Eugene Sandulenko
ee9c03158b
FULLPIPE: Implement sceneHandler18and19_drawRiders()
2014-03-10 00:03:15 +02:00
Thierry Crozat
6de9af7eb6
GIT: Ignore gettext messages.mo file
2014-03-09 21:59:03 +00:00
Thierry Crozat
a6fb8f4348
DOC: Update Czech README from patch #1603
2014-03-09 21:53:53 +00:00
Thierry Crozat
3f88d60ad9
I18N: Update translation data file
2014-03-09 21:52:31 +00:00
Thierry Crozat
5b2bb40e9a
I18N: Update Czech translation from patch #1603
2014-03-09 21:51:42 +00:00
Thierry Crozat
21f1cf1cdd
I18N: Update Hungarian translation from patch #1602
2014-03-09 21:51:06 +00:00
Strangerke
72a548c8bc
GROOVIE: Remove two useless variables
2014-03-09 22:12:52 +01:00
Strangerke
864b97eb49
VOYEUR: rename audio and video track access functions
2014-03-09 21:48:40 +01:00
Strangerke
118e7395c3
VOYEUR: Another try to get rid of the hidden overloaded functions
2014-03-09 21:34:32 +01:00
Strangerke
857a017e8c
VOYEUR: Remove a default parameter in RL2Decoder::loadfile()
2014-03-09 20:22:47 +01:00
Strangerke
2dac5b76b0
VOYEUR: Remove useless VoyeurEngine pointer in SoundManager
2014-03-09 19:33:28 +01:00
Strangerke
c72927bb86
VOYEUR: Remove useless object in RL2VideoTrack
2014-03-09 19:31:26 +01:00
Strangerke
af67394b44
VOYEUR: Fix a couple of hidden overloaded virtual functions
2014-03-09 19:27:17 +01:00
Johannes Schickel
8a5ceb9768
AGOS: Fix sound offset table access for StS 2 Mac/Amiga.
...
This (hopefully) fixes bug #6549 : "#6549 AGOS: Simon2 Amiga Datafiles crashes with assertion in Intro".
I don't have any copy of StS 2 Mac/Amiga thus I cannot test this.
This bug was caused by a regression in c82a75df69aa5d8f36eae52deee508ef9a61e49e.
2014-03-09 18:27:49 +01:00
Johannes Schickel
c64ba32678
SCUMM: Define symbols before actually using them in proc3ARM.s.
2014-03-09 16:08:50 +01:00
Johannes Schickel
9ba4a3f0a9
Merge pull request #444 from lordhoto/iphone-clang-3.3
...
IPHONE: Support clang based toolchain
2014-03-09 16:04:13 +01:00
Strangerke
3c76acf445
TUCKER: Some renaming in Graphics
2014-03-09 15:13:56 +01:00
Strangerke
369b2c18be
TUCKER: Some more refactoring
2014-03-09 11:30:27 +01:00
Strangerke
e4cbc67493
TUCKER: Some more refactoring
2014-03-09 00:35:06 +01:00
Strangerke
113a4ac71a
TUCKER: Fix some values assigned to _csDataLoaded
2014-03-09 00:15:27 +01:00
Strangerke
28ade2239a
TUCKER: make _panelLockedFlag a boolean instead of an integer
2014-03-09 00:12:34 +01:00
Strangerke
47f9a2dd10
TUCKER: Fix some values assigned to _skipCurrentCharacterDraw
2014-03-09 00:03:21 +01:00
Strangerke
0b9ba6ad29
TUCKER: Some more renaming
2014-03-09 00:00:27 +01:00
Eugene Sandulenko
bcc43d033a
FULLPIPE: Implement sceneHandler18and19_showBoyJumpTo()
2014-03-09 00:26:04 +02:00
Strangerke
0c247b26b4
TUCKER: Some more renaming
2014-03-08 18:36:54 +01:00
Strangerke
81815f0b8a
TUCKER: Change the type of some variables to boolean
2014-03-08 18:07:24 +01:00
Strangerke
65b819305d
TUCKER: Initialize some uninitialized variables
2014-03-08 17:49:53 +01:00
Strangerke
1e45673b4d
VOYEUR: Fix some uninitialized variables
2014-03-08 14:26:25 +01:00
Eugene Sandulenko
e752d38ac1
FULLPIPE: Implement sceneHandler18and19_showGirlJumpTo()
2014-03-08 00:22:00 +02:00
Strangerke
88aa12387f
TUCKER: Avoid a potential string overrun by using strlcpy instead of strcpy
2014-03-07 19:33:31 +01:00
Strangerke
9ce5f1c90c
TUCKER: Use a boolean for drawFlag instead of an integer
2014-03-07 19:21:13 +01:00
Strangerke
d0b9a52f64
TUCKER: Some more renaming
2014-03-07 19:21:11 +01:00
uruk
5b9cb372cd
AVALANCHE: Implement Parser::bossKey().
...
Revise some other parts of the engine during the process.
2014-03-07 18:24:58 +01:00
Strangerke
fbc63ebd68
TUCKER: Use boolean in place of integer for some members of the Sprite structure
2014-03-07 17:50:36 +01:00
Strangerke
854635c5c1
TUCKER: Start renaming struct members to follow coding/naming conventions
2014-03-07 17:34:48 +01:00
Strangerke
fe2e33e585
VOYEUR: Update engine status in header comment
2014-03-07 16:36:40 +01:00
Strangerke
cf33c60282
TUCKER: Remove some useless modification of sprite state
2014-03-07 14:35:56 +01:00
Strangerke
705b48025b
TUCKER: Reduce the scope of some variables
2014-03-07 14:33:43 +01:00
Strangerke
dc2094f7a6
TSAGE: Rename savegame header members
2014-03-07 14:21:46 +01:00
uruk
da157fbccc
AVALANCHE: Rework use of ShootEmUp.
2014-03-07 09:04:27 +01:00
uruk
ea5bd95492
AVALANACHE: Rework use of MainMenu.
2014-03-07 09:01:28 +01:00
Strangerke
62e58fd6b8
VOYEUR: Rename some computer fields
2014-03-07 08:04:33 +01:00
uruk
d09b482bcb
AVALANCHE: Implement MainMenu::wait().
...
Rework other pieces of the engine to fit to it's mechanism.
2014-03-06 23:02:07 +01:00
Eugene Sandulenko
d22d20077b
FULLPIPE: Implement sceneHandler19_updateNumRides()
2014-03-06 23:01:39 +02:00
Eugene Sandulenko
a3db3230b2
FULLPIPE: Implement sceneHandler18and19_boyJumpTo()
2014-03-06 23:01:39 +02:00
Eugene Sandulenko
2236ae1055
FULLPIPE: Implement sceneHandler18and19_showManJump()
2014-03-06 23:01:39 +02:00
Johannes Schickel
948d4feb23
CONFIGURE: Allow iPhone backend to be build with cctools' as.
2014-03-06 21:13:57 +01:00
Strangerke
9ce7b11a7e
VOYEUR: Fix logical bug related to the computer data and positioning
2014-03-06 20:52:42 +01:00
Johannes Schickel
0063c25805
AUDIO: Manually specify function alignment in ARM assembly.
2014-03-06 20:21:48 +01:00
Johannes Schickel
e499a25a00
GRAPHICS: Manually specify function alignment in ARM assembly.
2014-03-06 20:21:48 +01:00