Max Horn
b621575dbd
Make debugging a little bit easier :-)
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svn-id: r20407
2006-02-05 15:49:09 +00:00
Travis Howell
df3d553e32
Sync. subOp variable name and always use byte.
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svn-id: r20382
2006-02-05 00:40:48 +00:00
Torbjörn Andersson
a7dbba14f7
Added workaround (the nicer one) for a CoMI script bug that would cause
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ScummVM to hang on the PSP. See bug #1398195 . (For now, I'm only doing this
on the trunk since CoMI on the PSP is considered unsupported/unbearable
with ScummVM 0.8.x.)
svn-id: r20143
2006-01-23 19:08:47 +00:00
Eugene Sandulenko
ea42bad781
Update copyright notice
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svn-id: r20088
2006-01-18 17:39:49 +00:00
Max Horn
04ba696f97
Updated comments
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svn-id: r20071
2006-01-17 18:57:26 +00:00
Travis Howell
631797d7e0
Match sizes of original versions, to avoid possible overflows.
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svn-id: r20052
2006-01-16 09:20:27 +00:00
Travis Howell
b99859f227
Fix regressions in earliest HE games again.
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Remove pointless scumm var reset to zero.
svn-id: r19956
2006-01-09 11:01:35 +00:00
Travis Howell
907c0835d0
COMI delays use minutes too, so remove hack.
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Confirmed with COMI disasm.
svn-id: r19226
2005-10-21 23:31:23 +00:00
Travis Howell
02f37bf2c3
Correct version of early puttputt
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svn-id: r19195
2005-10-20 14:44:03 +00:00
Eugene Sandulenko
b36677af71
Update FSF address. Eek. Actually that took place on May 1, 2005
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svn-id: r19142
2005-10-18 01:30:26 +00:00
Travis Howell
dcb2372e23
Adjust array ids in HE80+ games, to match original.
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Otherwise array aren't always nuked by scripts.
svn-id: r19082
2005-10-14 12:36:46 +00:00
Travis Howell
33ee143728
Remove pointless check, exists in all SCUMM6+.
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svn-id: r18793
2005-09-09 07:24:11 +00:00
Gregory Montoir
14ac8d9d21
cleanup
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svn-id: r18734
2005-09-02 11:24:16 +00:00
Gregory Montoir
e2d0352069
workaround bug #1223621
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svn-id: r18731
2005-09-02 10:49:21 +00:00
Travis Howell
a820400f8c
Replace warnings with debug, errors or printfs:
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-To catch any missing cases/functions used.
-To prevent users reporting warnings as bugs
svn-id: r18681
2005-08-14 01:41:52 +00:00
Torbjörn Andersson
510c6f9595
Cleanup.
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svn-id: r18621
2005-08-06 14:34:40 +00:00
Eugene Sandulenko
6b4484472b
Remove trailing whitespaces.
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svn-id: r18604
2005-07-30 21:11:48 +00:00
Torbjörn Andersson
06985285a0
Whitespace changes.
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svn-id: r18453
2005-06-24 16:14:39 +00:00
Max Horn
8b1d7b9166
When including files from common/, explicitly use the common/ prefix
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svn-id: r18444
2005-06-24 15:23:51 +00:00
Gregory Montoir
c60400035a
o6_setBlastObjectWindow can be safely ignored
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svn-id: r18404
2005-06-17 17:10:54 +00:00
Travis Howell
ae7f676667
Rename opcode/function
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svn-id: r18381
2005-06-13 07:09:12 +00:00
Torbjörn Andersson
a2c90de0db
Cleanup.
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svn-id: r18375
2005-06-11 15:25:38 +00:00
Travis Howell
151f09ed53
Sync opcode names and add HE72+ version of o_systemOps.
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svn-id: r18278
2005-05-28 08:37:44 +00:00
Travis Howell
12fcf37fee
Not used by DOTT scripts.
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svn-id: r18253
2005-05-26 01:46:26 +00:00
Max Horn
ef9d595a90
abs -> ABS (code unification)
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svn-id: r18246
2005-05-25 09:17:35 +00:00
Eugene Sandulenko
80ee8188d3
Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.
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svn-id: r18100
2005-05-14 23:28:22 +00:00
Eugene Sandulenko
3588b96d4f
Added --disable-hq and --disable-scumm-7-8 options. Also improved
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DISABLE_HE so more HE-specific code gets excluded.
svn-id: r18099
2005-05-14 22:56:41 +00:00
Travis Howell
760017e462
Should be HE61 now.
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svn-id: r17765
2005-04-23 11:06:17 +00:00
Max Horn
c46ea8bc40
Replaced the platform specific GF_FOO switches (using _platform instead now)
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svn-id: r17716
2005-04-20 18:21:30 +00:00
Travis Howell
2009b72679
Replace all GF_HUMONGOUS use with _heversion.
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Make HE60 specific to puttdemo, since it is unqie.
Other HE60 games changed to HE 61.
svn-id: r17698
2005-04-20 01:33:44 +00:00
Travis Howell
0e24739de1
HE games set camera at this point.
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svn-id: r17687
2005-04-19 10:19:31 +00:00
Travis Howell
caae2f00de
Add separate function for loading palette from choosen room.
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Avoid pointer problems.
svn-id: r17653
2005-04-17 12:55:42 +00:00
Travis Howell
43aab9eabb
Cleanup
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svn-id: r17615
2005-04-16 10:26:49 +00:00
Max Horn
3d5b5f2ad8
Moved createResource, resourceStats, expireResources to ResourceManager
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svn-id: r17420
2005-04-06 17:31:35 +00:00
Travis Howell
840a7ee846
Add correct fix for bug #556496
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svn-id: r17406
2005-04-06 02:11:07 +00:00
Travis Howell
21c2c60343
setCameraAt call not required, doesn't match original.
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svn-id: r17405
2005-04-06 00:51:03 +00:00
Max Horn
ac247c9b94
Started to move some resource related code into a new class ResourceManager (hypothetic goal for the future: use ResourceManager in ScummEx)
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svn-id: r17311
2005-03-31 21:39:31 +00:00
Eugene Sandulenko
7ae3da082e
Support for direct reading from NES ROM:
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o extend MemoryReadStream with XOR facility
o implement MemoryWriteStream
o _fileHandle now is a reference to BaseScummFile class and is created on the fly
o implement ScummNESFile class which is basically extract_mm_nes utility
o update NES MM md5's due to above changes
NOTE: to run MM NES now you need to remove *.LFL files and (probably) rename
ROM to standard conventional name 'Maniac Mansion (XXX).nes'
svn-id: r17300
2005-03-30 21:59:12 +00:00
Travis Howell
2f2ca8ac21
HE80+ reports whole _classData value of object, if no args are given.
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Fixes exit arrows in later HE games.
svn-id: r17271
2005-03-28 10:14:08 +00:00
Eugene Sandulenko
154c4af8dc
Mass-renamed all variables of Actor object according to our current code
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formatting standards. Earlier we had half of vars named with leading
underscore and half without it.
Now code in actor.cpp is considerably more readable.
svn-id: r17068
2005-03-11 01:10:06 +00:00
Travis Howell
8cc18e6797
Minor cleanup
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svn-id: r17025
2005-03-07 06:37:56 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Travis Howell
9e4f76b180
Off by one
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svn-id: r16127
2004-12-19 09:27:08 +00:00
Max Horn
90e3fa96a3
Make Array stuff part of the V6 engine class (note: it's a bit confusing to have two different ArrayHeader structs, maybe we should rename them?)
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svn-id: r15909
2004-11-27 13:13:41 +00:00
Torbjörn Andersson
5f7f3dc0d2
Whitespace
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svn-id: r15647
2004-10-22 10:25:56 +00:00
Chris Apers
1ac29aae1e
Help PalmOS (and more ?) to save memory
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svn-id: r15611
2004-10-19 12:30:42 +00:00
Travis Howell
d42f98d0c4
Add missing case for HE 90+
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Always clear complete local script vars.
svn-id: r15564
2004-10-16 05:10:15 +00:00
Travis Howell
3539b6ad95
HE 60 specific
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svn-id: r15539
2004-10-13 07:59:51 +00:00
Travis Howell
8df034b6ac
Add some missing code for HE100.
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Cleanup
svn-id: r15494
2004-10-10 01:52:35 +00:00
Travis Howell
970a782edf
Small correction
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Ensure object exists, before pushing data.
svn-id: r15463
2004-10-08 06:52:08 +00:00