Max Horn
e34f2b8b33
cut down on unnecessary GameDetector references
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svn-id: r11239
2003-11-10 01:04:12 +00:00
Jonathan Gray
63c6944492
mark zak256 as a depreciated target, zakTowns will be used in future to be more consistent with the other target names. Config magic to automatically set a gameid=zak256 in config files not yet implemented.
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svn-id: r11238
2003-11-10 00:58:22 +00:00
Max Horn
03f50231d2
cleanup / some warnings (I'd like to know if and where those opcodes are used)
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svn-id: r11237
2003-11-10 00:28:09 +00:00
Paweł Kołodziejski
2b509bc0b6
renamed opcode and added sobopcode comments
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svn-id: r11236
2003-11-10 00:05:17 +00:00
Jonathan Gray
d330de5f28
comment out all the targets for newer humongous games until they start doing something useful
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svn-id: r11235
2003-11-09 23:50:40 +00:00
Paweł Kołodziejski
a657b8e7ba
renamed some opcodes and added sobopcode comments
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svn-id: r11232
2003-11-09 22:12:16 +00:00
Paweł Kołodziejski
1f9e408e2f
cleanup whitespaces
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svn-id: r11217
2003-11-08 21:59:32 +00:00
Travis Howell
27bb10900e
Add missing opcode needed for Spanish version (And maybe others?) of Full Throttle, patch #838309
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svn-id: r11201
2003-11-08 03:33:21 +00:00
Max Horn
4c833ba23e
fix invalid typo fixes ;-) (BTW did anybody get comit mails for khalek's changes? I didn't)
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svn-id: r11183
2003-11-07 09:38:06 +00:00
Jonathan Gray
7c97e7c2b9
more spelling fixes
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svn-id: r11176
2003-11-07 02:11:41 +00:00
Max Horn
a576d6641e
fix bug #835953 : Typo in key shortcut list
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svn-id: r11157
2003-11-05 20:47:32 +00:00
Max Horn
5bf6e9afa0
made menu buttons wider (looks nicer, IMO)
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svn-id: r11155
2003-11-05 14:35:35 +00:00
Max Horn
e20bf2cd63
fix for bug #836418 (Crash when saving with blank name): GUI now uses a default savegame name if non is given
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svn-id: r11154
2003-11-05 12:48:42 +00:00
Jonathan Gray
513fdae261
check name we are trying to save with isn't null, still needs to be looked at at a higher level however
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svn-id: r11150
2003-11-05 11:37:04 +00:00
Max Horn
93037c3fed
oops this wasn't meant to be there
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svn-id: r11121
2003-11-03 23:34:27 +00:00
Max Horn
3456b6f50b
remade the in-game GUI/menu
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svn-id: r11119
2003-11-03 23:26:13 +00:00
Marcus Comstedt
ef5e193d59
stdafx.h needs to be included first.
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svn-id: r11117
2003-11-03 22:28:37 +00:00
Jonathan Gray
1cc656412c
allow the towns version of loom to do something besides incorrectly error out. This check should really check for a pc version not checking the negation of the existence of other versions
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svn-id: r11084
2003-11-03 02:54:11 +00:00
Jonathan Gray
8735f1eff7
Look for towns font rom in game directory then current directory instead of just current directory
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svn-id: r11083
2003-11-03 02:43:10 +00:00
Max Horn
cfd658cd29
added built-in label for SliderWidget
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svn-id: r11075
2003-11-03 00:43:29 +00:00
Max Horn
e9ae86bb76
introduced common base class GuiObject for Dialog/Widget -> step towards making it possible to nest widgets (needed for TabWidget)
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svn-id: r11052
2003-11-02 14:50:53 +00:00
Max Horn
b27a871f87
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
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svn-id: r11045
2003-11-02 02:18:16 +00:00
Max Horn
c62e33b10a
amiga checkbox is pointless in the in-game settings dialog (you should set this option either in the launcher or directly in the config file); got rid of queryCustomString/string_map_table_custom: we only used them in a very few spots anyway, and until we actually decide to localize ScummVM, they don't gain us anything
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svn-id: r11039
2003-11-01 22:19:24 +00:00
Max Horn
72bee75297
modified MessageDialog to allow for custom button texts
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svn-id: r11034
2003-11-01 21:15:33 +00:00
Max Horn
f7ab7f6207
cleanup: new MessageDialog subclass TimedMessageDialog
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svn-id: r11033
2003-11-01 20:52:41 +00:00
Max Horn
7fc1e3ec92
get rid of ScummGameSettings::detectname
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svn-id: r11023
2003-11-01 16:25:25 +00:00
Max Horn
2c2866641b
cleanup
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svn-id: r11022
2003-11-01 16:03:13 +00:00
Max Horn
ca69882256
Patch #820010 : Support Kanji version
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svn-id: r11020
2003-11-01 15:19:30 +00:00
Max Horn
9f33b3abbe
possible fix for bug #833854 - I rechecked the assembly, there actually is a check for box flag 0x20 in there. However, that flag has a differeing meaning in older engine versions, so I put a version check in and updated the comments. Please test.
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svn-id: r11019
2003-11-01 01:17:15 +00:00
Travis Howell
9ea97c5313
Revert since it still doesn't work right, last change stop messages about needing to go to Seattle.
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Need to good way to bypass zak copy protection, without issues.
svn-id: r11005
2003-10-29 13:16:12 +00:00
Travis Howell
2a11383523
Hopefully right this time, last change caused a cheat (Free air travel)
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svn-id: r11003
2003-10-29 10:24:03 +00:00
Travis Howell
494d5269a2
Add copy protection bypass for Zak McKracken (EGA) since there was no check in the version included with SelectWare Classic Collection.
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svn-id: r11000
2003-10-29 06:36:06 +00:00
Max Horn
53db0a8a07
cleanup: removed version/id from GameSettings
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svn-id: r10995
2003-10-28 17:07:25 +00:00
Torbjörn Andersson
48f29f8559
Fixed bug #830772 , I hope.
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svn-id: r10985
2003-10-27 08:36:37 +00:00
Max Horn
a4d2a47820
factor out common debugger code
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svn-id: r10984
2003-10-26 21:30:52 +00:00
Max Horn
d581c99ab5
cleanup
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svn-id: r10982
2003-10-26 19:16:59 +00:00
Torbjörn Andersson
b2ea1994bb
Use #if USE_CONSOLE instead of #ifdef USE_CONSOLE since that's how we do
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everywhere else
svn-id: r10981
2003-10-26 17:50:45 +00:00
Max Horn
93c533e30e
workaround for bug #820357 (FOA: Talk to Sophia -> Atlantis/Great Machine = crash)
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svn-id: r10974
2003-10-26 12:09:08 +00:00
Travis Howell
6366fd778b
Restrict Maniac demo mode to V1 Maniac.
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svn-id: r10913
2003-10-20 12:24:12 +00:00
Travis Howell
f83d3bd700
cumm V1-2 doesn't use textslots, checked against V1 Maniac, V2 Zak disasm.
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svn-id: r10912
2003-10-20 12:14:39 +00:00
Max Horn
33f2fbff08
We proudly present the latest installment of our hit series 'Untangle the mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now
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svn-id: r10883
2003-10-18 00:22:46 +00:00
Max Horn
0694eed273
moved game detection code out to the plugins
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svn-id: r10882
2003-10-17 23:16:53 +00:00
Max Horn
5b1c2e68b9
patch #823031 : Support Russian Full Throttle
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svn-id: r10879
2003-10-17 19:20:00 +00:00
Jamieson Christian
b901a24d49
Another fix for Bug [817871] re hanging notes on
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pause with MT-32. Apparently the first fix doesn't work.
svn-id: r10876
2003-10-17 17:38:18 +00:00
Max Horn
4ae61964f2
cleanup
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svn-id: r10874
2003-10-17 17:05:19 +00:00
Jamieson Christian
0279ace9ae
Added trace output for IMuse doCommand codes that we're not sure
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are even used by the game scripts. This is in preparation for a
restructuring of the volume model.
Also removed unused get_music_volume() member.
svn-id: r10872
2003-10-17 16:46:06 +00:00
Max Horn
ad2db08940
renamed some Timer methods
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svn-id: r10868
2003-10-17 16:39:32 +00:00
Max Horn
96a8d0ec1c
proper fix for COMI timer issue: don't let a Timer remove itself
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svn-id: r10867
2003-10-17 16:30:24 +00:00
Max Horn
012450de73
added tag2str helper function
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svn-id: r10866
2003-10-17 16:28:29 +00:00
Max Horn
aadb0aa237
oops, forgot to remove the old Platform enum
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svn-id: r10863
2003-10-17 15:38:56 +00:00