Commit Graph

2932 Commits

Author SHA1 Message Date
Max Horn
e34f2b8b33 cut down on unnecessary GameDetector references
svn-id: r11239
2003-11-10 01:04:12 +00:00
Jonathan Gray
63c6944492 mark zak256 as a depreciated target, zakTowns will be used in future to be more consistent with the other target names. Config magic to automatically set a gameid=zak256 in config files not yet implemented.
svn-id: r11238
2003-11-10 00:58:22 +00:00
Max Horn
03f50231d2 cleanup / some warnings (I'd like to know if and where those opcodes are used)
svn-id: r11237
2003-11-10 00:28:09 +00:00
Paweł Kołodziejski
2b509bc0b6 renamed opcode and added sobopcode comments
svn-id: r11236
2003-11-10 00:05:17 +00:00
Jonathan Gray
d330de5f28 comment out all the targets for newer humongous games until they start doing something useful
svn-id: r11235
2003-11-09 23:50:40 +00:00
Paweł Kołodziejski
a657b8e7ba renamed some opcodes and added sobopcode comments
svn-id: r11232
2003-11-09 22:12:16 +00:00
Paweł Kołodziejski
1f9e408e2f cleanup whitespaces
svn-id: r11217
2003-11-08 21:59:32 +00:00
Travis Howell
27bb10900e Add missing opcode needed for Spanish version (And maybe others?) of Full Throttle, patch #838309
svn-id: r11201
2003-11-08 03:33:21 +00:00
Max Horn
4c833ba23e fix invalid typo fixes ;-) (BTW did anybody get comit mails for khalek's changes? I didn't)
svn-id: r11183
2003-11-07 09:38:06 +00:00
Jonathan Gray
7c97e7c2b9 more spelling fixes
svn-id: r11176
2003-11-07 02:11:41 +00:00
Max Horn
a576d6641e fix bug #835953: Typo in key shortcut list
svn-id: r11157
2003-11-05 20:47:32 +00:00
Max Horn
5bf6e9afa0 made menu buttons wider (looks nicer, IMO)
svn-id: r11155
2003-11-05 14:35:35 +00:00
Max Horn
e20bf2cd63 fix for bug #836418 (Crash when saving with blank name): GUI now uses a default savegame name if non is given
svn-id: r11154
2003-11-05 12:48:42 +00:00
Jonathan Gray
513fdae261 check name we are trying to save with isn't null, still needs to be looked at at a higher level however
svn-id: r11150
2003-11-05 11:37:04 +00:00
Max Horn
93037c3fed oops this wasn't meant to be there
svn-id: r11121
2003-11-03 23:34:27 +00:00
Max Horn
3456b6f50b remade the in-game GUI/menu
svn-id: r11119
2003-11-03 23:26:13 +00:00
Marcus Comstedt
ef5e193d59 stdafx.h needs to be included first.
svn-id: r11117
2003-11-03 22:28:37 +00:00
Jonathan Gray
1cc656412c allow the towns version of loom to do something besides incorrectly error out. This check should really check for a pc version not checking the negation of the existence of other versions
svn-id: r11084
2003-11-03 02:54:11 +00:00
Jonathan Gray
8735f1eff7 Look for towns font rom in game directory then current directory instead of just current directory
svn-id: r11083
2003-11-03 02:43:10 +00:00
Max Horn
cfd658cd29 added built-in label for SliderWidget
svn-id: r11075
2003-11-03 00:43:29 +00:00
Max Horn
e9ae86bb76 introduced common base class GuiObject for Dialog/Widget -> step towards making it possible to nest widgets (needed for TabWidget)
svn-id: r11052
2003-11-02 14:50:53 +00:00
Max Horn
b27a871f87 turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
2003-11-02 02:18:16 +00:00
Max Horn
c62e33b10a amiga checkbox is pointless in the in-game settings dialog (you should set this option either in the launcher or directly in the config file); got rid of queryCustomString/string_map_table_custom: we only used them in a very few spots anyway, and until we actually decide to localize ScummVM, they don't gain us anything
svn-id: r11039
2003-11-01 22:19:24 +00:00
Max Horn
72bee75297 modified MessageDialog to allow for custom button texts
svn-id: r11034
2003-11-01 21:15:33 +00:00
Max Horn
f7ab7f6207 cleanup: new MessageDialog subclass TimedMessageDialog
svn-id: r11033
2003-11-01 20:52:41 +00:00
Max Horn
7fc1e3ec92 get rid of ScummGameSettings::detectname
svn-id: r11023
2003-11-01 16:25:25 +00:00
Max Horn
2c2866641b cleanup
svn-id: r11022
2003-11-01 16:03:13 +00:00
Max Horn
ca69882256 Patch #820010: Support Kanji version
svn-id: r11020
2003-11-01 15:19:30 +00:00
Max Horn
9f33b3abbe possible fix for bug #833854 - I rechecked the assembly, there actually is a check for box flag 0x20 in there. However, that flag has a differeing meaning in older engine versions, so I put a version check in and updated the comments. Please test.
svn-id: r11019
2003-11-01 01:17:15 +00:00
Travis Howell
9ea97c5313 Revert since it still doesn't work right, last change stop messages about needing to go to Seattle.
Need to good way to bypass zak copy protection, without issues.

svn-id: r11005
2003-10-29 13:16:12 +00:00
Travis Howell
2a11383523 Hopefully right this time, last change caused a cheat (Free air travel)
svn-id: r11003
2003-10-29 10:24:03 +00:00
Travis Howell
494d5269a2 Add copy protection bypass for Zak McKracken (EGA) since there was no check in the version included with SelectWare Classic Collection.
svn-id: r11000
2003-10-29 06:36:06 +00:00
Max Horn
53db0a8a07 cleanup: removed version/id from GameSettings
svn-id: r10995
2003-10-28 17:07:25 +00:00
Torbjörn Andersson
48f29f8559 Fixed bug #830772, I hope.
svn-id: r10985
2003-10-27 08:36:37 +00:00
Max Horn
a4d2a47820 factor out common debugger code
svn-id: r10984
2003-10-26 21:30:52 +00:00
Max Horn
d581c99ab5 cleanup
svn-id: r10982
2003-10-26 19:16:59 +00:00
Torbjörn Andersson
b2ea1994bb Use #if USE_CONSOLE instead of #ifdef USE_CONSOLE since that's how we do
everywhere else

svn-id: r10981
2003-10-26 17:50:45 +00:00
Max Horn
93c533e30e workaround for bug #820357 (FOA: Talk to Sophia -> Atlantis/Great Machine = crash)
svn-id: r10974
2003-10-26 12:09:08 +00:00
Travis Howell
6366fd778b Restrict Maniac demo mode to V1 Maniac.
svn-id: r10913
2003-10-20 12:24:12 +00:00
Travis Howell
f83d3bd700 cumm V1-2 doesn't use textslots, checked against V1 Maniac, V2 Zak disasm.
svn-id: r10912
2003-10-20 12:14:39 +00:00
Max Horn
33f2fbff08 We proudly present the latest installment of our hit series 'Untangle the mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now
svn-id: r10883
2003-10-18 00:22:46 +00:00
Max Horn
0694eed273 moved game detection code out to the plugins
svn-id: r10882
2003-10-17 23:16:53 +00:00
Max Horn
5b1c2e68b9 patch #823031: Support Russian Full Throttle
svn-id: r10879
2003-10-17 19:20:00 +00:00
Jamieson Christian
b901a24d49 Another fix for Bug [817871] re hanging notes on
pause with MT-32. Apparently the first fix doesn't work.

svn-id: r10876
2003-10-17 17:38:18 +00:00
Max Horn
4ae61964f2 cleanup
svn-id: r10874
2003-10-17 17:05:19 +00:00
Jamieson Christian
0279ace9ae Added trace output for IMuse doCommand codes that we're not sure
are even used by the game scripts. This is in preparation for a
restructuring of the volume model.

Also removed unused get_music_volume() member.

svn-id: r10872
2003-10-17 16:46:06 +00:00
Max Horn
ad2db08940 renamed some Timer methods
svn-id: r10868
2003-10-17 16:39:32 +00:00
Max Horn
96a8d0ec1c proper fix for COMI timer issue: don't let a Timer remove itself
svn-id: r10867
2003-10-17 16:30:24 +00:00
Max Horn
012450de73 added tag2str helper function
svn-id: r10866
2003-10-17 16:28:29 +00:00
Max Horn
aadb0aa237 oops, forgot to remove the old Platform enum
svn-id: r10863
2003-10-17 15:38:56 +00:00