Strangerke
c084e987d8
GNAP: Fix a warning in the PSP port
2017-03-22 21:44:21 +01:00
Strangerke
26199eba38
GNAP: Split font description array in two
2017-03-22 21:35:22 +01:00
D G Turner
8a061ee82d
GNAP: Fix Set-But-Unused Variable Compiler Warning.
2017-01-15 14:26:11 +00:00
rootfather
744b48cfd4
GNAP: Add POTFILES
2016-11-26 11:14:01 +01:00
Eugene Sandulenko
dead4aa014
JANITORIAL: Remove trailing spaces
2016-10-09 14:59:58 +02:00
Eugene Sandulenko
82b28c9292
GNAP: Enable engine for the release
2016-10-07 11:53:31 +02:00
Strangerke
5be720cdeb
GNAP: Add detection for another English version
2016-09-24 00:11:53 +02:00
Eugene Sandulenko
c4237a9303
GNAP: Added detection for alternative Russian version
2016-09-03 17:54:39 +02:00
Eugene Sandulenko
fab199d37e
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
Alexander Tkachev
b665fc933d
ALL: Make simpleSaveNames() a MetaEngineFeature
...
Added it into hasFeature() of all engines which returned `true` in
simpleSaveNames() before.
As mentioned in #788 , SCI is not always using simple names, so it
doesn't have such feature now.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
ab1d160ec8
ALL: Add MetaEngine::simpleSaveNames()
...
Engines with "simple" savenames would support "Run in background" in
save/load dialog and gradual save slots unlocking. Other engines
save/load feature would be locked until save sync is over.
2016-08-24 16:07:55 +06:00
Eugene Sandulenko
2b5da61286
GNAP: Fix indentation
2016-07-31 09:30:21 +03:00
Eugene Sandulenko
1fe60f10fa
GNAP: Move debug channel registration to the top of the engine constructor
2016-07-28 11:36:33 +03:00
Strangerke
3a954932cc
GNAP: Specify highres in configure.engine
2016-06-13 21:19:39 +02:00
Strangerke
c3311473a7
GNAP: Consistently check the return value of find(resourceId)
2016-06-09 23:38:13 +02:00
Strangerke
81d7bc6d0c
GNAP: Mark game as TESTING
2016-06-09 07:59:27 +02:00
Strangerke
c1e39b8bd6
GNAP: (Hopefully) fix a FCC warning
2016-06-08 08:03:38 +02:00
Strangerke
7f99d9d47a
GNAP: Janotorial - Re-align some comments
2016-06-08 07:58:41 +02:00
Strangerke
8223829504
GNAP: Fix MSVC warnings related to the initialization of FONT_CHAR_INFO
2016-06-08 07:53:35 +02:00
Strangerke
32f9b92431
GNAP: Fix potential out of bound write
2016-06-08 07:46:35 +02:00
Strangerke
30b8030c10
GNAP: As WAIT_CURSOR isn't available in the exe, hide and show the cursor adequately
2016-06-07 23:33:50 +02:00
Strangerke
2473348cf0
GNAP: Initialize some more variables, reorder initialization
2016-06-06 07:22:14 +02:00
Strangerke
c4e8ea9e54
GNAP: Fix crash in scene 17
2016-06-05 00:30:36 +02:00
Strangerke
561d7c8829
GNAP: Fix crash in scene 9
2016-06-04 14:53:46 +02:00
Strangerke
5ca116863b
GNAP: Fix hotspot in scene 8
2016-06-04 14:52:56 +02:00
Strangerke
c005065217
GNAP: Flip the converted frame instead of the original one in order to respect constness
2016-06-03 07:46:03 +02:00
Strangerke
2c7976e4e9
GNAP: Remove debug message
2016-06-02 23:46:19 +02:00
Strangerke
56569c84a1
GNAP: Change two variables to bool, remove two useless variables
2016-05-31 23:03:43 +02:00
Thierry Crozat
a7bd346f2d
GNAP: Simplify transparency handling on BE systems
2016-05-30 22:51:45 +01:00
Thierry Crozat
39cbfbb03f
GNAP: Fix sprites display on big endian systems
2016-05-30 22:21:49 +01:00
Strangerke
1f2095b066
GNAP: (hopefully) fix display on BE systems
2016-05-30 21:39:12 +02:00
Strangerke
d2497f710f
GNAP: Remove obsolete comment
2016-05-30 08:03:11 +02:00
Strangerke
e0c032d87a
GNAP: Make two variables local to Scene52::run()
2016-05-30 07:34:28 +02:00
Strangerke
7792297691
GNAP: Initialize two more variables
2016-05-30 07:25:59 +02:00
Strangerke
0132689c99
GNAP: Remove duplicate code
2016-05-30 07:19:21 +02:00
Strangerke
52ee33dfa6
GNAP: Make 2 variables local to setDeviceHotspot
2016-05-30 07:15:43 +02:00
Strangerke
73c366ac5b
GNAp: Remove an unused variable
2016-05-30 07:14:16 +02:00
Strangerke
06eef7a408
GNAP: Initialize some unitialized variables in GnapEngine
2016-05-30 07:08:45 +02:00
sylvaintv
879d8e6603
GNAP: Fix corrupted savegame title in GUI
2016-05-30 00:44:12 +02:00
sylvaintv
05ebbd88a6
GNAP: Fix waitForUpdate behavior
2016-05-29 23:16:28 +02:00
Strangerke
cd271a0b34
GNAP: Remove duplicate code in screenEffect
2016-05-28 18:40:22 +02:00
Strangerke
d035e96014
GNAP: Use enums for sequence flags in GameSys
2016-05-26 07:55:10 +02:00
Ori Avtalion
32e7eec73d
GNAP: Fix typo in initialization code
2016-05-25 14:38:08 +03:00
Strangerke
8b685a2b1e
GNAP: Use an enum value in the declaration of setHotspot
2016-05-25 07:55:35 +02:00
Strangerke
bffe2315c2
GNAP: Small changes in scene 02 hotspots
2016-05-25 07:48:40 +02:00
Strangerke
454bcdc51c
GNAP: Strengthen sanity checks in drawBitmap
2016-05-25 07:17:20 +02:00
Strangerke
03f7ab132e
GNAP: More initializations
2016-05-25 07:01:01 +02:00
Strangerke
0d77dbc1e1
GNAP: Initialize some more variables
2016-05-25 06:49:26 +02:00
Strangerke
f37bfb4677
GNAP: Remove extra semi-column
2016-05-24 23:28:47 +02:00
Strangerke
a68ef2fd1c
GNAP: Initialize the members of CutScene
2016-05-24 23:17:08 +02:00