Sven Hesse
2e30eca6d0
VIDEO: Don't segfault when no audiostream is present
...
svn-id: r55322
2011-01-19 09:02:07 +00:00
Sven Hesse
22c3e7b1de
VIDEO: Don't assert() when a needed codec isn't compiled in
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svn-id: r55317
2011-01-19 00:16:13 +00:00
Matthew Hoops
503fdb6147
GRAPHICS: Add a getSurface() function to JPEG to automatically convert to RGB
...
svn-id: r55301
2011-01-18 16:18:10 +00:00
Sven Hesse
94f5bec0f6
GOB: Fix Woodruff video offsets
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svn-id: r55288
2011-01-18 07:03:12 +00:00
Sven Hesse
d509941eca
VIDEO: Clip render rect to the surface's dimension
...
...And not to the video's. Oops :P
svn-id: r55285
2011-01-18 05:09:43 +00:00
Sven Hesse
da65a3cbf3
GOB: Fix the flow rate gauge in Urban Runner
...
svn-id: r55275
2011-01-17 09:48:42 +00:00
Sven Hesse
84cda62d1f
VIDEO: Implement internal-codec 24bpp VMDs
...
svn-id: r55265
2011-01-16 16:41:27 +00:00
Sven Hesse
32b94cc236
VIDEO: Implement internal-codec 16bit VMDs
...
svn-id: r55263
2011-01-16 16:29:43 +00:00
Sven Hesse
faa66fc01a
VIDEO: Add color mode methods
...
To query the video's color mode and notifying the decoder that
the system's color mode changed.
svn-id: r55259
2011-01-16 16:27:52 +00:00
Sven Hesse
afd101c526
VIDEO: Add range checks to deLZ77()
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svn-id: r55258
2011-01-16 16:27:22 +00:00
Sven Hesse
23c1184d80
VIDEO: Simplying the video buffers
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svn-id: r55257
2011-01-16 16:26:52 +00:00
Matthew Hoops
8ce55fbcde
VIDEO: Reset the pause start time when seeking while paused
...
svn-id: r55239
2011-01-14 13:01:57 +00:00
Matthew Hoops
4e56df4dbd
GRAPHICS: Begin to parse Win1 fonts based on our sole Hugo1 sample (still WIP)
...
svn-id: r55227
2011-01-13 16:06:35 +00:00
Matthew Hoops
095384b90f
GRAPHICS: Use the pixel height instead of the ascent as the WinFont height
...
svn-id: r55224
2011-01-13 14:45:14 +00:00
Matthew Hoops
0f04b4609c
VIDEO: Fix QuickTime timing when seeking without audio (thanks bgK)
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svn-id: r55211
2011-01-11 21:33:23 +00:00
Matthew Hoops
3cb7224c10
VIDEO: Add seeking capability to QuickTimeDecoder
...
svn-id: r55203
2011-01-11 17:27:37 +00:00
Matthew Hoops
3bb5a9fe71
VIDEO: Add a SeekableVideoDecoder class
...
svn-id: r55202
2011-01-11 17:27:31 +00:00
Sven Hesse
3ac598624d
BUILD: Include scummsys.h to force rebuild after reconfigure
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svn-id: r55157
2011-01-08 03:36:21 +00:00
Willem Jan Palenstijn
6a28d05676
BUILD: Include scummsys.h to force rebuild after reconfigure (thanks LordHoto)
...
svn-id: r55156
2011-01-08 03:27:13 +00:00
Johannes Schickel
f9ebeb330b
GRAPHICS: Some basic documentation for Font.
...
svn-id: r55143
2011-01-07 12:43:00 +00:00
Johannes Schickel
2817f80db8
GRAPHICS: Add some doxygen comments to Surface.
...
svn-id: r55142
2011-01-07 12:26:01 +00:00
Matthew Hoops
4e05e450c3
VIDEO: Mirror QuickTime's mishandling of its own mdat atoms
...
While the specs say that the 'mdat' ("media data") atom is required in all QuickTime files, QuickTime makes no check if the atom is actually present. This allows for some videos with typos in the atom tag in them to play in QuickTime anyway. The offsets in the 'stco' atom are only used instead.
This will fix a video in DS2 Mac and a music file in IHNM Mac (although this is not needed for either just yet).
svn-id: r55125
2011-01-05 18:06:46 +00:00
Matthew Hoops
bee912ff54
GRAPHICS: Add support for Windows FON/FNT fonts
...
As required by Hugo and Mohawk.
svn-id: r55120
2011-01-04 20:39:27 +00:00
Alyssa Milburn
7e0744aa4a
VIDEO: Stop leaking surface data in several codecs.
...
svn-id: r55095
2011-01-02 14:57:49 +00:00
Filippos Karapetis
cc0b2b210f
GRAPHICS: Fixed code analysis warnings (bug #3087917 )
...
svn-id: r54964
2010-12-19 16:16:25 +00:00
Alyssa Milburn
eac4a64143
VIDEO: Add CDToons decoder
...
svn-id: r54936
2010-12-16 17:01:09 +00:00
Matthew Hoops
ebf2dd8d38
VIDEO: Extend Codec to support internal palettes
...
svn-id: r54932
2010-12-16 13:25:29 +00:00
Matthew Hoops
9285986e62
VIDEO: Make Codec::decodeImage() return a const Surface pointer
...
svn-id: r54930
2010-12-16 02:02:53 +00:00
Matthew Hoops
98a2bc8a9a
VIDEO: Remove the need to call updateAudioBuffer() externally for QuickTime
...
svn-id: r54929
2010-12-16 01:49:29 +00:00
Matthew Hoops
1ead0d8436
VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
...
svn-id: r54928
2010-12-16 01:41:11 +00:00
Matthew Hoops
375f32fbe9
VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
...
svn-id: r54927
2010-12-16 01:35:13 +00:00
Matthew Hoops
cf65709c45
VIDEO: Fix QuickTimeDecoder::hasDirtyPalette() by allocating the palette only for 8bpp videos
...
svn-id: r54849
2010-12-10 02:09:48 +00:00
Matthew Hoops
09abe6f151
VIDEO: Allow for 8bpp Cinepak videos
...
svn-id: r54841
2010-12-09 20:48:08 +00:00
Matthew Hoops
680b0d3172
VIDEO: Implement multiple video codec support for QuickTime
...
svn-id: r54840
2010-12-09 19:59:26 +00:00
Matthew Hoops
cf86141ca3
VIDEO: Fix a truncation in the SMC decoder (thanks, fuzzie)
...
svn-id: r54839
2010-12-09 13:36:23 +00:00
Max Horn
2180b2d6b5
COMMON: Split common/stream.h into several headers
...
svn-id: r54385
2010-11-19 17:03:07 +00:00
Max Horn
a0df86955f
ALL: Push down deps on stream.h from .h to .cpp files
...
svn-id: r54358
2010-11-19 01:37:04 +00:00
Max Horn
dbddd758d1
GRAPHICS: colour -> color
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svn-id: r54287
2010-11-17 12:21:37 +00:00
Max Horn
abe1959d36
COMMON: Simplify DECLARE_SINGLETON macro
...
This makes it possible to write
DECLARE_SINGLETON(foo);
instead of
DECLARE_SINGLETON(foo)
without causing a warning about an extra semicolon.
The extra semicolon helps some editors at parsing the C++ code.
svn-id: r54258
2010-11-16 08:23:13 +00:00
Matthew Hoops
f4af4d2366
VIDEO: Switch Truemotion 1 to RGB565 for potential use with SCI CLUT tables
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svn-id: r54231
2010-11-13 19:15:31 +00:00
Matthew Hoops
8e274749ed
VIDEO: Add support for DK3 in videos; fix sample rate location
...
svn-id: r54205
2010-11-11 17:05:33 +00:00
Matthew Hoops
7207d920bc
VIDEO: Cleanup AVI audio in preparation for DK3
...
svn-id: r54200
2010-11-11 13:23:26 +00:00
Matthew Hoops
5e8e77a814
VIDEO: Add the TrueMotion 1 codec for Phantasmagoria 2
...
Based on the FFmpeg decoder. Only the 16bpp version has been implemented (and all that should be needed). The videos I have tried work fine with the codec. The audio does not yet play in these videos, but I hope to work on DK3 IMA ADPCM soon.
svn-id: r54194
2010-11-11 04:53:52 +00:00
Matthew Hoops
d1bd2497a5
GRAPHICS: Enforce alphabetical order on the codec objects
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svn-id: r54191
2010-11-10 19:18:39 +00:00
Sven Hesse
9c349cf78b
VIDEO: PreIMD: End frame when stream depleted
...
As happens for the last frames in the Fascination videos.
svn-id: r54144
2010-11-08 17:03:27 +00:00
Max Horn
7e7ad149c2
GRAPHICS: Cleanup advmame scaler code; don't include assert.h
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svn-id: r54104
2010-11-07 00:37:04 +00:00
Florian Kagerer
e4da5e3af4
GRAPHICS/SJIS: cleanup
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svn-id: r54099
2010-11-05 20:36:13 +00:00
Florian Kagerer
4457d10f84
GRAPHICS/SJIS: fix out of bounds shadow mode text drawing
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svn-id: r54080
2010-11-05 01:11:05 +00:00
Florian Kagerer
206971d16b
SCUMM/FM-TOWNS JAPANESE: fix out of bounds text drawing
...
(could cause invalid memory access in MI1)
svn-id: r54079
2010-11-05 00:36:23 +00:00
Sven Hesse
016f24d16c
VIDEO: PreIMD: End frame when frameSize == 0
...
As happens for the last frame in the first video of the Fascination
intro.
svn-id: r54072
2010-11-04 20:36:28 +00:00
Florian Kagerer
ab1c54a9ee
TOON: fix some evaluation order bugs in smacker decoder
...
These bugs would cause crashs in MSVC 2008/2010 release builds.
svn-id: r53893
2010-10-27 22:41:08 +00:00
Max Horn
c975ed11a1
ALL: Fix various typos (patch #3093266 )
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svn-id: r53762
2010-10-24 13:04:33 +00:00
Florian Kagerer
1d87f434a2
SCUMM/FM-TOWNS JAPANESE: implement flipped text
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(used in the MI1 circus scene after Guybrush gets shot out of the cannon)
svn-id: r53616
2010-10-19 16:58:27 +00:00
Florian Kagerer
365cb758fb
GRAPHICS: enable sjis code for scumm engine
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svn-id: r53555
2010-10-17 14:11:06 +00:00
Florian Kagerer
c841c3fb7c
SCUMM/FM-TOWNS: more improvements to japanese font drawing
...
- made use of LordHotos graphics/sjis code to reduce code duplication
- japanese mode for version 3 and 5 works fine now with few exceptions (some line spacing glitches in MI1 intro etc.)
svn-id: r53554
2010-10-17 13:08:00 +00:00
Sven Hesse
ccb3506719
GRAPHICS: Fix code analysis warnings
...
See bug report #3087917
svn-id: r53493
2010-10-15 13:56:14 +00:00
David Turner
04973e85be
VIDEO : Corrections to QDM2 codec for bug #3087917 "Code Analysis Warnings"
...
The first correction was to use a temporary variable to remove the possibility of a memory leak when using realloc.
The second correction was to remove the gain variable from QDM2Stream::qdm2_calculate_fft() which has always evaluated to 1.0f and so has no effect.
svn-id: r53489
2010-10-15 13:11:34 +00:00
Torbjörn Andersson
54b2a8c98d
JANITORIAL: Cleanup (mostly whitespace)
...
svn-id: r53161
2010-10-12 04:19:58 +00:00
Jordi Vilalta Prat
8388e0dfea
JANITORAL: Clean trailing whitespaces.
...
svn-id: r53160
2010-10-12 02:18:11 +00:00
Max Horn
3dda3c073a
GRAPHICS: Turn static AviDecoder methods into local funcs
...
svn-id: r53141
2010-10-10 22:25:52 +00:00
Sylvain Dupont
0fc6572b65
VIDEO: Remove useless references in handleAudioTrack function
...
svn-id: r53091
2010-10-09 00:17:55 +00:00
Eugene Sandulenko
741e7c7f5e
VIDEO: Factor out handleAudioTrack() to be used by Toons engine
...
svn-id: r53086
2010-10-08 22:17:03 +00:00
Johannes Schickel
5541af78b1
GRAPHICS: Add BPP check to Surface::move.
...
svn-id: r52968
2010-10-01 20:44:58 +00:00
Johannes Schickel
288d09389e
GRAPHICS: Cleanup.
...
svn-id: r52967
2010-10-01 20:44:41 +00:00
Florian Kagerer
0d8f4a22ae
SCUMM/FM-TOWNS: fix palette and other graphics issues
...
This commit should fix at least the following bugs/feature requests: #1032859 , #1252088 , #1055391 , #1315968 , #1315938 , #1742106 , #812891 .
The FM-Towns version of Scumm games use a mixed graphics mode with 2 layers (one with 32767 colors and one with 16 colors). Among other things I have added a screen output class which emulates this dual layer approach which allows specific hardware effects like enabling and disabling layers (e.g. in the voodoo priestess scene in MI1).
Old savegames (saved before this update) will load, but you’ll encounter palette glitches in the verb/inventory screen, since the 16 color palette for layer 2 is not contained in your savegame. This will be true at least for version 5 games. Certain scene change actions (which require the verb/inventory part to be redrawn) might correct this (e.g. try looking at the treasure map in MI1 and closing it). Version 3 games should be okay, since they use a static text palette which is never changed and which will be reset after loading a savegame.
This update requires a USE_RGB_COLORS setting for proper operation. 8 bit users will get a warning that they’ll have to expect palette glitches . Apart from that the engine in 8 bit mode should not only still work okay, but also benefit from some of the other (non palette related) improvements (e.g. bug #1032859 should be fixed even in 8 bit mode).
Japanese font drawing hasn’t been improved much yet. This will be a separate task.
svn-id: r52966
2010-10-01 19:24:52 +00:00
Torbjörn Andersson
02e759aad3
GOB: Make GCC happier.
...
svn-id: r52956
2010-09-30 15:22:52 +00:00
Sven Hesse
6bbfac77af
VIDEO: Interpolate U and V values
...
svn-id: r52955
2010-09-30 15:03:51 +00:00
Sven Hesse
ce07411696
VIDEO: Allow for Indeo3'd VMDs
...
svn-id: r52954
2010-09-30 13:05:40 +00:00
Sven Hesse
3c449e19ab
VIDEO: Allow for scaled Indeo3 frames
...
svn-id: r52953
2010-09-30 13:05:12 +00:00
Oystein Eftevaag
ab01f42a4b
IPHONE: The overlay will now always be in the native device resolution
...
svn-id: r52939
2010-09-29 00:19:13 +00:00
Torbjörn Andersson
c91a07229a
JANITORIAL: Removed most punctuation at end of warning() and error()
...
Our warning() and error() functions always add an exclamation mark
to the end of the message anyway.
svn-id: r52791
2010-09-18 10:55:16 +00:00
Matthew Hoops
bb1c8c3f51
VIDEO: Fix rounding the Smacker frame rate
...
_frameRate is now stored using Common::Rational instead of uint32.
svn-id: r52689
2010-09-12 18:31:10 +00:00
Matthew Hoops
21b96bd374
GRAPHICS: Improve PICT support
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PICT images of <8bpp are now supported and paletted images now work when the PixelFormat passed is not 1Bpp.
svn-id: r52671
2010-09-10 22:08:48 +00:00
Willem Jan Palenstijn
8f1143bfdc
COMMON: Remove Rational::operator int/double
...
This prevents accidental implicit rounding
and might also fix compilation on AmigaOS4 (bug #3060981 ).
svn-id: r52616
2010-09-07 09:02:46 +00:00
Matthew Hoops
c78a63460b
VIDEO: Skip multiple tags in a QuickTime stsd entry
...
Fixes crashes when playing two videos in Riven DVD (card 262). Note that the videos still don't display properly because of a bug in QTRLE 16bpp. For the record, FFmpeg doesn't handle this properly either.
svn-id: r52603
2010-09-06 18:15:51 +00:00
Matthew Hoops
c54a97005f
VIDEO: Apply patch #3057924 with some changes
...
Patch #3057924 is "QuickTimeDecoder: Scaling x and y separately". Thanks to kreegee for the patch and fuzzie for fixing a couple bugs with it.
svn-id: r52594
2010-09-06 15:15:59 +00:00
Torbjörn Andersson
9324a80d93
JANITORIAL: Remove extra semi-colons.
...
svn-id: r52489
2010-09-02 05:12:07 +00:00
Sven Hesse
4d15e5f31c
VIDEO: Change decodeImage() around a bit, plug a leak
...
Indeo3Decoder::decoderImage() was leaking inData
svn-id: r52408
2010-08-27 10:45:19 +00:00
Eugene Sandulenko
d2cf99f67d
GUI: Fixed bug #2505686 : "GUI: minor artifacts in rounded corners"
...
It is practically not possible to get rid of those completely
due to rounding errors with 16-bit surface.
svn-id: r52367
2010-08-25 07:39:08 +00:00
Eugene Sandulenko
c8a9eb9c32
GRAPHICS: Extend Surface::fill() method to support 32bits. Looks ugly
...
svn-id: r52268
2010-08-21 20:14:46 +00:00
Torbjörn Andersson
b8b4b42577
LEGAL: Add COPYING.BSD file
...
Reword the disclaimer at the top of COPYING.LGPL, as it sounds a bit
awkward to me.
Move the BSD-like license to the top of mpeg_player.cpp (it still
points out that only parts of the file are under that license) because
that's where COPYING.BSD tells the reader to look.
svn-id: r51939
2010-08-09 14:31:59 +00:00
Sven Hesse
27f6e7106d
VIDEO: That should fix compilation with MSVC
...
svn-id: r51931
2010-08-08 17:51:50 +00:00
Matthew Hoops
27c79d51d4
VIDEO: Cinepak cleanup
...
svn-id: r51928
2010-08-08 03:33:44 +00:00
Sven Hesse
5f8947c21d
VIDEO: Use tag2str
...
svn-id: r51927
2010-08-08 02:56:11 +00:00
Sven Hesse
3016de7197
VIDEO: Fixing typos ("Unknow" -> "Unknown")
...
svn-id: r51926
2010-08-08 02:55:45 +00:00
Sven Hesse
609dc65df6
VIDEO: Remove the now obsolete CoktelVideo classes
...
svn-id: r51924
2010-08-08 01:09:45 +00:00
Sven Hesse
1151676d82
VIDEO: Use proper palettes in CoktelDecoder
...
Not just the 6 bits per color component used in VGA
svn-id: r51921
2010-08-08 01:08:17 +00:00
Sven Hesse
8186214bc9
VIDEO: Set _paletteDirty in VMDDecoder::load() when there is an initial palette
...
svn-id: r51920
2010-08-08 01:07:45 +00:00
Sven Hesse
dc3a417699
VIDEO: Change the mixer parameter from a reference to a pointer
...
To match the other VideoDecoder classes with sound support.
svn-id: r51919
2010-08-08 01:07:17 +00:00
Sven Hesse
4133ef90bc
VIDEO: Make CoktelDecoder::getFrameCoords() virtual
...
Like it should have been in the first place...
Fixes Woodruff slot-VMD positions.
svn-id: r51917
2010-08-08 01:06:15 +00:00
Sven Hesse
0be37b6b28
VIDEO: Implement VMD subtitles
...
svn-id: r51915
2010-08-08 01:05:16 +00:00
Sven Hesse
af96a0fa3b
VIDEO: Implement VMDDecoder::setXY()
...
svn-id: r51912
2010-08-08 01:03:50 +00:00
Sven Hesse
945103a43c
VIDEO/GOB: Implement and use CoktelDecoder::getFrameCoords()
...
svn-id: r51909
2010-08-08 01:02:19 +00:00
Sven Hesse
eed41aa223
VIDEO: Fix a failed assertion in VMDDecoder::readFiles()
...
svn-id: r51908
2010-08-08 01:01:45 +00:00
Sven Hesse
6d03ddef0b
VIDEO: Implement CoktelDecoder::renderBlockRLE()
...
svn-id: r51907
2010-08-08 01:01:17 +00:00
Sven Hesse
b2aba5970e
VIDEO: Fix VMD seeking
...
svn-id: r51906
2010-08-08 01:00:53 +00:00
Sven Hesse
b796c39645
VIDEO: Implement VMD frame rendering
...
svn-id: r51905
2010-08-08 01:00:23 +00:00
Sven Hesse
506c1e7d85
VIDEO: Change the CoktelDecoder::renderBlock*'s signatures
...
Change CoktelDecoder::renderBlock*() and IMDDecoder::renderFrame()
to receive a Common::Rect instead of mucking about with _dirtyRects.
svn-id: r51904
2010-08-08 00:59:58 +00:00
Sven Hesse
6d31b17685
VIDEO: Implement VMD sound
...
svn-id: r51903
2010-08-08 00:59:28 +00:00
Sven Hesse
0886f7e33c
VIDEO: Implement VMD frame decoding
...
svn-id: r51902
2010-08-08 00:58:59 +00:00
Sven Hesse
74bec1696b
VIDEO: Implement VMDDecoder::seek()
...
svn-id: r51901
2010-08-08 00:58:29 +00:00
Sven Hesse
f447ddb36a
VIDEO: Fix compilation after the VideoDecoder::load signature change in r51725
...
svn-id: r51900
2010-08-08 00:58:00 +00:00
Sven Hesse
b13afba053
VIDEO: Implement embedded file handling for VMDs
...
svn-id: r51899
2010-08-08 00:57:27 +00:00
Sven Hesse
41f5d78128
VIDEO: Implement VMD loading
...
svn-id: r51898
2010-08-08 00:56:58 +00:00
Sven Hesse
d081c2e20f
VIDEO: Move the frame calculation out of seek()
...
svn-id: r51897
2010-08-08 00:56:29 +00:00
Sven Hesse
1f63009426
VIDEO/GOB: Stubb VMDDecoder
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svn-id: r51896
2010-08-08 00:56:04 +00:00
Sven Hesse
3c5e02900f
VIDEO: Add getSurface
...
svn-id: r51892
2010-08-08 00:53:55 +00:00
Sven Hesse
6ebec969c5
VIDEO: Fix deLZ77'ing video data directly onto the video surface
...
svn-id: r51890
2010-08-08 00:52:59 +00:00
Sven Hesse
a57e53c986
VIDEO: Add some comments, fix a style issue
...
svn-id: r51888
2010-08-08 00:52:30 +00:00
Sven Hesse
66aeee8ddc
VIDEO: Don't crash when sound is disabled :P
...
svn-id: r51886
2010-08-08 00:51:33 +00:00
Sven Hesse
0cf837c1af
VIDEO: renderBlockWhole2Y still works
...
svn-id: r51884
2010-08-08 00:50:35 +00:00
Sven Hesse
d1d772367b
VIDEO: Fix another IMD seek issue
...
svn-id: r51881
2010-08-08 00:49:15 +00:00
Sven Hesse
53b67deaf0
VIDEO: Fix another IMD seek issue
...
svn-id: r51877
2010-08-08 00:47:25 +00:00
Sven Hesse
737ef02707
VIDEO/GOB: Stub hasEmbeddedFile / getEmbeddedFile
...
Stubbing CoktelDecoder::hasEmbeddedFile() and
CoktelDecoder::getEmbeddedFile(), formerly hasExtraData/getExtraData.
svn-id: r51875
2010-08-08 00:46:34 +00:00
Sven Hesse
933ffcaa60
VIDEO: Make getFrameRate() protected again
...
svn-id: r51874
2010-08-08 00:45:58 +00:00
Sven Hesse
2296aad042
VIDEO/GOB: Fix IMD playing
...
Fix IMD playing for some fringe cases, especially when seeking
beforehand.
svn-id: r51871
2010-08-08 00:44:33 +00:00
Sven Hesse
2bcc02a27a
VIDEO/GOB: Fixing the frame rate for mult'd videos.
...
In the gob engine, some videos are opened, and then played, at
a later time, one frame at a time. In this case, we need to
emulate the original's video player's behaviour, not calculating
any "lag" for videos without sound.
svn-id: r51870
2010-08-08 00:44:05 +00:00
Sven Hesse
fecbdf60a9
VIDEO/GOB: Implement IMD frame rendering
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svn-id: r51867
2010-08-08 00:42:59 +00:00
Sven Hesse
6172fe8ea7
VIDEO/GOB: Implement IMD frame decoding
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Rendering the frame video data is still stubbed out.
svn-id: r51866
2010-08-08 00:42:30 +00:00
Sven Hesse
f19be90c37
VIDEO/GOB: Implement IMD loading
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svn-id: r51865
2010-08-08 00:41:56 +00:00
Sven Hesse
dcf8298a75
VIDEO: Stub IMDDecoder
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svn-id: r51862
2010-08-08 00:40:24 +00:00
Sven Hesse
aa113e5ab3
VIDEO: Add CoktelDecoder::setFrameRate().
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Allows client code to overwrite the video's frame rate.
svn-id: r51860
2010-08-08 00:39:32 +00:00
Sven Hesse
f7363fdb10
VIDEO/GOB: Add CoktelDecoder::getDirtyRects()
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This allows for the client code to only update the parts of the
video frames that actually changed.
svn-id: r51859
2010-08-08 00:39:03 +00:00
Sven Hesse
12c9e895b5
VIDEO/GOB: Add CoktelDecoder::setXY()
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This allows for positioning the video within the video memory.
svn-id: r51858
2010-08-08 00:38:26 +00:00
Sven Hesse
9255d2e217
VIDEO/GOB: Add setSurfaceMemory() to CoktelDecoder
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This allows the video player to directly draw onto its own video
memory without having to blit each frame another time.
Will also be needed for proper handling of transparency in Woodruff.
svn-id: r51857
2010-08-08 00:37:52 +00:00
Sven Hesse
167c6e8787
VIDEO: Bare PreIMD decoding
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Implemented bare PreIMD decoding using the new CoktelDecoder interface.
No fancy stuff yet, only basic vieo frames.
svn-id: r51854
2010-08-08 00:36:19 +00:00
Sven Hesse
a802e1e64f
VIDEO: Stub a VideoDecoder-like CoktelDecoder
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This creates a new CoktelDecoder class using the VideoDecoder
interface, which will eventually become the new way to decode
PreIMD, IMD and VMD videos.
Since the VideoPlayer in gob is not yet ready for this, we're
disabling all video playback in the gob engine for now.
svn-id: r51850
2010-08-08 00:33:59 +00:00
Sven Hesse
b5b47d50c8
VIDEO: Make Indeo3 a proper video codec
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This way, Indeo3 is properly usable in various container VideoDecoder,
for example AVI, and not just VMD.
Since VMD is not yet ready for this, we're disabling Indeo3 in VMDs
for now.
svn-id: r51849
2010-08-08 00:33:13 +00:00
Max Horn
0e2807dc27
GRAPHICS: Change signature of VideoDecoder::load()
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Now takes a pointer to a stream, instead of a reference.
The rational is that in all instances, callers have a pointer
(and dereference it to call load), and all load implementations
turn the reference back into a pointer.
svn-id: r51725
2010-08-04 08:25:05 +00:00
Max Horn
154c589f18
GRAPHICS: Fix FlicDecoder::hasDirtyPalette signature
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Add const qualifier to FlicDecoder::hasDirtyPalette to make it
match that if VideoDecoder::hasDirtyPalette.
svn-id: r51724
2010-08-04 08:23:48 +00:00
Jordi Vilalta Prat
a02d9d656b
GRAPHICS: Fix a typo in a comment.
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svn-id: r51692
2010-08-03 13:15:34 +00:00
Johannes Schickel
4e33b7a3be
GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail.
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svn-id: r51668
2010-08-02 22:28:30 +00:00
Johannes Schickel
c8aabe77e8
GUI: Fix font cache.
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The bounding boxes of the glyphs use signed coordinates. We stored only
unsigned coordinates, which resulted in incorrect glyph positioning.
Conrecte example: the bounding box of the glyphs for clR6x12-iso-8859-5.bdf
used:
x y w h
0 -3 6 12
We on the other hand interpreted that as:
x y w h
0 65533 6 12
when loading the font from our font cache.
svn-id: r51586
2010-08-01 19:31:37 +00:00
Ori Avtalion
757f787a27
VIDEO: Ignore requests to unpause when video is already unpaused
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Previous behavior was to assert
svn-id: r51517
2010-07-30 21:07:27 +00:00
Matthew Hoops
8e705bb2e2
VIDEO: Fix FLIC looping
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Thanks to salty-horse for finding this. Also, use Common::Rational directly to hold the frame rate to avoid rounding.
svn-id: r51516
2010-07-30 20:35:09 +00:00
Johannes Schickel
e5e94d4511
Strip trailing whitespaces in our common code base.
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svn-id: r51094
2010-07-21 18:17:51 +00:00
Max Horn
0b48a71c99
Remove PalmOS port
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svn-id: r50964
2010-07-17 18:41:38 +00:00
Matthew Hoops
d5ff65bc02
Fix valgrind warning.
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svn-id: r50873
2010-07-14 05:04:55 +00:00
Johannes Schickel
2662d569d9
Fix long standing regression (introduced with r34053) in thumbnail scaling code for Hercules graphics.
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svn-id: r50605
2010-07-02 22:38:42 +00:00
Filippos Karapetis
e22a75de99
Rewrote the handling of thumbnail creation for KQ6 Windows in rev #50600 , so that it recreates the screen buffer like the other workarounds above it (thanks to LordHoto for pointing this out)
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svn-id: r50601
2010-07-02 19:04:44 +00:00
Filippos Karapetis
1beff1a599
Added a special case for KQ6 hires in the thumbnail creation code, which runs at a resolution of 640x440
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svn-id: r50600
2010-07-02 16:52:09 +00:00
Eugene Sandulenko
0e7ccb896d
i18n: Add support for locale-dependent fonts
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Currently it ws not decided where to put fonts, but if you put BDF files into
themepath, they will get picked up.
The font name has to contain same codepage specification as in the .po file,
i.e. fixed5x8-iso-8859-5.bdf for Cyrillic codepage. In case the font does not
exist, default will be used.
All built in fonts get proper names.
TODO: Currently there is a bug with our font cacher. Font clR6x12-iso-8859-5
is empty after loading from FCC file. Reason is unknown.
svn-id: r50448
2010-06-28 15:17:10 +00:00
Torbjörn Andersson
f10b1a23f8
Fixed a few cppcheck errors.
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svn-id: r49919
2010-06-17 05:40:48 +00:00
David Turner
408bfa2098
Fixed QDM2 to working state.
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Major issue was that the input frames are reused 16 times to produce output frames.
Thanks to clone2727 for helping with this.
svn-id: r49900
2010-06-16 04:47:18 +00:00
Max Horn
651e2760a3
Fix spelling, cleanup
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svn-id: r49843
2010-06-15 12:33:20 +00:00
Eugene Sandulenko
ea7405d7ef
GUI: Added default names for builtin fonts.
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svn-id: r49773
2010-06-15 10:51:26 +00:00
Jordi Vilalta Prat
354499c737
Fix some typos in a comment
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svn-id: r49488
2010-06-07 17:17:41 +00:00
Matthew Hoops
2138fe0d5a
Fix our interpretation of the audio compression types to what FFmpeg currently does. Should fix bug #3009282 .
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svn-id: r49362
2010-05-31 21:29:43 +00:00
Matthew Hoops
2a0f91444f
Ignore v2 compressed audio chunks instead of treating them as Huffman DPCM. Should fix playback of at least the video portion of those videos (found in later Broken Sword releases).
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svn-id: r49340
2010-05-31 01:27:57 +00:00
Matthew Hoops
b0366e65e5
Cleanup AVI a bit, add support for stereo audio
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svn-id: r49279
2010-05-27 23:57:44 +00:00
Matthew Hoops
017507ffa6
Take any 'moov' resource from a resource fork, not just 0x80; minor cleanup.
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svn-id: r49245
2010-05-26 15:42:26 +00:00
Filippos Karapetis
14fae8db03
Proper fix for the MSVC warning concerning packing: reordered the members of the ParseTable struct and removed the struct packing pragmas
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svn-id: r49235
2010-05-26 11:56:58 +00:00
Filippos Karapetis
ad9772fac6
Properly fixed MSVC warning C4121 (alignment of a member was sensitive to packing)
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svn-id: r49226
2010-05-26 06:45:57 +00:00
Matthew Hoops
cd5e90f298
Implement QuickTime playback for SCI1.1 Mac. The 'Halfdome' and 'KQ6Movie' videos now play. However, they require multiple edit list support to look completely correct.
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svn-id: r49224
2010-05-26 03:43:21 +00:00
Matthew Hoops
ab540af9f8
Fix a regression with rewinding in QuickTime videos (looping works in Riven again) and some minor cleanup.
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svn-id: r49206
2010-05-25 02:35:50 +00:00
Filippos Karapetis
d4ae096a63
Surface is a struct, not a class
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svn-id: r49201
2010-05-24 20:50:53 +00:00
Matthew Hoops
ad0eb0b06e
Move the PICT code to graphics/ with some updates; needed for SCI1.1 Mac.
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svn-id: r49195
2010-05-24 17:18:09 +00:00
Matthew Hoops
8f14c15b1a
Add support for loading the QuickTime 'moov' atom from the file's resource fork, needed for SCI Mac.
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svn-id: r49172
2010-05-23 23:26:28 +00:00
Matthew Hoops
b3bd797e01
Move the QDM2 code to the graphics module, removing the cyclic dependency.
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svn-id: r49171
2010-05-23 21:41:13 +00:00
Matthew Hoops
5e90f66edc
Hide the QDM2 implementation and only expose it via a factory method, hopefully fixing compilation on most systems at the same time.
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svn-id: r49170
2010-05-23 19:54:17 +00:00
Eugene Sandulenko
ed0e8182ce
FFMpeg switched to Git, so update link to original smacker decoder.
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svn-id: r49166
2010-05-23 19:08:31 +00:00
Matthew Hoops
2f31b05651
Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when Mohawk is not enabled) so SCI can use the code.
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svn-id: r49165
2010-05-23 18:33:55 +00:00
Matthew Hoops
2e0fdda51f
Add a pause level system to VideoDecoder (blatantly ripped off from Engine) and adapt Mohawk to it.
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svn-id: r49120
2010-05-20 18:38:06 +00:00
Matthew Hoops
759e4923d0
Add a new class 'RewindableVideoDecoder' that allows a video to be rewound and have QTPlayer inherit from that.
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svn-id: r49084
2010-05-18 17:36:34 +00:00
Matthew Hoops
11cbdd0318
Committing the rest of the VideoDecoder Rewrite from patch #2963496 .
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svn-id: r49079
2010-05-18 14:17:24 +00:00
Ori Avtalion
7ab8f6e25b
Fix currentFrame semantics in Flic player
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svn-id: r49073
2010-05-18 10:01:31 +00:00
Matthew Hoops
c7fa1074fb
Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite).
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svn-id: r49063
2010-05-17 21:59:05 +00:00
Andre Heider
be0885e9d1
Revert r48979. Instead, make the HQ scalers depend on the normal ones. Configure reflects that now.
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svn-id: r48996
2010-05-10 17:25:12 +00:00
Andre Heider
998531a022
Since configure allows HQ scalers without the normal onces, allow this combination.
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svn-id: r48979
2010-05-09 12:30:20 +00:00
Andre Heider
a3e428f6db
Rename DISABLE_*SCALERS to USE_*SCALERS, and move the mk/cpp defines to configure.
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svn-id: r48977
2010-05-09 11:00:17 +00:00
Andre Heider
74c0db4548
Use the faster memset() in Surface::fillRect() for 16bit modes when possible.
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svn-id: r48756
2010-04-20 20:22:33 +00:00
Johannes Schickel
d163686d2d
Document that the current Hercules mode thumbnail scaler code is pretty much aimed for SCUMM games.
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svn-id: r48736
2010-04-19 20:44:25 +00:00
Johannes Schickel
498d1da182
Cleanup.
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svn-id: r48735
2010-04-19 20:44:05 +00:00
Andre Heider
64cba2878a
Do not call OSystem::grabPalette() for 16bit modes, when the result is not used anyway for those modes.
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svn-id: r48733
2010-04-19 20:37:20 +00:00
Max Horn
bb26c04053
Fixing some warnings (with gcc 3.3.6)
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svn-id: r48694
2010-04-17 23:19:52 +00:00
Robin Watts
9bb92eba9e
Fix for ARM Normal2xAspect scaler that was causing crashes when the screen
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'shakes' (such as when the head/bomb goes of at the start of sam'n'max).
Was overwriting the end of the screen when asked to plot a non-multiple of
5 lines.
svn-id: r48690
2010-04-17 15:45:06 +00:00
Max Horn
a1840bd573
AUDIO: Rename Mixer::playInputStream to playStream
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svn-id: r48637
2010-04-12 09:14:17 +00:00
Johannes Schickel
3f2057226f
Commit salty-horse's patch for VectorRendererSpec.cpp, which fixes the use of invalid C++.
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svn-id: r48291
2010-03-18 21:45:27 +00:00
Max Horn
c934642bdb
COMMON: Move typedef StringList from str.h to new header str-array.h
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This removes the dependency on array.h from str.h.
Also, begun migration from the confusing type name "StringList" to
the more appropriate StringArray.
svn-id: r48282
2010-03-18 15:09:24 +00:00
Sven Hesse
a1f1cdf820
Changing Imd::renderFrame() and Vmd::renderFrame() to properly clip the drawing area to prevent overdrawing without producing garbage output
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svn-id: r48264
2010-03-15 22:24:11 +00:00
Sven Hesse
a9b7722df3
The frame coordinate cropping for IMDs is wrong, and should be unnecessary anyway, since Imd::renderFrame() should already check for overblitting. This fixes bug #2969904 ("GOB3: Graphical Glitch in finished cutscene")
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svn-id: r48262
2010-03-15 17:44:59 +00:00
Johannes Schickel
40562798d6
Fix our DECLARE_SINGLETON macro to conform to the C++ specs.
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We need to use a namespace Common { } there to make strict C++ compilers
like clang++ and comeau happy. I also added a slight comment about why
that is needed to the macro definition and a note that you need to use
it from the global namespace.
svn-id: r48254
2010-03-13 21:55:49 +00:00
Sven Hesse
5886a0cc77
Removing a debug warning() and adding some comments
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svn-id: r48236
2010-03-11 19:47:59 +00:00
Sven Hesse
31f980ffde
Adding support for the very primitive and simply early IMD format used in Fascination
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svn-id: r48233
2010-03-11 06:14:52 +00:00
Robin Watts
99e032e954
Fix missing definition of gBitFormat.
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svn-id: r48213
2010-03-09 01:20:23 +00:00
Johannes Schickel
6dacac2187
Conistenlty use USE_NASM instead of using HAVE_NASM in config.mk (this matches all the external library use too).
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svn-id: r48208
2010-03-08 23:56:59 +00:00
Johannes Schickel
56bd4a6e18
Use a template for hq2x and hq3x instead of using #include and defines.
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svn-id: r48197
2010-03-08 19:16:50 +00:00
Johannes Schickel
807f0223d7
Fix compilation.
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svn-id: r48196
2010-03-08 19:07:31 +00:00
Max Horn
e90f074177
Add new aspect ratio scaler variant, based on the Normal2xAspect ARM code
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svn-id: r48195
2010-03-08 10:32:45 +00:00
Max Horn
706769a3dc
Rewrite Normal1xAspect (untested, may be broken)
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svn-id: r48194
2010-03-08 10:32:28 +00:00
Max Horn
569273040e
Remove redundant code
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svn-id: r48193
2010-03-08 10:32:05 +00:00
Max Horn
2cdf8996f3
Rename PocketPCLandscapeAspect to Normal1xAspect and move it to
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graphics/scaler/aspect.cpp
svn-id: r48192
2010-03-08 10:31:42 +00:00
Max Horn
0fc137cdf2
Rename PocketPCPortrait scaler to DownscaleHorizByThreeQuarters,
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and move it to graphics/scaler.
svn-id: r48191
2010-03-08 10:31:09 +00:00
Max Horn
deec3408a1
Move some var declarations into '#ifdef USE_NASM'
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svn-id: r48190
2010-03-08 10:30:39 +00:00
Max Horn
a558e60fec
SCALERS: Get rid of MAKE_WRAPPER; make RGBtoYUV internal
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svn-id: r48189
2010-03-08 10:30:23 +00:00
Max Horn
78b6bed8db
Code formatting
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svn-id: r48188
2010-03-08 10:29:52 +00:00
Max Horn
d239d5c2f8
SCALERS: Change 'bitformat' template params to 'colormasks';
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get rid of some #defines
svn-id: r48187
2010-03-08 10:29:35 +00:00
Max Horn
28c6c600d4
Move some aspect ratio related stuff to graphics/scaler/aspect.h
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svn-id: r48186
2010-03-08 10:29:00 +00:00
Max Horn
9fb27a26f8
Remove unnecessary #includes
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svn-id: r48185
2010-03-08 10:28:14 +00:00
Max Horn
887f446b17
Document Normal2xAspect
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svn-id: r48042
2010-02-13 11:57:23 +00:00
Arnaud Boutonné
aaa5849567
Revert r47944: useless debug messages, sorry for the wrong commit
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svn-id: r47946
2010-02-06 22:54:20 +00:00
Arnaud Boutonné
ceba3a6ce9
Add an assert to avoid a crash when printing the character 0x00.
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svn-id: r47944
2010-02-06 22:47:13 +00:00
Matthew Hoops
969a048619
Silence a valgrind warning. The sound buffer should be created with malloc and not new[].
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svn-id: r47896
2010-02-05 04:27:51 +00:00
Matthew Hoops
19d3f5ad9b
Have SCI look through the patches directory (except in KQ6 where the patches in that directory are broken) to fix some GK1 Windows problems. Add the MSRLE codec to AVI (from DrMcCoy's Dark Seed II engine, with permission). GK1 Windows now will play the credits video.
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svn-id: r47894
2010-02-05 03:29:04 +00:00
Max Horn
1565f14bc1
Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
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svn-id: r47579
2010-01-26 22:48:45 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
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svn-id: r47541
2010-01-25 01:39:44 +00:00
Arnaud Boutonné
1f79fd5788
Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph)
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svn-id: r47489
2010-01-23 22:50:24 +00:00
Torbjörn Andersson
4818467908
Silenced some more cppcheck warnings. Some of these may seem silly, but the way
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I figure it the changes are harmless at worst, and making them will make it
easier to find real errors in the (still quite long) list of warnings.
svn-id: r47443
2010-01-22 19:05:02 +00:00
Max Horn
dc5e08e623
Move raw audio flags from sound/mixer.h to sound/raw.h
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svn-id: r47395
2010-01-19 22:30:33 +00:00
Max Horn
557bb394de
Get rid of Mixer::FLAG_AUTOFREE.
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Also fix several recently introduced new/delete vs. malloc/free mismatches.
svn-id: r47369
2010-01-19 00:56:29 +00:00
Max Horn
a44c6e4323
Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a higher precision than Mixer::getSoundElapsedTime(). Convert some video code to use it.
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svn-id: r47213
2010-01-09 22:37:10 +00:00
Sven Hesse
30e360f5c5
Yup, not checking for stereo sound was an accident here
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svn-id: r47195
2010-01-09 03:55:09 +00:00
Max Horn
0cf53b025d
Move DisposeAfterUse::Flag from Common to global namespace, and into a new header common/types.h
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svn-id: r47180
2010-01-08 22:07:35 +00:00
Max Horn
474d49946f
Rename QueuedAudioStream to QueuingAudioStream
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svn-id: r47179
2010-01-08 22:06:04 +00:00
Max Horn
7efba85064
Switch Tinsel, MADE and some of the video players to QueuedAudioStream
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svn-id: r47178
2010-01-08 22:05:12 +00:00
Johannes Schickel
71b4b3dcba
- Adapt documentation, that keycolor in setMouseCursor may not exceed the maximum color value of the specified format.
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- Change SDL backend to assert out on invalid keycolor values
In case we really need a way to specify "no keycolor" we need to
discuss on how to do it *properly*.
svn-id: r47123
2010-01-07 15:28:58 +00:00
Marcus Comstedt
40f9506163
The default keycolor for mouse pointers used to be 255.
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This makes sense as a default for CLUT8 modes, but not really
for anything else. As part of the gsoc2009-16bit merge, the
default was changed to "all ones", with extra code in the SDL
backend to truncate this to the depth of the mode. However,
"all ones" (white) still isn't a very useful default for RGB modes.
So rather than jumping through hoops to provide a bad default,
it's better to remove the default altogether. Engines which relied
on the old default of 255 have been updated to specify it explicitly.
svn-id: r47118
2010-01-07 15:07:36 +00:00
Torbjörn Andersson
9f2b65888a
Worked around what appears to be a bad JPEG image in the Masterpiece edition of
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Myst. If I dump the image to file, I'm able to read it into other programs,
such as The GIMP, just fine. It seems that the only thing that's missing is the
End Of Image marker, and what everyone else does is to just fake one.
svn-id: r46795
2009-12-31 10:13:59 +00:00
Max Horn
d083e02215
Rename Common::Stream::readLine_NEW to readLine
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svn-id: r46779
2009-12-30 23:00:55 +00:00
Fabio Battaglia
3a418c13a7
remove bad hackery caused by n64 port and avoid polluting StdioStream using a custom Stream subclass
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svn-id: r46777
2009-12-30 22:56:19 +00:00
Fabio Battaglia
a108df30a7
Add Nintendo 64 port to trunk.
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svn-id: r46773
2009-12-30 21:11:38 +00:00
Matthew Hoops
b775c03c29
Use the special Cinepak YUV2RGB function in the Cinepak decoder. This makes the Riven videos match up with the backgrounds better. Thanks, Torbjorn\!
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svn-id: r46750
2009-12-30 15:29:52 +00:00
Filippos Karapetis
bcc33871c1
The wrapper for the VMD decoder is only used in the SCI engine for SCI32 games, so moved it inside the engine, instead of common code. Added support for VMD video playing from the "play_video" console command
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svn-id: r46737
2009-12-30 10:09:48 +00:00
Eugene Sandulenko
5f1d2a88b5
Fix warning
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svn-id: r46726
2009-12-29 23:13:30 +00:00
Filippos Karapetis
c453790efc
Updated module.mk
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svn-id: r46716
2009-12-29 19:44:08 +00:00
Filippos Karapetis
14d4b75afb
Added a thin wrapper around the VMD player class, so that it can be used with the common VideoPlayer interface, to be used with videos from SCI32 games
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svn-id: r46715
2009-12-29 19:42:26 +00:00
Sven Hesse
10e62ea992
Adding a getFrameWaitTime() method to get the frame waiting time instead of directly waiting
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svn-id: r46712
2009-12-29 18:07:06 +00:00
Sven Hesse
881b831074
Adding CoktelVideo::hasExtraData(void), for checking if /any/ extra data files are embedded in the video file
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svn-id: r46710
2009-12-29 17:10:14 +00:00
Scott Thomas
b63cbe2577
JPEG tweaks and optimization (thanks to digitall)
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svn-id: r46522
2009-12-24 08:26:13 +00:00
Max Horn
6c98169dc3
GUI: Shorten button labels if too long, and improve the shortening logic
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svn-id: r46381
2009-12-15 08:19:59 +00:00
Johannes Schickel
6b44a09a52
Hopefully fixing linking on MSVC:
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svn-id: r46329
2009-12-10 21:40:38 +00:00
Johannes Schickel
dce1d4aa4b
Properly clean up memory when destroying CursorManager.
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svn-id: r46325
2009-12-09 23:05:15 +00:00
Johannes Schickel
7605a35fd7
Cleanup: Move constructor/destructor definition of CursorManager::Cursor and CursorManager::Palette to cursorman.cpp.
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svn-id: r46324
2009-12-09 23:04:54 +00:00
Johannes Schickel
414e6ffef3
Some more slight cleanup.
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svn-id: r46314
2009-12-09 17:09:18 +00:00
Johannes Schickel
0d43cc61d2
Cleanup: remove "s_initialized" from CursorManager and FontManager implementation, these classes are Singletons, so they will ever only be initialized once at most anyway.
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svn-id: r46313
2009-12-09 17:05:23 +00:00
Max Horn
626f85ae5e
Move findCompatibleFormat from graphics/pixelformat.h to engines/engine.cpp
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This function is used in only one place. Declaring it requires common/list.h;
by putting it into pixelformat.h, which is included by common/system.h, tons
of things suddenly included list.h for no good reason.
If we ever need to call this function in other places, we can figure out aborts
more appropriate place for it.
svn-id: r46310
2009-12-09 16:45:35 +00:00
Max Horn
fb5e747565
GRAPHICS: Change font code to be identical on all platforms
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svn-id: r46309
2009-12-09 16:44:48 +00:00
Johannes Schickel
421363a132
Slightly modified commit of patch #2911414 "MSVC: conversions warnings in common code".
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svn-id: r46308
2009-12-09 16:41:08 +00:00
Sven Hesse
4a189842bb
Adding support for mono signed 16bit little-endian uncompressed PCM audio (thank you, clone :))
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svn-id: r46270
2009-12-06 04:38:20 +00:00
Sven Hesse
c7305331ee
Only print sound information if there actually is sound (preventing a division by 0 exception)
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svn-id: r46210
2009-11-30 02:00:42 +00:00
Sven Hesse
8ede0caf72
Properly clear the chunk headers again on closing
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svn-id: r46209
2009-11-30 01:58:15 +00:00
Sven Hesse
68b99f1c95
Adding a parameter to the AviDecoder constructor to allow changing the SoundType (instead of it being fixed to Plain)
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svn-id: r46170
2009-11-28 00:38:18 +00:00
Sven Hesse
07d8f1c89b
Fixing a valgrind warning by memsetting _palette
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svn-id: r46169
2009-11-28 00:32:16 +00:00
Sven Hesse
447711b597
Fixing an invalid read in the destructor
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svn-id: r46164
2009-11-27 20:28:37 +00:00
Sven Hesse
c8b8ab679f
00AM is another compressed frame type, fixing this (thanks to digitall for figuring that out :D)
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svn-id: r46163
2009-11-27 19:26:20 +00:00
Sven Hesse
cb2cc67b41
Extended the AviDecoder a bit
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svn-id: r46162
2009-11-27 18:25:40 +00:00
Filippos Karapetis
9a39135758
Typo
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svn-id: r46135
2009-11-25 08:07:20 +00:00
Max Horn
0d9609f7f9
Fix incorrectly placed doxygen comments; replace Common::ID2string by Common::tag2string
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svn-id: r46127
2009-11-24 22:08:34 +00:00
Johannes Schickel
746f391b8a
Cleanup.
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svn-id: r45993
2009-11-19 22:22:08 +00:00
Max Horn
974b49ebfe
Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that they can be used by multiple backends (more could be added as needed)
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svn-id: r45974
2009-11-18 15:19:44 +00:00