Eugene Sandulenko
8676a75ce0
DIRECTOR: Added stubs for transitions used in Warlock intro
2020-03-24 01:20:14 +01:00
Eugene Sandulenko
83610a97ba
DIRECTOR: Sorted transition implementations
2020-03-24 01:15:38 +01:00
Eugene Sandulenko
b0c9b857b4
DIRECTOR: Enumerated transition types
2020-03-24 01:13:14 +01:00
Eugene Sandulenko
0a25627a70
DIRECTOR: Moved transitions code to separate file
2020-03-24 01:04:11 +01:00
Eugene Sandulenko
e82c6da8f9
DIRECTOR: LINGO: Safeguard check to puppetSound
2020-03-24 01:04:11 +01:00
Lothar Serra Mari
ea34ca8520
NEWS: Mention native file browser support for the Linux port
2020-03-23 23:01:03 +01:00
Eugene Sandulenko
ce408cdeaf
DIRECTOR: Fix warning
2020-03-23 20:02:59 +01:00
Matthew Duggan
ba65052fd6
ULTIMA8: Use a const iterator in const function.
...
I'm sure I'll get this engine perfectly const-correct eventually.
2020-03-23 22:38:35 +09:00
Matthew Duggan
9ca3151579
ULTIMA8: More small const correctness changes
2020-03-23 22:33:28 +09:00
Matthew Duggan
6bddbbc9c4
ULTIMA8: Correct typo in comment
2020-03-23 21:55:08 +09:00
Matthew Duggan
3608d0b282
ULTIMA8: Remove friend declaration for non-existant class
2020-03-23 21:55:08 +09:00
Matthew Duggan
10f4e2fea1
ULTIMA8: Remove duplicate include
2020-03-23 21:55:08 +09:00
Eric Fry
10de235f7c
DRAGONS: Added fading stub methods
2020-03-23 22:57:41 +11:00
Purple T
2551238f5b
I18N: Update translation (French)
...
Currently translated at 100.0% (1360 of 1360 strings)
2020-03-23 05:15:05 +00:00
Timo Mikkolainen
4573d948e3
I18N: Update translation (Finnish)
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Currently translated at 100.0% (1360 of 1360 strings)
2020-03-23 05:15:03 +00:00
Paul Gilbert
4f1521f542
GRAPHICS: Fix setting ManagedSurface palette
2020-03-22 20:29:37 -07:00
Roland van Laar
ec306cf4b3
DIRECTOR: make implicit transformColor explicit
...
Color ids from director shapes and sprites need to be reversed
to be displayed correctly. The ids are stored as signed ints.
The original conversion to signed ints also reversed the ids:
i.e. -128 .. 127 was transformed to 255 .. 0.
This commit converts the colors to signed ints,
the reversing itself is handled by the DirectorEngine::transformColor function.
2020-03-22 22:20:29 +01:00
Thierry Crozat
8eac9606bc
MACOSX: Check selector exists when trying to replace application menus
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In particular it has been reported that setHelpMenu was introduced in
MacOS X 10.6. So hopefully this change will fix running ScummVM on
MacOS X 10.5 or older.
This might fix bug #11260 : MAC OS X: App incomplete when launched on
OS X 10.5.8.
2020-03-22 20:36:35 +00:00
Matthew Duggan
a5953a4945
ULTIMA8: Make ShapeFrame references const.
2020-03-22 20:47:52 +02:00
SupSuper
897efb1454
POSIX: Add support for native GTK file browserOnly enabled on platforms with libgtk
2020-03-22 20:46:42 +02:00
SupSuper
a4d44e3de9
BACKENDS: Move shared DialogManager code to common
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All backends need to flush events and window when opening a dialog
2020-03-22 20:46:42 +02:00
Eugene Sandulenko
80f1132e22
GRAPHICS: FONTS: Fix Mac outline font generation
2020-03-22 18:08:30 +01:00
Eugene Sandulenko
4193097f3f
GRAPHICS: MACGUI: Draw text styles in MacMenu
2020-03-22 17:59:19 +01:00
Eugene Sandulenko
930cf4df03
GRAPHICS: Generate Mac outline fonts
2020-03-22 17:41:21 +01:00
Eugene Sandulenko
39ad4d4e02
GRAPHICS: MACGUI: Request outline fonts generation
2020-03-22 17:40:59 +01:00
Eugene Sandulenko
6774d7aced
GRAPHICS: MACGUI: Initial code for generating outlined fonts
2020-03-22 01:39:29 +01:00
Walter Agazzi
7dbe6cf110
I18N: Update translation (Italian)
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Currently translated at 100.0% (1360 of 1360 strings)
2020-03-21 22:15:04 +00:00
George Kormendi
0e42e75586
I18N: Update translation (Hungarian)
...
Currently translated at 100.0% (1360 of 1360 strings)
2020-03-21 22:15:03 +00:00
IlDucci
881af5caa6
I18N: Update translation (Spanish)
...
Currently translated at 100.0% (1360 of 1360 strings)
2020-03-21 22:15:02 +00:00
Lothar Serra Mari
153bfbc386
I18N: Update translation (German)
...
Currently translated at 98.3% (1338 of 1360 strings)
2020-03-21 22:15:01 +00:00
Matthew Duggan
ea31e3d822
ULTIMA8: Use ScummVM PixelFormat struct
2020-03-21 14:47:03 -07:00
Matthew Duggan
619aa02273
ULTIMA8: Add short fade in/out around menu items to match original game
2020-03-21 14:34:28 -07:00
Filippos Karapetis
41e1053898
SCI: Stop any currently playing audio when loading. Fixes bug #9953 .
...
Loading is not normally allowed while audio is being played in SCI games.
Stopping sounds is needed in ScummVM, as the player may load via
Control-F5 at any point, even while a sound is playing.
2020-03-21 18:35:27 +02:00
Filippos Karapetis
41dbcb6e64
SCI: Remove dead code
2020-03-21 18:35:27 +02:00
Scott Percival
4a5d11bcba
DIRECTOR: When loading cast strings, only skip first byte for name
2020-03-22 00:09:07 +08:00
Scott Percival
59d6c5e5fd
DIRECTOR: Fix audio lifetime, implement b_puppetSound
2020-03-21 23:40:13 +08:00
Scott Percival
3382e3e965
DIRECTOR: LINGO: Add helper for fetching cast ID from a Datum
2020-03-21 23:37:50 +08:00
Scott Percival
e68f7eebab
DIRECTOR: Fix loading cast names with 13 letters
2020-03-21 23:37:50 +08:00
Scott Percival
d36d0473d9
DIRECTOR: Implement loading for SND data
2020-03-21 23:37:50 +08:00
Roland van Laar
124b9ecc31
DIRECTOR: transformColor in non _vm places
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- future proofing transformColor by using an uint32 instead of a byte
- handling cases where there is no reference to _vm by using
g_director->.
2020-03-21 14:45:08 +01:00
Roland van Laar
6bfcb9197d
DIRECTOR: implement transformColor function
...
The palettes are reversed by default. This is useful when rendering
sprites, as they use reversed ids as well.
When a color is read directly as an int, it is in the original
unreversed order.
So, reverse it by hand when it's coming from lingo or other sources.
This was done in multiple places by subtracting the color id from 255.
The function transformColor handles this now.
Reversing the color means: 255 - color_id.
2020-03-21 14:35:17 +01:00
Roland van Laar
666d4dc783
DIRECTOR: fix spelling: evetns -> events
2020-03-21 11:39:19 +01:00
Lothar Serra Mari
99c2e23b13
I18N: Rebuild translations.dat
2020-03-21 09:04:29 +01:00
Lothar Serra Mari
e2aa2a3a17
I18N: Update translation files from source
2020-03-21 09:04:12 +01:00
Rafał Będźkowski
dbc77ca242
I18N: Update translation (Polish)
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Currently translated at 63.6% (856 of 1344 strings)
2020-03-21 05:15:00 +00:00
SupSuper
22943ee368
NETWORKING: Fix delete instead of free
2020-03-20 16:02:16 +00:00
Eric Fry
21778dcb80
DRAGONS: Added power meters to thumb wrestling mini game
2020-03-20 23:16:57 +11:00
athrxx
5991e8cc07
AUDIO: fix compiler warning
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(also remove translation for debug message, since we don't translate this kind of output)
2020-03-20 00:27:52 +01:00
Eric Fry
aaaea78b3b
DRAGONS: Added map screen transition effects
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Fixed overrun bug with loading screen flames
2020-03-19 23:30:42 +11:00
Thanasis Antoniou
76bc50aa95
BLADERUNNER: Fix McCoy reporting twice Lucy's VK result
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When she is Replicant
2020-03-18 22:13:31 +02:00