Commit Graph

36 Commits

Author SHA1 Message Date
athrxx
76bfcf834d KYRA: (EOB) - some refactoring 2011-12-26 16:18:12 +01:00
athrxx
97e5036bf0 KYRA: (EOB) - more work on ingame menus 2011-12-26 16:18:11 +01:00
Christoph Mallon
23a0f5318c JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Max Horn
f242266f6d Change a couple places from 'end of namespace' to 'End of namespace', for consistency
svn-id: r44634
2009-10-04 21:26:33 +00:00
Johannes Schickel
eaca55ee50 Some fixes to comply with our coding guidelines.
svn-id: r44624
2009-10-04 17:54:08 +00:00
Florian Kagerer
583a89be62 LOL: - started on the ingame menu code (death menu, load menu and main menu)
- fixed regression in kyra gui code (broken menu highlighting)
- fixed minor bug in animation code

svn-id: r41557
2009-06-15 20:52:09 +00:00
Johannes Schickel
82b9cf9575 Cleanup.
svn-id: r40799
2009-05-23 01:15:20 +00:00
Florian Kagerer
670eb3badf LOL: - implemented rest party button
- made button processing code more accurate

svn-id: r40442
2009-05-10 23:08:32 +00:00
Florian Kagerer
16a57f299c LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL)
- keyboard control now works

svn-id: r38190
2009-02-15 03:36:30 +00:00
Eugene Sandulenko
696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Johannes Schickel
696ed52959 Switched kyra1 to use the same input functionality as kyra2 and kyra3.
svn-id: r35393
2008-12-16 17:40:34 +00:00
Johannes Schickel
a6c931459b Implemented continous screen updating while waiting for text input in v2 GUI. (based on LoK implementation)
svn-id: r34157
2008-08-25 15:14:29 +00:00
Johannes Schickel
8c5360c833 Fix for bug #2035459 "KYRA1: long savegame names cause garbage".
svn-id: r33518
2008-08-02 11:40:09 +00:00
Torbjörn Andersson
65e41486f4 Added do { ... } while (0) to the GUI_V* macros, so that they will work as
expected if, for instance, someone writes "if (...) GUI_V1_MENU_ITEM( ... );"
I don't expect anyone will want to write statements like that, but just to
avoid nasty surprises...

svn-id: r32049
2008-05-12 04:33:30 +00:00
Johannes Schickel
35cc3a3d19 Committed slightly modified patch #1961830 "KYRA: Scroll wheel support for Kyra 2 and 3".
svn-id: r32016
2008-05-11 11:35:12 +00:00
Johannes Schickel
8d6048a9fa - Added small delay to GUI_v2::getInput
- Prevent kyra3 background music from stopping while menu is open

svn-id: r31979
2008-05-10 18:23:11 +00:00
Johannes Schickel
c26e62e288 - Implemented Kyra3 audio options menu, Helium mode still missing.
- Fixed unitialized variable

svn-id: r31881
2008-05-05 17:56:39 +00:00
Johannes Schickel
f42d222069 Got rid of some code duplication.
svn-id: r31880
2008-05-05 17:18:11 +00:00
Johannes Schickel
2afff04468 - Added support for Kyra3 GUI (audio and game options not working yet)
- Added support for loading directly from command line for Kyra3

svn-id: r31876
2008-05-05 16:05:56 +00:00
Johannes Schickel
c15ad0e373 Initial common base between kyra2 and kyra3 GUI code.
svn-id: r31867
2008-05-04 15:37:41 +00:00
Johannes Schickel
f71b4afcfa Renamed kyra2 and kyra3 gui files.
svn-id: r31866
2008-05-04 15:18:46 +00:00
Johannes Schickel
4b5f3266cf Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken)
svn-id: r31817
2008-05-02 14:46:30 +00:00
Johannes Schickel
4b58a431da Implemented support for Towns (and hopefully DOS floppy too) menus.
svn-id: r31438
2008-04-06 16:54:51 +00:00
Johannes Schickel
7020627572 - Implemented delete savegame menu
- Reverted hack introduced with last commit

svn-id: r31395
2008-04-05 02:22:11 +00:00
Johannes Schickel
272fa6d578 Implemented audio menu, slider bars not moveable via mouse yet though.
svn-id: r31384
2008-04-04 18:02:50 +00:00
Johannes Schickel
0aecc4fb03 Implemented game options menu.
svn-id: r31378
2008-04-04 08:13:35 +00:00
Johannes Schickel
84af9cae9d Added support for quit game button.
svn-id: r31376
2008-04-04 06:45:39 +00:00
Johannes Schickel
3dc6f9000d Added partial support for main menu. Only load, save and resume buttons are working currently
svn-id: r31375
2008-04-04 06:24:49 +00:00
Florian Kagerer
f3b42e3f90 This fixes the menus for fm-towns and floppy versions (only load and death menu atm).
svn-id: r31373
2008-04-04 01:12:35 +00:00
Johannes Schickel
4fa0740a27 Implemented death menu. This also fixes bug #1926892 "HoF: Odd behaviour when Zanthia gets killed(?)".
svn-id: r31360
2008-04-02 03:16:34 +00:00
Johannes Schickel
3b81a73e52 Fixed bug in GUI code, should hopefully fix white boxes appearing around inventory.
svn-id: r31355
2008-04-01 18:35:14 +00:00
Johannes Schickel
54d2e7128e Implement quit flag handling in Kyra2 GUI code.
svn-id: r31336
2008-03-30 18:41:11 +00:00
Johannes Schickel
4a9891c006 Fixed bug which caused sometimes garbage text to be displayed.
svn-id: r31335
2008-03-30 18:37:27 +00:00
Johannes Schickel
f4e6109b33 - fixed savegame description loading in kyra1
- added Kyra2 load menu, currently just accessable from startup menu though

svn-id: r31331
2008-03-30 18:27:46 +00:00
Johannes Schickel
7605a9a517 Changed HoF GUI code to use common GUI code now.
svn-id: r31295
2008-03-28 16:15:00 +00:00