Jamieson Christian
|
c9ed09e7df
|
Revamped Adlib functionality.
IMuseAdlib is defunct.
New MidiDriver_ADLIB device.
Simon 1/2 now supports Adlib.
svn-id: r5677
|
2002-11-21 19:06:42 +00:00 |
|
Paweł Kołodziejski
|
d7e443cd7c
|
updated VC6 file
svn-id: r5676
|
2002-11-21 18:37:08 +00:00 |
|
Paweł Kołodziejski
|
897f1bb479
|
applied patch: #641704
svn-id: r5675
|
2002-11-21 17:50:14 +00:00 |
|
Max Horn
|
4165e1ceb4
|
cleanup
svn-id: r5674
|
2002-11-21 17:29:57 +00:00 |
|
Max Horn
|
293c6cc461
|
enhanced Config::rename_domain; added the ability to change the domain name in EditGameDialog
svn-id: r5673
|
2002-11-21 17:25:31 +00:00 |
|
Max Horn
|
3ceee2fc42
|
allow some more chars as input
svn-id: r5672
|
2002-11-21 17:24:42 +00:00 |
|
Max Horn
|
dd5e27f2c7
|
added missing right border
svn-id: r5671
|
2002-11-21 17:05:50 +00:00 |
|
Max Horn
|
73369f6f37
|
some fixes; hooked up the EditGameDialog (so changes to 'name' there actually take effect)
svn-id: r5670
|
2002-11-21 16:56:29 +00:00 |
|
Max Horn
|
2e69e70cfc
|
cleanup
svn-id: r5669
|
2002-11-21 16:55:52 +00:00 |
|
Max Horn
|
716c505416
|
now this was an *EVIL* typo
svn-id: r5668
|
2002-11-21 16:51:33 +00:00 |
|
Max Horn
|
32de70fb65
|
changed comments slightly
svn-id: r5667
|
2002-11-21 15:24:38 +00:00 |
|
Max Horn
|
8200315818
|
gotta love creating objects on the stack :-)
svn-id: r5666
|
2002-11-21 15:21:21 +00:00 |
|
Max Horn
|
9ff12dbc01
|
Implemented EditTextWidget; fixed Add Game/Remove Game in launcher; make use of EditTextWidget in EditGameDialog; various other tweaks
svn-id: r5665
|
2002-11-21 15:20:52 +00:00 |
|
Max Horn
|
5852b6a09b
|
indent fix
svn-id: r5664
|
2002-11-21 14:55:33 +00:00 |
|
Max Horn
|
5b59dc4019
|
implemented remove buttons; added EditGameDialog stub (it only displays some info, no edit possible yet); except for that, the 'Add Game' and 'Edit Game' buttons should be complete now
svn-id: r5663
|
2002-11-21 14:12:55 +00:00 |
|
Travis Howell
|
f12e020174
|
Now only have to choose betwene simon 1/2 talkie/win versions
svn-id: r5662
|
2002-11-21 13:36:26 +00:00 |
|
Max Horn
|
fa312d3746
|
center dialog vertically, too; split overlong lines at whitespaces if posible
svn-id: r5661
|
2002-11-21 13:20:27 +00:00 |
|
Max Horn
|
7a5063f086
|
enhanced launcher: added 'Remove' button, renamed 'Configure...' to 'Edit Game...'; display warning dialog if 'Add Game...' can't find any game in the selected directory; show warnings dialogs for stuff that is NYI
svn-id: r5660
|
2002-11-21 13:11:29 +00:00 |
|
Travis Howell
|
64565ea33b
|
Fix Simon games detection
svn-id: r5659
|
2002-11-21 13:06:57 +00:00 |
|
Max Horn
|
dec234c6a5
|
factored out ChooserDialog into it's own header/source file, and made the title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup
svn-id: r5658
|
2002-11-21 12:48:50 +00:00 |
|
Nicolas Bacca
|
cb160cfbf3
|
Adapt MAD sampling rate to the real sampling rate for WinCE
svn-id: r5657
|
2002-11-21 08:46:01 +00:00 |
|
Max Horn
|
949716c08a
|
oops - default to gcc 2.9x build rules, not gcc 3.x build rules
svn-id: r5656
|
2002-11-21 05:10:30 +00:00 |
|
Max Horn
|
305cf16437
|
should link with GNU ld again
svn-id: r5655
|
2002-11-21 05:00:40 +00:00 |
|
Max Horn
|
e0115a36fd
|
slight change of module order to see if that helps stupid GNU ld
svn-id: r5654
|
2002-11-21 04:28:51 +00:00 |
|
Max Horn
|
69bceafc6e
|
revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM
svn-id: r5653
|
2002-11-21 04:08:37 +00:00 |
|
Max Horn
|
c5c1091613
|
added _configureButton stub
svn-id: r5652
|
2002-11-21 04:02:10 +00:00 |
|
Max Horn
|
e5257ac4fe
|
added a chooser sub dialog used by 'Add Game'
svn-id: r5651
|
2002-11-21 03:51:07 +00:00 |
|
Max Horn
|
d76627abac
|
consistently ignore case of the domain name
svn-id: r5650
|
2002-11-21 03:50:15 +00:00 |
|
Max Horn
|
013cc42e8d
|
operator < and > for String now ignore case
svn-id: r5649
|
2002-11-21 02:53:49 +00:00 |
|
Max Horn
|
1f8cc789ce
|
sort FSList by displayname
svn-id: r5648
|
2002-11-21 02:51:50 +00:00 |
|
Max Horn
|
4896b55670
|
remember last directory (or rather, don't lobotomize yourself :-)
svn-id: r5647
|
2002-11-21 02:51:17 +00:00 |
|
Max Horn
|
2eb39f6497
|
lo and behold - the 'Add Game' button now works, at least in some cases! More to come...
svn-id: r5646
|
2002-11-21 02:19:02 +00:00 |
|
Max Horn
|
60f5096e63
|
added and corrected some detectNames; it is vital that only names of files that are *always* present for the game in quesion are used
svn-id: r5645
|
2002-11-21 02:16:16 +00:00 |
|
Nicolas Bacca
|
c4bec837cc
|
Do not exit the engine if a video file is missing - apologies to the 1 Gb Microdrive market :)
svn-id: r5644
|
2002-11-20 23:43:17 +00:00 |
|
Max Horn
|
a8f01c2532
|
use := instead of =
svn-id: r5643
|
2002-11-20 18:05:02 +00:00 |
|
Travis Howell
|
85fe6a1ac5
|
Include simon debug options by default
svn-id: r5642
|
2002-11-20 14:45:00 +00:00 |
|
Jonathan Gray
|
80f13e1973
|
add top arrow and indy3 to the inventory arrow fix. the spacing and text handling is pretty much identical by the way between indy3 and zak256. the intial code to make the text in both games readable included the original getSpacing I added in which the spacing was based on pixel comparisons of indy3. I see it has been refined somewhat since then :)
svn-id: r5641
|
2002-11-20 13:58:23 +00:00 |
|
Ruediger Hanke
|
94d01ba7a3
|
Implemented mode parameter for listDir()
svn-id: r5640
|
2002-11-20 13:25:22 +00:00 |
|
Max Horn
|
ab80fbde9a
|
partial fix for bug #613109
svn-id: r5639
|
2002-11-20 13:20:39 +00:00 |
|
Max Horn
|
94db771a02
|
fixed compilation for now <shudder>
svn-id: r5638
|
2002-11-20 13:19:50 +00:00 |
|
Travis Howell
|
53a05353b5
|
Add back missing simon debug function
svn-id: r5637
|
2002-11-20 13:08:01 +00:00 |
|
Jamieson Christian
|
7bcc2744a4
|
Support MAC music tracks even in -eadlib mode
svn-id: r5636
|
2002-11-20 12:54:32 +00:00 |
|
Travis Howell
|
2bba56a34f
|
Another ooops
svn-id: r5635
|
2002-11-20 11:26:53 +00:00 |
|
Travis Howell
|
aa7f3b6df6
|
Ooops
svn-id: r5634
|
2002-11-20 08:17:31 +00:00 |
|
Travis Howell
|
3d2648e55f
|
Revert earlier change for optional text support in simon1talkie/win since the data files don't have complete text.
I have left TEXT_HACK removed for the same reason.
svn-id: r5633
|
2002-11-20 08:05:56 +00:00 |
|
Nicolas Bacca
|
e5d6c14b66
|
Fix parent, take 2 (thanks Kirben)
svn-id: r5632
|
2002-11-20 08:04:08 +00:00 |
|
Travis Howell
|
9162f9cc64
|
Main debug output can now be controlled by 'o' and 'v' keys
svn-id: r5631
|
2002-11-20 06:33:12 +00:00 |
|
Travis Howell
|
493485763b
|
Split debug opcode table into separate file.
Clean up debug, debug now uses correct opcode table automatically
svn-id: r5630
|
2002-11-20 05:43:43 +00:00 |
|
Travis Howell
|
47c4b25bfd
|
Auto enable text when no voice file is available.
Allow 't' to toggle speech on and off in simon1talkie/win
svn-id: r5629
|
2002-11-20 05:12:10 +00:00 |
|
James Brown
|
caa5159a52
|
remove accidental debug that some people seem to believe is a cause of crashes :P
svn-id: r5628
|
2002-11-20 00:52:07 +00:00 |
|