Strangerke
8f6971ae61
TSAGE: Remove useless variable in Voice structure entry Type 0
2014-03-16 13:01:31 +01:00
Strangerke
5cb9a04221
TSAGE: Reduce verbosity in Sound code
2014-03-16 12:57:58 +01:00
Strangerke
8cf896fc12
TSAGE: Change the type of two variables to boolean
2014-03-16 12:09:17 +01:00
Strangerke
72770f2341
VOYEUR: Fix some missing variable initializations
2014-03-16 12:06:24 +01:00
Strangerke
b5c086270d
TSAGE: Prevent possible null dereferenced in sound player
2014-03-16 12:00:39 +01:00
Eugene Sandulenko
ed90a8861b
FULLPIPE: Fix compiler warning
2014-03-16 02:00:35 +02:00
Eugene Sandulenko
90cd949012
FULLPIPE: Further work on scene18and19 renames
2014-03-15 23:28:01 +02:00
D G Turner
d7bddea6db
ANDROID: Fix platform architecture and thus MIPS builds.
...
Can't use the first three characters of the ABI as "mips" is four
characters. Better than this is a separate variable anyway.
2014-03-15 19:58:13 +00:00
Einar Johan Trøan Sømåen
7da44b6b03
WINTERMUTE: Run astyle on transparent_surface.{h,cpp} mainly adding braces.
2014-03-15 15:40:03 +01:00
Strangerke
7363009cd5
TUCKER: Initialize some more pointers with nullptr instead of 0
2014-03-15 13:36:35 +01:00
Strangerke
f30246187e
TUCKER: Use boolean instead of integer in several places
2014-03-15 12:34:08 +01:00
Strangerke
661f041472
TUCKER: Initialize some pointers with nullptr instead of 0
2014-03-15 12:02:44 +01:00
Strangerke
0e48803b42
TUCKER: Add a safeguard in updateCharPosition() to avoid a potential out-of-bounds read, change the type of a variable to boolean
2014-03-15 11:42:57 +01:00
Strangerke
8f41fc10b2
CGE: Remove a useless structure member, reduce a variable scope
2014-03-15 11:31:43 +01:00
Strangerke
0a9b8978ee
CGE: Remove a useless variable, remove some associated dead code
2014-03-15 11:19:21 +01:00
Strangerke
62c4062841
CGE: Reorder CGEEngine constructor
2014-03-15 11:15:55 +01:00
Strangerke
1cf283bfa7
CGE: Move several variable initializations to the constructor
2014-03-15 11:09:52 +01:00
Strangerke
531923241d
AVALANCHE: Add a safeguard to avoid trying to highlight a dummy (out of bound) line
2014-03-15 10:52:32 +01:00
Strangerke
a2380c7576
VOYEUR: Move the initialization of vm to the constructor of BoltFilesState
2014-03-15 10:43:06 +01:00
Strangerke
f73901ca9a
VOYEUR: Add a check to avoid potential use of negative value as an array index
2014-03-15 10:23:42 +01:00
Eugene Sandulenko
2e440e54e4
FULLPIPE: Further var renames in scene18and19
2014-03-14 23:49:51 +02:00
Strangerke
dd16e5f91c
VOYEUR: Get rid of some magic values
2014-03-14 08:08:31 +01:00
Strangerke
38f90feaa5
VOYEUR: Hide the mouse cursor when the low battery screen is displayed
2014-03-14 06:51:05 +01:00
Strangerke
779f3e5876
VOYEUR: Hide the mouse cursor when the low battery screen is displayed
2014-03-14 06:50:37 +01:00
Eugene Sandulenko
35569962fe
FULLPIPE: Some renames in scenes18 and 19
2014-03-13 23:12:39 +02:00
Strangerke
e310e9832d
VOYEUR: Make checkForKey() less verbose
2014-03-13 07:05:06 +01:00
Strangerke
540566443f
VOYEUR: Simplify the use of _vPort
2014-03-13 06:39:25 +01:00
Paul Gilbert
ef69ac9f2f
Merge pull request #447 from damien-hackadl/master
...
LURE: Use the mouse pointer for menus on the Wii
2014-03-12 22:24:44 -04:00
D G Turner
b827d14924
ANDROID: Modify configure script for multi architecture builds.
...
The host targets for Android ARM builds are changed to "android-arm"
and "android-arm-v7a", from "android" and "android-v7a", and two new
targets are added of "android-mips" for MIPS and "android-x86" for
x86.
The older "android" and "android-v7a" targets are still supported,
but are deprecated.
2014-03-13 02:15:51 +00:00
Eugene Sandulenko
17a8bf4f24
FULLPIPE: Fix warning
2014-03-12 23:39:01 +02:00
Eugene Sandulenko
baa4457f25
FULLPIPE: Implement sceneHandler18_clickBoard()
2014-03-12 23:33:12 +02:00
Eugene Sandulenko
2a81fb5e1e
FULLPIPE: Implement sceneHandler18_showManJumpTo()
2014-03-12 23:33:12 +02:00
Strangerke
a7f506967d
VOYEUR: Add Computer Hotspot in debugger
2014-03-12 07:46:44 +01:00
Strangerke
2bdad6250d
VOYEUR: Fix default value of _computerTextId
2014-03-12 07:46:43 +01:00
Eugene Sandulenko
c14e6a0272
FULLPIPE: Implement sceneHandler18and19_animateRiders()
2014-03-12 00:20:56 +02:00
Kirben
ac26163f4d
AGOS: Fix scroll wheel glitch in Simon the Sorcerer 1.
2014-03-11 19:37:52 +11:00
Strangerke
e9189b57b3
CGE: Get rid of a magic value in file seek
2014-03-11 07:52:46 +01:00
Strangerke
2822df856d
CGE: Remove the useless return value of XCrypt()
2014-03-11 07:31:12 +01:00
Strangerke
820d96f41c
CGE: Fix 2 more obsolete debug messages
2014-03-10 23:09:53 +01:00
Eugene Sandulenko
c548b3cb54
FULLPIPE: Implement sceneHandler18and19_showGirlJump()
2014-03-10 23:19:17 +02:00
Eugene Sandulenko
e1b3130f43
FULLPIPE: Implement sceneHandler18and19_showBoyJump()
2014-03-10 23:19:16 +02:00
Eugene Sandulenko
9a319a9dba
FULLPIPE: Implement sceneHandler18and19_manStandArmchair()
2014-03-10 23:19:16 +02:00
Eugene Sandulenko
503b582932
FULLPIPE: Implement sceneHandler18and19_girlJumpTo()
2014-03-10 23:19:16 +02:00
Strangerke
f2a0d591fd
CGE: Fix obsolete debug message
2014-03-10 21:58:11 +01:00
Eugene Sandulenko
c2a9ee0557
FULLPIPE: Make angle arithmetics more readable in scene18/19
2014-03-10 12:56:38 +02:00
Damien
09153039de
LURE: Use the mouse pointer for menus on the Wii
...
Without this, this game is almost unplayable, since the
scrolling menus respond to the slightest tilt of the
Wiimote, typically scrolling from the top straight to the
bottom. Using a mouse pointer in the menus is much easier.
2014-03-10 19:40:48 +10:30
Strangerke
68f0c43021
TONY: Revert 60980e783ef263f3ed5aa708dc3032779d3be923
2014-03-10 06:51:28 +01:00
Strangerke
aca7fac256
TONY: Fix clang warnings - Courtesy of LordHoto
2014-03-10 06:51:27 +01:00
Johannes Schickel
f9fd2a5abe
Merge pull request #446 from lordhoto/agos-offset-fix
...
AGOS: Fix sound offset table access for StS 2 Mac/Amiga.
2014-03-10 01:07:07 +01:00
Strangerke
60980e783e
TONY: Add some missing virtual keywords
2014-03-09 23:18:21 +01:00