Commit Graph

22616 Commits

Author SHA1 Message Date
Filippos Karapetis
b7f7c8683f Games saved in the character selection screen should work correctly now
svn-id: r28739
2007-08-26 00:45:07 +00:00
Filippos Karapetis
40ec12f64e Added a temporary workaround for an issue with animations
svn-id: r28738
2007-08-25 23:46:04 +00:00
Filippos Karapetis
8493c06d1d Always reset an animation when it's done playing
svn-id: r28737
2007-08-25 23:29:53 +00:00
Filippos Karapetis
7534944c83 Removed the showactors flag and substituted it with RF_DISABLE_ACTORS
svn-id: r28736
2007-08-25 23:19:55 +00:00
Nicola Mettifogo
6928087999 Added implementation for most parser and exec opcodes in BRA.
svn-id: r28735
2007-08-25 20:37:41 +00:00
Nicola Mettifogo
39e4a9b180 Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
svn-id: r28734
2007-08-25 20:34:10 +00:00
Filippos Karapetis
9f8b0884fa Fixed a regression
svn-id: r28733
2007-08-25 19:59:07 +00:00
Filippos Karapetis
71ce45faa0 Reset the protagonist's portrait when a chapter ends
svn-id: r28732
2007-08-25 19:33:25 +00:00
Filippos Karapetis
30a82f1879 When sfMainMode is set, overwrite the stored panel mode
svn-id: r28731
2007-08-25 19:21:43 +00:00
Filippos Karapetis
79eb157fef The palette is set correctly now when chapter points change and a cutaway is up
svn-id: r28730
2007-08-25 18:24:32 +00:00
Nicola Mettifogo
f6322b698e Fix build.
svn-id: r28729
2007-08-25 17:20:58 +00:00
Filippos Karapetis
3d823b250b Properly limit the save title size in IHNM
svn-id: r28728
2007-08-25 17:10:31 +00:00
Nicola Mettifogo
8f2e600601 Merged most parser contexts into a single structure, added some new fields to support BRA.
svn-id: r28727
2007-08-25 16:45:06 +00:00
Filippos Karapetis
c6292050a5 Only close patch files for ITE, not IHNM
svn-id: r28726
2007-08-25 16:44:44 +00:00
Filippos Karapetis
57ee1e15be Stop showing actors before a scene's background is shown. Removed a relevant hack
svn-id: r28725
2007-08-25 16:02:48 +00:00
Filippos Karapetis
5ec8ee1907 Added skeleton code for kActorEvent
svn-id: r28724
2007-08-25 16:01:42 +00:00
Filippos Karapetis
4afe739687 The intro of IHNM is shown correctly now
svn-id: r28723
2007-08-25 16:00:50 +00:00
Filippos Karapetis
433105141b Some more fixes to Gfx::palFade. Benny's nightfall scene is shown correctly now
svn-id: r28722
2007-08-25 13:13:03 +00:00
Filippos Karapetis
05ba86577e Added a note on mouse right button action for IHNM
svn-id: r28721
2007-08-25 13:01:22 +00:00
Filippos Karapetis
b68f2532c5 Converse arrows scroll the conversation options correctly now
svn-id: r28720
2007-08-25 12:49:03 +00:00
Filippos Karapetis
41ee693710 Inventory arrows scroll the inventory correctly now
svn-id: r28719
2007-08-25 12:38:35 +00:00
Nicola Mettifogo
1e8ebaa7bd Cleanup script routines.
svn-id: r28718
2007-08-25 11:45:05 +00:00
Filippos Karapetis
487f22d8c3 Updated the parallaction MSVC8 project file for commit #28711
svn-id: r28717
2007-08-25 11:40:59 +00:00
Johannes Schickel
9dba16022e Fixes end scene in Kyrandia 1 Macintosh.
svn-id: r28716
2007-08-25 08:19:54 +00:00
Johannes Schickel
50d0b8501f - reformatting AdvancedDetector engines (looks like what the gob engine uses now)
- add entry for Kyrandia 1 Mac

svn-id: r28715
2007-08-25 08:02:15 +00:00
Paul Gilbert
ca96ba431c Completed the restart/restore dialog screen and functionality
svn-id: r28714
2007-08-25 06:08:02 +00:00
Paul Gilbert
5fd1bf64f2 Bugfix to prevent animations nuking the GUI element palette entries
svn-id: r28713
2007-08-25 06:06:18 +00:00
Paul Gilbert
234c2a5770 Fixed up several sound system script methods
svn-id: r28712
2007-08-25 06:03:24 +00:00
Nicola Mettifogo
37cdd1c69a First step in restructuring engine code:
- code has been consolidated in fewer files
- new table-driven parsers/execution
- some functions has been pushed down the engine hierarchy
- Parallaction_br now inherits from Parallaction_ns

svn-id: r28711
2007-08-24 20:14:51 +00:00
Filippos Karapetis
2bfc4466df Some more fixes to Gfx::palFade
svn-id: r28710
2007-08-24 15:32:05 +00:00
Filippos Karapetis
e156f0ff87 The frame count needs to be updated for cutaways without an animation bit as well. Removed a hack for the nightfall scene in Benny's chapter
svn-id: r28709
2007-08-24 13:40:03 +00:00
Filippos Karapetis
3a761c8acd Oops, fixed a regression introduced with the latest code cleanup
svn-id: r28708
2007-08-24 12:43:56 +00:00
Filippos Karapetis
84d2dda5ed Code cleanup for the IHNM demo
svn-id: r28707
2007-08-24 12:05:05 +00:00
Filippos Karapetis
ef7c66893a Updated some comments
svn-id: r28706
2007-08-24 11:44:18 +00:00
Filippos Karapetis
f48ce0d821 Some more updates to Gfx::palFade (not finished yet, though)
svn-id: r28705
2007-08-24 11:37:58 +00:00
Filippos Karapetis
65c390cbfc Clearcutaway now sets the scene's palette. Removed two workarounds for the IHNM demo
svn-id: r28704
2007-08-24 11:35:59 +00:00
Filippos Karapetis
3b276f0973 Clean-up of event ops
svn-id: r28703
2007-08-24 11:23:57 +00:00
Filippos Karapetis
1c065b1e14 Added skeleton code for sfScriptFade. Work is still needed in Gfx::palFade though, so it still doesn't work
svn-id: r28702
2007-08-23 13:56:25 +00:00
Filippos Karapetis
300ea0184a The colors of the input text widgets are correct now in IHNM
svn-id: r28701
2007-08-23 13:34:28 +00:00
Travis Howell
2c0317ec61 The Lost in Time demo uses Adlib.
svn-id: r28700
2007-08-23 10:58:09 +00:00
Filippos Karapetis
99a5545702 Reverted commit #28696, as the cause for it was different and has been fixed with commit #28697
svn-id: r28699
2007-08-22 22:43:47 +00:00
Filippos Karapetis
d4d255cd6d Implemented music pause and resume
svn-id: r28698
2007-08-22 16:00:45 +00:00
Filippos Karapetis
cd3f8577c1 Mutexes are now used in the MIDI music playing code
svn-id: r28697
2007-08-22 15:28:31 +00:00
Filippos Karapetis
532c8c4230 Detach the player callback handler when the music is being unloaded. Fixes bug #1734416 - "AUDIO: ITE: Random crashes with the MIDI parser"
svn-id: r28696
2007-08-22 12:20:21 +00:00
Filippos Karapetis
02e0d144e8 Implemented Music::stop
svn-id: r28695
2007-08-22 11:28:11 +00:00
Filippos Karapetis
9a9e42a1f6 Sprite priorities are now calculated correctly for IHNM
svn-id: r28694
2007-08-22 11:11:33 +00:00
Sven Hesse
3778d8619f Fixed the cutscenes in the CD version of Lost in Time
(There's still something wrong with the second one, the one with the agent, though. Probably has to do with the sound key command 10)

svn-id: r28693
2007-08-21 20:44:32 +00:00
Filippos Karapetis
bd4a289493 The height of the save file list slider is calculated correctly now for IHNM
svn-id: r28691
2007-08-21 18:23:48 +00:00
Filippos Karapetis
296080e44f The button sprites of the warnings dialogs of IHNM are loaded correctly now. Also, the save file slider is shown correctly now (although it still needs some tweaking, as its virtual height is still the same as in ITE)
svn-id: r28690
2007-08-21 18:07:17 +00:00
Filippos Karapetis
bf1f23d378 Fixed the position of some widgets in the option dialogs of IHNM
svn-id: r28689
2007-08-21 18:04:47 +00:00