James Brown
|
27592af43e
|
Fixes Indy/Zak when using the GDI driver. Thanks BBrox.
svn-id: r3601
|
2002-02-17 11:25:17 +00:00 |
|
James Brown
|
12d5b69ebc
|
Indy3 charset crash fix.
svn-id: r3600
|
2002-02-17 10:50:34 +00:00 |
|
James Brown
|
ca5ca4a74e
|
Zak256 charset support... Ego text doesn't work, someone else want to take a look? Verb console draws.
svn-id: r3599
|
2002-02-16 19:03:14 +00:00 |
|
James Brown
|
589ef2fdc8
|
A few small hacks to make Indy3 (256) run through the intro..
svn-id: r3598
|
2002-02-16 03:59:18 +00:00 |
|
Travis Howell
|
2cae51c252
|
Added mingw support and makefile.
svn-id: r3597
|
2002-02-16 00:28:37 +00:00 |
|
James Brown
|
0b02fccef0
|
Zak256 object image fix!
svn-id: r3596
|
2002-02-15 21:17:42 +00:00 |
|
Vincent Hamm
|
83f09bc9f7
|
Removed debug stuff
svn-id: r3595
|
2002-02-15 17:21:54 +00:00 |
|
Vincent Hamm
|
fef71c00d3
|
Fixed Loom interface
svn-id: r3594
|
2002-02-15 17:17:35 +00:00 |
|
James Brown
|
4bd4e619e3
|
Fixed some really silly typos in the 9th decoder.
svn-id: r3593
|
2002-02-15 16:02:24 +00:00 |
|
Vincent Hamm
|
224b744e58
|
Fixed a few opcodes...
svn-id: r3592
|
2002-02-15 15:00:48 +00:00 |
|
Vincent Hamm
|
ab021d8b3c
|
Another fix for the actor scalling
svn-id: r3591
|
2002-02-15 13:49:55 +00:00 |
|
Vincent Hamm
|
535c12ebfb
|
Fixed actor scalling in Zak and indy3
svn-id: r3590
|
2002-02-15 13:11:51 +00:00 |
|
James Brown
|
771b8e6089
|
Just some debugging stuff I find handy.
svn-id: r3589
|
2002-02-15 06:42:41 +00:00 |
|
Vincent Hamm
|
3eb368b761
|
fixed a typo that broke all games after LoomCd
svn-id: r3588
|
2002-02-15 01:16:27 +00:00 |
|
Vincent Hamm
|
d87e8bba23
|
Fixed a typo...
svn-id: r3587
|
2002-02-15 00:52:25 +00:00 |
|
Vincent Hamm
|
7d1acd724f
|
Partialy fixed Indy3 intro
svn-id: r3586
|
2002-02-15 00:46:51 +00:00 |
|
Vincent Hamm
|
3bf6462a24
|
Indy3 256 now boot. Disabled costumes for zak256 and indy3_256 since they can crash sdl
svn-id: r3585
|
2002-02-14 22:51:01 +00:00 |
|
Vincent Hamm
|
0ad2121e74
|
Fixed RoomOps for Zak256 and indy3
svn-id: r3584
|
2002-02-14 22:09:47 +00:00 |
|
Vincent Hamm
|
cca0057a88
|
Fixed a Zak256 resource bug...
svn-id: r3583
|
2002-02-14 20:47:47 +00:00 |
|
James Brown
|
176f476c47
|
Zak graphical fixes.
svn-id: r3582
|
2002-02-14 20:09:05 +00:00 |
|
James Brown
|
6cb652c26c
|
More zak goodness!
svn-id: r3581
|
2002-02-14 18:20:22 +00:00 |
|
Vincent Hamm
|
5876581001
|
Fixed the distaff in Loom
svn-id: r3580
|
2002-02-14 17:02:07 +00:00 |
|
James Brown
|
2ae44b5d3c
|
Another quick Zak hack.. until charsets work, anyway.
svn-id: r3579
|
2002-02-14 15:48:54 +00:00 |
|
Vincent Hamm
|
72d4b02cb0
|
Little fix for the Loom room
svn-id: r3578
|
2002-02-14 15:09:40 +00:00 |
|
James Brown
|
c88e7351b4
|
Some small Zak256 fixes.
svn-id: r3577
|
2002-02-14 12:57:29 +00:00 |
|
Vincent Hamm
|
d59b949833
|
fixed lots of object problems in loomcd
svn-id: r3576
|
2002-02-13 20:16:01 +00:00 |
|
Vincent Hamm
|
d9ddef19aa
|
a few fix for Zak256
svn-id: r3575
|
2002-02-13 17:33:52 +00:00 |
|
James Brown
|
bb52e5c73e
|
Quick fix to make zak256s intro run a bit further
svn-id: r3574
|
2002-02-13 13:27:48 +00:00 |
|
Vincent Hamm
|
14461c718b
|
Walkaround for the late indy4 bug. But still impossible to finish
svn-id: r3573
|
2002-02-13 09:17:26 +00:00 |
|
Vincent Hamm
|
60fd1db9c5
|
fixed the overlapping text
svn-id: r3572
|
2002-02-13 07:02:49 +00:00 |
|
Vincent Hamm
|
4c97357df5
|
fixed text and timer in LoomCD
svn-id: r3571
|
2002-02-12 22:46:30 +00:00 |
|
Vincent Hamm
|
2fe9e07bc7
|
*** empty log message ***
svn-id: r3570
|
2002-02-12 22:25:41 +00:00 |
|
James Brown
|
7f9aef79fa
|
Oops, fixing a typo.
svn-id: r3569
|
2002-02-12 21:45:33 +00:00 |
|
James Brown
|
7ee034af88
|
Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially runs (may need
to hit escape a few times, after selecting your difficulty).
Still very incomplete and in progress.
svn-id: r3568
|
2002-02-12 21:28:07 +00:00 |
|
James Brown
|
f620d138f6
|
First part of Yazoo and mines work on making older scumm games work.
Not enough here to actually work yet, just the base groundwork needed.
svn-id: r3567
|
2002-02-12 18:20:37 +00:00 |
|
Ludvig Strigeus
|
18dce61c93
|
__TIMESTAMP__ doesn't work with GCC, uses __TIME__ and __DATE__ instead.
svn-id: r3566
|
2002-02-03 21:46:26 +00:00 |
|
Ludvig Strigeus
|
87631ebe7e
|
added -v command line flag that prints the scummvm version
svn-id: r3565
|
2002-02-03 20:41:23 +00:00 |
|
Ludvig Strigeus
|
a4aae7dc27
|
added SCUMMVM_SAVEPATH environment variable that specifies where savegames are stored.
svn-id: r3564
|
2002-02-03 16:38:29 +00:00 |
|
Marcus Comstedt
|
d5e0c5021c
|
Neato demo-effect when game selected. ;)
svn-id: r3563
|
2002-02-03 14:56:11 +00:00 |
|
Marcus Comstedt
|
277a86b8ca
|
Confine mouse movements.
svn-id: r3562
|
2002-02-03 14:54:11 +00:00 |
|
Marcus Comstedt
|
c0c9b69851
|
Centered screen.
svn-id: r3561
|
2002-02-03 14:53:39 +00:00 |
|
Marcus Comstedt
|
ca3cadfee6
|
More fine-grained rendering control.
svn-id: r3560
|
2002-02-03 14:50:04 +00:00 |
|
Marcus Comstedt
|
8b9dc1accf
|
Fixed mouseclick bug.
svn-id: r3559
|
2002-02-03 13:52:46 +00:00 |
|
Marcus Comstedt
|
99a5e6138c
|
Visual Memory savegames.
svn-id: r3558
|
2002-02-02 23:36:35 +00:00 |
|
Marcus Comstedt
|
66f31a58c4
|
Visual memory icon creation.
svn-id: r3557
|
2002-02-02 23:34:21 +00:00 |
|
Marcus Comstedt
|
0299ea07c7
|
Keep a copy of the game icon, for savegame purposes.
svn-id: r3556
|
2002-02-02 23:33:24 +00:00 |
|
Marcus Comstedt
|
971eb209b0
|
Three finger salute now brings up boot menu.
svn-id: r3555
|
2002-02-02 23:30:20 +00:00 |
|
Marcus Comstedt
|
01c4ef997c
|
Added support for non-FILE* based savegames.
svn-id: r3554
|
2002-02-02 23:27:06 +00:00 |
|
Marcus Comstedt
|
141b489db9
|
Added license blurb.
svn-id: r3553
|
2002-02-02 19:20:27 +00:00 |
|
Marcus Comstedt
|
9243299447
|
Added newline at end of file to fix gcc warnings.
svn-id: r3552
|
2002-02-02 19:07:32 +00:00 |
|