Max Horn
73ab9b26ad
umpf
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svn-id: r7256
2003-05-01 22:26:30 +00:00
Max Horn
0b265f8608
cleanup
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svn-id: r7255
2003-05-01 22:19:10 +00:00
Max Horn
27f094a3b0
fixed music tempo in indy3/monkeyvga etc.
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svn-id: r7253
2003-05-01 21:04:38 +00:00
Max Horn
99254eedc8
khalek, your patch didn't handle Indy (the original cause for my patch). This oneshould work better.
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svn-id: r7251
2003-05-01 14:35:21 +00:00
Jonathan Gray
d2a402f5fd
unbreak costumes in most games
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svn-id: r7242
2003-05-01 11:40:21 +00:00
Max Horn
c77cbc5cb4
Fixed bug #730030 : INDY3: Crash when loading new savegames
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svn-id: r7240
2003-05-01 11:03:41 +00:00
Max Horn
2b74abd2c9
PalmOS changes
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svn-id: r7224
2003-04-30 13:23:31 +00:00
Jonathan Gray
a8f140e7d8
make all known file extensions of resource files work
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svn-id: r7190
2003-04-29 03:32:08 +00:00
Max Horn
e13e117976
pedantic checks
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svn-id: r7177
2003-04-28 13:16:37 +00:00
Jonathan Gray
b4165b0242
add some he v7 blocks
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svn-id: r7173
2003-04-28 05:54:54 +00:00
Jonathan Gray
1d01a68cac
close bundle files when changing discs in comi
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svn-id: r7023
2003-04-20 00:56:23 +00:00
Max Horn
3ffafcfdf3
just in case...
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svn-id: r6997
2003-04-12 20:12:52 +00:00
Max Horn
dbff83a88b
fixed resource loading in GF_OLD_BUNDLE games (res header = 2 bytes length, plus 2 unknown bytes)
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svn-id: r6976
2003-04-11 22:15:59 +00:00
Max Horn
8c78049154
made unblocked games get a little farther before crashing
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svn-id: r6967
2003-04-11 11:40:35 +00:00
Paweł Kołodziejski
6dd0b2d9bb
changed printf to debug
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svn-id: r6883
2003-03-29 15:56:42 +00:00
Paweł Kołodziejski
aa3766018f
updated copyrights headers
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svn-id: r6726
2003-03-06 21:46:56 +00:00
Paweł Kołodziejski
093428ae9a
and more cleanup
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svn-id: r6718
2003-03-06 17:58:13 +00:00
James Brown
a0b77e7389
LCA03 sync: Modified version of the untrap patch, debugger
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savegame/loadgame changes, attempts at making the ComI save/load screen
(F1) work. The savegame part of the screen does not work due to a crash,
the load part SHOULD... but something resets the saveload flags before
they are processed (help! :)
svn-id: r6545
2003-01-26 06:17:25 +00:00
Max Horn
38d832ed1f
oops
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svn-id: r6512
2003-01-19 04:17:13 +00:00
Max Horn
15531663d9
added some comments/changed indention of comments to spaces
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svn-id: r6510
2003-01-19 04:10:13 +00:00
Max Horn
ca88dff5e7
work around a script bug in COMI; cleanup; re-enabled array assert
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svn-id: r6437
2003-01-12 21:13:22 +00:00
James Brown
daa5397e02
Small fix - _numLocalObjects is a 1-based array, so don't go reading bad memory :P
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svn-id: r6417
2003-01-12 08:32:44 +00:00
Max Horn
531e73418f
our File class already makes sure we find stuff in the resource subdirectory. Plus, it handles different cases right. So now COMI works from CD on Mac OS X, too
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svn-id: r6363
2003-01-08 23:41:27 +00:00
James Brown
9df455ce38
Plop in some better disk switching code for CMI - I have no idea how well this will work transitioning from a disk1 room to a disk2
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room in-game, but it works for bootparams and saved games..
svn-id: r6322
2003-01-02 10:36:17 +00:00
Max Horn
166ea5bcee
get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled script dumping
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svn-id: r6284
2002-12-31 02:09:57 +00:00
James Brown
669e5b8ebc
de-verbalise some debug messages (move from debug(1) to debug(2)).. so we can see printDebug lines easier
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svn-id: r6227
2002-12-28 12:42:55 +00:00
Max Horn
ae5b30df3d
get rid of getStringLen and use the more powerful resStrLen instead; moved resStrLen from common/ to scumm/, where it belongs; enhanced resStrLen to suport V8; fixed translateText to support embeded vars (in strings I mean) - it may still not be fully correct but at least is better now; rewrote o6_arrayOps to parallel the V8 version - needs testing
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svn-id: r6215
2002-12-28 01:57:19 +00:00
Max Horn
788fd1e718
like rtRoom, rtRoomScripts should never expire while the room they belong too is loaded; this fixes the crash when picking up the fishing rod
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svn-id: r6208
2002-12-27 19:48:30 +00:00
James Brown
fd64fc2b6b
Move some things around, to get rid of all these resource/ sprintf's for CMI
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svn-id: r6182
2002-12-27 00:11:01 +00:00
Max Horn
7e7be4f6f3
32 bit variables storage
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svn-id: r6161
2002-12-26 01:46:36 +00:00
Max Horn
447ab20369
cleanup
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svn-id: r6140
2002-12-25 19:06:31 +00:00
Max Horn
190685dc69
added a map from object names to object ids
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svn-id: r6104
2002-12-24 16:10:31 +00:00
Max Horn
456877e6f0
fixed room resource loading in V8 - now need to fix initRoomSubBlocks
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svn-id: r6091
2002-12-24 02:18:02 +00:00
Max Horn
5135a409d0
upon res load error, print out from which file we tried to load, and also print the correc index (was 'type' instead of 'idx')
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svn-id: r6090
2002-12-24 02:03:35 +00:00
Paweł Kołodziejski
44bfa413f9
changed numString to numArray
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svn-id: r6078
2002-12-23 19:03:08 +00:00
Paweł Kołodziejski
6f5a18228d
changed read order of CMI variables (MAXS)
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svn-id: r6076
2002-12-23 18:53:04 +00:00
Max Horn
b8240b253c
some flesh to the V8 bones
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svn-id: r6073
2002-12-23 17:21:09 +00:00
Max Horn
7d052a26b0
don't be needlessly verbose; allow byte arrays in V8
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svn-id: r6071
2002-12-23 16:17:23 +00:00
Max Horn
11a48a2b01
corrected AARY code for V8 (I hope)
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svn-id: r6063
2002-12-23 00:21:49 +00:00
Max Horn
df3c41fa24
added some preliminary V8 work. Nope, it is not useful at all, and it doesn't mean we will have CMI support in this millenium, so don't hold your breath
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svn-id: r6060
2002-12-22 21:58:16 +00:00
Max Horn
060562c277
partial checkin of patch #655594 (handling Y/N questions); cleanup
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svn-id: r6042
2002-12-21 12:34:17 +00:00
Jamieson Christian
f95ea3afdf
Fixed problems with instruments after load.
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Ignore Adlib-only music when running native MIDI.
(Can't remember why I included them in the first place,
so until I do remember, it's coming back out.)
svn-id: r6020
2002-12-18 14:57:25 +00:00
Jamieson Christian
50b69cb2db
Fixed inappropriate expiration of sound resources,
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which fixes concurrency issues esp. in PocketPC and MorphOS.
Stubbed SysEx command 2 (start of song) to get rid of annoying warning.
Changed MT-32 instrument warnings to fit on one (80-char) line.
svn-id: r5842
2002-12-05 21:45:55 +00:00
Max Horn
77a64e0217
more cleanup; fixes out of bound access to _charsetData (but I am not sure if that will be visible anywhere
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svn-id: r5833
2002-12-04 15:00:35 +00:00
Max Horn
72c672e14c
cleanup
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svn-id: r5747
2002-11-29 15:13:49 +00:00
Max Horn
9cefa8611d
oops
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svn-id: r5738
2002-11-28 23:49:48 +00:00
Max Horn
5ce8324b73
no need to retry 5 times in loadResource - we don't have users with floppy disks anymore, after all :-). Fixed an endian issue for v2 games (makes them crash a little bit later during loading)
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svn-id: r5737
2002-11-28 23:47:58 +00:00
Max Horn
d574313f32
fixed o5_resourceRoutines for OLD256 games (various subopcodes are still not implemented, though); some cleanup
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svn-id: r5699
2002-11-23 13:53:46 +00:00
Jamieson Christian
c9ed09e7df
Revamped Adlib functionality.
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IMuseAdlib is defunct.
New MidiDriver_ADLIB device.
Simon 1/2 now supports Adlib.
svn-id: r5677
2002-11-21 19:06:42 +00:00
Jamieson Christian
7bcc2744a4
Support MAC music tracks even in -eadlib mode
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svn-id: r5636
2002-11-20 12:54:32 +00:00