Max Horn
26349e6f65
Split intern.h and moved HE stuff into the new file intern_he.h
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svn-id: r20372
2006-02-04 12:11:10 +00:00
Eugene Sandulenko
ea42bad781
Update copyright notice
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svn-id: r20088
2006-01-18 17:39:49 +00:00
Travis Howell
3137cc818a
*** empty log message ***
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svn-id: r19675
2005-11-20 09:12:02 +00:00
Travis Howell
e091f3bd42
Fix skipping cutscene in Commodore 64 version of zak.
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svn-id: r19674
2005-11-20 09:10:18 +00:00
Travis Howell
49db1e9447
SCUMM 6 games use VAR_VOICE_MODE too, based on Sam & Max win32 disasm.
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Minor cleanup.
svn-id: r19604
2005-11-15 22:50:14 +00:00
Gregory Montoir
d50a69507d
V8 uses 4 variables to handle mouse buttons state (like V7), cleanup processKbd() accordingly.
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svn-id: r19553
2005-11-10 23:09:20 +00:00
Travis Howell
917cb5624d
Add patch, with slight change to dialog title:
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1338105 - Possible fix for confusing "talk speed" behaviour
svn-id: r19307
2005-10-26 07:13:33 +00:00
Travis Howell
490550a1a4
Ooops
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svn-id: r19288
2005-10-26 00:48:34 +00:00
Travis Howell
ddfa034c10
Match subtitle speed keys in original SCUMM games.
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svn-id: r19286
2005-10-26 00:36:23 +00:00
Torbjörn Andersson
6d5ae3ffda
Fixed bug #1337498 .
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svn-id: r19282
2005-10-25 15:20:19 +00:00
Travis Howell
4cb4bf4d54
Correct subtitle speed keys in SCUMM.
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svn-id: r19260
2005-10-23 12:08:03 +00:00
Eugene Sandulenko
b36677af71
Update FSF address. Eek. Actually that took place on May 1, 2005
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svn-id: r19142
2005-10-18 01:30:26 +00:00
Max Horn
dca6f248ee
Unified mouse pos update code
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svn-id: r19097
2005-10-15 10:31:55 +00:00
Lars Persson
c97645f555
Added SYMBIAN32 defines for touchscreen navigation
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svn-id: r19087
2005-10-14 20:52:57 +00:00
Travis Howell
e077fdd9ed
Rename & update opcode in C64 maniac.
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Remove unused SCUMM vars in C64 maniac
svn-id: r18873
2005-09-24 05:26:12 +00:00
Travis Howell
4645dcb6dd
Fix skipping cutscenes in C64 maniac.
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svn-id: r18820
2005-09-14 10:35:04 +00:00
Chris Apers
6443106493
Change PalmOS ident
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svn-id: r18750
2005-09-03 16:31:37 +00:00
Eugene Sandulenko
6b4484472b
Remove trailing whitespaces.
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svn-id: r18604
2005-07-30 21:11:48 +00:00
Max Horn
8b1d7b9166
When including files from common/, explicitly use the common/ prefix
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svn-id: r18444
2005-06-24 15:23:51 +00:00
Eugene Sandulenko
80ee8188d3
Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.
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svn-id: r18100
2005-05-14 23:28:22 +00:00
Eugene Sandulenko
3588b96d4f
Added --disable-hq and --disable-scumm-7-8 options. Also improved
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DISABLE_HE so more HE-specific code gets excluded.
svn-id: r18099
2005-05-14 22:56:41 +00:00
Travis Howell
58562a0b70
Add additional logic hook in footdemo/funshops.
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svn-id: r18048
2005-05-11 10:09:06 +00:00
Max Horn
1a615346ab
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name)
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svn-id: r18039
2005-05-10 23:48:48 +00:00
Max Horn
7963bb4cb9
Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); moved _audioNames to class IMuseDigital
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svn-id: r17723
2005-04-20 23:33:35 +00:00
Max Horn
d2624d8e08
cleanup
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svn-id: r17718
2005-04-20 19:59:18 +00:00
Max Horn
c46ea8bc40
Replaced the platform specific GF_FOO switches (using _platform instead now)
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svn-id: r17716
2005-04-20 18:21:30 +00:00
Max Horn
adc21c1ac3
Move _numActors to a more sensible place, and make it protected; fix confirmFOODialog() method names to comply with our guidelines
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svn-id: r17658
2005-04-17 22:40:45 +00:00
Max Horn
3d5b5f2ad8
Moved createResource, resourceStats, expireResources to ResourceManager
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svn-id: r17420
2005-04-06 17:31:35 +00:00
Max Horn
a2ac6c9796
Proper check
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svn-id: r17193
2005-03-22 17:49:41 +00:00
Travis Howell
91c666ebf9
VAR_TALKSTOP_KEY only set in scumm5 onwards.
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svn-id: r17186
2005-03-19 02:54:02 +00:00
Travis Howell
a3955f150c
VAR_CUTSCENEEXIT_KEY uses different value in NES maniac
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svn-id: r17140
2005-03-15 01:45:38 +00:00
Travis Howell
c39a92933d
Add key to toggle speech/subtitles
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svn-id: r17082
2005-03-12 00:47:17 +00:00
Chris Apers
c75753c821
PalmOS and windows CE need to convert mouse coordinates with mouse buttons too
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svn-id: r17074
2005-03-11 10:42:00 +00:00
Max Horn
b5dc4960a4
Max talkspeed is 9, not 10
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svn-id: r17016
2005-03-06 23:21:10 +00:00
Max Horn
8743ff7537
Remove obsolete comment (I really should save files before commiting them ;-)
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svn-id: r17010
2005-03-06 18:02:43 +00:00
Max Horn
a0d5debc7a
Added dialogs which are shown when you modify the talkspeed or music volume using hotkeys (FR #1153300 )
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svn-id: r17009
2005-03-06 18:00:54 +00:00
Eugene Sandulenko
50f6eb740c
Distinguish between green and amber hercules. Now specify it via hercGreen
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and hercAmber. Updated documentation accordingly.
svn-id: r16975
2005-03-02 21:46:51 +00:00
Eugene Sandulenko
27469a1896
Patch #1121337 (CGA rendering in early LEC titles).
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Differences against patch:
o Updated documentation
o Fixed text colors
o Implemented Hercules dithering
Ditherers are based on loom ega and monkey ega, so for zak and mm they're
wrong, i.e. these games look better than with original ditherers.
TODO:
Proper ditherers for zak & MM
EGA ditherers for VGA SCUMM v5 games
svn-id: r16816
2005-02-20 00:17:22 +00:00
Nicolas Bacca
71690ef0bf
Fix bug #1118854
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svn-id: r16757
2005-02-08 21:39:21 +00:00
Max Horn
cffd917165
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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svn-id: r16527
2005-01-10 22:06:49 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
f09293b22c
Clean up OSystem::Event
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svn-id: r15990
2004-12-05 17:42:20 +00:00
Max Horn
1ae87c0fbb
Trying to cleanup the volume control mess inside the SCUMM engine: renamed MusicEngine::setMasterVolume to setMusicVolume; fixed iMuse to use the correct method for setMusicVolume (previously modified the iMuse internal volume control); hooked up the volume control of various other music engines; added ScummEngine::setupVolume method which can be called whenever volume settings change, and which gurantees that those are handled uniformly
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svn-id: r15944
2004-11-28 21:24:02 +00:00
Max Horn
fb32e12095
Fix for bug #1052660 (FOA: No keyboard shortcuts for dialogs) - moved hack enabling keyboard fights to allow controlling conversations via number keys again
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svn-id: r15853
2004-11-21 14:48:17 +00:00
Max Horn
fa97d4ad89
Removing walkthrough stuff again (talked to aquadran about this, he had no objections)
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svn-id: r15849
2004-11-20 23:49:11 +00:00
Paweł Kołodziejski
20e9cf6f20
added walkthrough
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svn-id: r15835
2004-11-19 19:50:22 +00:00
Torbjörn Andersson
5f7f3dc0d2
Whitespace
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svn-id: r15647
2004-10-22 10:25:56 +00:00
Travis Howell
1922b330ad
Add keyboard control for HE80+ games.
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svn-id: r15604
2004-10-18 06:40:36 +00:00
Max Horn
ce8c99bf62
Rename remaining OSystem methods to match our coding guidelines
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svn-id: r15332
2004-09-28 20:19:37 +00:00
Max Horn
faf42c2858
Moved some init code around (hopefully this'll help PalmOS)
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svn-id: r15209
2004-09-20 22:04:06 +00:00