5379 Commits

Author SHA1 Message Date
Kari Salminen
49fca52c9b Removes warning about shadowing a previous local declaration of filePtr introduced by r29962. Hopefully NDS Gobliiins still works after this!
svn-id: r29964
2007-12-23 16:25:28 +00:00
Max Horn
d61f3d7601 Fix for bug #1837375: MM: Walk behind mask char data
svn-id: r29963
2007-12-23 16:02:58 +00:00
Bertrand Augereau
6fa1de14ad Slight perturbation of the code gen for the sake of NDS Gobliiins
svn-id: r29962
2007-12-23 15:23:01 +00:00
Max Horn
d3f01bb79a Fix for bug #1842260: INDY3 FM-TOWNS: Modified version does not start (what a beautiful & embarrassing endless loop that was...)
svn-id: r29961
2007-12-23 14:43:15 +00:00
Paul Gilbert
d6788c3291 Workaround for unterminated look description in Italian version
svn-id: r29960
2007-12-23 12:27:43 +00:00
Paul Gilbert
33545452f0 Fix for problem that the player could stop themselves changing back from Selena if they left the current room too quickly after the change back had been scheduled
svn-id: r29958
2007-12-23 11:34:22 +00:00
Paul Gilbert
5e29703ea8 Bugfix for Town Hall room: Captive Goewin's bounds were frequently and incorrectly preventing the player from talking to the Skorl
svn-id: r29957
2007-12-23 10:52:18 +00:00
Filippos Karapetis
5b74b676ce Disable voices when voice files do not exist (like the original interpreter does), instead of exiting with an error. This is necessary for devices with little space
svn-id: r29956
2007-12-23 02:33:58 +00:00
Max Horn
275c91be33 Fix the FIXME ;-)
svn-id: r29955
2007-12-23 00:34:48 +00:00
Johannes Schickel
c9891423e3 Added FIXME comment.
svn-id: r29954
2007-12-22 23:41:14 +00:00
Johannes Schickel
0cbff0fc42 Logic fix for MixedSoundDriver::init.
svn-id: r29953
2007-12-22 23:29:15 +00:00
Paul Gilbert
337db5d4c7 Bugfix to not allow animation fast forward when restoring a game - it was causing occasional crashes due to tick handlers referencing animations not yet loaded (it's only meant to be done during room changes)
svn-id: r29950
2007-12-22 11:34:10 +00:00
Paul Gilbert
9dc39c302a Tweaked the calculation for player position in new rooms to use the original game's rounding - the current code was causing the player to be placed inside the exit area when entering room 6 from room 5.
svn-id: r29949
2007-12-22 11:24:29 +00:00
Paul Gilbert
c0bc7bb7d6 Incremented required lure.dat version number, and adjusted animation indexes to account for added fight animation entry
svn-id: r29948
2007-12-22 11:16:57 +00:00
Johannes Schickel
f483d7ce26 Cleanup.
svn-id: r29945
2007-12-21 20:45:25 +00:00
Neil Millstone
b4a661632e Fix compilation error on DS port (template expects parameters to be same type)
svn-id: r29941
2007-12-21 18:29:47 +00:00
Johannes Schickel
1ecbde083f Reverted too complicated (and unneeded) volume settings code for towns driver.
svn-id: r29939
2007-12-21 09:28:27 +00:00
Johannes Schickel
72e899d164 Naming consistency fixes.
svn-id: r29938
2007-12-21 09:20:31 +00:00
Paul Gilbert
dca07a9d14 Bugfix to prevent axe animation appearing in room 6 when returning there after the fight
svn-id: r29937
2007-12-21 09:10:31 +00:00
Filippos Karapetis
46ee7e6791 Slight cleanup
svn-id: r29934
2007-12-21 02:43:21 +00:00
Filippos Karapetis
18dd1881c5 Added some hard coded strings for the Italian fan translation of ITE (still not supported). Merged those strings with the hard coded strings for the Italian fan translation of IHNM
svn-id: r29933
2007-12-21 02:08:30 +00:00
Max Horn
4b897807c5 Clarify AGI FIXME
svn-id: r29930
2007-12-20 22:14:50 +00:00
Filippos Karapetis
aac7886ac9 Fix for bug #1851030 - "IHNM Spanish CD - Wrong Dialogs color"
svn-id: r29929
2007-12-20 19:17:00 +00:00
Vincent Hamm
b9aaa43bfb Fix palette manipulation code
Add one missing opcode

svn-id: r29928
2007-12-20 19:02:16 +00:00
Filippos Karapetis
335e9da41d Removed clamp() and used the common CLIP template instead
svn-id: r29927
2007-12-20 19:00:10 +00:00
Torbjörn Andersson
0e744e491b Fixed compiler warning, and a potential (but very unlikely) out-of-bounds read.
svn-id: r29926
2007-12-20 18:52:05 +00:00
Vincent Hamm
094f174887 Fix title screen line drawing code
svn-id: r29925
2007-12-20 18:21:27 +00:00
Filippos Karapetis
193760a40f Fix for isalpha() assertions
svn-id: r29924
2007-12-20 17:04:15 +00:00
Max Horn
1b285398b3 Fix compiler warnings
svn-id: r29922
2007-12-20 15:00:09 +00:00
Max Horn
44effa32eb Further changes to the AGI keyboard code, matching it against the original Sarien SDL input code. There are still quite some bits which are unclear to me, though
svn-id: r29921
2007-12-20 14:57:05 +00:00
Vincent Hamm
564fc06cf7 Multiple fix/cleanup
One bug remains before the game is completable without hack

svn-id: r29920
2007-12-20 14:30:51 +00:00
Max Horn
6d37f5ccd8 Do not #include time.h globally (ideally, we should provide a localtime clone in OSystem so we can completly get rid of this)
svn-id: r29919
2007-12-20 14:29:58 +00:00
Max Horn
93ccd61b7e cleanup due to jvprat
svn-id: r29918
2007-12-20 14:29:09 +00:00
Max Horn
d7e358acfa More cleanup
svn-id: r29917
2007-12-20 14:28:40 +00:00
Max Horn
a47446600a get rid of unused globals
svn-id: r29916
2007-12-20 14:26:03 +00:00
Max Horn
f44a196087 Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); also replaced an evil function-static variable by a member variable (lastMinute)
svn-id: r29908
2007-12-20 09:43:46 +00:00
Paul Gilbert
b4043cb403 Bugfix for correctly handling \n characters in WordWrap method
svn-id: r29903
2007-12-19 01:47:45 +00:00
Vincent Hamm
aa62d6355a Fix loading savegame from original interpreter
svn-id: r29901
2007-12-18 20:12:42 +00:00
Paul Gilbert
550aea90ff Bugfix for font sizes indexing - dereferencing a character > 128 was giving a negative index
svn-id: r29900
2007-12-18 08:05:19 +00:00
Travis Howell
86ee7a94af Add Japanese 3DO version of Putt Putt's Fun Pack.
svn-id: r29898
2007-12-18 07:00:39 +00:00
Vincent Hamm
5cc1313ffe Fix dangling pointer
Fix low color background
Fix input

svn-id: r29897
2007-12-17 22:40:58 +00:00
Max Horn
993e5b9c24 Patch #1852017: INDY3 Mac: Biplane Manual Fix
svn-id: r29896
2007-12-17 22:36:16 +00:00
Vincent Hamm
bfbf992907 Fix glitchy cell sorting
svn-id: r29895
2007-12-17 19:21:59 +00:00
Paul Gilbert
e2e846a4b2 Added extra debug statements to the talk dialog display process
svn-id: r29894
2007-12-17 11:23:19 +00:00
Paul Gilbert
20db7b7d28 Added some casting of fields in debug statements
svn-id: r29893
2007-12-17 11:21:26 +00:00
Paul Gilbert
fb222b0afa Changed Credits display to avoid the brief flash as the palette changed
svn-id: r29892
2007-12-17 03:29:02 +00:00
Paul Gilbert
08f1f2c3d3 Bugfix for Use actions to work correctly
svn-id: r29891
2007-12-16 22:41:51 +00:00
Max Horn
4e94b3273c Patch #1851568: INDY3 Mac: Grail Diary Fix
svn-id: r29890
2007-12-16 21:46:34 +00:00
Torbjörn Andersson
25103d11e2 Removed unused variable.
svn-id: r29885
2007-12-16 20:20:09 +00:00
Kostas Nakos
b5ab73075c adding clickable menu functionality, which is very good to have on devices with fixed/cumbersome/synthesized left and right click events (wince, palmos, ...)
svn-id: r29883
2007-12-16 20:07:01 +00:00