13205 Commits

Author SHA1 Message Date
Max Horn
df129b198c Some more cleanup
svn-id: r17227
2005-03-25 01:59:47 +00:00
Max Horn
47ee0ce884 Moved _roomStrips to class Gdi; put some GFX pre-room init code into the new method Gdi::roomChanged(); some more cleanup
svn-id: r17226
2005-03-25 01:52:20 +00:00
Max Horn
c86b18716b Started some cleanup work on class Gdi (in particular, I try to limit that class to GFX decoding only, and moved the screen rendering code out of it)
svn-id: r17225
2005-03-25 01:27:28 +00:00
Max Horn
7ed1c19f6c Cleanup: collect the C64 specific render data into a struct inside class Gdi
svn-id: r17224
2005-03-25 00:56:03 +00:00
Max Horn
88cf4e3c29 add smush todo
svn-id: r17223
2005-03-25 00:41:59 +00:00
Max Horn
3497e9afa4 cleanup
svn-id: r17222
2005-03-25 00:40:58 +00:00
Max Horn
980576a4b6 Do not use (non-const) local static variables
svn-id: r17221
2005-03-25 00:37:14 +00:00
Eugene Sandulenko
99997aefc3 Rename global tab Misc to Paths. This correctly describes its current content
and is in harmony with game-specific options. If someone ever will add some
additional "misc" stuff in there, it could be easily renamed.

svn-id: r17220
2005-03-24 22:04:00 +00:00
Eugene Sandulenko
33952c09cb Correct positioning of inventory and verbs in MM NES.
Started to tackle inventory.

svn-id: r17219
2005-03-24 21:34:35 +00:00
Eugene Sandulenko
2226aa6bc9 Add support for russian spyfox2 and spyfox3
svn-id: r17218
2005-03-24 12:33:53 +00:00
Eugene Sandulenko
166e009061 First attempt to position NES graphics correctly on screen. Still verbs
are at wrong places.

svn-id: r17217
2005-03-24 04:53:28 +00:00
Travis Howell
50759016b0 Change processWizImage() to error on unknown case, to see where additional cases are required.
Update HE issues.

svn-id: r17216
2005-03-24 04:15:01 +00:00
Travis Howell
0030fab85a cleanup
svn-id: r17215
2005-03-24 03:59:00 +00:00
Travis Howell
2b45b04e1a Rename sprite flags, as suggested by cyx.
svn-id: r17214
2005-03-24 03:47:54 +00:00
Eugene Sandulenko
e9a28b5782 Proper calculation of edge case with number of costume frames from Quietust
svn-id: r17213
2005-03-24 03:38:51 +00:00
Eugene Sandulenko
9ab0962f6d Lots of MM NES changes from Quietust and me
o Swap palette entries 0x00 and 0x1D in all necessary places. This gets
    rid of gray background
  o added a function NES_loadCostumeSet(int n) in order to do #1 for sprites
  o Widen screen to 256 pixels and center narrow rooms in it
  o Partial fix for subtitle rendering, now at least first line is
    rendered with identation

svn-id: r17212
2005-03-24 03:22:32 +00:00
Gregory Montoir
b0a1228c43 some wiz flags renaming
svn-id: r17210
2005-03-23 21:55:11 +00:00
Max Horn
3084724d7d To prevent race conditions, SoundMixer::isSoundHandleActive must lock the mixer mutex. That change might however cause regressions (read: dead locks) if some code calls isSoundHandleActive from within a sound callback... if you encounter any, please tell me
svn-id: r17209
2005-03-23 16:41:44 +00:00
Max Horn
1826bda194 Cleanup
svn-id: r17208
2005-03-23 16:19:05 +00:00
Torbjörn Andersson
fb87ff059d Removed unused variable.
svn-id: r17207
2005-03-23 14:34:22 +00:00
Torbjörn Andersson
de1ed63656 Fixed compilation error. (GCC complained about a multi-line comment.)
svn-id: r17206
2005-03-23 10:17:52 +00:00
Travis Howell
400d9f1ed1 Patch from Quietust:
-give better names to player_v2a classes

svn-id: r17205
2005-03-23 06:06:07 +00:00
Travis Howell
a72a1ef827 Patch from Quietust:
-update md5 checksums for NES maniac

svn-id: r17204
2005-03-23 05:59:24 +00:00
Travis Howell
773ef15f4a Remove unused variable.
svn-id: r17203
2005-03-23 04:38:39 +00:00
Eugene Sandulenko
e2f33c69ab Fix MM NES text rendering so old messages are cleared up correctly.
svn-id: r17202
2005-03-23 04:22:11 +00:00
Eugene Sandulenko
dd9ecfe1c0 Fixed Amiga cursor for Zak & MM from Quietust.
svn-id: r17201
2005-03-23 00:25:08 +00:00
Travis Howell
8e84ee694c Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.
svn-id: r17200
2005-03-23 00:16:51 +00:00
Eugene Sandulenko
df0869f51d Patch from Quietust for MM NES
o objects now update tile colors and mask data
  o mask data is drawn from the correct offset
  o verbs are drawn in the correct color

svn-id: r17199
2005-03-22 21:07:00 +00:00
Eugene Sandulenko
8102efa7a3 Add three new HE sports games. Baseball is most playable now.
Add some unhandled KernelGet/SetFunctions used by new titles.

svn-id: r17198
2005-03-22 20:57:14 +00:00
Max Horn
6ef24ce3cb Added a small TODO comment
svn-id: r17197
2005-03-22 20:18:15 +00:00
Max Horn
3d3b079545 Insert Credits.rtf into OSX bundle
svn-id: r17196
2005-03-22 20:16:27 +00:00
Max Horn
30bbfc4d24 Add RTF as an output format, allowing the creation of a Credits.rtf file for the OSX version (currently using some Mac/Cocoa specific header stuff, mostly because I am too lazy to do look this up in the RTF specs right now)
svn-id: r17195
2005-03-22 20:16:02 +00:00
Max Horn
61d0e3f02c Make sure SoundHandle's are inited
svn-id: r17194
2005-03-22 18:29:02 +00:00
Max Horn
a2ac6c9796 Proper check
svn-id: r17193
2005-03-22 17:49:41 +00:00
Travis Howell
097a3a0aac Cleanup
svn-id: r17192
2005-03-22 00:46:48 +00:00
Eugene Sandulenko
0bcb0ac257 Many MM NES fixes/improvements from Quietust:
o Doesn't crash when going upstairs. Now game is playable up to
    the green tentacle
  o Proper subtitles colors
  o Room mask is decoded but doesn't affect sprites yet
  o Inventory draw issues fixed
  o Fix actors position when they're facing right

svn-id: r17191
2005-03-21 23:51:48 +00:00
Eugene Sandulenko
11a1f9bb00 NES palette fixes from Quietust.
Some fixes of gray background for NES. Though maybe proper approach
would be to add global vars instead of checking every time.

svn-id: r17190
2005-03-21 01:15:30 +00:00
Eugene Sandulenko
d1e46a5420 Implement proper scene transition mode for MM NES.
svn-id: r17189
2005-03-21 00:27:39 +00:00
Jerome Fisher
7f83c47860 Merged with latest Munt CVS.
* Added support for most of the extended capabilities of the CM-32L/LAPC-I (more rhythm timbres, more rhythm key mappings, more PCM samples).
* The control ROM is now identified by searching for matching ID strings at various locations in the file. There are now a lot of safety checks to help ensure that a bad ROM will not crash the emulator.
* Three control ROM versions are now identified and mapped out - an original MT-32 control ROM, an original CM-32L ROM, and the Blue Ridge modified MT-32 ROM.
* Now supports the expression controller properly.
* Sustain is now turned off correctly again.
* "All Notes Off" no longer stops notes held by the sustain controller.
* Implemented "Reset all controllers".
* Stereo pan positions are no longer inverted.
* Volume, pitch, filter and envelopes are now more accurately calculated. Overall, the sound emulation is much more accurate.
* Waveforms are now slightly more accurate (in terms of pitch), necessitating a regeneration.
* Handling of unusual sysex messages has been improved (fixes sysex messages from Java's MIDI classes on Windows).
* Fixed a reverb bug during periods of silence.

svn-id: r17188
2005-03-20 16:24:55 +00:00
Eugene Sandulenko
9880288669 Fix bug #1166279 "BS1 & BS2: Launching game problems".
svn-id: r17187
2005-03-20 16:16:09 +00:00
Travis Howell
91c666ebf9 VAR_TALKSTOP_KEY only set in scumm5 onwards.
svn-id: r17186
2005-03-19 02:54:02 +00:00
Travis Howell
91bfb91d77 These VARS are only used in Loom [CD] and scumm5 onwards.
svn-id: r17185
2005-03-19 02:40:42 +00:00
Travis Howell
6381320def Add bug fix from cyx for:
883415 - COMI: Guybrush appears above tomb

svn-id: r17183
2005-03-19 00:46:15 +00:00
Travis Howell
f258c52bfc Fix original load/save screen freezing in Loom [ega]
Sets current drive, instead of drive type.

svn-id: r17182
2005-03-19 00:15:55 +00:00
Travis Howell
89ce70d724 Applies to drawString() too.
svn-id: r17181
2005-03-18 23:31:58 +00:00
Andrew Kurushin
3025db0d07 - changescene on fair for tents
- some memory deallocation fixup

todo: fix follower stuckiness in tents

svn-id: r17180
2005-03-18 17:11:37 +00:00
Eugene Sandulenko
b4ed62e1ad Some Russian Sam'n'Max releases have files renamed to RAMNMAX. So support
those. Also made file name substitution a general thing so we can
eventually get rid of monkey1 target et al.

svn-id: r17179
2005-03-18 15:10:16 +00:00
Travis Howell
47e9cc1b3a Add string height override for loom
svn-id: r17178
2005-03-18 15:04:37 +00:00
Eugene Sandulenko
749cf8a083 Apply patch #1162546 "BASS: Hanging notes fix / patch". Thanks __tom.
svn-id: r17177
2005-03-18 11:05:15 +00:00
Travis Howell
0bd4c7b8bc Missed HE100
svn-id: r17176
2005-03-17 11:11:00 +00:00