Max Horn
75ae7cdb73
Properly implemented the AD fallback callback
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svn-id: r25576
2007-02-14 00:21:53 +00:00
Max Horn
59b1526e5a
Since detectBestMatchingGame now returns a ADGameDescription pointer, we can change detectGame to return a ADGameDescList
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svn-id: r25575
2007-02-13 23:47:41 +00:00
Max Horn
7572d2b4f2
Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or a subclass of it); added a (currently fake) fallback callback entry in ADParams
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svn-id: r25574
2007-02-13 23:37:44 +00:00
Eugene Sandulenko
de02e840a6
skip_whitespace() -> Common::ltrim()
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svn-id: r25573
2007-02-13 23:15:46 +00:00
Max Horn
2e567f1cc9
Some more AdvancedDetector cleanup: Removed kADFlagFilebasedFallback flag (just check whether a fileBasedFallback has been provided); moved some internal definitions, added some doxygen coments, etc.
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svn-id: r25570
2007-02-13 22:25:25 +00:00
Eugene Sandulenko
bded4288f9
Bump theme version.
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svn-id: r25569
2007-02-13 21:47:09 +00:00
Eugene Sandulenko
dae00f1a4a
Disable clear soundfont path button when path is not selected.
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svn-id: r25568
2007-02-13 21:41:49 +00:00
Torbjörn Andersson
c2972f09c2
Whitespace changes.
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svn-id: r25567
2007-02-13 21:41:43 +00:00
Eugene Sandulenko
846a3498b8
Fix clear soundfont path button position in game options dialog.
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svn-id: r25566
2007-02-13 21:08:11 +00:00
Nicola Mettifogo
9317aec6a2
cancel button on load/save dialog is now handled correctly
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svn-id: r25565
2007-02-13 21:07:33 +00:00
Gregory Montoir
1ce912e106
made rtrim() and ltrim() global functions, to reduce code duplication (it seems parallaction/parser.cpp code re-use them too
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svn-id: r25564
2007-02-13 21:06:57 +00:00
Eugene Sandulenko
474d49dc14
Implement FR#1611172: GUI: Add autosave period widgets
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svn-id: r25563
2007-02-13 21:06:45 +00:00
Nicola Mettifogo
75fab28be2
cleanup
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svn-id: r25562
2007-02-13 21:06:13 +00:00
Bertrand Augereau
f01d2a1199
NDS : Added the cpu scaler option in dsoptions (even seem to work dynamically, at least in Maniac Mansion)
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svn-id: r25561
2007-02-13 21:04:31 +00:00
Gregory Montoir
7fa8e652a0
added missing MKID_BE macros
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svn-id: r25560
2007-02-13 20:58:20 +00:00
Gregory Montoir
73ea646c04
update
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svn-id: r25559
2007-02-13 20:56:48 +00:00
Eugene Sandulenko
289466e8b7
Fix MSVC warning
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svn-id: r25558
2007-02-13 20:35:44 +00:00
Eugene Sandulenko
151be65ca3
Kill MSVC warning:
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warning C4245: 'initializing' : conversion from 'Common::ADGameFlags' to 'uint32', signed/unsigned mismatch
svn-id: r25557
2007-02-13 20:34:17 +00:00
Eugene Sandulenko
d90fc8914c
Implement FR#1600020: GUI: Select "No SoundFont"
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svn-id: r25556
2007-02-13 19:55:20 +00:00
Eugene Sandulenko
d5b169d8a6
Update MSVC2005 project
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svn-id: r25555
2007-02-13 19:52:21 +00:00
Eugene Sandulenko
8405eca0ea
Fix warnings
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svn-id: r25554
2007-02-13 19:51:27 +00:00
Eugene Sandulenko
4fc5f8e8be
Fix comment
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svn-id: r25553
2007-02-13 16:58:07 +00:00
Max Horn
832d066532
Fixed compilation
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svn-id: r25552
2007-02-13 16:20:28 +00:00
Joachim Eberhard
235a7173c0
added GF_AGIMOUSE for all fangames who seem to use it
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svn-id: r25551
2007-02-13 16:11:13 +00:00
Eugene Sandulenko
d5f52d7775
Add FNAMADE_LF() macro
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svn-id: r25550
2007-02-13 15:30:52 +00:00
Eugene Sandulenko
80eb248a0e
Get rid of _opt. Cleanup.
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svn-id: r25549
2007-02-13 15:27:36 +00:00
Max Horn
433e7d69ac
Thanks to the previous changes, we can now cleanup detectGameForEngineCreation somewhat
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svn-id: r25548
2007-02-13 15:03:43 +00:00
Max Horn
4968e912ce
AdvancedDetector changes:
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* Renamed genGameList to gameIDList to make it match the corresponding
plugin API function name
* removed the detectFunc param from detectGameForEngineCreation,
as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames
* as a consequence, removed the various GAME_detectGames functions from the
engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN
svn-id: r25547
2007-02-13 14:55:11 +00:00
Eugene Sandulenko
08079c9dec
Fix Apocalyptic Quests.
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svn-id: r25546
2007-02-13 14:47:07 +00:00
Eugene Sandulenko
da7d8c9f35
Rename Common::GF_XXX to Common::ADGF_XXX
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svn-id: r25545
2007-02-13 13:42:28 +00:00
Max Horn
731f1017c1
Renamed generateComplexID to generatePreferredTarget to match my previous commit
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svn-id: r25544
2007-02-13 13:19:43 +00:00
Max Horn
2afe07992f
Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and add it for AGOS, too
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svn-id: r25543
2007-02-13 13:17:46 +00:00
Max Horn
287e21d36e
Moved detectGameForEngineCreation next to detectBestMatchingGame (somebody should explain the difference between the two...)
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svn-id: r25542
2007-02-13 13:04:51 +00:00
Max Horn
55e132ca7d
Use GF_DEMO flag in the AdvancedDetector to augment the preferredtarget name
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svn-id: r25541
2007-02-13 13:00:18 +00:00
Travis Howell
0d418ee6ba
Add Spanish version of Swampy Adventures.
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svn-id: r25540
2007-02-13 12:14:27 +00:00
Max Horn
55adc889e7
(re)added flags field to ADGameDescription, with currently only one value (GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet)
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svn-id: r25539
2007-02-13 01:28:18 +00:00
Sven Hesse
9e30a6e990
Adding MD5s supplied by vampir_raziel in bug report #1658373
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svn-id: r25538
2007-02-12 21:26:52 +00:00
Nicola Mettifogo
f644986f87
changed structure packing to use pack-start.h and pack-end.h
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svn-id: r25537
2007-02-12 21:14:34 +00:00
Nicola Mettifogo
852803d6e0
removed warnings
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svn-id: r25534
2007-02-12 19:47:42 +00:00
Johannes Schickel
7d1e5b15ce
Should silence some warnings.
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svn-id: r25533
2007-02-12 19:42:28 +00:00
Sven Hesse
ffdd3522bf
More demo version fixes
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svn-id: r25532
2007-02-12 19:30:52 +00:00
Johannes Schickel
80bc94304c
little fix for fm-towns version
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svn-id: r25531
2007-02-12 19:08:34 +00:00
Johannes Schickel
7af17382b5
Support for Japanese FM-Towns version. (code contributed by Florian Kagerer, modified a bit)
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svn-id: r25530
2007-02-12 18:01:51 +00:00
Johannes Schickel
7107fcc2c6
Update. (contributed by Florian Kagerer)
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svn-id: r25528
2007-02-12 17:59:47 +00:00
Kostas Nakos
65acaf50e7
removed dependency on MAX_MOUSE_W/H. optimized mouse blits a bit
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svn-id: r25527
2007-02-12 17:25:36 +00:00
Sven Hesse
15f52b96b8
Changed language finding again
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svn-id: r25525
2007-02-12 14:37:27 +00:00
Travis Howell
bd1a85582c
Update known issues for Simon the Sorcerer 1.
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svn-id: r25523
2007-02-12 13:36:26 +00:00
Travis Howell
6654a91ae2
Change asserts to warnings to now, due to code differences in Amiga versions of Simon the Sorcerer.
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svn-id: r25522
2007-02-12 13:29:41 +00:00
Sven Hesse
82e4318b02
Fixed a special case (frequency/rate > repeating sample length)
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svn-id: r25521
2007-02-12 12:54:08 +00:00
Sven Hesse
6b2d843680
- Some fixes for demos and Amiga versions
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- Improved language finding a bit
svn-id: r25520
2007-02-12 12:53:28 +00:00