Filippos Karapetis
c07894bcea
ioFailed() is now checked when saving a game
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svn-id: r29767
2007-12-08 17:48:51 +00:00
Filippos Karapetis
1d458bae99
Possible fix for bug #1838622 - "IHNM: Benny can't help the boy". It seems the corresponding dialog option is too big in the Spanish version
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svn-id: r29652
2007-11-27 23:10:32 +00:00
Max Horn
c8ce5b1865
Changed Audio::makeADPCMStream so that the stream passed to it can automatically be disposed
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svn-id: r29517
2007-11-16 10:05:18 +00:00
Filippos Karapetis
71d54d1d36
Added a workaround for a problematic object in Gorrister's chapter (Edna's key)
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svn-id: r29486
2007-11-12 19:49:42 +00:00
Filippos Karapetis
6e6a864c17
Don't draw objects with negative x/y values. Now, "ghost" objects are no longer created in the top left corner of the screen when picked up/used. The creation of such ghost objects is a script bug which exists in the original interpreter of IHNM as well. Also, removed a relevant workaround for the note in the first screen of Gorrister's chapter, as it's no longer needed
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svn-id: r29477
2007-11-11 18:12:55 +00:00
Filippos Karapetis
e375e983ba
Added a workaround for a bug in the original game scripts of IHNM with Edna, when the knife is used with her. Fixes bug #1826871 - "IHNM: Edna's got two hearts but loves to be on the hook"
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svn-id: r29461
2007-11-09 17:06:22 +00:00
Sven Hesse
870ec35291
Fixing compilation for me by giving that file a closing newline
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svn-id: r29457
2007-11-08 23:53:59 +00:00
Filippos Karapetis
398a26c6c4
Some tweaks to actorWalkTo() and actorEndWalk(). Also, moved all the actor pathfinding calculation code to a new file
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svn-id: r29455
2007-11-08 23:39:58 +00:00
Filippos Karapetis
422e88aa20
Slight fix for off screen path calculation
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svn-id: r29454
2007-11-08 23:35:46 +00:00
Eugene Sandulenko
83802f795b
Several subtitles-related IHNM fixes. Still not perfect.
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svn-id: r29427
2007-11-05 23:40:30 +00:00
Eugene Sandulenko
c640d1c604
Patch #1825276 : "DETECTION: advanced detector engine simplification"
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svn-id: r29386
2007-11-03 21:06:58 +00:00
Filippos Karapetis
87e2f43273
It's now possible to exit the screens with Gorrister's heart in IHNM normally (i.e by walking to the exit, not using it) - like the original
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svn-id: r29349
2007-11-01 00:33:12 +00:00
Filippos Karapetis
5add473048
Fix for bug #1800147 - "ITE: Scummvm exits with Audio warnings"
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svn-id: r29345
2007-10-31 20:26:57 +00:00
Filippos Karapetis
bb0bbdef57
The cause for bug #1804403 - "IHNM/ITE: Error loading Game resources (fs-node regression)" was fixed with commits #29327 , #29328 , #29329 . Removed unneeded Amiga-specific code, which should finally fix this bug
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svn-id: r29331
2007-10-30 22:20:02 +00:00
Filippos Karapetis
00e9ed51d9
The palette of the boss screen (F9 key) in IHNM is set correctly now
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svn-id: r29279
2007-10-28 04:42:22 +00:00
Filippos Karapetis
3dd40b390c
Fixed typo
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svn-id: r29276
2007-10-28 04:23:51 +00:00
Filippos Karapetis
7e4ebb9d8e
Cleanup
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svn-id: r29275
2007-10-28 04:16:48 +00:00
Filippos Karapetis
fc85685099
Cleanup
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svn-id: r29274
2007-10-28 04:14:52 +00:00
Filippos Karapetis
59f2a90a6f
Cleanup of the engine detection code. Possibly fixes bug #1804403 - "IHNM/ITE: Error loading Game resources (fs-node regression)"
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svn-id: r29273
2007-10-28 04:12:01 +00:00
Filippos Karapetis
01e88f1fbf
The options panel in IHNM is now shown and functioning correctly when it's opened during a character's speech
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svn-id: r29266
2007-10-27 17:55:50 +00:00
Filippos Karapetis
b225f01d14
Added a workaround for an incorrect hitzone in IHNM, (Gorrister's chapter). Now, the graffiti to the left in the toilet screen can be examined correctly. Also, performed some clean-up
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svn-id: r29264
2007-10-27 11:42:17 +00:00
Filippos Karapetis
cc76fbee56
Added a workaround for a script bug in IHNM, which occurs in the original as well. An invisible note will no longer be created in the top left corner of the screen, when the note in the first screen of Gorrister's chapter is read
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svn-id: r29247
2007-10-22 20:41:58 +00:00
Filippos Karapetis
a152ded458
When skipping a video from the introduction of IHNM, the screen fades out before skipping, like in the original
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svn-id: r29246
2007-10-22 16:03:42 +00:00
Filippos Karapetis
abed92e2fa
Removed the MD5 check of sfx.res for the English version of IHNM, since there are two English versions of the game with a different sfx.res file. Closes bug #1800226 - "IHNM: unsupported version"
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svn-id: r29156
2007-10-06 18:53:47 +00:00
Filippos Karapetis
8ced5d58df
Show the cursor when opening the options screen. Also, fixed a regression with some strings in the game interface
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svn-id: r29151
2007-09-30 14:46:49 +00:00
Torbjörn Andersson
6cd700f776
Of course, that also means that 'slot' should be 3 characters, not 2.
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svn-id: r29150
2007-09-30 14:32:21 +00:00
Torbjörn Andersson
44216e2837
Terminate the string used to hold the save slot number, or strange things may
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happen. (In my case, it was looking for slot 10, 20, 30, ... instead of the
correct 1, 2, 3...)
svn-id: r29149
2007-09-30 14:31:47 +00:00
Filippos Karapetis
1717ab8ccd
Some updates to the hard coded strings of the Spanish version of IHNM (thanks jvprat)
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svn-id: r29148
2007-09-30 14:24:06 +00:00
Filippos Karapetis
0175cf13b2
Fixed the placement of the save game reminder icon in IHNM
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svn-id: r29147
2007-09-30 13:47:09 +00:00
Filippos Karapetis
93a31a7b6b
Removed all the unneeded hard coded strings from the Italian fan translation of IHNM, added the hard coded strings of the Spanish version of IHNM
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svn-id: r29146
2007-09-30 13:37:05 +00:00
Filippos Karapetis
f002fcf98a
IHNM does not have excuse texts
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svn-id: r29145
2007-09-30 13:19:31 +00:00
Filippos Karapetis
939948766b
Fixed bug #1804805 - "IHNM: crash/glitch with italian fan patch"
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Added the Italian fan translation of IHNM, created a workaround for invalid string data in the Italian fan translation and added some hard coded strings which are changed in the original game executable with the Italian fan translation patch
svn-id: r29134
2007-09-30 01:29:12 +00:00
Torbjörn Andersson
44746d74a4
When skipping the IHNM intro, skip all the way to the character selection
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screen.
svn-id: r29129
2007-09-29 06:26:22 +00:00
Torbjörn Andersson
bccf69bfe1
As far as I can tell, there's no point in setting sceneSkipTarget to true here.
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There are no other scenes before it.
svn-id: r29128
2007-09-29 06:19:02 +00:00
Torbjörn Andersson
74ce7c620b
Allow the user to change scalers, fullscreen mode, etc. without terminating the
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IHNM intro. In other words, don't terminate the intro just because the user
presses a modifier key. The original didn't either.
svn-id: r29127
2007-09-29 05:46:57 +00:00
Andrew Kurushin
f50e162c25
remove _saveMarks from SAGA load and save implementation
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svn-id: r29053
2007-09-23 15:53:49 +00:00
Eugene Sandulenko
9a9e9d21a8
Moved MemoryStreamEndian from Saga to Common.
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svn-id: r29038
2007-09-23 09:59:10 +00:00
Filippos Karapetis
4333fafe76
Fix for bug #1800276 - "IHNM: Problem in saving". A bug in the logic of the save slot allocation algorithm became apparent with the FS node merge. It should be working correctly now
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svn-id: r29031
2007-09-22 22:37:20 +00:00
Filippos Karapetis
7524244581
Added a workaround for a bug with Gorrister's heart, which exists in the original game scripts of IHNM
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svn-id: r29024
2007-09-22 17:57:45 +00:00
Eugene Sandulenko
77eea722af
Modified patch #1738058 : "Action recorder".
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svn-id: r28968
2007-09-19 13:55:05 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Filippos Karapetis
8f729ddea0
Updated information about some global flags in IHNM
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svn-id: r28961
2007-09-19 02:10:44 +00:00
Filippos Karapetis
7538fcbaef
Removed a variable initialization out of a while loop
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svn-id: r28959
2007-09-19 01:43:49 +00:00
Filippos Karapetis
67c33713aa
Fixed regression: The ITE intro is shown correctly again
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svn-id: r28958
2007-09-19 01:43:10 +00:00
Filippos Karapetis
f1091ec8bb
Fixed some glitches which occured when closing the psychic profile in IHNM
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svn-id: r28953
2007-09-18 23:15:48 +00:00
Max Horn
3abc11611e
Code formatting fixes
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svn-id: r28945
2007-09-18 20:16:33 +00:00
Max Horn
c3d3aebe87
Patch #1768757 : Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports)
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svn-id: r28944
2007-09-18 20:02:04 +00:00
Filippos Karapetis
bf75630b42
Fixed the font height of the text in the help screens of the IHNM demo. Clean-up of some opcodes
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svn-id: r28940
2007-09-18 16:46:32 +00:00
Filippos Karapetis
9b528826f8
Fixed Ellen's state when loading a saved game in her chapter
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svn-id: r28938
2007-09-18 14:56:42 +00:00
Filippos Karapetis
57bbed1511
Gfx::palFade is implemented properly now
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svn-id: r28937
2007-09-18 10:19:03 +00:00