20146 Commits

Author SHA1 Message Date
Max Horn
88f4604400 NDS port now has DLDI port, surely this is NEWS worthy (and once again I plead all developers to add important news/changes here)
svn-id: r25602
2007-02-15 11:48:17 +00:00
Max Horn
e616b4c4b6 Fix for bug #1328146: MANIACNES: Shortcut keys are incorrectly configured
svn-id: r25601
2007-02-15 10:40:20 +00:00
Max Horn
41898a3dd9 Fix for bug #1451720: MANIACNES: Actors don't appear if outside camera range
svn-id: r25600
2007-02-15 10:30:30 +00:00
Max Horn
ec27c53491 AdvancedDetector: revamped the file based fallback code
svn-id: r25599
2007-02-14 23:46:39 +00:00
Max Horn
247110b19b SCUMM: Many (most) game flags can computed based on the SCUMM version and other flags; we now do that were possible and only specify the absolute minimum in gameVariantsTable
svn-id: r25598
2007-02-14 23:29:13 +00:00
Gregory Montoir
97f84927e8 added language file details for french versions of TheDig and COMI
svn-id: r25597
2007-02-14 23:13:57 +00:00
Max Horn
05a2df034c SCUMM: Moved part of detectGames into a new function computeGameSettingsFromMD5 to make it slightly more readable
svn-id: r25596
2007-02-14 22:53:19 +00:00
Eugene Sandulenko
ba45c03306 Update MSVC2005 project files.
svn-id: r25595
2007-02-14 22:50:40 +00:00
Max Horn
1393f130c2 SCUMM: Enhanced detector so that it can discover the language of COMI/Dig based upon the LANGUAGE.TAB / LANGUAGE.BND file (currently only contains data for german comi&dig, and english comi)
svn-id: r25594
2007-02-14 22:37:07 +00:00
Max Horn
62bd2a1544 Make use of md5_file_string
svn-id: r25593
2007-02-14 21:59:57 +00:00
Max Horn
80f799a2b2 Extended MD5 API a bit: added a variant of md5_file which takes an arbitrary ReadStream; and added md5_file_string methods which directly produce a human readable md5 string (instead of a binary digest)
svn-id: r25592
2007-02-14 21:43:21 +00:00
Johannes Schickel
8bd1bd53b9 Adding Florian Kagerer for his Kyra FM-Towns code contributions.
svn-id: r25589
2007-02-14 21:16:14 +00:00
Torbjörn Andersson
f4b4a30327 Removed unnecessary #include.
svn-id: r25587
2007-02-14 17:05:58 +00:00
Eugene Sandulenko
0a56c312f1 Fix MSVC warning
svn-id: r25586
2007-02-14 16:45:25 +00:00
Sven Hesse
77c70d4ee7 - Changed the square wave generator / speaker emulation, hopefully fixing the walking sound issue (#1621086)
- Fixed some misplaced actor glitches in Bargon

svn-id: r25585
2007-02-14 16:36:17 +00:00
Max Horn
0e46eb8265 cleanup
svn-id: r25584
2007-02-14 09:52:21 +00:00
Travis Howell
ddef4db34e Fix missing scenes (accolade logo) in AtariST demo of Elvira 1.
svn-id: r25583
2007-02-14 04:15:37 +00:00
Paul Gilbert
31c0cb7f13 Added proper support for showing a hotspot or character's name in dialogs where the message contains a placeholder mark for it
svn-id: r25582
2007-02-14 02:37:53 +00:00
Paul Gilbert
2ef15f51a7 Added guard to prevent crashing if a hospot or character name is needed and was not provided
svn-id: r25581
2007-02-14 02:35:48 +00:00
Max Horn
42631d21b1 Some more cleanup, and that's it for tonight
svn-id: r25580
2007-02-14 00:52:12 +00:00
Max Horn
6b2ff5616b Minor cleanup
svn-id: r25579
2007-02-14 00:38:45 +00:00
Max Horn
265deaffff Added some comments and performed some cleanup in the file based fallback code of the AdvancedDetector
svn-id: r25578
2007-02-14 00:37:02 +00:00
Eugene Sandulenko
d910b545c5 More skip_whitespace -> Common::ltrim(). For real now.
svn-id: r25577
2007-02-14 00:36:06 +00:00
Max Horn
75ae7cdb73 Properly implemented the AD fallback callback
svn-id: r25576
2007-02-14 00:21:53 +00:00
Max Horn
59b1526e5a Since detectBestMatchingGame now returns a ADGameDescription pointer, we can change detectGame to return a ADGameDescList
svn-id: r25575
2007-02-13 23:47:41 +00:00
Max Horn
7572d2b4f2 Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or a subclass of it); added a (currently fake) fallback callback entry in ADParams
svn-id: r25574
2007-02-13 23:37:44 +00:00
Eugene Sandulenko
de02e840a6 skip_whitespace() -> Common::ltrim()
svn-id: r25573
2007-02-13 23:15:46 +00:00
Max Horn
2e567f1cc9 Some more AdvancedDetector cleanup: Removed kADFlagFilebasedFallback flag (just check whether a fileBasedFallback has been provided); moved some internal definitions, added some doxygen coments, etc.
svn-id: r25570
2007-02-13 22:25:25 +00:00
Eugene Sandulenko
bded4288f9 Bump theme version.
svn-id: r25569
2007-02-13 21:47:09 +00:00
Eugene Sandulenko
dae00f1a4a Disable clear soundfont path button when path is not selected.
svn-id: r25568
2007-02-13 21:41:49 +00:00
Torbjörn Andersson
c2972f09c2 Whitespace changes.
svn-id: r25567
2007-02-13 21:41:43 +00:00
Eugene Sandulenko
846a3498b8 Fix clear soundfont path button position in game options dialog.
svn-id: r25566
2007-02-13 21:08:11 +00:00
Nicola Mettifogo
9317aec6a2 cancel button on load/save dialog is now handled correctly
svn-id: r25565
2007-02-13 21:07:33 +00:00
Gregory Montoir
1ce912e106 made rtrim() and ltrim() global functions, to reduce code duplication (it seems parallaction/parser.cpp code re-use them too
svn-id: r25564
2007-02-13 21:06:57 +00:00
Eugene Sandulenko
474d49dc14 Implement FR#1611172: GUI: Add autosave period widgets
svn-id: r25563
2007-02-13 21:06:45 +00:00
Nicola Mettifogo
75fab28be2 cleanup
svn-id: r25562
2007-02-13 21:06:13 +00:00
Bertrand Augereau
f01d2a1199 NDS : Added the cpu scaler option in dsoptions (even seem to work dynamically, at least in Maniac Mansion)
svn-id: r25561
2007-02-13 21:04:31 +00:00
Gregory Montoir
7fa8e652a0 added missing MKID_BE macros
svn-id: r25560
2007-02-13 20:58:20 +00:00
Gregory Montoir
73ea646c04 update
svn-id: r25559
2007-02-13 20:56:48 +00:00
Eugene Sandulenko
289466e8b7 Fix MSVC warning
svn-id: r25558
2007-02-13 20:35:44 +00:00
Eugene Sandulenko
151be65ca3 Kill MSVC warning:
warning C4245: 'initializing' : conversion from 'Common::ADGameFlags' to 'uint32', signed/unsigned mismatch

svn-id: r25557
2007-02-13 20:34:17 +00:00
Eugene Sandulenko
d90fc8914c Implement FR#1600020: GUI: Select "No SoundFont"
svn-id: r25556
2007-02-13 19:55:20 +00:00
Eugene Sandulenko
d5b169d8a6 Update MSVC2005 project
svn-id: r25555
2007-02-13 19:52:21 +00:00
Eugene Sandulenko
8405eca0ea Fix warnings
svn-id: r25554
2007-02-13 19:51:27 +00:00
Eugene Sandulenko
4fc5f8e8be Fix comment
svn-id: r25553
2007-02-13 16:58:07 +00:00
Max Horn
832d066532 Fixed compilation
svn-id: r25552
2007-02-13 16:20:28 +00:00
Joachim Eberhard
235a7173c0 added GF_AGIMOUSE for all fangames who seem to use it
svn-id: r25551
2007-02-13 16:11:13 +00:00
Eugene Sandulenko
d5f52d7775 Add FNAMADE_LF() macro
svn-id: r25550
2007-02-13 15:30:52 +00:00
Eugene Sandulenko
80eb248a0e Get rid of _opt. Cleanup.
svn-id: r25549
2007-02-13 15:27:36 +00:00
Max Horn
433e7d69ac Thanks to the previous changes, we can now cleanup detectGameForEngineCreation somewhat
svn-id: r25548
2007-02-13 15:03:43 +00:00