Kari Salminen
1339a55389
Implemented support for zoneQuery (Operation Stealth specific).
...
Fixed opcodes (related to zoneQuery):
- 0x08: o1_checkCollision
- 0x9A: o2_wasZoneChecked
NOTE: Savegame support for the zoneQuery data is broken
svn-id: r32790
2008-06-25 21:57:08 +00:00
Christopher Page
8297ead267
Merged revisions 32124,32126-32128,32131,32133,32135-32144,32146-32153,32155-32163,32165-32168,32170-32173,32175-32179,32181-32191,32193-32202,32204-32205,32209-32214,32216,32218,32220-32235,32237-32266,32269-32271,32273-32290,32292-32295,32297-32317,32319-32323,32325-32328,32330-32331,32334-32338,32343-32347 via svnmerge from
...
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r32350
2008-05-28 20:30:20 +00:00
Christopher Page
3c0e72bb25
CINE: Initialize exitEngine to 0 in mainLoop() to allow replay after returning to the launcher
...
svn-id: r32333
2008-05-28 00:52:45 +00:00
Eugene Sandulenko
f2d72d9473
Patch #1969189 : "CinE renderer rewrite"
...
svn-id: r32257
2008-05-24 22:11:41 +00:00
Eugene Sandulenko
57a9ef3a8f
Patch #1941066 : "CinE sprite overlay rewrite" courtsey of next_ghost
...
svn-id: r31651
2008-04-21 20:51:17 +00:00
Eugene Sandulenko
732774fd8d
Patch #1913862 : "CinE Script system"
...
svn-id: r31444
2008-04-07 20:24:40 +00:00
Jordi Vilalta Prat
d6c34bdc4b
Fixed the spaces before tabs.
...
svn-id: r30667
2008-01-28 00:14:17 +00:00
Gregory Montoir
bb30d560b2
renamed several structures, variables and functions
...
svn-id: r29860
2007-12-14 19:21:19 +00:00
Gregory Montoir
a94fada0ae
- minor screen fix for OS
...
- added new debug channel for sound
- updated 2 opcodes comments
svn-id: r29790
2007-12-09 13:41:59 +00:00
Gregory Montoir
6b68c156ae
made timing closer to the original interpreter and simplified manageEvents function (no need to recurse)
...
svn-id: r29757
2007-12-08 08:49:22 +00:00
Gregory Montoir
126f55fd0e
backported some changes for OS
...
- added parsing of VOL.CNF to get the (filename,bundle) mapping (should be more efficient than testing every bundle file)
- delphineUnpack allows "inplace unpacking", use this instead of allocating temporary buffers
- relation script run count should be set in _localVars[0]
- added comments for some "special" script variables
svn-id: r29749
2007-12-07 20:45:51 +00:00
Gregory Montoir
7cf5a57827
fix buffer overflow (globalVars is int16 -> index/=2)
...
svn-id: r29402
2007-11-04 03:16:56 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
...
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
2fa0a5c457
Cleaning up after myself (I blame it on, err, uhh... the Vogons?)
...
svn-id: r27625
2007-06-22 21:16:07 +00:00
Max Horn
54d668ac13
Changed more code to use Common::KEYCODE_ enum
...
svn-id: r27624
2007-06-22 21:10:57 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
...
svn-id: r27024
2007-05-30 21:56:52 +00:00
Gregory Montoir
73210b4aa3
added code for freePartRange, freePartEntry and freeOverlay (also renamed some functions and variables).
...
svn-id: r27006
2007-05-29 20:22:20 +00:00
Gregory Montoir
3afd0d9557
removed 4 unused offscreen buffers ; also changed several 64k buffers to be dynamically allocated.
...
svn-id: r26879
2007-05-19 21:12:10 +00:00
Gregory Montoir
bde5404a4e
added basic support for Amiga music playback
...
svn-id: r26870
2007-05-19 12:08:41 +00:00
Gregory Montoir
b5aa521a75
added basic support for sounds playback in Amiga versions (only tested with the demos)
...
svn-id: r26837
2007-05-13 16:11:19 +00:00
Max Horn
f1497d5aa9
CINE: Make use of EventManager::getMousePos
...
svn-id: r26222
2007-03-18 18:34:16 +00:00
Max Horn
ed54ea9155
Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
...
svn-id: r26180
2007-03-17 19:02:05 +00:00
Max Horn
15d9bc42ea
Force all code to use EventManager::pollEvent instead of OSystem::pollEvent
...
svn-id: r26156
2007-03-17 00:53:21 +00:00
Eugene Sandulenko
8fddc12581
Support loading saves from command line.
...
svn-id: r24787
2006-11-25 09:28:00 +00:00
Eugene Sandulenko
c89dcb6e79
Let F10 work in all expected cases.
...
svn-id: r24785
2006-11-24 20:25:55 +00:00
Torbjörn Andersson
50e2cf9caa
Don't allow the F9 and F10 keys to open menus if a menu is already open. (Might
...
need more testing.)
svn-id: r24747
2006-11-19 18:54:06 +00:00
Torbjörn Andersson
39b27ed3bb
Added keyboard shortcuts for left and right mouse button.
...
svn-id: r24746
2006-11-19 18:32:00 +00:00
Eugene Sandulenko
785d86b63e
Make input string truly editable
...
svn-id: r24732
2006-11-18 16:26:51 +00:00
Eugene Sandulenko
53c4684bbe
Implement naming save games in cinE. See also FR #1579780 : "FW: naming save
...
games"
svn-id: r24731
2006-11-18 15:16:44 +00:00
Eugene Sandulenko
53faadfdb6
Added per game target saves.
...
svn-id: r24718
2006-11-14 09:29:41 +00:00
Eugene Sandulenko
5e5bba4397
Fix bug #1579776 : "FW: Save does not work properly"
...
svn-id: r24659
2006-11-08 21:46:57 +00:00
Eugene Sandulenko
95749148cf
Add proper game detection to CinE engine.
...
svn-id: r24320
2006-10-15 01:06:44 +00:00
Joost Peters
4e45be4568
Only call OSystem::updateScreen() every other frame, so no more than 50 times per second.
...
This doesn't appear to make a visible difference on PC, but allows the game to run on PSP and probably several other consoles/ports that wait for 50/60hz vsync.
Since I'm not familiar with this engine I've added a 'FIXME' comment, because maybe this can be fixed/improved in a different manner.
svn-id: r22758
2006-05-29 23:25:50 +00:00
Eugene Sandulenko
83d75e119f
Add F1-F10 keymappings like in original engine.
...
svn-id: r21815
2006-04-11 23:31:03 +00:00
Torbjörn Andersson
fbe311ce6c
Some more Operation Stealth changes. Mostly stubs.
...
svn-id: r21699
2006-04-08 19:26:15 +00:00
Eugene Sandulenko
0b35672f78
uint8 -> byte
...
svn-id: r21414
2006-03-23 03:45:52 +00:00
Eugene Sandulenko
6faa76d287
Made mouse more responsive
...
svn-id: r21413
2006-03-23 03:40:23 +00:00
Gregory Montoir
61a5fb7064
- added defines to handle the different mouse cursors
...
- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used
- renamed some variables
- constify'ed function arguments
- minor cleanup
svn-id: r21338
2006-03-16 20:29:07 +00:00
Gregory Montoir
8f38cb6ff3
added mouse cursors
...
svn-id: r21321
2006-03-15 22:34:46 +00:00
Gregory Montoir
8476b7a94f
minor cleanup.
...
svn-id: r21189
2006-03-09 23:02:29 +00:00
Gregory Montoir
2cf5859404
oo'ified sound code and added basic support for OS adlib music.
...
svn-id: r21186
2006-03-09 22:37:19 +00:00
Gregory Montoir
2d464787c1
fixed compilation.
...
svn-id: r21014
2006-03-02 20:08:41 +00:00
Max Horn
c01ef102af
Breaking cine, in the hopes that somebody will fix this obviously totally bogus code (even if that fix just means uncommenting it :)
...
svn-id: r20999
2006-03-02 00:50:52 +00:00
Gregory Montoir
9c80770411
cleanup
...
svn-id: r20957
2006-02-27 21:25:59 +00:00
Max Horn
a30f829773
Some more cine header cleanup
...
svn-id: r20859
2006-02-25 01:18:01 +00:00
Max Horn
275344a931
Reducing the header dependencies in cine a bit more
...
svn-id: r20857
2006-02-25 01:01:27 +00:00
Max Horn
2fc23c85da
Moved cine engine into namespace Cine
...
svn-id: r20851
2006-02-25 00:26:14 +00:00
Gregory Montoir
481094ada0
cleanup
...
svn-id: r20846
2006-02-24 22:34:22 +00:00
Paweł Kołodziejski
e31b271760
formating code
...
svn-id: r20835
2006-02-23 18:47:28 +00:00
Travis Howell
3fe8c971f2
Cleanup to remove duplicate type defines
...
svn-id: r20821
2006-02-23 09:12:21 +00:00