Eugene Sandulenko
dbde2e46e3
SWORD25: Added detection of libtheora, png an dplugged in the engine
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svn-id: r53169
2010-10-12 21:12:50 +00:00
Eugene Sandulenko
cf82bef02e
TOON: Merged Toon engine to ScummVM trunk
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svn-id: r53087
2010-10-08 22:30:39 +00:00
Johannes Schickel
d477d66f49
SOUND: Properly add CMS as plugin.
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svn-id: r52779
2010-09-17 20:02:29 +00:00
Andre Heider
76ca653972
PLUGINS: Don't expect every plugin to load.
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svn-id: r52729
2010-09-15 07:43:34 +00:00
Eugene Sandulenko
74118a7087
TESTBED: Merge gsoc2010-testbed branch
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svn-id: r52681
2010-09-12 08:08:37 +00:00
Andre Heider
09834b8bec
MERGE: Merge trunk to branch.
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svn-id: r52564
2010-09-05 15:26:00 +00:00
Max Horn
f27b984fec
Fix warning & code formatting
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svn-id: r52202
2010-08-19 08:46:19 +00:00
Eugene Sandulenko
06960d33e1
HUGO: Adding engine to the main tree
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svn-id: r52137
2010-08-17 09:28:20 +00:00
Tony Puccinelli
34b5eb3ba3
added a todo to plugins.cpp and a comment to elf32.h; Collapsed plugin providers for a few ports into their .h files, removing the corresponding .cpp files
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svn-id: r52112
2010-08-16 08:41:04 +00:00
Tony Puccinelli
43488f789f
Ensured getPlugins is not called multiple times on Static Plugin Provider with 'ONE_PLUGIN_AT_A_TIME' defined
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svn-id: r52080
2010-08-14 08:04:40 +00:00
Tony Puccinelli
2cd99b449f
refactored NEW_PLUGIN_DESIGN_FIRST_REFINEMENT define into ONE_PLUGIN_AT_A_TIME
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svn-id: r52058
2010-08-13 05:58:11 +00:00
Tony Puccinelli
139a96182d
modified DS makefile to use new plugin design where only one plugin is loaded at a time and tested successfully on the DS. Added code to prevent a crash in the case where there are no engine plugins present. Removed code for R_ARM_TARGET1 in arm-loader, as it is no longer used and was never used successfully
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svn-id: r52052
2010-08-12 23:55:12 +00:00
Tony Puccinelli
cb3acc96ef
got rid of leftover debugging printf
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svn-id: r52027
2010-08-12 06:16:53 +00:00
Tony Puccinelli
89d76fe5a5
Refined first refinement of new plugin design. Tested successfully adding/removing/running games on Linux with only one engine plugin loaded at a time
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svn-id: r52026
2010-08-12 06:00:19 +00:00
Eugene Sandulenko
ff8b296c29
Use tabs instead of spaces for indentation.
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svn-id: r51997
2010-08-11 19:32:07 +00:00
Florian Kagerer
4a159bcb1e
GUI: add music devices for c64, amiga and apple II gs
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These devices are not able to create appropriate drivers.
The only purpose for now is having proper gui options and flags and music types for the device detector.
The corresponding GUIO flags for the new devices have been added, too.
svn-id: r51995
2010-08-11 18:54:56 +00:00
Tony Puccinelli
682807f0e9
merged trunk into branch, reverted Cruise Singleton changes
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svn-id: r51961
2010-08-10 23:21:08 +00:00
Neeraj Kumar
7e126ed299
TESTBED: Merged changes from trunk to my branch
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svn-id: r51798
2010-08-06 20:13:41 +00:00
Tony Puccinelli
56dd82d02c
removed unneccessary call to 'unloadPlugins'
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svn-id: r51747
2010-08-05 00:28:22 +00:00
Tony Puccinelli
66b42d486b
added intermediary function 'findGameOnePlugAtATime' and switched load game and run game code to use it. Added checks for DYNAMIC_MODULES defines to the checks for NEW_PLUGIN_DESIGN_FIRST_REFINEMENT
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svn-id: r51746
2010-08-05 00:26:46 +00:00
Tony Puccinelli
d889a706f2
gave plugin iterators more appropriate names, removed debugging printf, added comments to loadFirstPlugin and loadNextPlugin
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svn-id: r51673
2010-08-03 01:10:36 +00:00
Tony Puccinelli
44d7414215
changed plugins so games can be added in the launcher with only one plugin loaded into memory at a time (first refinement)
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svn-id: r51607
2010-08-02 08:43:47 +00:00
Tony Puccinelli
869e49d185
initial work on plugin design changes (already added games can be launched with only one plugin loaded at a time if you compile with a 'NEW_PLUGIN_DESIGN_FIRST_REFINEMENT' flag)
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svn-id: r51502
2010-07-30 09:32:45 +00:00
Max Horn
37aa8a7499
BUILD: Unify adding -DUNIX to DEFINES; complete SEQ MIDI detection
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* Added a yes/no variable _unix to configure, which controls when
-DUNIX is added to DEFINES
* Enable SEQ MIDI via _seq_midi by default on UNIX type systems,
except for those which override that.
* Switch SEQ MIDI code to check #define USE_SEQ_MIDI
(alternatively, we could compile it only conditionally...)
svn-id: r51055
2010-07-20 08:25:13 +00:00
Max Horn
211fcfe7ba
MIDI: Build and use ALSA driver if and only if USE_ALSA is defined
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svn-id: r51053
2010-07-20 08:24:34 +00:00
Max Horn
0b48a71c99
Remove PalmOS port
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svn-id: r50964
2010-07-17 18:41:38 +00:00
Angus Lees
bb300ec671
Skip /dev/sequencer MIDI on Android.
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svn-id: r50664
2010-07-05 00:09:41 +00:00
Florian Kagerer
46ec88f74d
GUI/LAUNCHER: This should fix the regression concerning pc speaker / pcjr support caused by patch #1956501
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svn-id: r50145
2010-06-22 15:30:41 +00:00
Max Horn
bbad3f333a
Patch #1956501 : "GUI/LAUNCHER: Midi device selection"
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svn-id: r50128
2010-06-21 21:36:36 +00:00
Neeraj Kumar
babf7ef44c
added the testbed engine: basically renamed quux
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svn-id: r49188
2010-05-24 14:54:50 +00:00
Johannes Schickel
40562798d6
Fix our DECLARE_SINGLETON macro to conform to the C++ specs.
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We need to use a namespace Common { } there to make strict C++ compilers
like clang++ and comeau happy. I also added a slight comment about why
that is needed to the macro definition and a note that you need to use
it from the global namespace.
svn-id: r48254
2010-03-13 21:55:49 +00:00
Torbjörn Andersson
1928a7ba38
Silenced some cppcheck warnings.
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svn-id: r47427
2010-01-21 23:05:33 +00:00
Eugene Sandulenko
fb8ecae7f1
Add Mohawk engine code. Part 2/3: common code changes.
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svn-id: r46728
2009-12-29 23:20:23 +00:00
Max Horn
81762edf33
Remove Igor engine
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svn-id: r45898
2009-11-14 13:11:06 +00:00
Jordi Vilalta Prat
a41292a92f
Move Draci's entry to make the plugins list sorted alphabetically
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svn-id: r45258
2009-10-20 10:35:49 +00:00
Max Horn
76132409d6
Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's not as good as the CoreAudio backend anyway
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svn-id: r44428
2009-09-27 22:43:32 +00:00
Robert Špalek
94b823fcc7
MERGE branch gsoc2009-draci 41388:44325 into trunk
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svn-id: r44326
2009-09-25 06:22:54 +00:00
Vladimir Menshakov
3c8cdcae2f
fixed engines order, added svn:keywords properties.
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svn-id: r43925
2009-09-03 21:20:13 +00:00
Vladimir Menshakov
ebe1b94eb1
imported teenagent engine sources.
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svn-id: r43922
2009-09-03 20:59:17 +00:00
Denis Kasak
39a8c71f77
Adding Draci Historie engine skeleton (engine stub, BAR archiver, rudimentary GPL disassembler)
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svn-id: r41390
2009-06-08 22:18:52 +00:00
Jordi Vilalta Prat
fa6e10e9ce
Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't compile yet)
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svn-id: r38192
2009-02-15 06:10:59 +00:00
Max Horn
341bc64aaf
do not include common/debug.h from common/util.h
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svn-id: r36143
2009-01-30 05:25:17 +00:00
Jordi Vilalta Prat
b1999a2a16
Fixed indentation and removed whitespaces at the end of line
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svn-id: r35481
2008-12-22 11:22:15 +00:00
Max Horn
bb87d39424
Patch #2271425 : Groovie engine
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svn-id: r35060
2008-11-14 21:32:20 +00:00
Gregory Montoir
4a5d4ba94d
add initial support for 'Bud Tucker in Double Trouble'
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svn-id: r34990
2008-11-10 20:38:54 +00:00
Max Horn
c7fde102e3
Renamed FilesystemNode -> FSNode
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svn-id: r34716
2008-10-02 16:58:59 +00:00
Max Horn
73b833042e
Modified FilePluginProvider to use FSNodes (instead of raw filenames / paths) in its API
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svn-id: r34709
2008-09-30 16:34:38 +00:00
Max Horn
531bcf847c
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases
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svn-id: r34302
2008-09-03 11:22:51 +00:00
Max Horn
31320430de
Partial commit of patch #2012839 : Atari Patch for adding Native MIDI and Fix Compile
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svn-id: r34194
2008-08-27 18:52:21 +00:00
Max Horn
c441c5261f
Added Tinsel engine to main repos (no news item for it ON PURPOSE)
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svn-id: r33230
2008-07-23 09:02:47 +00:00