Torbjörn Andersson
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b542fad7d4
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Fix the ugly striped shadows in AKOS codec 1 when drawing scaled actors.
This was noticeable in Full Throttle and Curse of Monkey Island, at least.
I don't remember seeing it in The Dig.
svn-id: r8313
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2003-06-05 06:59:53 +00:00 |
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Paweł Kołodziejski
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1cbd8b55ed
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fixed compilation for vc6
svn-id: r8312
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2003-06-05 05:03:57 +00:00 |
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Bertrand Augereau
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91a3d553e4
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unmacro-ed and templated ABS, MIN & MAX
svn-id: r8311
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2003-06-05 03:28:35 +00:00 |
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Bertrand Augereau
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0aff2d3461
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did a bit of cleaning and added TODOs ;)
svn-id: r8310
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2003-06-05 03:19:07 +00:00 |
|
Bertrand Augereau
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cf8d8617c9
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use the global BaseCostumeRenderer instead of reinstancing it every time
svn-id: r8309
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2003-06-05 02:47:12 +00:00 |
|
Bertrand Augereau
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3bbaa8edb5
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converted from struc to class and added a function to update _numStrips, needed since we don't reinstantiate BCR all the time anymore
svn-id: r8308
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2003-06-05 02:46:08 +00:00 |
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Bertrand Augereau
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23196c1257
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added a global CostumeRenderer in the VM, to avoid actors reinstancing it every time
svn-id: r8307
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2003-06-05 02:44:18 +00:00 |
|
Max Horn
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870572ca49
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there are a few places in maniac and zakdemo where we *do* have to store the run & color <grmbl>
svn-id: r8306
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2003-06-05 00:18:15 +00:00 |
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Max Horn
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c898d6117e
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finished my drawBitmap optimisations
svn-id: r8305
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2003-06-05 00:12:23 +00:00 |
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Max Horn
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b4da713bfd
|
some more cleanup
svn-id: r8304
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2003-06-04 23:51:25 +00:00 |
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Max Horn
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565a100c83
|
some cleanup & refactoring (CJK fonts have proper shadows now, for example); preparations to merge NutRenderer and SmushFont
svn-id: r8303
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2003-06-04 23:32:09 +00:00 |
|
Max Horn
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d84c5de8e8
|
looks like a glitch?
svn-id: r8302
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2003-06-04 23:15:42 +00:00 |
|
Bertrand Augereau
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69b55ea45f
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put a setFeatures member that allows to precompute game-wide stuff, such as CostumeRenderer, when features change, ie extremely rarely
svn-id: r8301
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2003-06-04 23:03:23 +00:00 |
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Max Horn
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ffef453d1a
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cache room strip offsets (this should help performance on PalmOS)
svn-id: r8300
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2003-06-04 21:45:29 +00:00 |
|
Paweł Kołodziejski
|
55abd7d5ec
|
fixed compilation for vc6
svn-id: r8299
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2003-06-04 20:20:50 +00:00 |
|
Paweł Kołodziejski
|
ad04b310bc
|
fix warning
svn-id: r8298
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2003-06-04 20:13:16 +00:00 |
|
Max Horn
|
10b31ba7f0
|
init _CJKMode properly, in all cases
svn-id: r8297
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2003-06-04 20:06:55 +00:00 |
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Robert Göffringmann
|
0845c0adf0
|
fixed two mouse bugs
svn-id: r8296
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2003-06-04 18:02:41 +00:00 |
|
Joost Peters
|
d496cecc98
|
some more mouse stuff..
svn-id: r8295
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2003-06-04 17:13:24 +00:00 |
|
Max Horn
|
ac57e79ca2
|
cleanup
svn-id: r8294
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2003-06-04 15:04:00 +00:00 |
|
Max Horn
|
6fd0e4a07f
|
Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; still needs more cleanup but already works well enough)
svn-id: r8293
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2003-06-04 14:37:43 +00:00 |
|
Travis Howell
|
97aaab9410
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Don't attempt to play music/sfx on v1 games
svn-id: r8292
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2003-06-04 13:33:50 +00:00 |
|
Travis Howell
|
bc9a04b0cf
|
Add MANIAC64 to these two MANIAC checks
svn-id: r8291
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2003-06-04 13:15:06 +00:00 |
|
Jonathan Gray
|
d61cd493af
|
readClassicIndexFile updates from aquadran
svn-id: r8290
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2003-06-04 12:48:50 +00:00 |
|
Chris Apers
|
4e2eb20935
|
Save a bit of space for PalmOS
svn-id: r8289
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2003-06-04 09:33:01 +00:00 |
|
Torbjörn Andersson
|
0bb87879c8
|
V2 mouse cursor, for that extra retro feel
svn-id: r8288
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2003-06-04 06:34:14 +00:00 |
|
Robert Göffringmann
|
fc350e6be6
|
some more inits to make compiler happy.
svn-id: r8287
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2003-06-03 18:35:18 +00:00 |
|
Robert Göffringmann
|
5d70cc1b10
|
reduced number of copy_rects() during sequences.
svn-id: r8286
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2003-06-03 18:10:32 +00:00 |
|
Max Horn
|
333f0d15fd
|
fix flashlight in MM
svn-id: r8285
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2003-06-03 15:27:11 +00:00 |
|
Max Horn
|
3baff34226
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use enqueueText for FT, too
svn-id: r8284
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2003-06-02 23:54:52 +00:00 |
|
Max Horn
|
cb9c64aae2
|
cleanup
svn-id: r8283
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2003-06-02 23:23:45 +00:00 |
|
Max Horn
|
35f29951eb
|
moved blast text code to string.cpp
svn-id: r8282
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2003-06-02 23:18:52 +00:00 |
|
Max Horn
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457d6b1484
|
seems this breaks in FT; not yet sure why, but disabling this in FT till somebody has a chance to look at it
svn-id: r8281
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2003-06-02 23:06:34 +00:00 |
|
Max Horn
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3bc13178ff
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experimental change: replaced drawDescString with enqueueText. fixes text-leftovers when scrolling the Dig (not tested in FT, though)
svn-id: r8280
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2003-06-02 22:43:08 +00:00 |
|
Max Horn
|
c1dcc1a1ec
|
Korean is kr, not ko
svn-id: r8279
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2003-06-02 22:07:41 +00:00 |
|
Max Horn
|
06d340b47e
|
added Jochen Hoenicke
svn-id: r8278
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2003-06-02 21:54:55 +00:00 |
|
Max Horn
|
bedd8c4d39
|
fixxed warning
svn-id: r8277
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2003-06-02 21:43:45 +00:00 |
|
Max Horn
|
d4982a0b1d
|
fixed compilation
svn-id: r8276
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2003-06-02 21:29:54 +00:00 |
|
Max Horn
|
4729b52c3b
|
revamped alignment test; don't delete config.log after configure run (after all it might be important to debug configure)
svn-id: r8275
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2003-06-02 21:22:54 +00:00 |
|
Paweł Kołodziejski
|
6dbd36d668
|
more v1 load directory ...
svn-id: r8274
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2003-06-02 18:15:09 +00:00 |
|
Paweł Kołodziejski
|
0bf6779189
|
added load directory support for v1 games
svn-id: r8273
|
2003-06-02 17:32:13 +00:00 |
|
Max Horn
|
fa93fe294f
|
alignment check extended to hopefully cover ARM, too
svn-id: r8272
|
2003-06-02 12:17:51 +00:00 |
|
Max Horn
|
67c8782431
|
make V2 games use transition effects
svn-id: r8271
|
2003-06-02 11:33:48 +00:00 |
|
Max Horn
|
2b1128acb5
|
working alignment check (but if alignment is needed it'll print out a 'Bus error' message which isn't nice...)
svn-id: r8270
|
2003-06-02 11:20:07 +00:00 |
|
Max Horn
|
f8ab6ad8da
|
wtf is this doing here?!
svn-id: r8269
|
2003-06-02 10:17:46 +00:00 |
|
Oliver Kiehl
|
6c24f7dc44
|
fix disappearing foster bug
svn-id: r8268
|
2003-06-02 09:35:08 +00:00 |
|
Robert Göffringmann
|
9a450413cd
|
forgot to remove debug printfs and to make sequenceRunning volatile.
svn-id: r8267
|
2003-06-02 06:48:36 +00:00 |
|
Robert Göffringmann
|
3ac5b4ccfa
|
added some functions to SkyLogic, -Screen, -Talk and -Disk, moved SkyGrid out of SkyState
svn-id: r8266
|
2003-06-02 06:42:42 +00:00 |
|
Travis Howell
|
cee02068ca
|
Revert my last change, was correct according to disasm. but casued other problems.
svn-id: r8265
|
2003-06-02 06:39:54 +00:00 |
|
Travis Howell
|
803d53dd4b
|
simon2dos uses different VGA_DELAY_BASE, fixes text disappearing in copy protection.
svn-id: r8264
|
2003-06-02 05:59:07 +00:00 |
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