Matthew Duggan
280446deb1
Revert "ANDROID: Update gradle versions to make Android Studio happy"
...
This does need upgrading at some point and it's basically harmless, but I need
to coordinate upgrading gradle on the buildbot to make it work.
This reverts commit fdf84ed93e
.
2020-09-26 12:34:29 +09:00
Matthew Duggan
fdf84ed93e
ANDROID: Update gradle versions to make Android Studio happy
2020-09-26 12:19:00 +09:00
Matthew Duggan
1912bb5a24
ULTIMA8: A little more crusader intrinsic work
2020-09-26 10:08:42 +09:00
Filippos Karapetis
41d4212da8
TINSEL: Remove an unneeded static
2020-09-25 22:24:15 +03:00
Filippos Karapetis
0931d7d3fc
TINSEL: rework a static variable, and use C++ style lists
2020-09-25 22:24:14 +03:00
Filippos Karapetis
c83e7cd6b0
TINSEL: Rename variables in the Cursor class
2020-09-25 22:24:14 +03:00
Filippos Karapetis
4f269c76d1
TINSEL: Move all cursor-related functions into a new Cursor class
2020-09-25 22:24:14 +03:00
athrxx
20523b57d7
KYRA: (EOB/SegaCD) - fix nullptr deref
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This would happen if ScummVM errors out before the engine is fully initialized, e. g. when the kyra.dat file is missing.
2020-09-25 21:09:57 +02:00
Paweł Kołodziejski
328c12a28d
VIDEO: Added support for PS2 audio codec in MPEG stream
2020-09-24 18:52:31 +02:00
Paweł Kołodziejski
0051eef251
VIDEO: Added support for alpha component support for BINK videos
2020-09-24 14:24:17 +02:00
sluicebox
3e176b38d2
SCI: Add workarounds for NRS SQ4 Update 1.3
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Workarounds for this excellent fan patch were deliberately
excluded because previous versions were distributed with a full
version of the game, but 1.3 is distributed as a true patch set.
Confirmed that this version is now completable.
2020-09-24 04:23:06 -07:00
antoniou
0d7d8fdaa1
ANDROID: Account for possible v2.2.1 in build.gradle
2020-09-24 13:48:16 +03:00
Alexander Reim
b26add3356
CREDITS: Add myself
2020-09-24 12:42:21 +02:00
Alexander Reim
34534484b4
WII: Fix warnings
2020-09-24 11:45:40 +02:00
Alexander Reim
c4262682dc
WII: Fix transparency of RGB cursors
2020-09-24 11:26:21 +02:00
antoniou
75826f80fc
ANDROID: Comment out the logfile code
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Since currently the logFile stuff are specific to SDL_BACKED
2020-09-24 10:14:02 +03:00
Paul Gilbert
d546389b10
ULTIMA: Add lua as an engine dependency
2020-09-23 19:10:17 -07:00
Eugene Sandulenko
6f1e185f7d
AUDIO: Fix warnings
2020-09-24 01:28:17 +02:00
Paweł Kołodziejski
5c441f9420
VIDEO: Added support for seeking BINK streams
2020-09-24 01:23:50 +02:00
antoniou
c45dfd4a2f
ANDROID: Migrate old save files
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More testing pending
2020-09-24 01:50:45 +03:00
Paweł Kołodziejski
1aff4a4cd3
VIDEO: Added getter for getFrameRate() for BINK and SMK video streams.
2020-09-24 00:26:27 +02:00
Paweł Kołodziejski
d05d4df9e0
GRAPHICS: Added support for stem darkening in TTF
2020-09-23 23:44:35 +02:00
Paweł Kołodziejski
db4295c1a8
COMMON: Added PS2 and XBOX platform definitions.
2020-09-23 22:59:20 +02:00
Paweł Kołodziejski
8025fcd1d6
AUDIO: Increase number of audio mixer channels to 32
2020-09-23 22:58:53 +02:00
Eugene Sandulenko
d4db631f9b
I18N: Update translation (Hungarian)
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Currently translated at 99.7% (1477 of 1480 strings)
2020-09-22 20:50:39 +00:00
Eugene Sandulenko
a9db7397c7
I18N: Update translation (Danish)
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Currently translated at 75.9% (1124 of 1480 strings)
2020-09-22 20:50:38 +00:00
Zvika Haramaty
b90f7d0272
SCI: Add another detection entry for Betrayed Alliance 1.2
2020-09-22 16:51:56 +02:00
Matthew Duggan
eebe526eae
ULTIMA: Add Crusader: No Regret DE version
2020-09-22 15:46:52 +09:00
Eugene Sandulenko
e926812f93
I18N: Update translation (Polish)
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Currently translated at 72.1% (1068 of 1480 strings)
2020-09-22 04:43:42 +00:00
Rafał Rzepecki
b482172fb0
I18N: Update translation (Polish)
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Currently translated at 72.1% (1068 of 1480 strings)
2020-09-22 04:43:42 +00:00
Eugene Sandulenko
08da524d2a
I18N: Update translation (Belarusian)
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Currently translated at 93.3% (1382 of 1480 strings)
2020-09-22 04:43:41 +00:00
Lothar Serra Mari
819c4083ca
DISTS: Add BUILTIN_RESOURCES define to create_project
2020-09-21 23:14:23 +02:00
Lothar Serra Mari
18756f80b1
BUILD: Add option to exclude additional resources from the binary
2020-09-21 23:14:23 +02:00
Eric Fry
8e55335eb0
COMMON: Add Sega Megadrive/Genesis platform
2020-09-21 23:11:10 +02:00
aviloria
c32e3d09a0
WINTERMUTE: Added Reversion : The Metting (Steam, Windows, March 2020)
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In this release, 2 different languages were provided (EN and RU)
All other match Nov 2019 release
2020-09-21 23:09:14 +02:00
Matthew Duggan
920461372e
ULTIMA8: Add explicit casts to palette matrix
2020-09-21 16:49:54 +09:00
Matthew Duggan
af7ab85167
UILTIMA8: More crusder intrinisc improvements
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* Implement some PaletteFader methods for Remorse and Regret
* Decode a bunch more Regret intriniscs
* Fixed naming for music process intrinsics
2020-09-21 16:13:19 +09:00
Aryan Rawlani
0cedfbcfc0
I18N: Update translation (Hindi)
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Currently translated at 4.2% (63 of 1480 strings)
2020-09-21 00:05:45 +00:00
starfall909
c0c2f32a90
I18N: Update translation (Korean)
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Currently translated at 3.7% (56 of 1480 strings)
2020-09-21 00:05:44 +00:00
anonymous
183f0d5574
I18N: Update translation (Hebrew)
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Currently translated at 76.8% (1138 of 1480 strings)
2020-09-21 00:05:43 +00:00
anonymous
cb3342827b
I18N: Update translation (Catalan)
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Currently translated at 47.4% (702 of 1480 strings)
2020-09-21 00:05:42 +00:00
montxovs
45a13f1fb8
I18N: Update translation (Catalan)
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Currently translated at 47.4% (702 of 1480 strings)
2020-09-21 00:05:41 +00:00
Lothar Serra Mari
3c1c8123dc
DISTS: WIN32: Update project description to match the new scope
2020-09-20 19:07:02 +02:00
Bastien Bouclet
0f2c6cd9ea
ENGINES: Change mac resource fork file detection to use the file cache
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Common::MacResMan is now able to open files from a specified
Common::Archive. This is a bit hacky as dynamic_cast is used to break
the Archive encapsulation to retreive the underlying FSNode. It should
however be more correct than the previous code that assumed files were
at the root of the currently running game's path.
AdvancedDetector constructs a Common::Archive from its FileMap based
filesystem cache and uses it to detect the mac resource fork files.
This cuts the time it takes to run the detection code with all the
engines enabled as dynamic plugins on the 3DS to 30 s from 280 s.
2020-09-20 16:33:45 +02:00
Bastien Bouclet
9a1e2368b2
COMMON: Avoid an unnecessary copy in the XML parser
2020-09-20 16:33:45 +02:00
Bastien Bouclet
fb39b94384
3DS: Start ScummVM in a separate thread
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Allows to have a larger stack than that of the main thread.
Fixes #11717
2020-09-20 16:33:45 +02:00
Lothar Serra Mari
8dba7629f1
NEWS: Update German NEWS file
2020-09-20 15:18:44 +02:00
Lothar Serra Mari
35f048794a
NEWS: Fix typo
2020-09-20 14:07:34 +02:00
Cameron Cawley
51789f8fea
DIRECTOR: Show the unknown game dialog for fallback detection entries
2020-09-19 23:21:44 +02:00
Paul Gilbert
bf754b76aa
ENGINES: Cleanup of get savegame file & patterns
2020-09-19 09:31:49 -07:00