James Brown
39a5160985
Very very nasty hack to get the FT fuel-tower scene working correctly.
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Someone -please- fix this properly :)
svn-id: r5071
2002-10-02 09:14:59 +00:00
Paweł Kołodziejski
e10366ec3d
added stubs for ImuseDigital::doCommand
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svn-id: r5070
2002-10-02 06:31:47 +00:00
Max Horn
5520e38a4e
updated to match ListWidget changes
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svn-id: r5069
2002-10-01 23:11:24 +00:00
Max Horn
a1f749994f
unsigned <-> signed, local vars were not inited
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svn-id: r5065
2002-10-01 22:39:15 +00:00
Paweł Kołodziejski
7d6ebdc289
added stopAll in Imuse
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svn-id: r5064
2002-10-01 21:19:52 +00:00
Paweł Kołodziejski
c49e3e3eb8
changed to dynamic allocation of smush player
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svn-id: r5063
2002-10-01 18:28:26 +00:00
Paweł Kołodziejski
bff43de73a
changes for stoping sounds
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svn-id: r5062
2002-10-01 18:11:30 +00:00
Paweł Kołodziejski
c38d23b726
enabled stoping all sounds after smush movie
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svn-id: r5061
2002-10-01 17:51:01 +00:00
Paweł Kołodziejski
e3cd40f700
synced with local sources - imuse
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svn-id: r5060
2002-10-01 17:20:05 +00:00
James Brown
969a74720c
Fix some faulty resource-validation logic to allow part of the fuel-tower to work.
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svn-id: r5059
2002-10-01 16:58:26 +00:00
James Brown
4d24a0bfbe
Patch #616092 : Full Throttle dialog fix
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svn-id: r5058
2002-10-01 09:27:09 +00:00
Paweł Kołodziejski
d6db8560c6
fixed ending of non loop sounds
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svn-id: r5057
2002-10-01 06:46:50 +00:00
Paweł Kołodziejski
ce182dbaf3
changed from byte to int16 to handle sound number greater than 255
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svn-id: r5056
2002-09-30 22:59:42 +00:00
Paweł Kołodziejski
347b80100f
fixed loop in imuse
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svn-id: r5055
2002-09-30 22:35:32 +00:00
Paweł Kołodziejski
5d6498faef
changed the dig music into stream sound
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svn-id: r5054
2002-09-30 19:31:41 +00:00
Paweł Kołodziejski
a9c1eb6075
synced with local sources (imuse)
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svn-id: r5053
2002-09-30 19:10:35 +00:00
Paweł Kołodziejski
4fc67f55c0
fixed compilation
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svn-id: r5051
2002-09-30 06:22:11 +00:00
Paweł Kołodziejski
c601bbd964
synced with local sources - imuse for the dig
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svn-id: r5049
2002-09-30 06:04:50 +00:00
James Brown
c28f592475
Fix compilation for Visual Studio and GCC, as broken by Fingolfins checkins
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Derive something useful from patch 616301
svn-id: r5048
2002-09-30 04:36:19 +00:00
Max Horn
d921d06d39
played a bit with the launcher - it now is already somewhat usable <g>
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svn-id: r5047
2002-09-30 00:55:47 +00:00
Nicolas Bacca
c71de2da47
Quick fix for bug 601757 - will be fixed properly (ie MessageBox managed by the GUI) when I'll have reported my other diffs
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svn-id: r5043
2002-09-29 22:09:34 +00:00
Max Horn
9926433cc1
patch #616195
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svn-id: r5039
2002-09-29 17:34:00 +00:00
James Brown
1388814706
Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)
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svn-id: r5036
2002-09-29 15:20:02 +00:00
James Brown
f54715b4c4
Patch #616155 : Set Monkey1VGA music instruments dynamically
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svn-id: r5035
2002-09-29 15:14:54 +00:00
James Brown
4a64ba5024
Patch #616146 : Hack to prevent multiple sounds on DOTT/SamNmax (not sure if it's the correct
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behavior for Sam, seems right for DOTT tho)
svn-id: r5034
2002-09-29 15:12:18 +00:00
James Brown
dfdb1f7547
Merge in 615745: GMD via AdLib emulation
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Remove MIDIEMU driver obsoleted by patch.
Change functionality to fallback to AdLib/AdLibGMD Emulation where MIDI init fails
Switch to NewGUI by default (old code retained 'Just in case')
svn-id: r5033
2002-09-29 11:11:42 +00:00
Paweł Kołodziejski
588815a11e
removed exception
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svn-id: r5032
2002-09-29 07:23:48 +00:00
Paweł Kołodziejski
037b08130e
framework of Imuse sound for The Dig
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svn-id: r5031
2002-09-29 07:08:31 +00:00
Max Horn
94b55db821
patch #612722 : MI2 NewGui title fix
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svn-id: r5030
2002-09-28 19:25:09 +00:00
Max Horn
a8d77fabee
patch #615842
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svn-id: r5027
2002-09-28 15:19:21 +00:00
Max Horn
6024c80f14
added (currently completly useless) launcher dialog
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svn-id: r5024
2002-09-27 23:27:14 +00:00
Max Horn
09f56dc233
some fixes for the message dialog; added some comments
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svn-id: r5021
2002-09-26 12:29:10 +00:00
Max Horn
58e5e0069f
added simple message dialog
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svn-id: r5020
2002-09-26 11:44:02 +00:00
James Brown
522ee88b62
Patch 614223: _sfxMode fix
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svn-id: r5019
2002-09-26 09:59:47 +00:00
James Brown
b5efef6be5
Fix annoying indentation of the CHECK_HEAP macro
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svn-id: r5018
2002-09-25 03:09:00 +00:00
James Brown
e9c1d9d802
Patch 613933: Return code for validateresource.
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svn-id: r5017
2002-09-25 03:04:28 +00:00
Max Horn
1bfaa3c02f
removed even the last traces of Scumm dependencies from NewGUI. Yes, you heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs!
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svn-id: r5016
2002-09-24 23:45:25 +00:00
James Brown
e946431af3
Patch 609334: PalManip save/load/init fixes.
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Save/Load lines are commented out until the new save/load system is in place.
svn-id: r5014
2002-09-24 15:46:09 +00:00
James Brown
7c6864efe8
Patch 613597: Sam and Max object ordering fixme thingzie.
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svn-id: r5013
2002-09-24 15:23:57 +00:00
Travis Howell
2e88cd210c
Add emergency patch for 'RFC: Timer-based CD audio sync' patch so monkeyvga works again.
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svn-id: r5012
2002-09-24 04:29:54 +00:00
James Brown
412075437b
Patch #612847 : Sam and Max painting subgame fix
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svn-id: r5008
2002-09-23 15:43:29 +00:00
Travis Howell
11aedcbed4
Add fix me
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svn-id: r5004
2002-09-22 04:20:20 +00:00
Max Horn
6bb2e335c7
NewGUI now has its own event loop; this may cause some regression
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svn-id: r5001
2002-09-22 04:03:45 +00:00
Travis Howell
c0855df382
Add hack from trin to make zak256 sfx/music work again.
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Add Makefile changes to Makefile.mingw
svn-id: r5000
2002-09-22 03:58:53 +00:00
Max Horn
5d72701c06
fixed the non-POD warning for real this time
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svn-id: r4999
2002-09-22 03:57:41 +00:00
Matt Hargett
8390b0cc53
2002-09-21 Matt Hargett <matt@use.net>
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* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate
PDBs on all builds.
* gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp,
dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp:
Fix warnings where possible. One pragma added to eliminate
warning of unknown pragmas.
* string.cpp: If unknown escape sequence, print warning.
svn-id: r4998
2002-09-22 03:53:53 +00:00
Max Horn
fbe9c544de
tied to fix 'non-POD type' warning in some GCC versions; moved some common code to saveload.h
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svn-id: r4997
2002-09-22 02:53:15 +00:00
Max Horn
a681eb029e
renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
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svn-id: r4995
2002-09-22 01:17:53 +00:00
Max Horn
45ce1d1113
don't tolerate warnings
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svn-id: r4994
2002-09-22 00:38:02 +00:00
Max Horn
b5a4edf00c
guess what? riiight! more warning fixes :-)
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svn-id: r4993
2002-09-22 00:20:23 +00:00