Commit Graph

106 Commits

Author SHA1 Message Date
Paul Gilbert
c80c74e499 MADS: Refactoring of text/animation views to show outside game loop 2015-03-07 17:01:07 -05:00
Paul Gilbert
076ce7e6c1 MADS: Implement scroll wheel support for scrolling inventory 2015-02-21 17:45:20 -05:00
Paul Gilbert
d31e602add MADS: Allow Escape key to close game options dialog 2015-02-14 16:54:47 -05:00
Paul Gilbert
926404bd10 MADS: Renamings of Layer and a transition type 2015-01-17 20:51:52 -05:00
Filippos Karapetis
01e8286e1c MADS: Remove trailing whitespace 2014-10-28 16:19:26 +02:00
Paul Gilbert
dbfe4972e3 MADS: Remove deprecated code from AnimationView and a bunch of out-of-date TODOs 2014-10-18 11:55:30 -04:00
Paul Gilbert
dd7b6f9c80 MADS: Cleanup of fields and constants usage 2014-06-28 22:56:51 -04:00
Paul Gilbert
92cc2a7bc8 MADS: Create savegame thumbnail from scenes before opening in-game dialogs 2014-06-28 22:40:25 -04:00
Paul Gilbert
2b8820f3f6 MADS: More setup code for the difficulty dialog 2014-06-07 14:10:31 -04:00
Torbjörn Andersson
2eb80dd811 MADS: Remove unused variable 2014-06-07 12:24:44 +02:00
Paul Gilbert
17cc86d172 MADS: Refactoring and cleanup of the game startup code 2014-06-06 20:04:46 -04:00
Paul Gilbert
9dc2aabb62 MADS: Remove redundant Palette::close method 2014-06-03 22:27:33 -04:00
Filippos Karapetis
6d6afda883 MADS: Properly set the scene revisited flag when loading a saved game 2014-06-01 15:18:31 +03:00
Paul Gilbert
a96f260653 MADS: Change order of savegame loading to fix scene 318 2014-05-30 20:41:55 -04:00
Strangerke
91728aae9b MADS: Initialize several other variables 2014-05-27 21:51:08 +02:00
Paul Gilbert
c06e330ba8 MADS: Fix displaying multi-line messages in conversation with village girl 2014-05-26 21:25:18 -04:00
Johannes Schickel
9866aba2e4 MADS: Slight formatting fixes. 2014-05-27 00:58:25 +02:00
Paul Gilbert
786c771bb8 MADS: Implement screen shaking 2014-05-24 16:36:34 -04:00
Paul Gilbert
0d54216beb MADS: Fix checks for assets count when calling releasePlayerSprites 2014-05-24 15:05:23 -04:00
Paul Gilbert
6bfc9ce8f2 MADS: Completely remove synchronizeString in favour of syncString 2014-05-20 21:22:01 -04:00
Strangerke
6d1fc8256f MADS: Some more British -> American English modifications 2014-05-19 20:56:03 +02:00
Strangerke
e1a06ae543 MADS: Replace _ongoingGame by the use of quitGame() 2014-05-18 12:34:15 +02:00
Strangerke
e7bef9019a MADS: Implement scene 803, add an ongoingGame global flag to exit the multiple game loops 2014-05-18 12:29:48 +02:00
Paul Gilbert
59da02fa9a MADS: Hook in the section 1 sound player 2014-05-12 20:21:33 -04:00
Filippos Karapetis
b7dd01fdef MADS: Remove trailing whitespace 2014-05-08 11:43:23 +03:00
Paul Gilbert
800ff80c52 MADS: Default to first inventory item after loading a savegame 2014-05-03 13:20:29 -04:00
Paul Gilbert
84159c59ef MADS: Savegames are now working 2014-05-03 11:09:28 -04:00
Paul Gilbert
a54aeaccce MADS: Misc savegame fixes and added meta query info 2014-05-02 21:29:33 -04:00
Paul Gilbert
e258419a3e MADS: Add some further savegame loading logic 2014-05-01 22:42:47 -04:00
Paul Gilbert
b5949010a6 MADS: Implemented more savegame synchronization 2014-05-01 22:36:36 -04:00
Paul Gilbert
57bf0673d7 MADS: Default game to impossible difficulty by default 2014-05-01 09:16:48 -04:00
Filippos Karapetis
76950bf0ac MADS: Add skeleton classes for Phantom and Dragonsphere 2014-04-27 21:20:01 +03:00
Filippos Karapetis
4d159955a1 MADS: Set Rex to start from scene 101, like the original
There's a temporary hack to skip showing Rex's standing up animation
cause it takes ages to finish
2014-04-27 21:20:01 +03:00
Paul Gilbert
2cff7557fe MADS: Beginnings of full screen dialogs 2014-04-26 22:35:28 -04:00
Paul Gilbert
bb5edf5426 MADS: Implemented more save/load logic 2014-04-26 11:01:21 -04:00
Paul Gilbert
bae0a6590a MADS: Implemented savegame header read/writes 2014-04-26 09:08:46 -04:00
Paul Gilbert
1495f04bbc MADS: Fix scenes previously using globals to properly use locals 2014-04-23 21:57:25 -04:00
Paul Gilbert
c1a90cdda1 MADS: Further synchronization implementation 2014-04-23 21:01:48 -04:00
Paul Gilbert
0e9e6cda40 MADS: Beginnings of savegame synchronisation 2014-04-22 23:00:41 -04:00
Paul Gilbert
9f67216b11 MADS: Fix to stop game ending when loading a cutscene scene 2014-04-16 08:44:12 -04:00
Paul Gilbert
48f49eeb80 MADS: Fix player/sprite setup/teardown for scene 112 2014-04-16 08:27:13 -04:00
Paul Gilbert
0b340a0343 MADS: Fix depth issues with sitting in chair in scene 101 2014-04-15 23:51:41 -04:00
Paul Gilbert
85b7a8d019 MADS: Fix for resetting trigger mode between scenes 2014-04-12 20:52:28 -04:00
Paul Gilbert
2a979e59a0 MADS: Refactoring PaletteUsage to use external data arrays 2014-04-12 11:00:29 -04:00
Paul Gilbert
39c66afe66 MADS: Fixes for inventory scrollbar display 2014-04-10 22:14:57 -04:00
Paul Gilbert
8df0833546 MADS: Fixes for correctly displaying inventory list in the user interface 2014-04-09 09:32:14 -04:00
Paul Gilbert
21a0e38f34 MADS: Resolve some old TODOs 2014-04-08 22:21:45 -04:00
Paul Gilbert
531ebab4da MADS: Added preliminary keyboard handling and keypress process stub 2014-04-08 22:04:43 -04:00
Paul Gilbert
7e13f488ab MADS: Implement loading logic for UI background animations 2014-04-07 22:37:22 -04:00
Paul Gilbert
2457905ed4 MADS: Fixes for switching between scenes 2014-04-06 21:24:35 -04:00