Martin Kiewitz
2a0cff5c6d
SCI: implement foreign vocabulary support
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not fully working, extended chars do not work currently as input
svn-id: r51027
2010-07-19 13:50:06 +00:00
Martin Kiewitz
f456b7cfa2
SCI: separating qfg1ega and qfg1vga gameids
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svn-id: r50881
2010-07-14 11:53:12 +00:00
Max Horn
03c0faa5d7
SCI: Move breakpoint checks into SciEngine methods
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svn-id: r50837
2010-07-12 23:21:03 +00:00
Max Horn
1d3a0f6dec
SCI: Turn global object g_debugState into SciEngine member var
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svn-id: r50836
2010-07-12 23:20:33 +00:00
Martin Kiewitz
d52a872724
SCI: changing gameid of lsl6 sci2.1 into "lsl6hires". We need to keep workarounds etc. separate, scripts are not compatible
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svn-id: r50829
2010-07-12 19:55:42 +00:00
Martin Kiewitz
e807983e8f
SCI: removed unused debug flags, changed fileio debug prints to only happen on debugflag "file"
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svn-id: r50782
2010-07-10 14:00:43 +00:00
Filippos Karapetis
bff3e89e48
SCI: Removed the FreeSCI music code
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svn-id: r50532
2010-06-30 13:49:05 +00:00
Filippos Karapetis
9f1320d5cc
SCI: Made the SoundCommandParser a member of the SciEngine class and removed it from the EngineState, since it's static throughout the course of a game
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svn-id: r50484
2010-06-29 09:00:08 +00:00
Max Horn
6ee82a2027
SCI: Introduce SciGameId enum
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svn-id: r50273
2010-06-25 16:16:29 +00:00
Max Horn
23d384e6b8
SCI: Remove SciEngine::getFlags()
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svn-id: r50272
2010-06-25 16:12:38 +00:00
Max Horn
359be0c066
SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'
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svn-id: r49968
2010-06-17 23:14:34 +00:00
Max Horn
337711d321
SCI: Get rid of duplicate _system member in SciEngine
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svn-id: r49965
2010-06-17 23:12:59 +00:00
Max Horn
8e07a1e167
SCI: Moved the event code a little bit around.
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* Move sleep() from EventManager to SciEngine
* Rename EventManager methods: get -> getSciEvent, and
getFromScummVM -> getScummVMEvent
* Make scancode_rows static const
* Turn altify & numlockify from EventManager methods into static
functions (and comment out the currently unused numlockify)
svn-id: r49959
2010-06-17 23:10:37 +00:00
Martin Kiewitz
b25aba1d1e
SCI: SciGui/SciGui32 gone for good...
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svn-id: r49860
2010-06-15 15:44:24 +00:00
Martin Kiewitz
ba2de6dfa4
SCI: putting SciGui::init into SciEngine, removing it from SciGui(32)
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svn-id: r49854
2010-06-15 13:34:40 +00:00
Martin Kiewitz
891b568fde
SCI: move textSize and textFonts and textColors inside gfxText16
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svn-id: r49851
2010-06-15 13:01:07 +00:00
Max Horn
651e2760a3
Fix spelling, cleanup
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svn-id: r49843
2010-06-15 12:33:20 +00:00
Filippos Karapetis
93f33c7dab
Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, some camelCase changes
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svn-id: r49568
2010-06-10 11:18:10 +00:00
Filippos Karapetis
0ab7c908bb
Removed the pointer to the game object from the EngineState class
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svn-id: r49562
2010-06-10 08:11:38 +00:00
Filippos Karapetis
50c1f4e545
Moved the MoveCountType enum above the GameFeatures class, as it's the only class using it
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svn-id: r49561
2010-06-10 07:48:32 +00:00
Filippos Karapetis
abc5f97608
Fixed compilation with the old music code
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svn-id: r49560
2010-06-10 07:41:48 +00:00
Filippos Karapetis
9b8e4e8359
Moved all of the game init/run/exit logic inside the SciEngine class
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svn-id: r49559
2010-06-10 07:32:05 +00:00
Filippos Karapetis
5cb311ee2c
Renamed the SciEvent class to EventManager, to separate it from the sciEvent structure, and removed it from the engine state
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svn-id: r49534
2010-06-09 07:59:42 +00:00
Martin Kiewitz
830d17ed31
SCI: renaming MacIconBar to GfxMacIconBar
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svn-id: r49202
2010-05-24 21:47:06 +00:00
Matthew Hoops
d49fb8f42d
Add support for showing the icon bar in SCI1.1 Mac.
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svn-id: r49196
2010-05-24 17:21:11 +00:00
Max Horn
5568a8473b
Get rid of Engine::_gameDataDir.
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This greatly reduces indirect dependencies on several header files
from common.
svn-id: r48933
2010-05-04 11:56:52 +00:00
Walter van Niftrik
c0c351c766
SCI: Don't add subtitles for monolingual strings.
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svn-id: r48697
2010-04-18 00:56:04 +00:00
Filippos Karapetis
07e405588d
Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a state, per se, and is static)
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svn-id: r48059
2010-02-14 12:23:22 +00:00
Max Horn
b9a11ddb0b
SCI: Move language related code from EngineState to SciEngine
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svn-id: r48052
2010-02-13 17:46:44 +00:00
Max Horn
e45f0f309a
SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead
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svn-id: r48050
2010-02-13 17:45:40 +00:00
Max Horn
9575cc08a2
SCI: Move GameFeatures from EngineState to SciEngine
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svn-id: r48049
2010-02-13 17:44:58 +00:00
Max Horn
a82939c9be
SCI: Get rid of EngineState::resMan
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svn-id: r48048
2010-02-13 17:44:19 +00:00
Max Horn
721a57a661
SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine
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svn-id: r48047
2010-02-13 17:43:31 +00:00
Max Horn
ac4d325e0d
SCI: Add global g_sci pointer to the active SciEngine instance
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svn-id: r48046
2010-02-13 17:42:49 +00:00
Max Horn
e17a2bd37d
SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::String'
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svn-id: r48044
2010-02-13 11:58:15 +00:00
Walter van Niftrik
6066c9baa2
SCI: Removed old pathfinding define from sci.h
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svn-id: r47702
2010-01-30 04:33:46 +00:00
Walter van Niftrik
52ef12547f
SCI: Added OnStartup debug flag to start the debugger at the start of the game.
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svn-id: r47663
2010-01-29 01:31:05 +00:00
Walter van Niftrik
9861b04b93
SCI: Add driver for Yamaha FB-01. Cleanup.
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svn-id: r47571
2010-01-26 19:25:33 +00:00
Walter van Niftrik
1a570df5dc
SCI: Handle master volume inside music drivers
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svn-id: r47261
2010-01-12 00:51:37 +00:00
Filippos Karapetis
f66d5a7f53
SCI: Removed the old graphics code
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svn-id: r47005
2010-01-05 00:54:53 +00:00
Filippos Karapetis
86cad51d07
Set the new sound code as default
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svn-id: r47003
2010-01-05 00:25:49 +00:00
Filippos Karapetis
c0aad0508c
Renamed SCI_VERSION_AUTODETECT to SCI_VERSION_NONE to signify its actual purpose
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svn-id: r46959
2010-01-03 22:50:39 +00:00
Martin Kiewitz
ca83c13ec9
SCI: switch to previous gameid, when importing character data in qfg series
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svn-id: r46813
2010-01-01 09:40:28 +00:00
Matthew Hoops
5382aa1ab0
SCI32:
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- Set signature for Array/String
- Add the kernel table differences for the GK2 demo
- Implement kMessage changes in SCI32
- Use an empty string as the default path for all games now (and modify kValidPath to accept that only as valid)
- Add dereferencing for Arrays
svn-id: r46756
2009-12-30 16:00:56 +00:00
Filippos Karapetis
a314df52df
Switched to the new pathfinding code, after talking with waltervn
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svn-id: r46752
2009-12-30 15:38:50 +00:00
Filippos Karapetis
871d5c534d
Moved the OLD_PATHFINDING define inside sci.h, together with the others
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svn-id: r46679
2009-12-28 17:17:22 +00:00
Filippos Karapetis
ba51f8750e
Brought back the INCLUDE_OLDGFX define
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svn-id: r46459
2009-12-21 12:19:57 +00:00
Filippos Karapetis
0c1b646c7f
- Started wrapping the current sound code around appropriate defines
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- Introduced a new resource type, SoundResource, used in the new music code
svn-id: r46421
2009-12-19 16:19:53 +00:00
Martin Kiewitz
84b910f755
SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames under oldgui, oldgui doesn't like calling of setPortPic during loading
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svn-id: r46294
2009-12-08 21:22:22 +00:00
Max Horn
df651bf20f
Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
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svn-id: r46128
2009-11-24 22:10:14 +00:00