Commit Graph

33 Commits

Author SHA1 Message Date
Paul Gilbert
37756c9ffe CGE: Better fix for restoring savegames when a cut-scene is active 2011-11-27 22:16:52 +11:00
Paul Gilbert
7d9caea68a CGE: Fix setting up scene barriers when starting a new game 2011-11-27 21:51:13 +11:00
Strangerke
2d882fdf18 CGE: Rename Snail into CommandHandler, plus some associated renamings 2011-09-18 11:25:34 +02:00
Strangerke
17802f8903 CGE: Fix a potential bug in insertCommand(), some renaming 2011-09-17 23:04:12 +02:00
Strangerke
938c08ae58 CGE: Get rid of some more global functions and static members 2011-09-16 20:31:39 +02:00
Strangerke
15bf8050b8 CGE: Move two globals functions to CGEEngine 2011-09-16 06:45:53 +02:00
Strangerke
690d94eb03 CGE: Take fingolfin's remark into account: suppress the two leading underscore in define names 2011-09-01 00:32:20 +02:00
Strangerke
bc0e65baac CGE: remove jbw.h, some clean up 2011-08-27 18:01:06 +02:00
Alyssa Milburn
c1807138fb CGE: Cleanup of snail.cpp. 2011-08-20 00:11:30 +02:00
Strangerke
55df4d0635 CGE: Rename some class members, various clean up 2011-07-31 00:52:35 +02:00
Strangerke
b53ffa8f2c CGE: Move some conditional defines to variables 2011-07-30 15:43:49 +02:00
Strangerke
c728a53148 CGE: Rename IOMode and SnCom enums 2011-07-23 14:31:39 +02:00
Strangerke
5d41ab8b5f CGE: Rename some more constants, remove some useless ones 2011-07-21 01:56:40 +02:00
Paul Gilbert
453fbb7454 CGE: Bugfixes for loading the room preview shapes list 2011-07-15 22:56:49 +10:00
Strangerke
4d0f83babb CGE: Rename some constants 2011-07-13 08:44:58 +02:00
Strangerke
5148f80fa5 CGE: add a new SNPOST to fix the function pointer issue 2011-07-13 00:29:10 +02:00
Strangerke
c86c62b288 CGE: Cleanup and renaming. Also move some static and global functions to CGEEngine. 2011-07-07 09:23:09 +02:00
Strangerke
fae1d7efd8 CGE: This ends the first renaming pass. Also move some functions to CGEEngine 2011-07-04 08:15:56 +02:00
Strangerke
bdc213846e CGE: Some more renaming (WIP) 2011-07-02 18:20:41 +02:00
Paul Gilbert
6833daab84 CGE: Added engine prefix to header file #defines 2011-07-02 16:23:32 +10:00
Paul Gilbert
601bfbd609 CGE: Reimplemented game timer from using thread to using getMillis() 2011-07-01 18:18:44 +10:00
Strangerke
f2f3124246 CGE: Some more renaming (wip) 2011-06-29 16:13:17 +02:00
Strangerke
083d6ff612 CGE: remove some if(n)def DEMO by using a new flag. Added CGEEngine in several classes in order to do so. 2011-06-27 01:03:47 +02:00
Strangerke
a307d405b6 CGE: suppress a couple of static, add ProgName and MergeExt 2011-06-22 08:11:18 +02:00
Strangerke
64f2ccca9b CGE: Cleanup: remove trailing spaces 2011-06-13 13:07:45 +02:00
Strangerke
ffc2aa4e4f CGE: Format code 2011-06-13 11:57:24 +02:00
Strangerke
11264a60a7 CGE: Stubbing and cleanup made by SylvainTV 2011-06-11 22:35:21 +02:00
Strangerke
29065d302a CGE: Add namespaces 2011-06-10 22:57:09 +02:00
Strangerke
7d88b9e4cd CGE: Suppress typedef for byte, word and dword. 2011-06-10 19:02:13 +02:00
Strangerke
68f7ff1115 CGE: Replace Boolean, TRUE and FALSE by bool, true, false 2011-06-10 13:06:03 +02:00
Strangerke
a5c569eff2 CGE: Remove far and near keywords 2011-06-10 09:14:43 +02:00
Strangerke
03c540abff CGE: Add default header, fix some includes 2011-06-10 07:45:18 +02:00
Strangerke
01a7e7ad60 CGE: Add several sources based on headers 2011-06-09 08:20:53 +02:00