Jordi Vilalta Prat
5e9285e8fa
Fixed a few formatting bits
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svn-id: r41973
2009-06-30 08:25:08 +00:00
Jody Northup
9e1916bcad
renamed kTransactionPixelFormatNotSupported to kTransactionFormatNotSupported, retyped all Graphics::PixelFormat * parameters to const Graphics::PixelFormat *, (hopefully) repaired all memory leaks on screen and cursor format changes, provided OSystem::getScreenFormat and OSystem::getSupportedFormats methods for when ENABLE_RGB_COLOR is not set, completely forgot the "commit early, commit often" mantra.
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svn-id: r41972
2009-06-30 07:30:57 +00:00
Jody Northup
853aec05ba
changed initGraphics, and OSystem::initSize to take Graphics::PixelFormat * parameters instead of Graphics::PixelFormat parameters, to save unnecessary pixelformat initialization if ENABLE_RGB_COLOR is not set.
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svn-id: r41909
2009-06-27 05:58:44 +00:00
Jody Northup
7c62242315
Merged format initialization into InitSize to allow for backends not supporting gfx transactions.
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svn-id: r41801
2009-06-23 02:02:51 +00:00
Jody Northup
f7dd1c15ed
renamed ENABLE_16BIT define to more accurate ENABLE_RGB_COLOR
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svn-id: r41696
2009-06-20 05:23:09 +00:00
Jody Northup
704386d3b0
Removed replaced Graphics::ColorMode enum type with factory methods for Graphics::PixelFormat.
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svn-id: r41662
2009-06-19 09:28:55 +00:00
Jody Northup
c97bfd16f9
made Graphics::PixelFormat(ColorMode) constructor explicit, removed Graphics::PixelFormat(int bitFormat) constructor that was never really implemented anyway
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svn-id: r41540
2009-06-15 10:10:22 +00:00
Jody Northup
8d306ebccf
Added kUnsupportedColorMode error code brought Scumm engine and SDL backend into compliance with API outlined in http://scummvmupthorn09.wordpress.com/2009/06/14/how-this-is-going-to-work/
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Provided convenient Graphics::PixelFormat constructors for ColorMode enums, and bitformat integers.
Removed last vestiges (I think) of initial cursor hack.
svn-id: r41539
2009-06-15 09:45:19 +00:00
Jody Northup
2ee51a8fa1
Unfinished proof of concept regarding my compromise with LordHoto in IRC.
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svn-id: r41464
2009-06-12 08:49:45 +00:00
Jody Northup
6adbd0c41e
Renamed Graphics::ColorFormat to Graphics::ColorMode, streamlined enum by removing order section and temporarily removing kFormatARGB1555
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Converted cursor code to make use of _screenFormat, instead of a parameter passed directly to it by the engine.
Adjusted scumm engine to account for these changes.
This should probably have been two separate commits, but the changes concern the same files...
svn-id: r41443
2009-06-11 05:56:00 +00:00
Jody Northup
58a348fd18
Scumm engine now dynamically requests 16-bit color based on game features, (using ad-hoc request format)
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svn-id: r41417
2009-06-10 05:35:54 +00:00
Eugene Sandulenko
c295f524b2
Implement feature request #1180217 : "GUI: Mute option"
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svn-id: r41233
2009-06-06 17:36:06 +00:00
Torbjörn Andersson
f20554d389
Check for "track01" as well as "track1". (I hope I didn't break compilation by
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modifying Windows-only code.)
svn-id: r39040
2009-03-01 15:15:51 +00:00
Max Horn
716f88f571
Avoid using g_engine if possible
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svn-id: r36149
2009-01-30 16:04:39 +00:00
Johannes Schickel
690b88f982
Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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svn-id: r35668
2009-01-02 03:21:40 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Johannes Schickel
2ef8a32a01
Fixed various g++ warnings ("format not a string literal and no format arguments").
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svn-id: r35096
2008-11-16 20:20:31 +00:00
Johannes Schickel
28bd3e0af8
Fixed strncpy usage.
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svn-id: r35083
2008-11-15 14:15:17 +00:00
Johannes Schickel
478ee06fb8
Paranoia: Add destination buffer size to Engine::errorString to help avoiding buffer overflows.
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svn-id: r35072
2008-11-15 03:16:41 +00:00
Johannes Schickel
5a0556f09c
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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svn-id: r35062
2008-11-14 22:08:10 +00:00
Max Horn
40136f2590
Switched various Engine APIs to use Common::Error
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svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
8f33d4a40a
Implemented GMM loading (and, once the GMM supports it, saving) for SCUMM
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svn-id: r34913
2008-11-06 15:41:38 +00:00
Max Horn
61aadb378d
Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeature comments
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svn-id: r34896
2008-11-04 16:11:40 +00:00
Johannes Schickel
2694e916da
Extend HACK in Engine::hasFeature, fixes GMM load dialog.
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svn-id: r34889
2008-11-03 21:10:18 +00:00
Max Horn
55c10e0ec6
Patch #2122869 : ALL: Common load dialog
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svn-id: r34883
2008-11-03 18:32:16 +00:00
Filippos Karapetis
ea8e06fcf9
Implemented FR #2038951 : "ALL: visible warning when CD music missing"
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svn-id: r34856
2008-10-26 19:27:26 +00:00
Max Horn
6a2f3dc0b9
Added new type Engine::Feature; pushed down some #include dependencies
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svn-id: r34755
2008-10-06 12:48:52 +00:00
Max Horn
84229ee79c
Fixed Engine::hasFeature to use proper types (i.e., MetaEngine::MetaEngineFeature instead of int)
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svn-id: r34731
2008-10-03 16:07:57 +00:00
Max Horn
3248906156
Engine class changed:
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- Moved initCommonGFX() && GUIErrorMessage() out of class Engine
- got rid of the _autosavePeriod member (this prevented users from
changing the autosave period during runtime)
- Got rid of an evil 'using GUI::Dialog' statement
- Clarified some Doxygen comments
svn-id: r34720
2008-10-02 17:48:01 +00:00
Max Horn
9b160804ab
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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svn-id: r34700
2008-09-30 12:27:38 +00:00
Max Horn
2bc093828f
Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation
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svn-id: r34434
2008-09-07 22:10:58 +00:00
Lars Persson
f6c4df8281
Symbian already store all paths with a trailing "\".
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Quick fix waiting for proper solution
svn-id: r34423
2008-09-07 19:19:45 +00:00
Max Horn
f5462901b2
Temporary workaround for bug #2098279 : ALL: Game path with no trailing backslash fails
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svn-id: r34408
2008-09-07 15:16:45 +00:00
Christopher Page
ec8dac5540
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
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svn-id: r33921
2008-08-16 02:53:16 +00:00
Christopher Page
8d8c46e36f
Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
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svn-id: r33848
2008-08-13 20:45:00 +00:00
Christopher Page
f41471d34b
Engine::runDialog() returns a value now
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svn-id: r33672
2008-08-06 21:47:20 +00:00
Christopher Page
e30d16ddc2
Fixed more warnings
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svn-id: r33649
2008-08-05 21:56:45 +00:00
Christopher Page
e808cdf7a0
Reimplemented pushEvent() and artificialEventQueue to work with Events instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM
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svn-id: r32971
2008-07-09 02:27:05 +00:00
Christopher Page
e36166bda2
Added syncSoundSettings() to Engine, sound settings can now be modified from the global main menu for most engines
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svn-id: r32815
2008-06-26 23:22:28 +00:00
Christopher Page
f878820bbe
Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So far agi, agos, and cine are now using the new _quit flag.
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svn-id: r32770
2008-06-24 21:15:30 +00:00
Max Horn
88bb567e18
Merged lots of _mixer->isReady() warnings into a single one in Engine constructor
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svn-id: r30871
2008-02-15 17:01:35 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
4cc9d17c34
Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME comments; and some other related cleanup
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svn-id: r28890
2007-09-11 09:20:39 +00:00
Max Horn
a14485da5f
Fix for bug #1746112 (SCUMM: Crash when pressing SPACE (Pause))
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svn-id: r27836
2007-07-01 20:16:24 +00:00
Max Horn
9027076e5d
Split Engine::pauseEngine: It now does pauseLevel handling, while engines can provide a simpler pauseEngineIntern method; provided default implementation of the latter which simply (un)pauses the mixer
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svn-id: r27801
2007-06-30 22:22:25 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Gregory Montoir
5aca9dce8c
added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it.
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svn-id: r26357
2007-04-01 17:36:13 +00:00
Robert Göffringmann
4a11e7299a
fixed MSVC compiler warning because winnt.h defines its own ARRAYSIZE #define
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svn-id: r26171
2007-03-17 15:45:05 +00:00
Nicola Mettifogo
1e985051a9
reduced dependency from windows-specific header files
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svn-id: r26034
2007-03-09 00:13:07 +00:00
Max Horn
227a080e5b
Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me
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svn-id: r25752
2007-02-20 18:50:17 +00:00
Nicola Mettifogo
852803d6e0
removed warnings
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svn-id: r25534
2007-02-12 19:47:42 +00:00
Max Horn
5563013c1d
Don't delete the savefile manager in the Engine destructor
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svn-id: r24703
2006-11-12 21:08:55 +00:00
Max Horn
f95f5ed133
Added OSystem::getTimerManager and OSystem::getMixer methods (wip)
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svn-id: r24405
2006-10-21 12:03:43 +00:00
Travis Howell
17d4f41a88
Fix mingw compile
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svn-id: r23976
2006-09-23 01:05:30 +00:00
Max Horn
f0ac3d1c9e
Moved error/warning/checkHeap from engines/engine.cpp to common/util.cpp
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svn-id: r23975
2006-09-23 00:51:30 +00:00
Max Horn
4c14cf6d1a
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
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svn-id: r23974
2006-09-23 00:42:35 +00:00