Robert Göffringmann
a4bd31578b
support text and speech at the same time
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svn-id: r8750
2003-07-04 22:39:10 +00:00
Robert Göffringmann
67ba28170f
don't let user enter too long save names
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svn-id: r8749
2003-07-04 20:31:41 +00:00
Robert Göffringmann
f24ca1fcdc
removed some useless lines
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svn-id: r8748
2003-07-04 20:17:26 +00:00
Robert Göffringmann
484d0a84c5
SFX is working correctly now. also implemented queued fx and fx saving.
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The bass version is now included in the savegames, too.
svn-id: r8747
2003-07-04 20:14:11 +00:00
James Brown
c419e8d3dc
Make 80 column people happy. Sheesh, it's only an egg.
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svn-id: r8745
2003-07-04 15:14:47 +00:00
James Brown
bb267e7191
Remove homage to original's misspelling of pseudo. Honest.
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svn-id: r8744
2003-07-04 15:10:49 +00:00
James Brown
ca3eb3f9d0
Because I can.
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svn-id: r8743
2003-07-04 15:03:54 +00:00
Joost Peters
8d4c6d7999
show detected game version at startup. (hopefully this will stop the wave of 'how do I find out what version I have' questions. we still need to alter the detection to allow 0.0348 to be the detected since it can't be uniquely identified by the number of dnr-entries (i.e. it has the same amount as v0.0331)
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svn-id: r8734
2003-07-04 10:19:39 +00:00
Max Horn
097a2bc9d1
fixed warning
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svn-id: r8730
2003-07-03 22:52:17 +00:00
Robert Göffringmann
16031e1b00
whoops
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svn-id: r8729
2003-07-03 22:36:45 +00:00
Robert Göffringmann
396c34d44b
fixed showGameQuitMsg() and temporarily disabled sfx looping
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svn-id: r8728
2003-07-03 22:32:18 +00:00
Robert Göffringmann
2ea85c6d4e
Compact data for v. 0.0288, works as well as 0.0368 now.
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svn-id: r8723
2003-07-03 17:17:32 +00:00
Max Horn
3e902944eb
added .cvsignore
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svn-id: r8711
2003-07-02 13:47:48 +00:00
Torbjörn Andersson
cd269445f5
Initialize midiChannelNumber to 0. I don't know if this is always the right
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thing to do, but leaving it unintialized isn't a good idea either since
that will cause stopMusic() to send bad commands to the MIDI driver in some
cases.
At least in the case of the ALSA driver, this will cause ScummVM to
terminate with an "Unknown Command" error.
svn-id: r8705
2003-07-02 06:43:24 +00:00
Robert Göffringmann
1b5ea45887
fixed save/restore grid problems
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svn-id: r8703
2003-07-02 01:46:25 +00:00
Joost Peters
14cfa71ab7
oops
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svn-id: r8702
2003-07-02 01:31:35 +00:00
Joost Peters
4248c08555
Control panel should be disabled for ALL demo versions
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svn-id: r8701
2003-07-02 01:24:05 +00:00
Joost Peters
cff9817d44
removed unnecessary variables
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svn-id: r8694
2003-07-01 23:44:31 +00:00
Robert Göffringmann
c66457664e
removed useless AR saving leftovers and implemented fnRestoreGame()
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svn-id: r8693
2003-07-01 23:31:29 +00:00
Joost Peters
b7f9b1a5d8
fixed warnings
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svn-id: r8692
2003-07-01 22:51:49 +00:00
Robert Göffringmann
665ab4a8d9
bass is completable now.
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svn-id: r8691
2003-07-01 22:21:20 +00:00
Robert Göffringmann
ffaeb5424f
fixed mouse restore on savegame restore and bug in fnTheyStartSub
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svn-id: r8690
2003-07-01 16:06:09 +00:00
Max Horn
89be032afd
fixed warning
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svn-id: r8687
2003-07-01 13:07:17 +00:00
Robert Göffringmann
6e3cfa8a4e
bypassed copy protection, fixed crash when disconnecting from link space, fixed logix swing seqs
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svn-id: r8686
2003-07-01 13:04:00 +00:00
Robert Göffringmann
2c9a784be8
finished loading and saving, fixed grid bugs (some debugging code not yet removed), implemented fnLincTextModule
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svn-id: r8682
2003-07-01 01:29:29 +00:00
Robert Göffringmann
ec64f23f22
fixed race condition when loading different sections
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svn-id: r8681
2003-07-01 01:27:50 +00:00
Robert Göffringmann
b421c9fde9
finally fixed this stupid animation bug
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svn-id: r8675
2003-06-30 16:59:41 +00:00
Robert Göffringmann
1ba62a6598
bugfix. doesn't seem to affect anything, though.
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svn-id: r8670
2003-06-27 14:42:45 +00:00
Max Horn
9218b70b0c
fixed warnings
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svn-id: r8669
2003-06-27 13:23:01 +00:00
Robert Göffringmann
ca0ebf3aef
fixed text decoding bug
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svn-id: r8668
2003-06-27 12:11:50 +00:00
Robert Göffringmann
1785e0e305
some more loading & saving work (still unfinished)
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svn-id: r8663
2003-06-27 02:54:05 +00:00
Max Horn
d3c7f26850
another warning
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svn-id: r8637
2003-06-22 22:36:28 +00:00
Max Horn
2e634be4e9
fixed warnings
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svn-id: r8636
2003-06-22 22:34:25 +00:00
Robert Göffringmann
a61fda9948
whoops
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svn-id: r8633
2003-06-22 22:00:56 +00:00
Robert Göffringmann
f891aceee3
native mt32 support and basic control panel (incomplete)
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doesn't work with all versions, probably file numbers were changed
svn-id: r8632
2003-06-22 21:42:59 +00:00
Robert Göffringmann
7f20bdfeba
removed send(0) command.
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svn-id: r8530
2003-06-17 12:34:56 +00:00
Robert Göffringmann
81b7b265b9
fixed grid position calculation
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svn-id: r8529
2003-06-17 12:27:03 +00:00
Robert Göffringmann
61491fb295
don't restart music if the same track is already playing
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svn-id: r8528
2003-06-17 12:26:25 +00:00
Max Horn
101df28e0b
moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
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svn-id: r8496
2003-06-15 01:42:19 +00:00
Oliver Kiehl
90b96f2e16
fix bug #754378 (I hope)
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svn-id: r8466
2003-06-14 11:48:09 +00:00
Oliver Kiehl
e1c655f10f
fix 0.0368 text decoding bug
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svn-id: r8465
2003-06-14 10:14:28 +00:00
Jamieson Christian
a26c74c108
Added MSVC6 truncation warning to #pragma
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svn-id: r8430
2003-06-11 05:06:22 +00:00
Robert Göffringmann
70fa08ab52
Sky shouldn't error() if no speech file exists for a sentence
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svn-id: r8426
2003-06-09 23:37:51 +00:00
Robert Göffringmann
8f0bdc4657
Sky shouldn't error() if no speech file exists for a sentence
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svn-id: r8425
2003-06-09 23:27:31 +00:00
Max Horn
4c5501d0c3
fixed warning
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svn-id: r8424
2003-06-09 23:21:31 +00:00
Robert Göffringmann
797eaee433
removed debugging leftovers, fixed one more sprite clipping issue.
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svn-id: r8423
2003-06-09 23:02:56 +00:00
Robert Göffringmann
d95e9d09dd
whoops.
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svn-id: r8422
2003-06-09 20:45:00 +00:00
Robert Göffringmann
1f6a8b4fb8
fixed issue about file decompression.
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svn-id: r8421
2003-06-09 20:41:08 +00:00
Robert Göffringmann
d899de98ba
fixed compact data
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svn-id: r8420
2003-06-09 20:38:26 +00:00
Joost Peters
74bacc470f
mouse-fixes, note that: buttonPressed() keeping track of a repeated push DOES NOT WORK YET, _bMouseB gets cleared elsewhere, so we obviously need to come up with something else. and we still need a wait_relative equivalent to have a proper fnLookAt() ...hmm...this commit message is starting to look like a todo list. oh, well. :)
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svn-id: r8419
2003-06-09 18:58:37 +00:00