Johannes Schickel
abbdadf869
GRAPHICS: Add possibility to search for a scaler via its name.
2021-03-15 16:48:40 +02:00
Martin T. H. Sandsmark
f4f9957f85
scalerplugin: port to new plugin api
2021-03-15 16:48:40 +02:00
Eric Culp
f172718b79
CONFIGURE: Added configure option for Edge2x-3x scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
592617e2ce
GRAPHICS: Add Edge2x/3x scaler
...
This currently does not conform to coding standards and contains a lot
of dead code (This will be fixed). Thanks to Eric Welsh for the original
patch.
2021-03-15 16:48:40 +02:00
Eric Culp
267b385890
GRAPHICS: Add 2xPM scaler with 16 and 32 bit support
2021-03-15 16:48:40 +02:00
Eric Culp
a3a9736754
GRAPHICS: Add TV scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
20b4356ecd
GRAPHICS: Add AdvMame scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
5e73533110
GRAPHICS: Add SuperEagle and SuperSAI scaler plugins
2021-03-15 16:48:40 +02:00
Eric Culp
8030b7879c
GRAPHICS/SDL: add ifdefs for disabling scalers
2021-03-15 16:48:40 +02:00
Eric Culp
b70a04214b
GRAPHICS/BASE: adds Dotmatrix scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
8c9cb22734
GRAPHICS/SDL/BASE: fix scaler declarations
...
mainly adding const and using uint instead of int
2021-03-15 16:48:40 +02:00
Eric Culp
ca1754c047
GRAPHICS/BASE: add maxExtraPixels() to ScalerMan
2021-03-15 16:48:40 +02:00
Eric Culp
ef2b057eef
GRAPHICS: adds 2xsai as scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
83a8abda70
GRAPHICS: add support for hq scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
7bcc1f0b13
GRAPHICS: Adds a nearest neighbor plugin
...
It's not used yet, but it compiles and is managed by the plugin manager.
2021-03-15 16:48:40 +02:00
Eric Culp
a3af191753
GRAPHICS/BASE: Adds definitions for scaler plugins
...
This includes a class for plugin implementations to inherit from and
code necessary for plugin managers to use scalers
2021-03-15 16:48:40 +02:00
BeWorld
134df1e746
MORPHOS: Added CAMD MIDI driver support
...
Merge with AmigaOS4 camd.cpp
2021-02-21 15:44:44 +00:00
Thierry Crozat
67720ef658
JANITORIAL: Remove obselete references to MetaEngineConnect
...
At some point when splitting the MetaEngine to a detection
plugin and a static meta engine, the former was called
MetaEngine while the latter was called MetaEngineConnect.
Thus was then later change to MetaEngineDetection and
MetaEngine. But some references were left to the former
names in comments and documentation.
2021-02-14 14:32:36 +00:00
Henrik "Henke37" Andersson
2eb52fe900
COMMON: Retire dangerous non const operator[] on ConfMan
2021-02-12 00:41:23 +01:00
Cameron Cawley
76ac4414ec
BASE: Fix crash when building with uncached plugins and static detection
2021-02-08 03:09:58 +02:00
av-dx
7950a9b215
GUI: Refresh stretch mode and shader on returning to launcher
2021-01-24 04:09:09 +02:00
Thierry Crozat
a1c807704d
ALL: Ignore force RTL option when the engine does not support RTL
...
This fixes bug #12072 : Cannot quit Blazing Dragons when always
return to launcher is selected
2021-01-20 23:35:47 +00:00
Vladimir Serbinenko
0d39e96f55
COMMON: Make TranslationManager reusable.
...
This makes it possible to reuse TranslationManager with different
files.
2020-12-17 09:49:18 +01:00
Thierry Crozat
4518f73f92
BASE: Remove FORCE_RETURN_TO_LAUNCHER define
...
This was only used by the ps2 backend, and that backend no longer
exists. Also now backends that want to force RTL should use the
kFeatureNoQuit OSystem feature instead.
2020-12-09 22:13:22 +00:00
Thierry Crozat
9e5540f838
BASE: Handle RTL at exit config in scummvm_main
...
This config was handled in the DefaultEventManager, but this did not
work for engines that quit the game without using a QUIT_EVENT (such
as SCI). So now it is handled one level up directly in scummvm_main.
Note: It is still also handled in the DefaultEventManager so that we
get the correct confirmation dialog there when "confirm_exit" is true.
2020-12-09 22:13:22 +00:00
Cameron Cawley
3d46c5ecf9
BASE: Rearrange the dynamic detection code
2020-12-06 19:56:44 +01:00
Bartosz Gentkowski
7192ec0bb5
DOXYGEN: Fix the build output and structure
...
This commit introduces a couple tweaks to the
doxygen build configuration to assure the
overall structure looks correct.
2020-12-02 22:55:41 +00:00
Lothar Serra Mari
4ee02f869c
GUI: Add GUI option to always return to the Launcher instead of quitting
...
ScummVM
2020-12-02 22:39:22 +00:00
Cameron Cawley
01b4432825
BACKENDS: Use Common::U32String for OSystem::setWindowCaption
2020-11-22 17:20:19 +00:00
Cameron Cawley
11724f9df1
GUI: Add a tab for backend-specific options
2020-11-22 16:35:03 +00:00
Cameron Cawley
1bf1fb40fc
CONFIGURE: Allow building with TinyGL disabled ( #2528 )
2020-10-14 20:31:22 +02:00
Eugene Sandulenko
7ff34bc9ec
PLUGINS: MetaEngineStatic -> MetaEngineDetection
2020-10-11 23:14:39 +02:00
Eugene Sandulenko
7ea6781043
PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION
2020-10-11 23:12:32 +02:00
Paweł Kołodziejski
35b9cccbde
ALL: Merge ResidualVM
2020-10-09 19:44:13 +02:00
Pawel Kolodziejski
2ecbaef5b5
BASE: Added more information about opengl related features
2020-10-07 11:33:22 +02:00
Pawel Kolodziejski
b05551ec2d
BACKEND: Drop bpp param. it was used for grim only.
2020-10-05 14:41:36 +02:00
Pawel Kolodziejski
4631c0e2ed
ALL: Sync with ScummVM rev: a4002bdeee5ec11b4e5968912c0dc759bb60c8a3
2020-10-04 23:59:26 +02:00
Eugene Sandulenko
b73034e3a0
GUI: Added setting for disabling directory scan at the GUI launch
2020-10-04 18:05:02 +02:00
Pawel Kolodziejski
1f73d401ab
BASE: Cleanup cmdline options
2020-10-04 14:43:09 +02:00
Eugene Sandulenko
9590eed4b4
BASE: Upgrade fullpipe engineid to ngi
...
Making it hardcoded because:
* This is the only place where it could happen
* It is the second time in history of ScummVM when we renamed
and engine (the first one was Simon -> AGOS)
Thus, there is a little sense in creating a universal solution.
2020-10-04 14:17:59 +02:00
aryanrawlani28
ffa69bfb26
GUI: debug statements related to plugins matching -> level 9.
2020-10-03 14:56:36 +02:00
aryanrawlani28
41af1b63a9
BASE: PLUGINS: Improve fb detection for Sci & Wintermute
2020-10-03 14:56:36 +02:00
aryanrawlani28
71a820caff
ENGINES: Begin class renaming of ME & AME
...
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
c48719404a
BASE: PLUGINS: Rename plugin matching helpers
...
- give*From* -> get*From*
2020-10-03 14:56:36 +02:00
aryanrawlani28
a9841622e0
ENGINES: DETECTION: Use inheritance hierarchy and mimic existing plugins.
2020-10-03 14:56:36 +02:00
Eugene Sandulenko
ceabaf3b0d
BASE: Added override keywords
2020-10-03 14:56:36 +02:00
aryanrawlani28
ba5368542f
BASE: PLUGINS: Update header file & use DETECTION_STATIC def check to build static detection features.
2020-10-03 14:56:36 +02:00
aryanrawlani28
ac900a06b8
BASE: PLUGINS: Use engines/detection_table header for static plugins
2020-10-03 14:56:36 +02:00
aryanrawlani28
fea29b04ac
BASE: PLUGINS: Add a plugin suffix only if it is available
2020-10-03 14:56:36 +02:00
aryanrawlani28
7615f37698
BASE: PLUGINS: Add detection tables header file when getting static plugins.
2020-10-03 14:56:36 +02:00