT cannot be allocated
svn-id: r16218
2004-12-20 23:57:21 +00:00
Gregory Montoir
a01abe8942 added coordinates clipping to ScummFont::drawChar(), this should make valgrind happy when displaying the about window.
svn-id: r16147
2004-12-20 00:37:20 +00:00
Robert Göffringmann
5d32a2c034 added support for an international BS1 cutscene pack (which we didn't release yet)
svn-id: r15983
2004-12-05 02:55:06 +00:00
Max Horn
10dd548b85 Changed parameter order of SoundMixer::playInputStream to match that of playRaw
svn-id: r15950
2004-11-28 23:02:28 +00:00
Max Horn
ba74a8e7f6 Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing some very specialised methods
svn-id: r15914
2004-11-27 15:58:18 +00:00
Max Horn
573cac9580 do clipping
svn-id: r15902
2004-11-27 00:55:48 +00:00
Eugene Sandulenko
e92054b468 Fix typo. Actually asserts there would be more convenient for debugging
purposes.

svn-id: r15892
2004-11-26 00:56:42 +00:00
Max Horn
b3e5b875da Small optimization
svn-id: r15889
2004-11-25 23:51:58 +00:00
Max Horn
f5da05f80d Added some graphic primitives
svn-id: r15885
2004-11-25 23:33:21 +00:00
Max Horn
a41b8d2293 Patch #1040501 (Possible fix for inttypes.h problem)
svn-id: r15590
2004-10-17 17:57:33 +00:00
Max Horn
ce8c99bf62 Rename remaining OSystem methods to match our coding guidelines
svn-id: r15332
2004-09-28 20:19:37 +00:00
Max Horn
c4884a1525 oops
svn-id: r14626
2004-08-15 14:13:31 +00:00
Max Horn
bfe9c26a3d Changed the way NewFonts are instantiated (will make it easier to add multiple fonts)
svn-id: r14625
2004-08-15 14:05:28 +00:00
Max Horn
b4223febd3 Enhanced extrapath support
svn-id: r14470
2004-08-05 11:13:00 +00:00
Bertrand Augereau
23c17eb9c6 Changed order of initialisation in BaseAnimationState::BaseAnimationState() to match order of declaration, to avoid a pedantic warning
svn-id: r14275
2004-07-19 11:35:29 +00:00
James Brown
9756a420a3 Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to go with the forthcoming new manual. Sword1 CD swapping doesn't work as expected HERE, either :)
svn-id: r14188
2004-07-11 04:41:48 +00:00
Max Horn
e0eab01e63 Make use of new File refcount code; also fixed long standing bug in vorbis code (ov_clear was not being called, resulting in a file not being closed)
svn-id: r14107
2004-06-28 22:35:22 +00:00
Chris Apers
9c55e7247c Rename this function and associate data with COMMON file
svn-id: r13587
2004-04-16 12:12:37 +00:00
Max Horn
14378cb56e Renamed more OSystem methods
svn-id: r13410
2004-03-28 16:30:50 +00:00
Torbjörn Andersson
efb5f3777a New file.
svn-id: r13409
2004-03-28 15:11:48 +00:00
Chris Apers
de830d75c7 PalmOS ?
svn-id: r13378
2004-03-24 11:16:34 +00:00
Torbjörn Andersson
afefe7dcfa Use the binary .pal file format that was introduced for 0.6.0.
Invalidate the lookup table when the screen changes. (TODO: We also have to
invalidate it if the change happens between cutscenes, don't we?)

Some cleanup, particularly in the BS2 cutscene player. More needed, I
guess...

svn-id: r13377
2004-03-24 07:29:59 +00:00
Max Horn
3fddbc18d6 Unify MPEG2 code even more
svn-id: r13365
2004-03-23 00:10:18 +00:00
Max Horn
d24be923f3 share 'init' method, too
svn-id: r13361
2004-03-22 20:46:30 +00:00
Max Horn
838d3e3a93 some more cleanup
svn-id: r13359
2004-03-22 01:40:24 +00:00
Max Horn
4466a85598 move commong code into separate source file (more could be done, but it's a start)
svn-id: r13358
2004-03-22 01:28:45 +00:00
Max Horn
a9789acfc6 Moved Surface/Font code into new 'graphics' module
svn-id: r13357
2004-03-21 21:20:25 +00:00