aryanrawlani28
d69a9b519f
TOUCHE: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
cf5581f27f
TOON: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
02c71c91f5
TONY: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
2360e21dd1
TOLTECS: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
dae6013369
TITANIC: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
b1be077085
TINSEL: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
31b35628f2
TESTBED: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
2aca677fcc
TEENAGENT: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
c7d7d18ad2
SUPERNOVA: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
65f13a0b26
STARTREK: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
af47301cca
SLUDGE: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
e29f02597c
SHERLOCK: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
4458a2e243
PRINCE: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
0816e46ba6
PINK: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
556aa7ef7c
PETKA: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8f751aa359
PEGASUS: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
d3f164698a
PARALLACTION: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
fbac5798fb
NEVERHOOD: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
056f26402a
MUTATIONOFJB: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
394aa54b7b
MORTEVIELLE: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
d338d4c7d4
MADS: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
70ba16f857
MADE: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
53131399f9
MADE: Move common game/detection related code into new header files
...
- Move enums from made.h -> detection_enums.h
- Move MadeGameDescription struct inside detector tables -> detection.h
2020-10-03 14:56:36 +02:00
aryanrawlani28
985faf8d8c
MACVENTURE: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
5593b47e88
LILLIPUT: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
06cb6c50e6
LASTEXPRESS: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
0fbfa709a2
LAB: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
846336cb31
KYRA: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
1d6f402540
KYRA: Move common game/detection related enums to new header
...
- Make KyraMetaEngineConnect our friend class
2020-10-03 14:56:36 +02:00
aryanrawlani28
033ad0baa1
KINGDOM: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
fe37efbca2
ILLUSIONS: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
242e01bb02
HUGO: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
d02d53e9a3
HUGO: Move common game-detection related enums to new header file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
eaa1ef09a5
HOPKINS: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
eb78152664
HDB: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
509fd69827
GROOVIE: Solve missing header dependencies.
2020-10-03 14:56:36 +02:00
aryanrawlani28
563cef1071
GROOVIE: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
854a499307
GRIFFON: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
1c06bc6e75
GNAP: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
cf69fce865
DRAGONS: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
794909c7fc
DRAGONS: Move common game-detection code to new header files.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8eb9ae7c98
DRACI: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
26c475b784
DM: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
b027c8f11e
DM: Move common-game & detection code to header files from dm.h
...
- Move enums to detection_enums.h
- Move DM..GameDescription struct to detection.h
2020-10-03 14:56:36 +02:00
aryanrawlani28
7bdc910cc8
COMPOSER: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
ce07bd711f
GOB: Split detection code & adapt to new plugins.
2020-10-03 14:56:36 +02:00
aryanrawlani28
9b774c6b6f
GOB: Move detection-related enums from gob.h -> detection/detection_enums.h
...
- This way, we won't have to include the whole gob.h file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
bd9514ffa8
GOB: Remove gob engine file dependencies from dataio.cpp
...
- DataIO is a class that helps with fallback detection for MetaEngines.
- To prepare it for being included in the executable, get rid of unneeded engine dependencies & headers.
- A utility function is being used from util.cpp, simply prepare a static copy in fileio.cpp
- Leave a comment saying a copy is being used in util.cpp.
2020-10-03 14:56:36 +02:00
aryanrawlani28
2f6453100b
AGOS: Split detection code & adapt to new plugins.
...
- Move AGOSGameDescription -> detection.h
- Move obsoleteGameIDsTable -> obsolete.h
- Both the above points are because the detection needs them, as well as the engine.
- By moving to headers in this pattern, we avoid many unnecessary inclusions and keep everything clean.
2020-10-03 14:56:36 +02:00
aryanrawlani28
5850987077
AGOS: Move some common detection related enums from intern.h -> intern_detection.h
...
- Include it in intern.h, so everything functions normally.
- However, now we can include detection-related things from intern.h in other files, without including unnecessary things.
2020-10-03 14:56:36 +02:00