Paul Gilbert
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c80c74e499
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MADS: Refactoring of text/animation views to show outside game loop
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2015-03-07 17:01:07 -05:00 |
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Paul Gilbert
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076ce7e6c1
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MADS: Implement scroll wheel support for scrolling inventory
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2015-02-21 17:45:20 -05:00 |
|
Paul Gilbert
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d31e602add
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MADS: Allow Escape key to close game options dialog
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2015-02-14 16:54:47 -05:00 |
|
Paul Gilbert
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926404bd10
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MADS: Renamings of Layer and a transition type
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2015-01-17 20:51:52 -05:00 |
|
Filippos Karapetis
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01e8286e1c
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MADS: Remove trailing whitespace
|
2014-10-28 16:19:26 +02:00 |
|
Paul Gilbert
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dbfe4972e3
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MADS: Remove deprecated code from AnimationView and a bunch of out-of-date TODOs
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2014-10-18 11:55:30 -04:00 |
|
Paul Gilbert
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dd7b6f9c80
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MADS: Cleanup of fields and constants usage
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2014-06-28 22:56:51 -04:00 |
|
Paul Gilbert
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92cc2a7bc8
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MADS: Create savegame thumbnail from scenes before opening in-game dialogs
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2014-06-28 22:40:25 -04:00 |
|
Paul Gilbert
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2b8820f3f6
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MADS: More setup code for the difficulty dialog
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2014-06-07 14:10:31 -04:00 |
|
Torbjörn Andersson
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2eb80dd811
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MADS: Remove unused variable
|
2014-06-07 12:24:44 +02:00 |
|
Paul Gilbert
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17cc86d172
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MADS: Refactoring and cleanup of the game startup code
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2014-06-06 20:04:46 -04:00 |
|
Paul Gilbert
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9dc2aabb62
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MADS: Remove redundant Palette::close method
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2014-06-03 22:27:33 -04:00 |
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Filippos Karapetis
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6d6afda883
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MADS: Properly set the scene revisited flag when loading a saved game
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2014-06-01 15:18:31 +03:00 |
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Paul Gilbert
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a96f260653
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MADS: Change order of savegame loading to fix scene 318
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2014-05-30 20:41:55 -04:00 |
|
Strangerke
|
91728aae9b
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MADS: Initialize several other variables
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2014-05-27 21:51:08 +02:00 |
|
Paul Gilbert
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c06e330ba8
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MADS: Fix displaying multi-line messages in conversation with village girl
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2014-05-26 21:25:18 -04:00 |
|
Johannes Schickel
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9866aba2e4
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MADS: Slight formatting fixes.
|
2014-05-27 00:58:25 +02:00 |
|
Paul Gilbert
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786c771bb8
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MADS: Implement screen shaking
|
2014-05-24 16:36:34 -04:00 |
|
Paul Gilbert
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0d54216beb
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MADS: Fix checks for assets count when calling releasePlayerSprites
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2014-05-24 15:05:23 -04:00 |
|
Paul Gilbert
|
6bfc9ce8f2
|
MADS: Completely remove synchronizeString in favour of syncString
|
2014-05-20 21:22:01 -04:00 |
|
Strangerke
|
6d1fc8256f
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MADS: Some more British -> American English modifications
|
2014-05-19 20:56:03 +02:00 |
|
Strangerke
|
e1a06ae543
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MADS: Replace _ongoingGame by the use of quitGame()
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2014-05-18 12:34:15 +02:00 |
|
Strangerke
|
e7bef9019a
|
MADS: Implement scene 803, add an ongoingGame global flag to exit the multiple game loops
|
2014-05-18 12:29:48 +02:00 |
|
Paul Gilbert
|
59da02fa9a
|
MADS: Hook in the section 1 sound player
|
2014-05-12 20:21:33 -04:00 |
|
Filippos Karapetis
|
b7dd01fdef
|
MADS: Remove trailing whitespace
|
2014-05-08 11:43:23 +03:00 |
|
Paul Gilbert
|
800ff80c52
|
MADS: Default to first inventory item after loading a savegame
|
2014-05-03 13:20:29 -04:00 |
|
Paul Gilbert
|
84159c59ef
|
MADS: Savegames are now working
|
2014-05-03 11:09:28 -04:00 |
|
Paul Gilbert
|
a54aeaccce
|
MADS: Misc savegame fixes and added meta query info
|
2014-05-02 21:29:33 -04:00 |
|
Paul Gilbert
|
e258419a3e
|
MADS: Add some further savegame loading logic
|
2014-05-01 22:42:47 -04:00 |
|
Paul Gilbert
|
b5949010a6
|
MADS: Implemented more savegame synchronization
|
2014-05-01 22:36:36 -04:00 |
|
Paul Gilbert
|
57bf0673d7
|
MADS: Default game to impossible difficulty by default
|
2014-05-01 09:16:48 -04:00 |
|
Filippos Karapetis
|
76950bf0ac
|
MADS: Add skeleton classes for Phantom and Dragonsphere
|
2014-04-27 21:20:01 +03:00 |
|
Filippos Karapetis
|
4d159955a1
|
MADS: Set Rex to start from scene 101, like the original
There's a temporary hack to skip showing Rex's standing up animation
cause it takes ages to finish
|
2014-04-27 21:20:01 +03:00 |
|
Paul Gilbert
|
2cff7557fe
|
MADS: Beginnings of full screen dialogs
|
2014-04-26 22:35:28 -04:00 |
|
Paul Gilbert
|
bb5edf5426
|
MADS: Implemented more save/load logic
|
2014-04-26 11:01:21 -04:00 |
|
Paul Gilbert
|
bae0a6590a
|
MADS: Implemented savegame header read/writes
|
2014-04-26 09:08:46 -04:00 |
|
Paul Gilbert
|
1495f04bbc
|
MADS: Fix scenes previously using globals to properly use locals
|
2014-04-23 21:57:25 -04:00 |
|
Paul Gilbert
|
c1a90cdda1
|
MADS: Further synchronization implementation
|
2014-04-23 21:01:48 -04:00 |
|
Paul Gilbert
|
0e9e6cda40
|
MADS: Beginnings of savegame synchronisation
|
2014-04-22 23:00:41 -04:00 |
|
Paul Gilbert
|
9f67216b11
|
MADS: Fix to stop game ending when loading a cutscene scene
|
2014-04-16 08:44:12 -04:00 |
|
Paul Gilbert
|
48f49eeb80
|
MADS: Fix player/sprite setup/teardown for scene 112
|
2014-04-16 08:27:13 -04:00 |
|
Paul Gilbert
|
0b340a0343
|
MADS: Fix depth issues with sitting in chair in scene 101
|
2014-04-15 23:51:41 -04:00 |
|
Paul Gilbert
|
85b7a8d019
|
MADS: Fix for resetting trigger mode between scenes
|
2014-04-12 20:52:28 -04:00 |
|
Paul Gilbert
|
2a979e59a0
|
MADS: Refactoring PaletteUsage to use external data arrays
|
2014-04-12 11:00:29 -04:00 |
|
Paul Gilbert
|
39c66afe66
|
MADS: Fixes for inventory scrollbar display
|
2014-04-10 22:14:57 -04:00 |
|
Paul Gilbert
|
8df0833546
|
MADS: Fixes for correctly displaying inventory list in the user interface
|
2014-04-09 09:32:14 -04:00 |
|
Paul Gilbert
|
21a0e38f34
|
MADS: Resolve some old TODOs
|
2014-04-08 22:21:45 -04:00 |
|
Paul Gilbert
|
531ebab4da
|
MADS: Added preliminary keyboard handling and keypress process stub
|
2014-04-08 22:04:43 -04:00 |
|
Paul Gilbert
|
7e13f488ab
|
MADS: Implement loading logic for UI background animations
|
2014-04-07 22:37:22 -04:00 |
|
Paul Gilbert
|
2457905ed4
|
MADS: Fixes for switching between scenes
|
2014-04-06 21:24:35 -04:00 |
|