Commit Graph

862 Commits

Author SHA1 Message Date
Max Horn
f9868c807d BASE: Suppress pointless warning message (fixes bug #3291522) 2011-05-05 17:43:33 +02:00
Max Horn
59e77ed667 ALL: Mark printf and various other symbols as forbidden
Right now, a few places in the frontend code still use printf and
consorts. We mark the affected files with a FIXME for now, and
add a dedicated exception for each. To be fixed!

Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always
enforce a compiler error
2011-05-02 16:31:31 +02:00
Eugene Sandulenko
40df14a755 RELEASE: Tag branch-1-3-0 and set version 2011-05-01 14:43:36 +03:00
Eugene Sandulenko
204a9c2e51 RELEASE: This is 1.4.0git 2011-05-01 14:44:20 +03:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Ori Avtalion
cd6ee0589d JANITORIAL: Format forward declarations to follow convention 2011-04-28 12:20:34 +03:00
Johannes Schickel
aee0fa34bf BASE: Remove unused variable in DO_OPTION_INT. 2011-04-25 15:26:23 +02:00
Littleboy
11b907ebf4 CREATE_PROJECT: Update revision number support (fixes bug #3280881)
Replace existing environment variable based revision number support by a file-based method
 - Generate a special header file in the build output folder with the current revision number
 - Include the new header file from internal_version.h when a specific define is set
 - Update create_project to define SCUMMVM_INTERNAL_REVISION as needed and add the build output folder to the include path
 - Remove support for git-svn clones in the revision script (not useful anymore after the switch to git)
2011-04-24 16:59:46 -04:00
Max Horn
3a574199b0 COMMON: Cleanup names/handling of some error codes 2011-04-18 18:22:04 +02:00
Max Horn
cd2fcaf4ca COMMON: Remove kInvalidPathError 2011-04-18 18:22:03 +02:00
Max Horn
73f04118f3 COMMON: Rename Error to ErrorCode, introduce new Error class 2011-04-18 18:22:02 +02:00
Matthew Hoops
6d153f311c Merge remote branch 'upstream/master' into t7g-ios
Conflicts:
	video/qt_decoder.cpp
2011-04-13 16:04:29 -04:00
Paul Gilbert
e6090415b6 Merge remote branch 'remotes/dreammaster/tsage' 2011-04-13 21:08:05 +10:00
Matthew Hoops
78f17f290a BASE: Add AAC to the version string when compiled in 2011-04-11 21:37:44 -04:00
dhewg
0e6cdfd675 ANDROID: Experimental MIDI Driver
Based on the SONiVOX® Embedded Audio Synthesis (EAS™) library, which is
part of the base Android OS.

CPU stats (Cortex A8 1GHz, monkey1 intro, peak values):
MAME OPL: 30%
DosBox OPL: 26%
EAS: 19%
2011-03-25 14:43:52 +01:00
md5
e99dcac2f6 AUDIO: Set default values for the MT-32 and GM device settings
This fixes the case where an MT-32 music type is erroneously returned with
the default GUI audio settings if an engine specifies MDT_PREFER_MT32. Many
thanks to wjp and fuzzie for their help and work on this
2011-03-01 12:22:19 +02:00
Paul Gilbert
7042d95cfe TSAGE: Added the engine in a separate branch 2011-02-14 20:37:27 +11:00
dhewg
d794bfc4fa GIT: use git for describing the version. 2011-02-12 19:03:36 +01:00
Jordi Vilalta Prat
a422763833 BUILD: Remove explicit references to SVN in revision variable names.
svn-id: r55898
2011-02-12 16:43:57 +00:00
Ori Avtalion
84a8bdc86b JANITORIAL: Remove duplicate #include's
svn-id: r55889
2011-02-12 10:00:52 +00:00
Max Horn
42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Yotam Barnoy
c4095aabc5 PLUGINS: for uncached plugins, first check the loaded plugin before looking elsewhere
There are some calls to EngineManager::findGame() from within games, such as when loading saved games. It's critical not to unload the plugin from memory or other threads may crash. Therefore, we first scan using any plugin that's already in memory.

svn-id: r55089
2011-01-02 10:08:02 +00:00
Yotam Barnoy
7558331550 PLUGINS: rename ONE_PLUGIN_AT_A_TIME define to UNCACHED_PLUGINS
ONE_PLUGIN_AT_A_TIME is too long.

svn-id: r55064
2010-12-30 08:01:58 +00:00
Florian Kagerer
5e88223e8e PLUGINS: fixed MSVC build
svn-id: r55062
2010-12-29 15:37:57 +00:00
Yotam Barnoy
8f36a5f887 PLUGINS: single plugin model now saves plugin filename to config file
After searching for the right plugin once, the filename will be saved to the config file under the domain 'plugin_files'. The key is the gameid and the value is the plugin file. The backup mechanism is searching plugin by plugin.

svn-id: r55061
2010-12-29 15:25:21 +00:00
Yotam Barnoy
10b96eb94d PLUGINS: PluginManager minor cleanups
svn-id: r55027
2010-12-23 14:37:03 +00:00
Yotam Barnoy
ee2b1092ab PLUGINS: switched plugin manager to inheritance rather than #defines
The reason for this was that I found issues where the wrong functions were called in EngineManager for single plugin operation. Rather than inserting more messy #defines, I preferred to change the PluginManager to use virtual functions, which also makes EngineManager simpler.

svn-id: r55024
2010-12-23 13:38:37 +00:00
Yotam Barnoy
81dd62f3cb PLUGINS: don't fully load each plugins at startup for single plugin method
The reason to load each plugin was to figure out if it's a sound or engine plugin. Since all our plugin files are currently engines, there's no reason to load every file. If we get dynamic sound plugins, it'd be a good idea to make a quick and easy way to know which kind of plugin it is (e.g. a prefix or suffix in the filename).

svn-id: r55021
2010-12-23 07:54:54 +00:00
Johannes Schickel
16483fcf34 BASE: Only clear debug channels after destructing the engine object in runGame.
This should fix missing debugC output when the engine object uses debugC etc.
in its destructor (or functions called from there).
In theory all the engines should do that themselves, but to avoid any issues
because of them not doing it we still do it here to be safe.

svn-id: r54757
2010-12-04 02:50:27 +00:00
Jordi Vilalta Prat
8393bc5b5f I18N: Don't build TranslationManager when translation is disabled.
svn-id: r54684
2010-11-30 18:50:19 +00:00
Torbjörn Andersson
1857076d76 MAIN: Fix --gfx-mode regression
We cannot check for supported graphics mode until after the backend has
been initialised, or there won't be a graphics manager to ask.

svn-id: r54534
2010-11-28 17:26:27 +00:00
Johannes Schickel
0f26184f8d BUILD: Revert r53427.
create_project will now use a different approach than recreating
base/internal_version.h. This is also because recreating this file might
result in accidental commits of the modified file and thus "screw up" the
version string on different systems.

svn-id: r54383
2010-11-19 16:47:03 +00:00
Yotam Barnoy
dde4f2211c MAIN: initialized more singletons early to prevent fragmentation.
svn-id: r54315
2010-11-18 11:31:46 +00:00
Yotam Barnoy
3631a5f90b MAIN: added early call to getAudioCdManager to prevent late allocation
This reduces fragmentation.

svn-id: r54310
2010-11-18 07:17:28 +00:00
Max Horn
668adaa461 GUI: Rename gui/GuiManager.* to gui/gui-manager.*
svn-id: r54265
2010-11-16 10:19:01 +00:00
Max Horn
abe1959d36 COMMON: Simplify DECLARE_SINGLETON macro
This makes it possible to write
  DECLARE_SINGLETON(foo);
instead of
  DECLARE_SINGLETON(foo)
without causing a warning about an extra semicolon.
The extra semicolon helps some editors at parsing the C++ code.

svn-id: r54258
2010-11-16 08:23:13 +00:00
Yotam Barnoy
fdc2a2cd81 CONFIGMAN: added defragmentation methods for one-plugin-at-a-time
One-plugin-at-a-time can have fragmentation caused by the ConfigManager if a game changes any configuration value. By reallocating and copying over the ConfigManager, we avoid this problem.

svn-id: r54243
2010-11-15 13:37:06 +00:00
Yotam Barnoy
457127d2a6 PLUGINS: moved plugin-at-a-time unload to be after deleting the engine.
Calling the Engine's destructor after unloading the plugin caused crashes.

svn-id: r54242
2010-11-15 13:36:34 +00:00
Max Horn
82e473bc3b BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
This commit contains the AudioCDManager changes from the gsoc2010-opengl
branch. The other changes in that branch are restricted to the backends
directory only (plus configure).

The Nintendo DS and Dreamcast ports still need to be ported over to
the new Audio CD system, but that should be fairly easy to do.

svn-id: r54147
2010-11-08 22:53:36 +00:00
Yotam Barnoy
a6bee87990 PLUGINS: improved one-at-a-time plugin code
I reduced memory fragmentation using 2 principles: Plugins should be loaded for as little time as possible, and long lasting memory allocations should be allocated before plugins are loaded. There might still be a little fragmentation left.
Note that command line settings that require plugins to be loaded don't work yet, but they didn't work (properly) before either.

svn-id: r54097
2010-11-05 13:24:57 +00:00
Filippos Karapetis
2416cbf75b COMMON/GUI/SCI: Changes to the EGA dithering checkbox
- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future)
- Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in
- Changed the option from "sci_undither" to "disable_dithering"
- Changed theme version style to X.Y.Z and bumped it to 0.8.2

svn-id: r54090
2010-11-05 10:53:37 +00:00
Filippos Karapetis
5bab2d570b SCI: Set undither to on by default again, like it was.
From our current stance, this is a game enhancement, and should be on by default, like the rest of the game enhancements (AGI mouse, save/load replacement etc)

svn-id: r54070
2010-11-04 19:19:07 +00:00
Filippos Karapetis
1dac4fbd55 SCI/SCUMMVM: Added an option to enable the dithering removal algorithm (so called "undithering") in the graphics options tab. The algorithm is now disabled by default, after popular demand. In retrospect, we really shouldn't have made it default, in order to preserve the authenticity of the graphics in early SCI EGA games, and allow the user to opt in and enable the option if needed. Unfortunately, the lack of an easy way to modify the option made it hard to do so.
svn-id: r54066
2010-11-04 15:58:53 +00:00
Yotam Barnoy
13b904d282 Merge from gsoc2010-plugins
This merge was extremely difficult to carry out. It wasn't entirely SVN's fault -- there were several merges to the branch that were done by hand. Please check for any issues and regressions. Also note that the DS makefile was not copied over since the "one at a time" plugin mode currently has too much fragmentation ie. it doesn't work.

svn-id: r54051
2010-11-03 22:01:01 +00:00
Max Horn
d5413deab3 BASE: Destroy TranslationManager when exiting; destroy GuiManager before ConfigManager
svn-id: r54024
2010-11-01 20:41:53 +00:00
Max Horn
e27b05ef35 COMMON: Rename String::printf() to String::format()
This is a first step towards getting rid of all uses of regular printf,
fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase.

The name format() reflects the purpose of the function, and parallels
String.format() in Java, boost::format, and others.

svn-id: r54004
2010-11-01 16:02:28 +00:00
Yotam Barnoy
94c8d0a14d Updated with latest from trunk
svn-id: r53976
2010-10-31 11:08:43 +00:00
Max Horn
4e2d1b507a BASE: Remove oudated comment, and redundant warning
svn-id: r53867
2010-10-26 22:30:39 +00:00
Johannes Schickel
2e0b1c6213 SDL/WIN32: Disable currently unused config entries, added with r53767.
This code should be enabled, when we decide to enable m_kiewitz' code to
disable the console window. Also we should add the command to the --help
output etc.

svn-id: r53769
2010-10-24 19:07:46 +00:00
Martin Kiewitz
c9c9eafbbb SDL/w32: add ability to hide console
feature is currently commented out - waiting till discussion has ended

svn-id: r53767
2010-10-24 18:34:08 +00:00
Max Horn
c975ed11a1 ALL: Fix various typos (patch #3093266)
svn-id: r53762
2010-10-24 13:04:33 +00:00
Eugene Sandulenko
937cf6cd7a CONFIGURE: Plug in Last Express engine
svn-id: r53580
2010-10-18 19:18:06 +00:00
Torbjörn Andersson
2a49aa1fea BASE: Added "Theora" to the features string, when enabled.
svn-id: r53444
2010-10-13 19:22:04 +00:00
Max Horn
043f2db0c7 BASE: Add SVN_REVISION placehold to internal_version.h.in
Our tools/update-version.pl script always keeps this empty.
But it will make integration of the create_project patch smoother.

svn-id: r53427
2010-10-13 15:00:28 +00:00
Johannes Schickel
75e8452b6e OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.

Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.

svn-id: r53399
2010-10-13 03:57:44 +00:00
Johannes Schickel
e9f50882ea SOUND: Add info about TiMidity support in about dialog.
svn-id: r53396
2010-10-13 00:53:53 +00:00
Johannes Schickel
3b81a9489e SOUND: Allow TiMidity support to be disabled via configure.
svn-id: r53395
2010-10-13 00:48:40 +00:00
Johannes Schickel
1842de4b00 COMMON: Let --list-targets output all targets in an alphabetical list again.
svn-id: r53183
2010-10-12 21:54:43 +00:00
Eugene Sandulenko
dbde2e46e3 SWORD25: Added detection of libtheora, png an dplugged in the engine
svn-id: r53169
2010-10-12 21:12:50 +00:00
Eugene Sandulenko
cf82bef02e TOON: Merged Toon engine to ScummVM trunk
svn-id: r53087
2010-10-08 22:30:39 +00:00
Thierry Crozat
b1f63deba3 GUI: Partial fix to bug #3075649 Fonts not found with buit-in theme
When the locale font are not found when loading the theme, it now
fallbacks to default language (i.e. English) and default font. For this to work
I had to move the TranslationManager initialization before the Theme is
loaded. Therefore it is now initialized when the GuiManager is constructed.

svn-id: r52896
2010-09-25 22:47:00 +00:00
Lars Persson
cc4a014335 COMMON : Initialize translation after system has been initialized (to be able to access system specific search paths for translations.dat)
svn-id: r52865
2010-09-23 10:39:59 +00:00
Torbjörn Andersson
c91a07229a JANITORIAL: Removed most punctuation at end of warning() and error()
Our warning() and error() functions always add an exclamation mark
to the end of the message anyway.

svn-id: r52791
2010-09-18 10:55:16 +00:00
Johannes Schickel
d477d66f49 SOUND: Properly add CMS as plugin.
svn-id: r52779
2010-09-17 20:02:29 +00:00
Eugene Sandulenko
9efa316a61 RELEASE: This is 1.3.0svn
svn-id: r52773
2010-09-17 19:13:47 +00:00
Andre Heider
2596143e2b PLUGINS: Additional plugin check for the ELF loader.
The ELF loader does not have access to the symbols of the main
executable, it just relocates symbols to it via fixed offsets. We need
to make sure that loaded plugins are from the same link process to
prevent crashes. An embedded build date is used for that.

svn-id: r52730
2010-09-15 07:44:08 +00:00
Andre Heider
76ca653972 PLUGINS: Don't expect every plugin to load.
svn-id: r52729
2010-09-15 07:43:34 +00:00
Andre Heider
41834499ed PLUGINS: Cleanup.
- Unify ELF loader handling in configure
- Rename ELF_LOADER_TARGET to USE_ELF_LOADER

svn-id: r52728
2010-09-15 07:43:16 +00:00
Eugene Sandulenko
74118a7087 TESTBED: Merge gsoc2010-testbed branch
svn-id: r52681
2010-09-12 08:08:37 +00:00
Andre Heider
fd4189180d PLUGINS: Fix warning when not using the ELF loader.
svn-id: r52613
2010-09-06 22:18:10 +00:00
Andre Heider
ae408db07f PLUGINS: Use the C++ ABI to call dtors when unloading a plugin.
Avoid linking all plugins against libstdc++ to free up some memory
(about ~40kb on Wii per plugin). Enable it on GameCube, Wii, DS and PSP
(PS2 doesn't have __cxa_atexit support in its libc).

svn-id: r52607
2010-09-06 20:34:00 +00:00
Andre Heider
09834b8bec MERGE: Merge trunk to branch.
svn-id: r52564
2010-09-05 15:26:00 +00:00
Max Horn
f27b984fec Fix warning & code formatting
svn-id: r52202
2010-08-19 08:46:19 +00:00
Eugene Sandulenko
06960d33e1 HUGO: Adding engine to the main tree
svn-id: r52137
2010-08-17 09:28:20 +00:00
Tony Puccinelli
34b5eb3ba3 added a todo to plugins.cpp and a comment to elf32.h; Collapsed plugin providers for a few ports into their .h files, removing the corresponding .cpp files
svn-id: r52112
2010-08-16 08:41:04 +00:00
Alejandro Marzini
b0409d6739 Merge trunk, from r51777 to r52105
svn-id: r52108
2010-08-16 00:21:07 +00:00
Tony Puccinelli
43488f789f Ensured getPlugins is not called multiple times on Static Plugin Provider with 'ONE_PLUGIN_AT_A_TIME' defined
svn-id: r52080
2010-08-14 08:04:40 +00:00
Tony Puccinelli
2cd99b449f refactored NEW_PLUGIN_DESIGN_FIRST_REFINEMENT define into ONE_PLUGIN_AT_A_TIME
svn-id: r52058
2010-08-13 05:58:11 +00:00
Tony Puccinelli
139a96182d modified DS makefile to use new plugin design where only one plugin is loaded at a time and tested successfully on the DS. Added code to prevent a crash in the case where there are no engine plugins present. Removed code for R_ARM_TARGET1 in arm-loader, as it is no longer used and was never used successfully
svn-id: r52052
2010-08-12 23:55:12 +00:00
Tony Puccinelli
cb3acc96ef got rid of leftover debugging printf
svn-id: r52027
2010-08-12 06:16:53 +00:00
Tony Puccinelli
89d76fe5a5 Refined first refinement of new plugin design. Tested successfully adding/removing/running games on Linux with only one engine plugin loaded at a time
svn-id: r52026
2010-08-12 06:00:19 +00:00
Eugene Sandulenko
ff8b296c29 Use tabs instead of spaces for indentation.
svn-id: r51997
2010-08-11 19:32:07 +00:00
Florian Kagerer
4a159bcb1e GUI: add music devices for c64, amiga and apple II gs
These devices are not able to create appropriate drivers.
The only purpose for now is having proper gui options and flags and music types for the device detector.
The corresponding GUIO flags for the new devices have been added, too.

svn-id: r51995
2010-08-11 18:54:56 +00:00
Max Horn
1b10444377 BUILD: Limit scope of SCUMMVM_SVN_REVISION and SCUMMVM_VERSION macros
Only #define SCUMMVM_SVN_REVISION for base/version.cpp (at most), to
avoid having all source files implicitly depend on the SVN revision.
Also add a safeguard to prevent code from accidentally using the
internal header file base/internal_version.h.

svn-id: r51978
2010-08-11 12:50:18 +00:00
Tony Puccinelli
6543062e57 manually merged base, graphics, common, sound, and gui as I am quite skilled at somehow messing up svn merge :-)
svn-id: r51963
2010-08-11 00:54:34 +00:00
Tony Puccinelli
682807f0e9 merged trunk into branch, reverted Cruise Singleton changes
svn-id: r51961
2010-08-10 23:21:08 +00:00
Neeraj Kumar
7e126ed299 TESTBED: Merged changes from trunk to my branch
svn-id: r51798
2010-08-06 20:13:41 +00:00
Tony Puccinelli
56dd82d02c removed unneccessary call to 'unloadPlugins'
svn-id: r51747
2010-08-05 00:28:22 +00:00
Tony Puccinelli
66b42d486b added intermediary function 'findGameOnePlugAtATime' and switched load game and run game code to use it. Added checks for DYNAMIC_MODULES defines to the checks for NEW_PLUGIN_DESIGN_FIRST_REFINEMENT
svn-id: r51746
2010-08-05 00:26:46 +00:00
Tony Puccinelli
d889a706f2 gave plugin iterators more appropriate names, removed debugging printf, added comments to loadFirstPlugin and loadNextPlugin
svn-id: r51673
2010-08-03 01:10:36 +00:00
Tony Puccinelli
44d7414215 changed plugins so games can be added in the launcher with only one plugin loaded into memory at a time (first refinement)
svn-id: r51607
2010-08-02 08:43:47 +00:00
Tony Puccinelli
869e49d185 initial work on plugin design changes (already added games can be launched with only one plugin loaded at a time if you compile with a 'NEW_PLUGIN_DESIGN_FIRST_REFINEMENT' flag)
svn-id: r51502
2010-07-30 09:32:45 +00:00
Alejandro Marzini
fb4086cadb Merged from trunk, from Rev 50841 to HEAD
svn-id: r51495
2010-07-30 05:28:09 +00:00
Torbjörn Andersson
02a2f08408 Janitorial: Fix punctuation in error/warning
svn-id: r51296
2010-07-26 06:10:47 +00:00
Torbjörn Andersson
5b3f31feec General: Fixed building the SEQ MIDI driver
An #include was missing, causing the driver to never be built. Also fixed what
looked like a cut-and-paste error in generating the features string.

svn-id: r51056
2010-07-20 08:56:53 +00:00
Max Horn
37aa8a7499 BUILD: Unify adding -DUNIX to DEFINES; complete SEQ MIDI detection
* Added a yes/no variable _unix to configure, which controls when
  -DUNIX is added to DEFINES
* Enable SEQ MIDI via _seq_midi by default on UNIX type systems,
  except for those which override that.
* Switch SEQ MIDI code to check #define USE_SEQ_MIDI
  (alternatively, we could compile it only conditionally...)

svn-id: r51055
2010-07-20 08:25:13 +00:00
Max Horn
211fcfe7ba MIDI: Build and use ALSA driver if and only if USE_ALSA is defined
svn-id: r51053
2010-07-20 08:24:34 +00:00
Max Horn
0b48a71c99 Remove PalmOS port
svn-id: r50964
2010-07-17 18:41:38 +00:00
Alejandro Marzini
609e08d5db Merged from trunk, from Rev 49499 to HEAD
svn-id: r50840
2010-07-13 04:31:15 +00:00
Johannes Schickel
d4bc0f9f10 Replace a tab by whitespaces in the help string.
svn-id: r50704
2010-07-05 19:45:48 +00:00
Angus Lees
bb300ec671 Skip /dev/sequencer MIDI on Android.
svn-id: r50664
2010-07-05 00:09:41 +00:00
Johannes Schickel
5c424cfb41 Fix detection of invalid music drivers specified via command line.
Along with it documented that "0" is a special device handle
for the invalid device. Now getDeviceHandle returns 0, when
the identified device could not be found.

Also getMusicType now returns MT_INVALID (newly introduced),
when a non existing device was specified.

svn-id: r50470
2010-06-29 00:29:35 +00:00
Johannes Schickel
876b6a5006 Prevent "music-driver" to be set to "" on startup.
This is a regression from r50158:
"LAUNCHER: hopefully fixed music driver selection via command line".

The problem here was that the code used operator[] of HashMap
to check whether "music-driver" was specified on command line,
but that on the other hand inserted a (key, value) pair with
a default constructed Common::String as value.

svn-id: r50469
2010-06-28 23:59:43 +00:00
Johannes Schickel
58fcda82f3 Remove support for translation of console messages.
In recent discussions on -devel it turned out, that this
feature is rather superfluous and instead we should rather
implement a proper error reporting in our GUI.

I also removed the dependency on iconv along with this.

svn-id: r50335
2010-06-26 18:07:41 +00:00
Johannes Schickel
ff33acb132 Fix build with --enable-release.
svn-id: r50249
2010-06-24 22:55:24 +00:00
Johannes Schickel
d783ca972a Disable addition of "SCUMMVM_SVN_REVISION" to the version string, in case --enable-release was specified on configure run.
svn-id: r50246
2010-06-24 22:33:49 +00:00
Florian Kagerer
78fb62bcdf LAUNCHER: hopefully fixed music driver selection via command line
svn-id: r50158
2010-06-22 18:27:00 +00:00
Florian Kagerer
46ec88f74d GUI/LAUNCHER: This should fix the regression concerning pc speaker / pcjr support caused by patch #1956501
svn-id: r50145
2010-06-22 15:30:41 +00:00
Max Horn
bbad3f333a Patch #1956501: "GUI/LAUNCHER: Midi device selection"
svn-id: r50128
2010-06-21 21:36:36 +00:00
Max Horn
82b66ffdf8 Fix some warnings about 'format not a string literal'.
svn-id: r49847
2010-06-15 12:34:55 +00:00
Eugene Sandulenko
859212df25 Implement translation support for ScummVM GUI.
Based on patch #2903830: "Updated Translation Prototype" by alexbevi
which in turn is based on patch #1739965 by jvprat.

Currently it builds all translations right into ScummVM. Once the
feature will be accepted more widely, i.e. more translations will
pop up, it will be trivial to move translation strings to external
file.

Finished translation: Russian
Unfinished translation: Hungarian

Things which are nice to do:
 - Language code -> language mapping for more user friendness
 - Specifying fonts to be used with language
 - Updating of interface language without restart. It will require
   moving of much code to reflowLayout() methods for each dialog

The .po files must be in single byte encodings. I.e. no support
for Unicode.

svn-id: r49759
2010-06-15 10:44:51 +00:00
Alejandro Marzini
e991cd8c53 - Revised abstract AudioCDManager.
- Removed AudioCDManager Singleton, and changed code for using AudioCDManager in OSystem.
- Added initialization code for new AudioCDManager in BaseBackend and OSystem_SDL.

svn-id: r49548
2010-06-09 20:09:57 +00:00
Neeraj Kumar
207a5e0779 updated my outdate copy of trunk, added couple of more tests in gfxtests
svn-id: r49510
2010-06-08 17:24:29 +00:00
Max Horn
46155b2c36 Add Android backend from patch #2603856
svn-id: r49449
2010-06-06 09:34:36 +00:00
Neeraj Kumar
babf7ef44c added the testbed engine: basically renamed quux
svn-id: r49188
2010-05-24 14:54:50 +00:00
Eugene Sandulenko
1a938956ec Implement FR #2988017: exit status with --list-saves always 0
svn-id: r49132
2010-05-21 18:25:01 +00:00
Max Horn
970745e60c Move DebugChannel related code to new header
svn-id: r48935
2010-05-04 11:59:22 +00:00
Max Horn
3c0bd3dd27 Tweak messages when listing save states.
Targets don't list savestates, plugins do; and since the user specified
a target, we should always list that first, and give the gameid only
as additional information.

svn-id: r48925
2010-05-03 20:09:32 +00:00
Johannes Schickel
2e188d6bd3 Show the user a nice message, when the target passed to --list-saves does not allow listing of its save states.
This is a first step into implementing FR #2988017
"exit status with --list-saves always 0".

svn-id: r48923
2010-05-03 19:18:55 +00:00
Max Horn
460d69e885 COMMON: Move DebugChannel stuff into a new DebugMan singleton
svn-id: r48821
2010-04-27 21:40:52 +00:00
Max Horn
f2ff555996 Rest of patch #2982224: GSoC: Added unit test and unified error message display
svn-id: r48627
2010-04-11 19:04:02 +00:00
Max Horn
4bac9e1b75 COMMON: Cleanup ConfigManager code
* get rid of ConfigManager::_emptyString
* get rid of ConfigManager::Domain::get (use getVal instead)
* remove some dead code

svn-id: r48417
2010-03-29 20:31:23 +00:00
Johannes Schickel
38b2b3c04f Move StringTokenizer to its own files (tokenizer.h/tokenizer.cpp).
svn-id: r48310
2010-03-20 12:56:56 +00:00
Max Horn
c934642bdb COMMON: Move typedef StringList from str.h to new header str-array.h
This removes the dependency on array.h from str.h.
Also, begun migration from the confusing type name "StringList" to
the more appropriate StringArray.

svn-id: r48282
2010-03-18 15:09:24 +00:00
Johannes Schickel
40562798d6 Fix our DECLARE_SINGLETON macro to conform to the C++ specs.
We need to use a namespace Common { } there to make strict C++ compilers
like clang++ and comeau happy. I also added a slight comment about why
that is needed to the macro definition and a note that you need to use
it from the global namespace.

svn-id: r48254
2010-03-13 21:55:49 +00:00
Eugene Sandulenko
4dafbcd924 And this is 1.2.0svn now
svn-id: r48178
2010-03-07 23:07:32 +00:00
Johannes Schickel
aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Torbjörn Andersson
1928a7ba38 Silenced some cppcheck warnings.
svn-id: r47427
2010-01-21 23:05:33 +00:00
Willem Jan Palenstijn
ac66783b5f Register default setting for 'mute' option
svn-id: r47205
2010-01-09 19:32:39 +00:00
Eugene Sandulenko
fb8ecae7f1 Add Mohawk engine code. Part 2/3: common code changes.
svn-id: r46728
2009-12-29 23:20:23 +00:00
Max Horn
81762edf33 Remove Igor engine
svn-id: r45898
2009-11-14 13:11:06 +00:00
Jordi Vilalta Prat
a41292a92f Move Draci's entry to make the plugins list sorted alphabetically
svn-id: r45258
2009-10-20 10:35:49 +00:00
Max Horn
76132409d6 Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's not as good as the CoreAudio backend anyway
svn-id: r44428
2009-09-27 22:43:32 +00:00
Paweł Kołodziejski
e46029e8c6 added option to allow control digital imuse tempo callback. it's related to volume fading, lip sync quality and platform resource costs.
svn-id: r44374
2009-09-26 09:31:05 +00:00
Robert Špalek
94b823fcc7 MERGE branch gsoc2009-draci 41388:44325 into trunk
svn-id: r44326
2009-09-25 06:22:54 +00:00
Vladimir Menshakov
3c8cdcae2f fixed engines order, added svn:keywords properties.
svn-id: r43925
2009-09-03 21:20:13 +00:00
Vladimir Menshakov
ebe1b94eb1 imported teenagent engine sources.
svn-id: r43922
2009-09-03 20:59:17 +00:00
Andre Heider
007f68366f Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
svn-id: r43604
2009-08-21 18:16:37 +00:00
Travis Howell
1618e4652b List RGB status in About dialog.
svn-id: r43591
2009-08-21 11:30:56 +00:00
Johannes Schickel
3ade77dfb0 Typos.
svn-id: r43515
2009-08-18 15:41:00 +00:00
Johannes Schickel
5c11ec51bc - Destory AudioCDManager singleton after user quits a game, this saves a few bytes memory
- Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now

svn-id: r43513
2009-08-18 15:32:26 +00:00
Bertrand Augereau
10b74c336b Option "desired_screen_aspect_ratio" for fullscreen mode in the SDL backend
Shortcoming: the picture is not centered

svn-id: r43214
2009-08-10 18:03:54 +00:00
Max Horn
2fe2fc5101 cleanup
svn-id: r42952
2009-07-30 21:56:18 +00:00
Johannes Schickel
7e71865e91 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
svn-id: r42751
2009-07-25 12:59:46 +00:00
Eugene Sandulenko
2e60a20ea2 This is 1.1.0svn
svn-id: r42699
2009-07-24 19:56:46 +00:00
Max Lingua
17b1c6d0ae I am re-commiting the FORCE_RTL as a temporary solution
in trunk, so that trunk/1.0rc is au pair feature-wise
with 0.13.x.

svn-id: r42403
2009-07-12 05:35:56 +00:00
Eugene Sandulenko
4b37e6ad8c This is 1.0.0svn
svn-id: r42346
2009-07-10 19:06:24 +00:00
Denis Kasak
39a8c71f77 Adding Draci Historie engine skeleton (engine stub, BAR archiver, rudimentary GPL disassembler)
svn-id: r41390
2009-06-08 22:18:52 +00:00
Max Horn
42555118ba cleanup
svn-id: r41341
2009-06-07 17:05:58 +00:00
Max Horn
985bc454b2 Added an experimental '--upgrade-targets' option (to be refined; and possibly hooked to the GUI eventually). This updates the guioptions,platform and lang for all your targets (and with a source change, also the descriptions)
svn-id: r41332
2009-06-07 12:47:10 +00:00