Commit Graph

289 Commits

Author SHA1 Message Date
Matthew Hoops
1ead0d8436 VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
svn-id: r54928
2010-12-16 01:41:11 +00:00
Matthew Hoops
375f32fbe9 VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
svn-id: r54927
2010-12-16 01:35:13 +00:00
Max Horn
6edc86a19b DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
svn-id: r54815
2010-12-07 18:54:21 +00:00
Max Horn
830c39a687 SWORD2: Reduce dependencies on common/memstream.h
svn-id: r54442
2010-11-23 22:27:40 +00:00
Max Horn
2180b2d6b5 COMMON: Split common/stream.h into several headers
svn-id: r54385
2010-11-19 17:03:07 +00:00
Max Horn
a984fb17c2 GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warnings
svn-id: r54007
2010-11-01 16:03:35 +00:00
Torbjörn Andersson
fc0adb846a SWORD2: Cleanup
Removed some of the debug code that has never ever been enabled for as
long as this engine has been in ScummVM.

svn-id: r53998
2010-11-01 11:29:57 +00:00
Torbjörn Andersson
68469f45ce SWORD2: Cleanup pause handling
Removed a bunch of pause-related code which I either can't remember why
it's there, or which doesn't seem to serve any useful purpose. Most
things I've tried seem to work as well or better than before.

svn-id: r53997
2010-11-01 11:25:11 +00:00
Torbjörn Andersson
10bd159d0d SWORD2: Add assert()s prompted by code analysis warnings.
See bug #3087857.

svn-id: r53509
2010-10-15 19:08:56 +00:00
Max Horn
4ccce19876 ENGINES: Enhance namespace comments a bit
svn-id: r53484
2010-10-15 12:48:19 +00:00
Torbjörn Andersson
e5ec399c55 SWORD2: Fix some code analysis warnings (bug #3087857)
svn-id: r53467
2010-10-15 06:12:23 +00:00
Torbjörn Andersson
54b2a8c98d JANITORIAL: Cleanup (mostly whitespace)
svn-id: r53161
2010-10-12 04:19:58 +00:00
Eugene Sandulenko
6106868188 SWORD2: More safeguards for mute setting
svn-id: r52825
2010-09-20 20:31:56 +00:00
Eugene Sandulenko
723a94099e SWORD25: Fix bug #3032763: "SWORD2: Mute setting does not work"
svn-id: r52823
2010-09-20 20:18:35 +00:00
Eugene Sandulenko
5b18bb1aa1 SWORD2: Plug memory leaks.
svn-id: r52795
2010-09-18 12:42:23 +00:00
Torbjörn Andersson
cc6f4f4cdc SWORD2: Improve sync between local and global "mute" settings
Broken Sword 2's options dialog allows you to mute any of speech, sound
and sound effects, whereas ScummVM's options dialog just has one
"master" mute setting. This is an attempt to keep them better in sync,
though it's not perfect. Still, it may be good enough to fix bug
#3032763 ("SWORD2: Mute setting does not work").

svn-id: r51218
2010-07-23 19:52:58 +00:00
Max Horn
0b48a71c99 Remove PalmOS port
svn-id: r50964
2010-07-17 18:41:38 +00:00
Max Horn
1d4c82885d DEBUGGER: Simplify how our console debugger works / is used
* Remove _isAttached member var and isAttached method
* Engines now always call the onFrame method; whether it does
  something is decided by the debugger class resp. its subclasses
* Make detach() protected instead of private, so that subclasses
  can invoke it
* Remove _detach_now member var (call detach() instead).
* Rename _frame_countdown to _frameCountdown and properly
  document it.
* Add more doxygen comments
* Cleanup

svn-id: r50963
2010-07-17 18:38:42 +00:00
Torbjörn Andersson
d20ae841dd Cleanup.
svn-id: r50923
2010-07-16 03:07:30 +00:00
Torbjörn Andersson
1b294306dd Another video player regression: When the palette changes, look up the
lightest/darkest available colours to use as white/black for the subtitles. It
is possible that we could get away with fixed values for Broken Sword 2, since
it has always had subtitles. But for Broken Sword 1, subtitles is a ScummVM
addition, and we can't.

svn-id: r49154
2010-05-23 11:16:10 +00:00
Torbjörn Andersson
8ed56e1834 Keep the Broken Sword cutscene players from using up all available CPU.
Probably a regression from the recent video decoder rewrite, but I haven't
checked if it also present in other engines.

svn-id: r49153
2010-05-23 10:50:14 +00:00
Matthew Hoops
11cbdd0318 Committing the rest of the VideoDecoder Rewrite from patch #2963496.
svn-id: r49079
2010-05-18 14:17:24 +00:00
Matthew Hoops
c7fa1074fb Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite).
svn-id: r49063
2010-05-17 21:59:05 +00:00
Torbjörn Andersson
83a25d2e37 Fixed a regression that caused some speech in cutscenes to not be played.
svn-id: r49037
2010-05-15 08:54:58 +00:00
Torbjörn Andersson
2da9fa5a6e Rewrote playMovieSound() to keep it from hogging memory in the resource
manager. Perhaps this will finally fix the mysterious bug #2976008 ("BS2: Game
lockup in British Museum").

svn-id: r49036
2010-05-15 08:38:19 +00:00
Torbjörn Andersson
e4a4df960a Make sure that all the parameters to an mcode command are initialised. This
fixes one Valgrind warning mentioned in bug #2976008 ("BS2: Game lockup in
British Museum"), though I don't have high hopes that they are related.

svn-id: r48961
2010-05-06 19:00:39 +00:00
Max Horn
b3e404109c Move initGraphics and initCommonGFX from to new header.
These functions are only used internally be Engine subclasses, and
by moving them to a separate header we can reduce indirect header
dependencies.

svn-id: r48934
2010-05-04 11:58:12 +00:00
Max Horn
5568a8473b Get rid of Engine::_gameDataDir.
This greatly reduces indirect dependencies on several header files
from common.

svn-id: r48933
2010-05-04 11:56:52 +00:00
Max Horn
6d80424908 Fix warnings when FLAC&MP3&VORBIS is disabled; also fixes leak in Tinsel
svn-id: r48696
2010-04-17 23:57:50 +00:00
Torbjörn Andersson
499e58caf0 This should fix the scaler Valgrind warning reported in (but probably not the
cause of) bug #2976008 ("BS2: Game lockup in British Museum").

svn-id: r48692
2010-04-17 17:23:30 +00:00
Max Horn
a1840bd573 AUDIO: Rename Mixer::playInputStream to playStream
svn-id: r48637
2010-04-12 09:14:17 +00:00
Torbjörn Andersson
d38f71c1e4 Added an "fxq" debugger command to print the FX queue. I guess it might help in
debugging the "No free slot in FX queue!" bug I've heard of but never actually
seen. (See for instance bug #2976008, "BS2: Game lockup in British Museum".)

svn-id: r48458
2010-04-01 16:11:29 +00:00
Max Horn
cac0ac66e2 COMMON: Get rid of Common::StringList
svn-id: r48287
2010-03-18 15:54:40 +00:00
Max Horn
d78dba3bca COMMON: Move Common::RandomSource to common/random.*
svn-id: r48279
2010-03-18 15:07:11 +00:00
Yotam Barnoy
ef330ed9b4 Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
svn-id: r48101
2010-02-21 04:04:13 +00:00
Johannes Schickel
8ae24a27b3 Yet more Flac -> FLAC changes for consistency.
svn-id: r47847
2010-02-03 09:42:40 +00:00
Johannes Schickel
fe35d372da - Rename FlacStream to FLACStream.
- Rename makeFlacStream to makeFLACStream.

svn-id: r47846
2010-02-03 09:42:11 +00:00
Max Horn
1c906a1f08 Hide VagStream implementation, only expose it via a factory method
svn-id: r47634
2010-01-28 09:38:21 +00:00
Max Horn
1565f14bc1 Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
svn-id: r47579
2010-01-26 22:48:45 +00:00
Torbjörn Andersson
1928a7ba38 Silenced some cppcheck warnings.
svn-id: r47427
2010-01-21 23:05:33 +00:00
Max Horn
7ec2da968c Switch most AudioStream factories to use DisposeAfterUse::Flag
svn-id: r47334
2010-01-16 21:36:08 +00:00
Max Horn
a44c6e4323 Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a higher precision than Mixer::getSoundElapsedTime(). Convert some video code to use it.
svn-id: r47213
2010-01-09 22:37:10 +00:00
Max Horn
f720d99b0a Switch Mixer::playInputStream to use DisposeAfterUse::Flag
svn-id: r47182
2010-01-08 22:09:43 +00:00
Max Horn
0cf53b025d Move DisposeAfterUse::Flag from Common to global namespace, and into a new header common/types.h
svn-id: r47180
2010-01-08 22:07:35 +00:00
Johannes Schickel
616e4626f5 Since AudioStream looping is no longer handled by the Mixer, drop Mixer::playAudioStreamLooping. (There's Audio::makeLoopingAudioStream).
svn-id: r47160
2010-01-08 16:27:29 +00:00
Johannes Schickel
b47725540f Cleanup.
svn-id: r47133
2010-01-07 17:04:32 +00:00
Johannes Schickel
a597e5fef9 Make VagStream a RewindableAudioStream.
svn-id: r47132
2010-01-07 17:04:01 +00:00
Johannes Schickel
d5fe29c3c9 Make makeWAVStream return a RewindableAudioStream.
svn-id: r47129
2010-01-07 16:34:56 +00:00
Johannes Schickel
84f3034406 - Move openStreamFile from AudioStream to SeekableAudioStream.
- Fix documentation of openStreamFile.

svn-id: r47080
2010-01-06 15:23:33 +00:00
Max Horn
df81b68967 Change BS 1 & 2 to I & II (see discussion on -devel)
svn-id: r46951
2010-01-03 21:20:05 +00:00