Eugene Sandulenko
b8ee09d21b
Properly wipe out animation trails in MM NES. It appeared that it
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just uses different constants for VAR_CURRENT_LIGHTS. So now it
uses proper double buffering as well
svn-id: r17159
2005-03-15 21:15:37 +00:00
Eugene Sandulenko
968e900a0f
oops
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svn-id: r17158
2005-03-15 18:46:35 +00:00
Eugene Sandulenko
088eb28c17
Add md5's of all known MM NES versions.
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svn-id: r17157
2005-03-15 18:10:06 +00:00
Eugene Sandulenko
4824af64bb
Minor NES-related fixes
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o Actors do not leave trails, though background isn't restored since
that code always uses two buffers and nes isn't. I have to switch it to
use two
o Add Swedish version of MM NES
o Code formatting fixes
svn-id: r17156
2005-03-15 17:56:50 +00:00
Jochen Hoenicke
86cd961b72
Fix Bug #1163202 (music never stops). Some code cleanup.
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svn-id: r17155
2005-03-15 13:41:15 +00:00
Jochen Hoenicke
402dd115ea
Weakened the low pass filter (thanks to tbcarey who compared it with a real PCjr)
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svn-id: r17154
2005-03-15 10:04:35 +00:00
Paweł Kołodziejski
adbd8f23e5
fixed compilation for emsvc4
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svn-id: r17153
2005-03-15 09:53:07 +00:00
Paweł Kołodziejski
1a368f2e7c
inproper hack for compilation with emsvc4. i don't know how to fix it:
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"'GUI::Dialog::open' : illegal call of non-static member function"
svn-id: r17151
2005-03-15 09:24:01 +00:00
Paweł Kołodziejski
b23aaf98fe
fixed compilation for emsvc4
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svn-id: r17150
2005-03-15 08:21:48 +00:00
Torbjörn Andersson
dd5e5abe49
Whitespace
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svn-id: r17149
2005-03-15 08:20:22 +00:00
Travis Howell
065710ee80
Doesn't apply to NES maniac.
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svn-id: r17148
2005-03-15 05:28:20 +00:00
Travis Howell
e00d808433
Patch from Quietust:
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Fix room scrolling in NES maniac.
svn-id: r17147
2005-03-15 04:24:49 +00:00
Travis Howell
af87d515f5
Fix verbs position in NES maniac for now.
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svn-id: r17146
2005-03-15 04:16:25 +00:00
Travis Howell
6974025542
Patch from Quietust:
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Animated costumes for NES maniac.
svn-id: r17145
2005-03-15 04:05:15 +00:00
Eugene Sandulenko
4e39d96e9d
Update MM NES md5 due to changed index file.
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svn-id: r17144
2005-03-15 02:49:43 +00:00
Eugene Sandulenko
7c4d8d58e2
First (unsuccessful) attempt to make NES costume animation work.
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svn-id: r17143
2005-03-15 02:47:36 +00:00
Travis Howell
9d17e9aa24
Change this one too.
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svn-id: r17142
2005-03-15 02:23:42 +00:00
Eugene Sandulenko
18ed547bc3
Patch from Quietust. Fix NES sprites colors and optimize sprite drawing
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routine.
svn-id: r17141
2005-03-15 02:08:53 +00:00
Travis Howell
a3955f150c
VAR_CUTSCENEEXIT_KEY uses different value in NES maniac
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svn-id: r17140
2005-03-15 01:45:38 +00:00
Eugene Sandulenko
1a26020fd2
Actually draw NES costumes.
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svn-id: r17139
2005-03-15 01:22:57 +00:00
Travis Howell
7bb8de561b
Off by one.
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svn-id: r17138
2005-03-15 01:19:36 +00:00
Eugene Sandulenko
ef57db4105
First attempt to draw NES sprites. There are these problems:
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o Position is not correct
o Colors are wrong
o No animation
o They're not wiped out correctly, maybe because of first problem
svn-id: r17137
2005-03-14 21:13:35 +00:00
Travis Howell
8776504882
Rename sprite fields/functions
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svn-id: r17136
2005-03-14 12:54:24 +00:00
Torbjörn Andersson
10f21cfe2c
Fixed GCC warning about unused variables.
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svn-id: r17135
2005-03-14 11:46:10 +00:00
Eugene Sandulenko
654528422d
Preliminary support for MM NES.
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svn-id: r17133
2005-03-13 23:18:59 +00:00
Travis Howell
013f8b1803
Rename sprite flags/functions
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svn-id: r17119
2005-03-13 13:25:28 +00:00
Travis Howell
4526328f7c
Rename sprite flags/functions
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svn-id: r17116
2005-03-13 13:10:39 +00:00
Travis Howell
4560295352
Correct sprite flags mistake.
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svn-id: r17115
2005-03-13 12:59:25 +00:00
Travis Howell
c9424192c4
Fix spyozon regression
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svn-id: r17113
2005-03-13 06:07:25 +00:00
Travis Howell
fa2a936565
Don't apply to HE100, it breaks credits in pajama.
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svn-id: r17112
2005-03-13 04:00:59 +00:00
Travis Howell
10c0994393
Scripts flags difference in HE100 needed in a few more opcodes.
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svn-id: r17111
2005-03-13 03:23:35 +00:00
Travis Howell
82c354b9d4
A few extra bits
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svn-id: r17110
2005-03-13 00:04:32 +00:00
Travis Howell
44205266e8
Add missing case for getObjectData
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svn-id: r17109
2005-03-12 23:59:14 +00:00
Max Horn
7cd2cb2b17
PlayingSoundHandle -> SoundHandle; also, turned the handle activity check into a mixer method
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svn-id: r17106
2005-03-12 18:56:09 +00:00
Paweł Kołodziejski
8de216f3ae
some experimental changes
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svn-id: r17105
2005-03-12 18:54:06 +00:00
Max Horn
65551ca83e
clean up
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svn-id: r17104
2005-03-12 18:02:19 +00:00
Paweł Kołodziejski
03051c1501
backport fix from residual imuse
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svn-id: r17100
2005-03-12 16:05:25 +00:00
Travis Howell
4a18a5de44
Off by one.
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svn-id: r17097
2005-03-12 14:32:09 +00:00
Travis Howell
4deeeec1bb
Leftovers
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svn-id: r17094
2005-03-12 13:38:41 +00:00
Travis Howell
7ee1a2d495
Broke HE music looping
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svn-id: r17089
2005-03-12 11:06:07 +00:00
Travis Howell
7b3b253fba
Seems to work now, maybe fixed by script cycles?
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svn-id: r17088
2005-03-12 06:45:27 +00:00
Travis Howell
05385e4fec
Missing pop
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svn-id: r17087
2005-03-12 04:16:57 +00:00
Travis Howell
8b484a2acf
Missing pop
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svn-id: r17086
2005-03-12 04:05:26 +00:00
Travis Howell
3a7588c983
Ooops
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svn-id: r17085
2005-03-12 01:16:58 +00:00
Travis Howell
c39a92933d
Add key to toggle speech/subtitles
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svn-id: r17082
2005-03-12 00:47:17 +00:00
Chris Apers
d27f4116f4
Cleanup
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svn-id: r17080
2005-03-11 11:06:45 +00:00
Chris Apers
8e77e899d0
PalmOS : move MD5 table to a database too save memory and data segment space
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svn-id: r17075
2005-03-11 10:46:28 +00:00
Chris Apers
c75753c821
PalmOS and windows CE need to convert mouse coordinates with mouse buttons too
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svn-id: r17074
2005-03-11 10:42:00 +00:00
Travis Howell
eebf5a7812
Correct quit/restart
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svn-id: r17071
2005-03-11 03:29:31 +00:00
Travis Howell
06a8268792
Check for negative value
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svn-id: r17070
2005-03-11 03:21:43 +00:00