Max Horn
78ef0ea5b5
fix actor redraw problems in COMI (and possibly other AKOS games); might cause regressions, though. See also patch #699980
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svn-id: r8064
2003-05-28 21:43:34 +00:00
Oliver Kiehl
79ba8e7227
add screen update to main loop
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svn-id: r8063
2003-05-28 21:29:50 +00:00
Max Horn
34bf11b43f
spelling
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svn-id: r8062
2003-05-28 21:28:30 +00:00
Robert Göffringmann
d4ac1044ba
fixes gcc compiler warning
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svn-id: r8061
2003-05-28 21:09:52 +00:00
Max Horn
52723beaf0
some more akos/old costume code unification, and cleanup
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svn-id: r8060
2003-05-28 21:08:56 +00:00
Robert Göffringmann
765366df6c
Screen *kinda* works now.
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Though I wonder what the menu sprite is doing on the mainscreen, now. ;)
svn-id: r8059
2003-05-28 20:55:25 +00:00
Max Horn
1f70da0155
const as const can!
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svn-id: r8058
2003-05-28 20:01:47 +00:00
Max Horn
01ac371c6a
don't hardcode 50 here, use _numNewNames
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svn-id: r8057
2003-05-28 19:55:05 +00:00
Max Horn
b8e943a67e
cleanup
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svn-id: r8056
2003-05-28 19:54:46 +00:00
Max Horn
2dd2e99cab
the _encbyte code was evil, because it modified the memory passed to write(); worse, though, it incremented ptr2, which then was later passed to fwrite - hence if used to write something while _encbyte != 0, write() resulted in wrong data being written
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svn-id: r8055
2003-05-28 19:03:12 +00:00
Chris Apers
798d23c6a8
Add new files
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svn-id: r8054
2003-05-28 18:44:24 +00:00
Chris Apers
628e81944c
Experimental wide display support, new move_screen function
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svn-id: r8053
2003-05-28 18:42:16 +00:00
Chris Apers
9ef343ad33
New stuff
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svn-id: r8052
2003-05-28 18:37:59 +00:00
Chris Apers
2bb68e1278
Braces
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svn-id: r8051
2003-05-28 18:36:29 +00:00
Max Horn
1374e7c6b1
Patch #743228 : Storing mouse cursor info in savegames; Also, increased NUM_SCRIPT_SLOT to 80 (done at the same time so I only have to up the save game version once)
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svn-id: r8050
2003-05-28 18:13:30 +00:00
Max Horn
b7fe6df587
copy&paste mistake
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svn-id: r8049
2003-05-28 14:09:55 +00:00
Max Horn
03609cc465
cleanup; added hackish fix for bug #744441
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svn-id: r8048
2003-05-28 14:01:54 +00:00
Max Horn
8d4b2bbf73
fixed o2_waitForSentence
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svn-id: r8047
2003-05-28 13:28:43 +00:00
Travis Howell
383918313d
Treat AMI music resoucres in monkey2 for Amiga as ROL for now, to allow music playback
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svn-id: r8046
2003-05-28 11:56:50 +00:00
Travis Howell
40c698ef20
Shorten Simon 1/2 title name to match others
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svn-id: r8045
2003-05-28 02:09:18 +00:00
Max Horn
a91f8451c5
cleanup
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svn-id: r8044
2003-05-28 02:08:31 +00:00
Max Horn
3fae6fbf46
added some missing checks for file being open before reading/writing
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svn-id: r8043
2003-05-28 02:06:53 +00:00
Travis Howell
e9d422a39c
Add french font set
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svn-id: r8042
2003-05-28 00:39:18 +00:00
Max Horn
05c11e0cca
Fix for bug #744121 : Indy3 'Save' button text
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svn-id: r8041
2003-05-28 00:07:56 +00:00
Max Horn
27f2f58010
put in explicit unistd.h for getcwd (this helps BeOS)
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svn-id: r8040
2003-05-27 23:34:37 +00:00
Max Horn
29a25f66f2
italian V2 prepositions
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svn-id: r8039
2003-05-27 23:28:41 +00:00
Max Horn
73db1d6f51
Patch #744448 : ALL: restoreBG() doesn't always completely remove the mask
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svn-id: r8038
2003-05-27 23:23:26 +00:00
Max Horn
21b41a5456
cleanup
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svn-id: r8037
2003-05-27 23:18:03 +00:00
Robert Göffringmann
bc290162bd
implemented screen.asm and sprites.asm (not yet working)
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svn-id: r8036
2003-05-27 16:42:20 +00:00
Max Horn
af2574c02d
fixed o8_getStringWidth (should fix bug #741625 )
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svn-id: r8035
2003-05-27 15:33:38 +00:00
Max Horn
052a482f40
increased nut font debug level to 8
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svn-id: r8034
2003-05-27 15:31:13 +00:00
James Brown
1543a7d539
Oops, fix alphabetical order
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svn-id: r8033
2003-05-27 10:07:27 +00:00
James Brown
2564ad64f7
A whim, just a whim. :)
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svn-id: r8032
2003-05-27 10:05:26 +00:00
Jonathan Gray
adf3892a09
remove uneeded target
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svn-id: r8031
2003-05-26 23:34:06 +00:00
Jamieson Christian
baf0175a76
Fixed MSVC warnings
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svn-id: r8030
2003-05-26 23:28:59 +00:00
Jonathan Gray
a871dfafaf
don't attempt to play sound on amiga versions of zak/maniac
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svn-id: r8029
2003-05-26 23:23:44 +00:00
Jamieson Christian
bd61a1298e
Added 'mmamiga' game ID to disable PC speaker emulator
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svn-id: r8028
2003-05-26 23:16:24 +00:00
Max Horn
2885a8a84e
tightened hack condition a bit
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svn-id: r8027
2003-05-26 22:37:36 +00:00
Max Horn
18eca52743
added FIXME comment
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svn-id: r8026
2003-05-26 22:37:18 +00:00
Jamieson Christian
b47d76222f
Fixed shadow variable
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svn-id: r8025
2003-05-26 22:19:12 +00:00
Jamieson Christian
0cd4e3c6c0
Added PC speaker emulator
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svn-id: r8024
2003-05-26 22:03:25 +00:00
Jamieson Christian
dbad55e532
Added Hoenicke's PC-speaker waveform generator
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and script interpreter for GF_OLD_BUNDLE music resources.
We'll try to get the waveform generator into a
MidiDriver wrapper for use with the 'SPK' resources
of later games, but this is usable for now.
Great work, Hoenicke!
svn-id: r8023
2003-05-26 22:03:04 +00:00
Oliver Kiehl
5757ec8fc4
change return type of fn* functions to bool
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svn-id: r8022
2003-05-26 20:54:58 +00:00
Max Horn
170444836c
script index starts at 0
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svn-id: r8021
2003-05-26 20:49:18 +00:00
Max Horn
b6a424a1df
scumm vars are 32 bit, not 16
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svn-id: r8020
2003-05-26 20:48:10 +00:00
Jamieson Christian
ebedd3b41c
Fixed a MORONIC oob memory write. Now back to remedial C++ class
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svn-id: r8019
2003-05-26 20:42:25 +00:00
Oliver Kiehl
9357a99e00
forgot one
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svn-id: r8018
2003-05-26 20:05:38 +00:00
Oliver Kiehl
4baf74d6a0
*sigh*
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svn-id: r8017
2003-05-26 19:59:38 +00:00
Max Horn
c2ea35fe07
Make _smushProcessFrame volatile (for multi thread access)
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svn-id: r8016
2003-05-26 19:57:00 +00:00
Oliver Kiehl
304f89540b
cleanup (add supportive function getTurnTable() )
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svn-id: r8015
2003-05-26 19:55:28 +00:00