Matthew Hoops
e10512c8b9
CONFIGURE: Use "powerpc" instead of "ppc" as config.guess outputs
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powerpc-* targets get detected properly again now
2015-01-18 16:58:03 -05:00
clone2727
79c902338b
TEST: Use "/usr/bin/env python" as the shebang line in cxxtestgen.py
2015-01-18 14:41:16 -05:00
clone2727
db64442c4a
COMMON: Fix strict-alignment READ_BE_UINT64 on LE and READ_LE_UINT64 on BE
2015-01-18 14:41:15 -05:00
Sven Hesse
3f66f28624
ZVISION: Remove trailing whitespace
2015-01-18 20:35:51 +01:00
Filippos Karapetis
7c23eae102
ZVISION: Fix path handling in case-sensitive file systems (bug #6775 )
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A regression from commit d70503cc98. Thanks to wjp for bisecting.
2015-01-18 21:30:07 +02:00
Alyssa Milburn
cac7be425a
ANDROID: Remove plugins/unpacker from makefile.
2015-01-18 12:04:15 +01:00
Thierry Crozat
1244597849
JANITORIAL: Update copyright year
2015-01-18 02:24:51 +00:00
Paul Gilbert
926404bd10
MADS: Renamings of Layer and a transition type
2015-01-17 20:51:52 -05:00
Paul Gilbert
9b8fa20c76
MADS: Fix horizontal flipping of scene background sprites
2015-01-17 17:29:08 -05:00
Paul Gilbert
4ee29ef3a8
MADS: Add loading of SpriteInfo frame numbers for scene background sprites
2015-01-17 16:46:57 -05:00
Filippos Karapetis
263c592490
ZVISION: Fix bug #6769 (the "Alchemical debacle" video in ZGI)
2015-01-17 23:38:50 +02:00
Paul Gilbert
ccd0c63a7b
MADS: Implement background scrolling in anim views
2015-01-17 12:23:41 -05:00
Filippos Karapetis
8e07aae504
Merge pull request #565 from fedor4ever/master
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ZVISION: made error messages detailed
2015-01-17 19:15:16 +02:00
Fedor
b3c204e2ba
ZVISION: made error messages more detailed
2015-01-17 19:24:21 +03:00
Paul Gilbert
9c25e2eea0
MADS: Fix crash on exit after watching introduction twice
2015-01-17 10:57:51 -05:00
Filippos Karapetis
9f00880aa4
ZVISION: Properly handle sounds reusing the same sound slot (bug #6761 )
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This is based on Marisa-Chan's observations in commit 28e27ea1d9.
Tested with both ZNEM and ZGI
2015-01-16 14:08:15 +02:00
Filippos Karapetis
3fe7c645ed
ZVISION: Fix detection of Windows fonts
2015-01-16 03:43:42 +02:00
Filippos Karapetis
11e429672e
ZVISION: Add detection for the Spanish version of ZGI (bug #6764 )
2015-01-16 01:52:24 +02:00
Filippos Karapetis
4287e2ebca
ZVISION: Allow empty sound streams. Fixes bugs #6762 and #6763
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A regression from commit 07ad10babe
2015-01-16 01:47:31 +02:00
RichieSams
89f233f488
ZVISION: Set the state value for the lever position during user dragging
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Not just during the "returning" animation. Addresses part of bug #6761
2015-01-15 00:41:13 -06:00
RichieSams
4f28cec6ac
ZVISION: Keep the hand cursor during lever movement
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We have to explicitly set the cursor each call otherwise the cursor will
be reset to the idle cursor. Addresses part of bug #6761
2015-01-15 00:40:37 -06:00
RichieSams
28e27ea1d9
ZVISION: Allow multiple sound effects to play at the same time
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This is the original behavior. This was noted in bug #6761 . Specifically,
the knocker on the door plays a sound whenever it is a the top of the bottom
of the swing. By only allowing one sound effect to play at the same time, the
knocker would only play once, even though it bounces at the bottom.
2015-01-15 00:31:39 -06:00
Willem Jan Palenstijn
cc045f7a83
COMMON: Fix strict-alignment READ_UINT64
2015-01-14 23:20:33 +01:00
RichieSams
fb97e58886
ZVISION: Add support for German ZGI - CD version
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Fixes #6760
2015-01-13 19:53:38 -06:00
Bastien Bouclet
4b1cec6247
ZVISION: Add detection for the French version of ZGI
2015-01-13 15:47:30 +01:00
Filippos Karapetis
1b829b95b4
ZVISION: Add support for Liberation Fonts
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These look better than the GNU FreeType fonts, and are thus preferred
over them. Many thanks to eriktorbjorn for his work on the different
fonts available
Also, this commit cleans up the font style array, moving it back into
the CPP file
2015-01-13 03:08:35 +02:00
Torbjörn Andersson
b247515c58
ZVISION: Check eos() after reading from stream, not before
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This fixes stray character in ZGI game over screen, when it reads
an empty line of text.
2015-01-12 06:47:12 +01:00
Filippos Karapetis
3f4c924c9e
ZVISION: Check for all the required fonts before starting a game
2015-01-12 02:37:53 +02:00
Eugene Sandulenko
dc6c1a5cab
Merge pull request #558 from klusark/patch-3
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SDL: Warn if the selected joystick does not exist
2015-01-12 00:36:01 +01:00
Filippos Karapetis
b0defeed4d
Merge pull request #564 from mcb30/gk1fix
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SCI: fix definition of GK1 police-sleep patch
2015-01-11 23:30:11 +02:00
Michael Brown
d603fe32e4
SCI: fix definition of GK1 police-sleep patch
2015-01-11 21:14:36 +00:00
Eugene Sandulenko
d1292c8e59
Merge pull request #560 from klusark/unpack
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ANDROID: Remove unpacker and fix support for non arm
2015-01-11 21:58:32 +01:00
Eugene Sandulenko
8e0d7d7255
Merge pull request #559 from fedor4ever/master
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VIDEO: Add Theora support to systems which use libtremor
2015-01-11 21:12:01 +01:00
Filippos Karapetis
dd7da7c3c3
Merge pull request #561 from MestreLion/foa_help
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SCUMM: Improve FOA keyboard help
2015-01-11 18:51:08 +02:00
Filippos Karapetis
e972eb32f4
README: Add game-specific information for Zork Nemesis and Zork Grand Inquisitor
2015-01-11 17:01:07 +02:00
Filippos Karapetis
3a0ea6ec2a
NEWS: Mention support for Zork Nemesis and Zork Grand Inquisitor
2015-01-11 17:00:41 +02:00
Filippos Karapetis
bc959e54dc
ZVISION: Build the engine by default
2015-01-11 17:00:00 +02:00
RichieSams
468a26be40
ZVISION: Add detection for Nemesis CD - German version
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CSCR.ZFS is the same between the German and the French versions. Therefore
we added a detection entry using the language file NEMESIS.STR
2015-01-10 22:19:46 -06:00
Filippos Karapetis
5b3705660d
ZVISION: Avoid using floating point math when upscaling subtitle timing
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Spotted by clone2727
2015-01-11 04:51:07 +02:00
Filippos Karapetis
21e9007d80
Revert "ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)"
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This reverts commit 9f642074ba8e17aa23b01bcee82b2293fe84f8f1, as it
broke the credits screen in ZGI.
This has been rewritten to use the common save code
2015-01-10 22:03:15 +02:00
Filippos Karapetis
899cf4813c
ZVISION: Change screen resolution for the hires DVD videos to 800x600
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Also, this hooks up the MPEG-PS decoder, but only if libmpeg2 is
compiled in. The DVD videos are still disabled until AC3 audio support
is implemented.
The hires DVD videos are encoded a 720x480 resolution, with double the
frame rate of the lowres ones (29.97FPS up from 15FPS)
2015-01-10 21:32:15 +02:00
Filippos Karapetis
616b34e629
ZVISION: Change wording
2015-01-10 17:30:11 +02:00
Filippos Karapetis
2d0075817a
ZVISION: Remove unused variable
2015-01-10 01:37:39 +02:00
Filippos Karapetis
c82480461c
ZVISION: Make sure only existing files are dumped
2015-01-10 01:36:20 +02:00
Filippos Karapetis
79b92fe046
ZVISION: Clean up save logic, and fix a thumbnail-related FIXME
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This fixes the save game thumbnails when using the original save/load
screens
2015-01-09 01:09:53 +02:00
Filippos Karapetis
345b33d9f0
ZVISION: Remove dead code
2015-01-09 00:38:15 +02:00
Filippos Karapetis
9e1510e715
ZVISION: Provide a better description for the double FPS game option
2015-01-09 00:37:16 +02:00
Matthew Hoops
7054bcd9c5
VIDEO: Add MPEG-PS demuxer
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For use with ZVision and later MADE
2015-01-08 00:45:13 -05:00
Filippos Karapetis
913075df90
ZVISION: Also handle paths in NEMESIS.ZIX for the DVD ver. of Nemesis
2015-01-08 01:44:06 +02:00
Filippos Karapetis
a9b79544a1
ZVISION: Add support for an unmodified ZIX file for Zork: Nemesis
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This helps in copying the game files straight off the CD
2015-01-07 23:49:13 +02:00