35 Commits

Author SHA1 Message Date
Max Horn
52f544fbae TODO comment
svn-id: r5305
2002-10-24 21:39:45 +00:00
Max Horn
7a58ae782e cleaning up scummsys.h a bit (in preparation of using configure eventually). Most notable, uint32 etc. will be 'unsigned int' not 'unsigned long'. Except for 16 bit systems that should be right, and configure will replace this by a proper check for data type sizes anyway
svn-id: r5290
2002-10-23 14:02:46 +00:00
Paweł Kołodziejski
24510afc69 skiping translation if flag 'h' exist in language file
svn-id: r5274
2002-10-23 07:16:42 +00:00
Max Horn
22f1d049fb get rid of obsolete variable
svn-id: r5245
2002-10-22 13:04:39 +00:00
James Brown
abf1cf2f13 Patch 625079: Loom Audio Sync Hack
svn-id: r5200
2002-10-20 13:19:15 +00:00
Paweł Kołodziejski
45b1a8ea45 cleanup sfx and music in imuse, changed talkdelay description(disable) in the dig
svn-id: r5148
2002-10-15 06:53:42 +00:00
James Brown
69c7a8b572 Patch 622386: do_command(256) implementation, Sam and Max
svn-id: r5134
2002-10-13 05:39:26 +00:00
James Brown
4f8cd24b24 Fix text drawing for pre-v7 games
svn-id: r5100
2002-10-06 15:39:38 +00:00
James Brown
d19260af2c Fix drawDescString - still needs centering corrections
svn-id: r5094
2002-10-06 07:23:08 +00:00
Paweł Kołodziejski
9560ba224c fixed warnings :)
svn-id: r5092
2002-10-06 06:47:01 +00:00
James Brown
9612002d78 Full Throttle / The Dig fixes.
drawDescString (for Full Throttle object names, in the 'ring of fire') is
still somewhat broken. Feel free to fix ;)

svn-id: r5090
2002-10-06 06:09:32 +00:00
James Brown
aeaad5169e Patch 617937 / Bug 617939 + modifications: Fix FT text masking
svn-id: r5081
2002-10-03 07:38:03 +00:00
James Brown
ba06eab0ce Less specific version of eriktorbjorns FT dialog hack
svn-id: r5074
2002-10-02 17:23:19 +00:00
Matt Hargett
8390b0cc53 2002-09-21 Matt Hargett <matt@use.net>
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate
    PDBs on all builds.

  * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp,
    dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp:
    Fix warnings where possible. One pragma added to eliminate
    warning of unknown pragmas.

  * string.cpp: If unknown escape sequence, print warning.

svn-id: r4998
2002-09-22 03:53:53 +00:00
Max Horn
a681eb029e renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
svn-id: r4995
2002-09-22 01:17:53 +00:00
Max Horn
e886ba64d2 yet more warning fixes
svn-id: r4992
2002-09-22 00:04:04 +00:00
Max Horn
6cfcd04682 trivial cleanup
svn-id: r4988
2002-09-21 16:20:52 +00:00
Max Horn
b91da0e29f Patch #612277: text rendering crash + spacing issue
svn-id: r4983
2002-09-20 23:40:55 +00:00
Max Horn
fcfc72296c based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes'
svn-id: r4978
2002-09-19 23:49:38 +00:00
Paweł Kołodziejski
b22489cf97 fixed for and added comments
svn-id: r4967
2002-09-18 18:48:54 +00:00
Paweł Kołodziejski
c61b824942 added support for nonenglish the dig(dialogs, descriptions, warnings), not gui yet
svn-id: r4959
2002-09-17 15:33:31 +00:00
Paweł Kołodziejski
ab2eb4d928 added framework for non-english version of the dig, not yet completed
svn-id: r4957
2002-09-17 09:18:47 +00:00
Max Horn
733825fd94 patch #609859: Some general patches for string.cpp
svn-id: r4954
2002-09-16 23:48:42 +00:00
James Brown
02f9056b4a 609791: Sam and Max 'phantom sound' (precaching) hack.
svn-id: r4947
2002-09-16 08:22:05 +00:00
Max Horn
ecdb98a0ee patch #608226 (Sam & Max sound fix)
svn-id: r4926
2002-09-13 11:59:43 +00:00
Travis Howell
004c6ddec9 Commited the following patches
[ 606595 ] Fix for Sam & Max animation glitch
[ 607175 ] Possible fix for bug #590511
[ 607677 ] Partial workaround for bug #566062
[ 607713 ] patch for bug 580350 (MI2 F5 crash)

svn-id: r4924
2002-09-11 13:28:34 +00:00
Paweł Kołodziejski
0559f7a6aa and more fixes
svn-id: r4889
2002-08-31 19:26:04 +00:00
Paweł Kołodziejski
c1cbba1d65 more fixes
svn-id: r4888
2002-08-31 18:57:08 +00:00
Paweł Kołodziejski
bb71d9e677 fixes
svn-id: r4887
2002-08-31 18:46:00 +00:00
Paweł Kołodziejski
6e751af6c0 changed resolution values from static to dynamic, I hope I don't break something
svn-id: r4885
2002-08-31 16:29:17 +00:00
Max Horn
8d3a3fc1d6 changed spacing - this is not based on the original game, but rather on visual observations (with this changed, the spacing in the about dialog looks much better)
svn-id: r4884
2002-08-31 15:00:44 +00:00
Max Horn
bc42d1a2e6 fixed text centering in GF_OLD256 games, e.g. during the Indy3 intro and in the F7 dialog (bug #599598)
svn-id: r4879
2002-08-31 13:49:06 +00:00
Max Horn
a39711e256 fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h
svn-id: r4877
2002-08-31 13:29:10 +00:00
Max Horn
41c2d6fba3 sound system cleanup
svn-id: r4867
2002-08-29 23:45:15 +00:00
Max Horn
ce46866403 Initial revision
svn-id: r4785
2002-08-21 16:07:07 +00:00