326 Commits

Author SHA1 Message Date
Eugene Sandulenko
7457011a87 GUI: Fix bug by adding MT-32 tab
Bug : "Can't switch between Text and Speech". The problem was in
overcrowded Audio tab in any resolution with height < 480.

Solved by adding new MT-32 tab and grouping all relevant widgets there.

TODO:
 - The problem still exists for 320x200 resolution where Subtitle speed
   control is not accessible
 - Apparently nobody tested tab control scrolling after switching to new
   GUI, and now there are artifacts

svn-id: r51265
2010-07-24 22:29:17 +00:00
Eugene Sandulenko
01bc5dda94 GUI: Implemented Languages as GUI options.
SCUMM and AdvancedDetector support this feature.

svn-id: r49786
2010-06-15 10:57:28 +00:00
Eugene Sandulenko
2b67bcc8e4 GUI: Added tooltips to more widgets.
svn-id: r49779
2010-06-15 10:54:22 +00:00
Eugene Sandulenko
96b3aa6504 GUI: Added tons of tooltips.
svn-id: r49777
2010-06-15 10:53:30 +00:00
Eugene Sandulenko
01f9006ee7 GUI: Implement tooltips. FR .
FR : "GUI: add tooltips".
Added tooltips for Add Game button, clear field buttons and couple
other.

Current problem: Only first call correctly restores text. I could
not find where restore information gets lost.

svn-id: r49774
2010-06-15 10:52:35 +00:00
Eugene Sandulenko
3fafa07ab0 GUI: Added in-place hotkeys for widgets.
Now it is possible to specify hotkeys in place for ButtonWidget
and CheckboxWidget (the only widgets with hotkeys now).

Use de-facto standard with putting hotkey between tildes (~).
Like '~O~pen'. The tildes gets stripped before after hotkey
is extracted.

This is done for giving translators possibility to specify
their own hotkeys.

Old hotkeys defined at widget instance creation are left for
leaving possibility to specify non-printable hotkeys such as
Common::ASCII_ESCAPE.

Translation files were updated respectively.

svn-id: r49766
2010-06-15 10:47:31 +00:00
Eugene Sandulenko
859212df25 Implement translation support for ScummVM GUI.
Based on patch : "Updated Translation Prototype" by alexbevi
which in turn is based on patch  by jvprat.

Currently it builds all translations right into ScummVM. Once the
feature will be accepted more widely, i.e. more translations will
pop up, it will be trivial to move translation strings to external
file.

Finished translation: Russian
Unfinished translation: Hungarian

Things which are nice to do:
 - Language code -> language mapping for more user friendness
 - Specifying fonts to be used with language
 - Updating of interface language without restart. It will require
   moving of much code to reflowLayout() methods for each dialog

The .po files must be in single byte encodings. I.e. no support
for Unicode.

svn-id: r49759
2010-06-15 10:44:51 +00:00
Max Horn
4bac9e1b75 COMMON: Cleanup ConfigManager code
* get rid of ConfigManager::_emptyString
* get rid of ConfigManager::Domain::get (use getVal instead)
* remove some dead code

svn-id: r48417
2010-03-29 20:31:23 +00:00
Max Horn
c934642bdb COMMON: Move typedef StringList from str.h to new header str-array.h
This removes the dependency on array.h from str.h.
Also, begun migration from the confusing type name "StringList" to
the more appropriate StringArray.

svn-id: r48282
2010-03-18 15:09:24 +00:00
Johannes Schickel
69071078b3 Replace some more Adlib uses by AdLib.
svn-id: r47530
2010-01-25 00:13:32 +00:00
Jordi Vilalta Prat
690a410423 Fix a typo
svn-id: r46386
2009-12-15 12:56:10 +00:00
Max Horn
f53d23d816 GUI: Re-add ellipsis to various button labels
svn-id: r46382
2009-12-15 08:20:19 +00:00
Max Horn
605037342b GUI: Fix some GUI hacks, add some comments, etc.
* Rename LauncherDialog::selectGame() to selectTarget()
* Get rid of the 'temp_selection' ConfMan entry hack
* Add some Doxygen comments
* Turn a printf(...) into a debug(1,...)
* Don't scroll around if 'Mass Add' is cancelled

svn-id: r46380
2009-12-15 08:19:34 +00:00
Johannes Schickel
7b55b5f5e2 Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example.
svn-id: r42510
2009-07-15 17:07:45 +00:00
Eugene Sandulenko
eb4f887ec3 Added Clear button for search box. Looks a bit off, but we do not yet have
skinned buttons.

svn-id: r41355
2009-06-07 22:19:48 +00:00
Max Horn
f906c4e80f GUI: Tweaked the launcher so that TAB switches focus between the list and the quick search field
svn-id: r41311
2009-06-06 23:22:48 +00:00
Johannes Schickel
1f9af83259 Made fix for empty game list on starting MassAdd a bit more robust.
svn-id: r41301
2009-06-06 20:22:16 +00:00
Eugene Sandulenko
e8463ff1d2 Bring old 'quick search' behavior of games list back.
svn-id: r41296
2009-06-06 19:20:39 +00:00
Filippos Karapetis
6c44c7764c Fixed assertion when starting mass add and there are no games currently in the game list
svn-id: r41293
2009-06-06 19:04:09 +00:00
Eugene Sandulenko
986a0b83b6 Disable MIDI controls if GUIO_NOMIDI is set
svn-id: r41281
2009-06-06 18:21:07 +00:00
Eugene Sandulenko
c8aa63e553 Disable load from the launcher button for AGOS and Gob games with use of GUI options
svn-id: r41277
2009-06-06 17:59:04 +00:00
Eugene Sandulenko
f66da82f03 Improvements to laucher dialog
- Made quicksearch turned off in the launcher game list
- Turn ListWidget into CommandSender
- Turn quicksearch off in launcher game list
- Connect laucher list widget with search box so search is initiated by typing

svn-id: r41269
2009-06-06 17:54:28 +00:00
Eugene Sandulenko
5fc047dddf Implement FR#1970293: "LAUNCHER: Add "quick search" input field like in iTunes"
svn-id: r41268
2009-06-06 17:54:08 +00:00
Eugene Sandulenko
dcc90445f6 Add to launcher not yet functional search widget.
Make EditableWidget CommandSender

svn-id: r41267
2009-06-06 17:53:25 +00:00
Eugene Sandulenko
b0db1b5ed0 Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting".
- Split out label from PopUp widget
- Aligned every widget on all layouts so GUI becomes to look nice again
- Moved textHAlign to layout properties

svn-id: r41266
2009-06-06 17:52:44 +00:00
Eugene Sandulenko
b49d23b898 Sync all themes with improvements of mass dialog. Fixed list positioning
svn-id: r41264
2009-06-06 17:50:30 +00:00
Eugene Sandulenko
f2547eb62c Implement FR#2707442: "GUI: Improve Mass Add dialog"
svn-id: r41263
2009-06-06 17:49:59 +00:00
Eugene Sandulenko
974f47bbba Implement FR#1522626: "GUI: Friendlier "Add Game" session"
svn-id: r41236
2009-06-06 17:37:15 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Eugene Sandulenko
923d26d9fb Enable Audio options for a game when OPL driver is overridden.
svn-id: r40532
2009-05-13 21:02:03 +00:00
Eugene Sandulenko
e246c0d94f Patch : "Typo fixes to README and comments"
svn-id: r39993
2009-04-18 21:12:32 +00:00
Oystein Eftevaag
fc34cb3bd3 When adding games from a directory the user had no permissions to, instead of exiting with an error we'll (for normal adds) show an error message and (for mass adds) just continue in the list.
svn-id: r38448
2009-02-17 21:02:47 +00:00
Willem Jan Palenstijn
26f45be083 properly (re)select game after adding/editing domain name in launcher
svn-id: r38313
2009-02-15 22:07:19 +00:00
Vicent Marti
341873c9d3 Third attemp at fixing release-critical . Also fixes regression reported in .
svn-id: r36227
2009-02-07 00:23:53 +00:00
Max Horn
5e1cf1e166 GUI: Renamed Globals.TabLabelWidth to Globals.PopUpWidget.labelWidth (that's what it really is); changed PopUpWidget to use that value directly
svn-id: r35895
2009-01-18 14:42:26 +00:00
Torbjörn Andersson
20638a0f97 Moved some stuff from the EditGameDialog constructor to its open() method to
avoid uninitialised variables. (This is similar to some bugs that were fixed
earlier today.)

svn-id: r35811
2009-01-10 23:38:30 +00:00
Johannes Schickel
23f23d7491 Fixed revertion to "Add game" button string after a "Mass add" was processed.
svn-id: r35788
2009-01-08 17:08:24 +00:00
Johannes Schickel
690b88f982 Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
svn-id: r35668
2009-01-02 03:21:40 +00:00
Jordi Vilalta Prat
b1999a2a16 Fixed indentation and removed whitespaces at the end of line
svn-id: r35481
2008-12-22 11:22:15 +00:00
Max Horn
c0f82d3518 Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical
svn-id: r35023
2008-11-12 14:30:16 +00:00
Max Horn
a39c78a1ba Moved GUI::SaveLoadChooser to its own source file
svn-id: r35002
2008-11-11 12:13:55 +00:00
Vicent Marti
b98f89c7f0 Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.
Massive cleanup.

svn-id: r34983
2008-11-10 11:24:55 +00:00
Filippos Karapetis
03a0046b1c Fixed an off-by-one error in the save slot gap filling code
svn-id: r34980
2008-11-09 21:39:41 +00:00
Filippos Karapetis
a5502b296f Cleanup and simplification
svn-id: r34979
2008-11-09 21:20:44 +00:00
Filippos Karapetis
1353a304f3 Do not allow the user to alter the description of write protected save slots in the GMM save dialog
svn-id: r34978
2008-11-09 21:09:26 +00:00
Johannes Schickel
9879985abf Prevent double click handling if choose button is disabled. (SaveLoadChooser)
svn-id: r34976
2008-11-09 20:34:52 +00:00
Johannes Schickel
bc829e721b Cleanup (and a little bug fix :-P).
svn-id: r34975
2008-11-09 20:33:15 +00:00
Johannes Schickel
818d87f448 Disable 'Save' button if no entry is selected in the save chooser.
svn-id: r34974
2008-11-09 20:22:43 +00:00
Johannes Schickel
d7c5e9ce87 Fixed 'Save'/'Load' button enable/disable triggering.
svn-id: r34972
2008-11-09 20:18:51 +00:00
Filippos Karapetis
ea7f305960 Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc)
svn-id: r34970
2008-11-09 20:07:46 +00:00