Commit Graph

344 Commits

Author SHA1 Message Date
Max Horn
8eb73f2694 Patch #1815526: Add TiMidity++ MIDI server support
svn-id: r29377
2007-11-02 16:01:52 +00:00
Kostas Nakos
e4feebe3f7 announce compiler change \& support for plugins
svn-id: r29304
2007-10-28 18:38:27 +00:00
Max Horn
23c38f0b62 Mention DMedia MIDI driver in NEWS
svn-id: r29143
2007-09-30 12:13:30 +00:00
Johannes Schickel
a8112e3857 - mention kyra macintosh support
- some consistency fixes

svn-id: r29076
2007-09-23 22:47:49 +00:00
Filippos Karapetis
b138ff45fc Added Elvira 1, Elvira 2 and I Have no Mouth and moved Troll's Tale to the "New games" section
svn-id: r29055
2007-09-23 16:41:15 +00:00
Eugene Sandulenko
eb96cdc6ad Troll's Tale support was added
svn-id: r29039
2007-09-23 10:05:50 +00:00
Eugene Sandulenko
983306c152 It was too early to announce ajworld. THere are still open problems.
svn-id: r28196
2007-07-25 16:07:18 +00:00
Eugene Sandulenko
a433d54b32 Menion ajworld in news.
svn-id: r28192
2007-07-25 16:00:57 +00:00
Eugene Sandulenko
ceeb35c1e1 Mention Chinese COMI as supported.
svn-id: r28168
2007-07-22 23:00:38 +00:00
Max Horn
dc512c6daf mention 'confirm exit' in NEWS
svn-id: r27802
2007-06-30 22:23:16 +00:00
Filippos Karapetis
154aed2104 Mention that compressed SFX in SAGA is now supported as well
svn-id: r27748
2007-06-27 16:38:05 +00:00
Max Horn
cc05210934 Mention AGOS crash fix
svn-id: r27746
2007-06-27 10:19:56 +00:00
Eugene Sandulenko
3d694b7c5b Mention support for compressed sound and music in SAGA.
svn-id: r27742
2007-06-27 09:30:37 +00:00
Max Horn
bf4e75b678 Updated NEWS
svn-id: r27702
2007-06-25 11:11:31 +00:00
Torbjörn Andersson
2a7c76d4e4 Added support for FLAC encoded music in Broken Sword 1. (The compression tool
knows nothing about this, and since they're being rewritten as part of the SoC,
I'm not going to do anything about that.)

svn-id: r27511
2007-06-17 14:50:49 +00:00
Max Horn
9666e69d2a Re-added NDS NEWS
svn-id: r27509
2007-06-17 11:16:20 +00:00
Matthew Hoops
d6e5de3df3 wording (subfolders to subdirectories) for consistency -- from salty-horse
svn-id: r27367
2007-06-11 23:24:46 +00:00
Lars Persson
9e582b48db Updated NEWS with Symbian details
svn-id: r27365
2007-06-11 19:52:18 +00:00
Kostas Nakos
a496ae57c7 briefly mention wince changes
svn-id: r27293
2007-06-10 08:42:02 +00:00
Max Horn
006c0441ff Replace tabs by spaces
svn-id: r26959
2007-05-27 06:49:43 +00:00
Travis Howell
305d009dee Mention change of config file location under Windows.
svn-id: r26951
2007-05-26 23:58:35 +00:00
Gregory Montoir
1da0b2fd40 removed Cine changelog (since it's an engine added in 0.10.0, that's not quite consistent to mention 'new features')
svn-id: r26934
2007-05-24 21:25:15 +00:00
Eugene Sandulenko
b4a22aa0a1 Update NEWS file with latest developments. Please, do the same too.
svn-id: r26916
2007-05-22 13:54:14 +00:00
Matthew Hoops
ea30029ffe fixing typos under the 0.10.0 PalmOS section
svn-id: r26736
2007-05-02 20:05:48 +00:00
Chris Apers
60a6d71eab Added news about use of PalmOS Porting SDK (will be released very soon)
svn-id: r26708
2007-05-01 11:21:49 +00:00
Kostas Nakos
4487f5be6a announce updated sdl lib port
svn-id: r26664
2007-04-28 17:57:44 +00:00
Torbjörn Andersson
86a60b633d Fixed long-standing font bug. We were using the control panel font for LINC
space and terminals, and the LINC font for the control panel. Since these fonts
contain different sets of characters, this would often cause the wrong
character to be displayed, particularly in non-English languages. This also
explains why we had to use the "wrong" font for the control panel recently.

The functions to patch the LINC character set (actually the control character
set) should no longer be needed, and have been removed.

Should fix bug #1669564.

svn-id: r26275
2007-03-22 18:49:42 +00:00
Max Horn
7a81639515 Added some items to NEWS, and tried to unify the style a bit (ideally, I'd like to group all NEWS into three categories: new feature, improvement/modification, bug fix; some exceptions are possible, of course)
svn-id: r26267
2007-03-21 19:18:42 +00:00
Torbjörn Andersson
805f2b6591 Mention keyboard repeat change.
svn-id: r26172
2007-03-17 15:47:50 +00:00
Max Horn
29d94a99a5 Updated NEWS slightly
svn-id: r26091
2007-03-11 15:27:24 +00:00
Sven Hesse
bcb3c27d58 Oh, apparently, all other items have a "." after them, so adding that to Ween and Bargon, too
svn-id: r26014
2007-03-07 22:41:20 +00:00
Sven Hesse
47bac09b09 News about supporting Ween and Bargon
svn-id: r26013
2007-03-07 22:38:21 +00:00
Gregory Montoir
30a7825b84 mention FOTAQ amiga versions support
svn-id: r25942
2007-03-02 23:48:29 +00:00
Johannes Schickel
8ff936a8f6 Mentioned Kyrandia 1 FM-Towns support in the NEWS file.
svn-id: r25608
2007-02-15 14:03:10 +00:00
Max Horn
88f4604400 NDS port now has DLDI port, surely this is NEWS worthy (and once again I plead all developers to add important news/changes here)
svn-id: r25602
2007-02-15 11:48:17 +00:00
Max Horn
a8ea78ce73 Mention the mass add feature in the NEWS, and added a corresponding TODO into the README
svn-id: r25346
2007-02-03 13:45:09 +00:00
Max Horn
2e93a029b4 Updated NEWS a bit
svn-id: r25202
2007-01-26 17:04:19 +00:00
Gregory Montoir
ac6bb86c96 update
svn-id: r25159
2007-01-21 22:08:46 +00:00
Torbjörn Andersson
6496482de5 Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.)
svn-id: r24970
2007-01-03 07:36:44 +00:00
Travis Howell
c51d89061f Add Simon the Sorcerer's Puzzle Pack to documentation
svn-id: r24902
2006-12-20 12:21:48 +00:00
Eugene Sandulenko
aa60d372b9 Mention gob2 support
svn-id: r24901
2006-12-20 11:51:01 +00:00
Eugene Sandulenko
1ea08bd0d5 Mention cine changes.
svn-id: r24701
2006-11-12 19:55:18 +00:00
Eugene Sandulenko
ae39374c83 Credit criezy for BS1 Mac and mention it in NEWS.
svn-id: r24698
2006-11-12 19:46:40 +00:00
Gregory Montoir
c7fa8667d0 enabled Touche engine, since game is completable with it
svn-id: r24673
2006-11-11 04:46:32 +00:00
Kostas Nakos
9cad1d4ae8 Add ce port news (0.9.1 sync)
svn-id: r24449
2006-10-22 16:32:09 +00:00
Eugene Sandulenko
16ee623607 Specify 0.9.1 release date
svn-id: r24435
2006-10-22 11:13:42 +00:00
Eugene Sandulenko
018d5e350c Since proper detection is added to CinE, build it by default and
announce as supported. Future Wars is completable.

svn-id: r24321
2006-10-15 01:13:43 +00:00
Eugene Sandulenko
05dfe432af NDS and GP2X ports will go to 0.9.1
svn-id: r24248
2006-10-09 06:53:55 +00:00
Johannes Schickel
ff4d0d7969 Mention new GUI theme switching dialog in the NEWS.
svn-id: r24224
2006-10-08 19:31:57 +00:00
Kostas Nakos
d6665bc929 Announce the wince-gcc re-port
svn-id: r24220
2006-10-08 19:07:43 +00:00
John Willis
384ef282ba Update NEWS with new GP2X port added comment.
svn-id: r24219
2006-10-08 18:59:58 +00:00
Eugene Sandulenko
ea464507ea Mention 0.9.1 PS2 changes in trunk too.
svn-id: r24207
2006-10-08 15:25:02 +00:00
Joost Peters
bf6ba21d83 commit "fixed regression in BASS adlib music." from 0-9-0 branch to trunk
svn-id: r24204
2006-10-08 12:31:05 +00:00
Eugene Sandulenko
bb1547ab1c Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.

Source is compilable and runnable again. I'm done.

svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko
3a8537b6e3 Mention fix for bug #1501302
svn-id: r23972
2006-09-21 20:17:32 +00:00
Eugene Sandulenko
0e244c9510 Fix bug #1550974: "SMUSH: changing subtitle settings during SMUSH doesn't work"
svn-id: r23965
2006-09-21 17:46:19 +00:00
Eugene Sandulenko
25a6af2c93 Fix bug #1536932: "MANIACNES: Crash on click in speechtext-area"
svn-id: r23962
2006-09-21 12:14:29 +00:00
Eugene Sandulenko
965cfe4008 Fix bug #1562795: "Bug with auto-generated game IDs"
svn-id: r23960
2006-09-21 11:42:44 +00:00
Johannes Schickel
693068034e Updating NEWS file in HEAD too.
svn-id: r23951
2006-09-20 20:19:43 +00:00
Torbjörn Andersson
3e8380f2c6 Only decompress the number of speech samples indicated by 'resSize'. This
prevents crashes in the demo, and is probably a good idea anyway.

svn-id: r23917
2006-09-17 15:25:59 +00:00
Johannes Schickel
0a87306b1c typo...
svn-id: r23911
2006-09-17 10:03:41 +00:00
Johannes Schickel
1c0de62002 Mentions improved screen update handling of the Kyrandia engine in the NEWS file.
svn-id: r23910
2006-09-17 10:02:18 +00:00
Torbjörn Andersson
64aa291a16 Applied my own patch #1549054, after discussing it with LordHoto. This makes
the intro scrolling use constant time, rather than assuming that the screen can
be rendered once every "tick". On my^H^Hslow computers, this makes it a bit
less smooth, but that should be ok.

It also fixes a tiny glitch right after the scrolling.

svn-id: r23811
2006-08-31 17:17:31 +00:00
Torbjörn Andersson
385748abe0 Updated BS1 section.
svn-id: r23776
2006-08-27 10:43:38 +00:00
Joost Peters
b437f343a8 mention BASS v0.0303 LINC spacing fix
svn-id: r23717
2006-08-16 20:07:33 +00:00
Torbjörn Andersson
4476ed5294 Made FF use the same max length for every line when word-wrapping subtitles,
rather than using the length of the previous line. This fixes bug #1536401.

svn-id: r23706
2006-08-13 06:32:16 +00:00
Torbjörn Andersson
21b89308b5 This should fix bug #1520629 ("No Music in Simon1").
svn-id: r23488
2006-07-11 16:51:10 +00:00
Torbjörn Andersson
6eecad5722 Call handleScreenChanged() when opening the console. Otherwise, we may get
garbage and/or crashes if the scaler has changed since the console was created.

svn-id: r23480
2006-07-10 15:45:09 +00:00
Torbjörn Andersson
dcb59be8b7 When I added the message about fixing rare actor drawing glitches, I was
thinking mainly of Day of the Tentacle, even if we have fixed some other
glitches that did affect Fate of Atlantis as well. I've reverted to the
deliberately vague message.

svn-id: r23478
2006-07-10 12:38:07 +00:00
Travis Howell
924ff9169b Update fixed issues in 0.9.1
svn-id: r23473
2006-07-10 10:41:22 +00:00
Torbjörn Andersson
f4b81b55ec Synced 0.9.1 NEWS section with 0.9.0 branch.
svn-id: r23469
2006-07-10 08:07:01 +00:00
Max Horn
0b16c09d43 Mention DS port in the NEWS file. Also mention the walkbox changes
svn-id: r23455
2006-07-09 12:27:37 +00:00
Torbjörn Andersson
8edc7ce1f7 Updated 0.9.1 section.
svn-id: r23438
2006-07-08 20:27:03 +00:00
Torbjörn Andersson
700ff85a63 Updated BS2 section for next version, which may or may not be called 0.10.0.
svn-id: r23424
2006-07-08 14:25:25 +00:00
Torbjörn Andersson
5cea3c7798 Added NEWS sections for 0.10.0 and the inevitable 0.9.1.
svn-id: r23350
2006-06-30 09:19:29 +00:00
Eugene Sandulenko
3b56fa4068 Set 0.9.0 date
svn-id: r23244
2006-06-21 21:05:35 +00:00
Travis Howell
42b10a67b4 Typo
svn-id: r23229
2006-06-21 14:02:50 +00:00
Kostas Nakos
f9d3e51073 added CE port news for 0.9.0
svn-id: r23202
2006-06-20 19:49:41 +00:00
Eugene Sandulenko
d109ac2d65 Spellchecks by salty-horse
svn-id: r22922
2006-06-04 20:42:27 +00:00
Torbjörn Andersson
680d309a31 Updated Simon section.
svn-id: r22899
2006-06-03 17:21:18 +00:00
Travis Howell
4c2a08a91a Update Simon engines issues
svn-id: r22827
2006-06-02 03:13:13 +00:00
Torbjörn Andersson
9dabbb0c14 Added note about the ITE demo sound bugfix (just barely newsworthy, I think),
and wrapped a few lines to make them look better in my emacs.

svn-id: r22813
2006-05-31 22:49:24 +00:00
Travis Howell
25c295abc5 Add a few items for HE games
svn-id: r22692
2006-05-27 23:50:48 +00:00
Eugene Sandulenko
3f3ac33e73 Updated NEWS a bit. More will follow. Both cine and lure are too early to
announce.

svn-id: r22687
2006-05-27 21:39:08 +00:00
Paul Gilbert
1920cc0fa8 Added two lines for the Lure engine progress
svn-id: r22553
2006-05-21 13:04:49 +00:00
Torbjörn Andersson
bafa215e5f Added some BS2 and Simon notes.
svn-id: r22532
2006-05-19 07:32:00 +00:00
Max Horn
0d6362ea48 Patch #1091170: ALL, SCUMM: Subtitle speed control
svn-id: r22456
2006-05-13 17:30:04 +00:00
Travis Howell
2fcecbfada Add The Feeble Files
svn-id: r22285
2006-05-02 23:28:07 +00:00
Max Horn
2db81b365d Mention the new SCUMM detector in the NEWS file (which, sadly, is pretty incomplete...)
svn-id: r22284
2006-05-02 23:12:40 +00:00
Torbjörn Andersson
646a40b09b I guess the BS1 --save-slot option may be newsworthy...
svn-id: r22010
2006-04-18 18:25:44 +00:00
Johannes Schickel
4e6d8844f3 Added kyra engine to the list of new games.
svn-id: r21382
2006-03-19 12:04:42 +00:00
Max Horn
9571aabc39 Reminder to update the NEWS file
svn-id: r20834
2006-02-23 18:23:13 +00:00
Max Horn
405733e044 - Fixed a bug that prevented you from overriding the scaler from the command
line for 640x480 games.
- Updated NEWS file a bit

svn-id: r20736
2006-02-16 23:24:23 +00:00
Eugene Sandulenko
6723e657d1 Sync with 0.8.2
svn-id: r20415
2006-02-05 18:28:11 +00:00
Eugene Sandulenko
baaee31331 Update copyright year and sync NEWS file with 0.8.2
svn-id: r20411
2006-02-05 17:56:27 +00:00
Gregory Montoir
77f329cdc7 Sync with branch-0-8-0.
svn-id: r20333
2006-01-31 19:28:04 +00:00
Eugene Sandulenko
3c867006fa Sync with branch-0-8-0.
svn-id: r20262
2006-01-28 01:03:12 +00:00
Torbjörn Andersson
5fd3d17720 Clarify that the default gain change was for the FluidSynth music driver,
not when hooking up FluidSynth through ALSA.

svn-id: r20191
2006-01-26 10:19:25 +00:00
Max Horn
60034ae433 Mention bug fixes in the NEWS
svn-id: r20190
2006-01-26 10:10:16 +00:00
Travis Howell
579732dfdb Update
svn-id: r20167
2006-01-25 23:53:11 +00:00
Torbjörn Andersson
a61e62db95 Lowered FluidSynth's default gain, and added config file and command-line
options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and
is probably measured in decibel, but to keep things simple, ScummVM uses
settings from 0 through 1000 instead. (Though currently there's no guard
against invalid settings.)

This is a slightly revised version of the non-GUI part of patch #1336171.

svn-id: r20030
2006-01-14 20:05:56 +00:00
Torbjörn Andersson
77ca6708ee Sync BS2 section with the 0.8 branch.
svn-id: r19882
2006-01-01 14:11:30 +00:00
Torbjörn Andersson
2b156bd4c1 Use the same amount of spacing for 0.8.1 as for 0.8.0
svn-id: r19857
2005-12-30 07:25:08 +00:00
Travis Howell
2fab4dc8f5 Sync. changes.
svn-id: r19854
2005-12-30 03:53:43 +00:00
Joost Peters
b7a2b9d31f Mention fixed PSP bug, fix spelling.
svn-id: r19838
2005-12-27 19:38:26 +00:00
Robert Göffringmann
685ec4a5b1 added note about BS1 scrolling fix
svn-id: r19752
2005-12-06 16:17:48 +00:00
Torbjörn Andersson
ddd0be95b8 Updated BS1 NEWS item.
svn-id: r19576
2005-11-12 16:01:49 +00:00
Eugene Sandulenko
63ebcef854 Mention some improvements in 0.8.1
svn-id: r19527
2005-11-09 00:53:22 +00:00
Torbjörn Andersson
ffc4b6fcb3 Added 0.8.1 section. It only contains the changes I've been involved with
myself, though. Please add yours.

svn-id: r19525
2005-11-09 00:27:53 +00:00
Max Horn
ce3d1f2049 Let's try to word wrap at about char 72 in the NEWS file for the future (makes it easiert to use extracts of the NEWS file in various places)
svn-id: r19370
2005-10-30 09:40:59 +00:00
Torbjörn Andersson
4b10d4077c Updated BS2 news / issues.
svn-id: r19367
2005-10-29 21:30:12 +00:00
Eugene Sandulenko
f1ac01cdcb 0.8.0 release date is known
svn-id: r19342
2005-10-28 18:42:16 +00:00
Eugene Sandulenko
049dd317d7 Patch #1323715 "OS/2 Patches to ScummVM" and credited the author.
svn-id: r19016
2005-10-11 11:27:18 +00:00
Eugene Sandulenko
ee8ca81c7c Mention eliminated targets.
svn-id: r18769
2005-09-04 13:52:21 +00:00
Torbjörn Andersson
35bd5fa824 Clarify that currently, only the first of the Goblins games is supported.
svn-id: r18736
2005-09-02 16:53:21 +00:00
Joost Peters
bc394b6ea3 Added: PSP backend
svn-id: r18696
2005-08-16 17:15:37 +00:00
Torbjörn Andersson
5f9c4efbd9 Added note about fixing the off-by-one bug in BS2 sound, because people may
want to re-compress their sound files.

svn-id: r18692
2005-08-15 15:46:53 +00:00
Joost Peters
9408ce9b3f Some spelling and grammar improvements (I hope - I'm no linguist!)
svn-id: r18587
2005-07-28 14:23:39 +00:00
Eugene Sandulenko
f8eb0bffdf Mention Zak C64 support.
svn-id: r18519
2005-07-09 06:30:46 +00:00
Torbjörn Andersson
e98a0bd15f Added note about GCC 4 fixes. (By the time we make a new stable release it
ought to be fairly well tested, and GCC 4 should have stabilized a bit.)

svn-id: r18511
2005-07-07 17:54:33 +00:00
Max Horn
f460151b0a Updated NEWS and TODO
svn-id: r18437
2005-06-23 13:11:44 +00:00
Max Horn
46a46184ac Mention GUI changes in NEWS; Try to be consisten about using a '.' at the end of NEWS entries
svn-id: r18332
2005-06-04 12:04:07 +00:00
Torbjörn Andersson
764ed13352 All known music glitches in Sam & Max should be fixed - or at least worked
around - now. There are still some - minor, probably - missing features,
but I still think it's news-worthy.

svn-id: r18286
2005-05-28 13:02:59 +00:00
Eugene Sandulenko
3588b96d4f Added --disable-hq and --disable-scumm-7-8 options. Also improved
DISABLE_HE so more HE-specific code gets excluded.

svn-id: r18099
2005-05-14 22:56:41 +00:00
Travis Howell
d987a58529 Didn't need to break HE70 saved games after all.
activity/freddi (he71) only use 13 actors.

svn-id: r18079
2005-05-13 08:37:12 +00:00
Travis Howell
a6b445b531 Broke HE70 saved games too, due to activity.
svn-id: r18052
2005-05-11 14:34:19 +00:00
Max Horn
52bbc86797 Patch #1181544 (AmigaOS 4 changes)
svn-id: r18011
2005-05-09 21:21:21 +00:00
Max Horn
2f0451245d Mention thumbnails in NEWS
svn-id: r17983
2005-05-09 00:09:49 +00:00
Torbjörn Andersson
bbe41f0d3e This bugfix might warrant a mention.
svn-id: r17890
2005-05-01 17:51:15 +00:00
Max Horn
aa330e827c Clean up HE save/load code, at the cost of savegame compatibility (v71he and upwards)
svn-id: r17821
2005-04-26 14:01:38 +00:00
Eugene Sandulenko
e867bd9e6e Mention MM NES since it lives on our compatibility page for a while now.
svn-id: r17575
2005-04-13 00:55:28 +00:00
Torbjörn Andersson
3f114bb724 Added note about the GUI for the "soundfont" setting.
svn-id: r17514
2005-04-10 14:49:28 +00:00
Torbjörn Andersson
13dc149ded Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.

svn-id: r17512
2005-04-10 14:33:44 +00:00
Eugene Sandulenko
1758c5b211 Initial checking of Gob engine
svn-id: r17388
2005-04-05 15:07:40 +00:00
Max Horn
f694fd6288 Setting a release date
svn-id: r17252
2005-03-26 20:36:52 +00:00
Max Horn
3b871ebf9c Sync with 0.7.x branch
svn-id: r17251
2005-03-26 17:56:29 +00:00
Torbjörn Andersson
e7ea46c0a3 The MPEG player patch has been backported to 0.7.1.
svn-id: r17131
2005-03-13 17:59:55 +00:00
Torbjörn Andersson
f6d0d6bdf1 Updated BS2 section for 0.7.1
svn-id: r17126
2005-03-13 16:48:53 +00:00
Joost Peters
f81438ff8d mention BASS bugfix
svn-id: r17121
2005-03-13 13:33:19 +00:00
Max Horn
a0d5debc7a Added dialogs which are shown when you modify the talkspeed or music volume using hotkeys (FR #1153300)
svn-id: r17009
2005-03-06 18:00:54 +00:00
Torbjörn Andersson
e55d31ba39 Added notes about mine and Lavosspawn's changes to BS2, and my changes to
the MPEG player.

I'm not as sure what has changed in BS1, so I didn't write anything about
that.

svn-id: r17008
2005-03-06 14:26:17 +00:00
Max Horn
45f59cc610 Spelling
svn-id: r16817
2005-02-20 01:12:20 +00:00
Eugene Sandulenko
27469a1896 Patch #1121337 (CGA rendering in early LEC titles).
Differences against patch:
  o Updated documentation
  o Fixed text colors
  o Implemented Hercules dithering

Ditherers are based on loom ega and monkey ega, so for zak and mm they're
wrong, i.e. these games look better than with original ditherers.

TODO:
  Proper ditherers for zak & MM
  EGA ditherers for VGA SCUMM v5 games

svn-id: r16816
2005-02-20 00:17:22 +00:00
Eugene Sandulenko
def8641e1f Mention new cursor code.
svn-id: r16801
2005-02-17 23:10:33 +00:00
Travis Howell
7d9a5d7ffa Update
svn-id: r16769
2005-02-11 04:32:59 +00:00
Torbjörn Andersson
cc3540a00d Updated BS2 section for 0.7.1.
svn-id: r16751
2005-02-07 10:53:03 +00:00
Eugene Sandulenko
66c524f0ee Add support for Humongous Mac titles in native format. Please test :)
svn-id: r16693
2005-01-29 17:58:47 +00:00
Max Horn
d6ea15bf1f PocketPC issues were fixed on the 0.7.x branch, but which... ?
svn-id: r16578
2005-01-16 23:45:10 +00:00
Max Horn
123b4772ef sync NEWS files on HEAD and branch-0-7-0
svn-id: r16486
2005-01-08 17:58:00 +00:00
Max Horn
2c7f25435e MT32 support was already added in 0.7.0, clarify that. Small remark: Porters are also very welcome to update the NEWS file (so our users know what great advances occured on the WinCE, PalmOS, Dreamcast, ... ports)
svn-id: r16409
2005-01-02 15:40:09 +00:00