2095 Commits

Author SHA1 Message Date
Florian Kagerer
73fa80d940 LOL/PC-98: fixed outro
svn-id: r45046
2009-10-13 19:48:41 +00:00
Florian Kagerer
c693401dce LOL/PC-98: fix decoration shape drawing
svn-id: r44947
2009-10-11 20:41:02 +00:00
Florian Kagerer
2109a0ff9d LOL/PC-98: cleanup
svn-id: r44946
2009-10-11 20:29:38 +00:00
Florian Kagerer
7449091202 KYRA: fix sjis dialgue text display
svn-id: r44943
2009-10-11 20:09:35 +00:00
Florian Kagerer
22ffa71c0a LOL/PC-98: fix outro music
svn-id: r44941
2009-10-11 19:33:38 +00:00
Florian Kagerer
16e852159a LOL/PC-98: fix king richard healing sequence
svn-id: r44936
2009-10-11 18:40:21 +00:00
Johannes Schickel
097d6d298d Print warning, when the number of colors in a palette file exceed the number of colors in the target palette on load.
svn-id: r44922
2009-10-11 13:54:35 +00:00
Johannes Schickel
f4288516e8 Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 games did only allow ASCII input, thus they didn't use the SJIS font in the save/load menus.
svn-id: r44916
2009-10-11 12:51:13 +00:00
Johannes Schickel
47988039ea Fix text input font for LoL PC98.
svn-id: r44912
2009-10-11 12:05:55 +00:00
Johannes Schickel
e90f337bd2 Fix regression introduced with r44907.
svn-id: r44911
2009-10-11 12:01:20 +00:00
Johannes Schickel
ea28351862 Cleanup.
svn-id: r44907
2009-10-11 11:34:30 +00:00
Johannes Schickel
6e93add43f Cleanup.
svn-id: r44906
2009-10-11 11:30:24 +00:00
Johannes Schickel
8f6e9f0bf2 Fix FM-Towns/PC98 menu code.
svn-id: r44905
2009-10-11 11:29:34 +00:00
Johannes Schickel
6492c00a3a Revert changes to graphics/sjis.h in r44709.
svn-id: r44904
2009-10-11 11:28:43 +00:00
Florian Kagerer
7c065c84cb LOL/PC-98: implemented drawing code for teleporters
svn-id: r44883
2009-10-10 18:45:33 +00:00
Florian Kagerer
a15cf067a7 LOL/PC-98: fixed minor glitch in wsa code
svn-id: r44879
2009-10-10 17:15:10 +00:00
Florian Kagerer
3e259dea30 LOL/PC-98: fixed two minor bugs
svn-id: r44870
2009-10-10 12:29:36 +00:00
Max Horn
d0876b06ed Remove some unused variables
svn-id: r44853
2009-10-09 22:21:45 +00:00
Florian Kagerer
6f1c43a731 LOL/PC-98: fixed last commit
svn-id: r44849
2009-10-09 21:42:37 +00:00
Max Horn
a8cd7694cc Fix warnings about non-static const member in class without a constructor
svn-id: r44848
2009-10-09 21:36:09 +00:00
Florian Kagerer
0d7d2b8371 LOL/PC-98: fixed monster drawing bug (some wrong pixels)
svn-id: r44847
2009-10-09 21:35:48 +00:00
Florian Kagerer
7825128639 LOL/PC-98: fixed minor bugs in text displayer
svn-id: r44834
2009-10-09 17:31:01 +00:00
Florian Kagerer
64c4a8f901 LOL/PC-98: fixed lightning spell
svn-id: r44798
2009-10-08 20:37:10 +00:00
Florian Kagerer
f8cdacdeea LOLLOL/PC-98: fixed add-spell-to-scroll animation
svn-id: r44797
2009-10-08 20:22:12 +00:00
Florian Kagerer
a121c822eb LOLLOL/PC-98: fixed ghorka swamp freeze mode
svn-id: r44794
2009-10-08 19:42:39 +00:00
Florian Kagerer
35f8e6ec05 LOL/PC-98: fixed freeze spell
svn-id: r44753
2009-10-07 20:25:49 +00:00
Florian Kagerer
4991a87b53 Kyra: fix kyra 3 font
svn-id: r44710
2009-10-06 17:28:32 +00:00
Florian Kagerer
45fda46cf3 KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when typing savegame names
- fixed some minor bugs

svn-id: r44709
2009-10-06 17:22:40 +00:00
Max Horn
f242266f6d Change a couple places from 'end of namespace' to 'End of namespace', for consistency
svn-id: r44634
2009-10-04 21:26:33 +00:00
Johannes Schickel
eaca55ee50 Some fixes to comply with our coding guidelines.
svn-id: r44624
2009-10-04 17:54:08 +00:00
Johannes Schickel
41e4a1ddb6 LoL PC98: Fix thumbnail creation for quick saves and autosave.
svn-id: r44623
2009-10-04 17:38:15 +00:00
Johannes Schickel
fc4d7b7d1d LoL PC98: Fix thumbnail generation via ingame menu.
svn-id: r44622
2009-10-04 17:37:46 +00:00
Florian Kagerer
ae737ca2c2 LOL/PC-98: fixed save menu
svn-id: r44608
2009-10-04 15:12:05 +00:00
Florian Kagerer
f8e8e764ce LOL/PC-98: some more work on sjis font support for the text displayer
svn-id: r44602
2009-10-04 11:42:26 +00:00
Florian Kagerer
b8e02a03c1 LOL: fixed minor bugs in text displayer
svn-id: r44582
2009-10-04 01:05:27 +00:00
Florian Kagerer
0e5836bb34 LOL/PC-98: add keyboard support for menus
svn-id: r44577
2009-10-03 22:39:46 +00:00
Florian Kagerer
f6de0b4ec9 LOL/PC-98: add keyboard support
svn-id: r44564
2009-10-03 20:42:26 +00:00
Florian Kagerer
e515b57b67 LOL/PC-98: fixed automap
svn-id: r44554
2009-10-03 13:42:24 +00:00
Florian Kagerer
548d139b48 LOL: cleanup
svn-id: r44549
2009-10-02 23:13:47 +00:00
Florian Kagerer
14d6b33e4f LOL/PC-98: fixed death menu, live/magic bar colors and money box
svn-id: r44548
2009-10-02 22:13:39 +00:00
Florian Kagerer
e5aae67e39 LOL/PC-98: - some more fixes for level graphics (shapes are still not quite right)
- fixed heal spell

svn-id: r44547
2009-10-02 21:27:10 +00:00
Florian Kagerer
598056ead0 LOL/PC-98: - fixed TIM dialogue button text colors
- fixed menu text alignment

svn-id: r44501
2009-09-30 21:46:00 +00:00
Florian Kagerer
94572773d0 LOL/PC-98: - fix spell effect colors
- fix some font color glitches

svn-id: r44498
2009-09-30 20:42:58 +00:00
Max Horn
8ba75fc522 Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
svn-id: r44495
2009-09-30 16:16:53 +00:00
Johannes Schickel
2240886315 Got rid of old workaround, which was only needed because our SJIS font did not feature any ASCII chars.
svn-id: r44489
2009-09-30 14:54:18 +00:00
Johannes Schickel
438244a016 Adapt KYRA engine to use the ASCII and half-width katakana support of the SJIS font. (required for LoL PC98)
svn-id: r44488
2009-09-30 14:53:57 +00:00
Johannes Schickel
b8c7237d12 Cleanup: got rid of Screen::ShadeType.
svn-id: r44487
2009-09-30 14:53:34 +00:00
Johannes Schickel
03a26923c9 Implemented support for drawing 8x16 chars from our custom SJIS font.
svn-id: r44486
2009-09-30 14:53:07 +00:00
Johannes Schickel
95cd669efb Fix for bug #2868581 "KYRA1: Invisible Brandon".
svn-id: r44450
2009-09-28 21:58:48 +00:00
Florian Kagerer
00504a893b LOL/PC-98: fix menu colors
svn-id: r44381
2009-09-26 21:17:47 +00:00