Ori Avtalion
2fc9d6845b
Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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svn-id: r48645
2010-04-12 21:21:06 +00:00
Max Horn
cac0ac66e2
COMMON: Get rid of Common::StringList
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svn-id: r48287
2010-03-18 15:54:40 +00:00
Torbjörn Andersson
72eb9ec9ea
Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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before freeing it, which isn't necessary.
svn-id: r46941
2010-01-03 19:37:43 +00:00
Filippos Karapetis
b4f1960318
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
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svn-id: r44314
2009-09-24 17:52:53 +00:00
Filippos Karapetis
9026b63503
AGOS: Fixed some warnings about unreachable code
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svn-id: r44298
2009-09-24 09:53:51 +00:00
Travis Howell
5d79d748a4
Correct error in load code for PC version of Waxworks.
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svn-id: r44206
2009-09-20 13:17:07 +00:00
Travis Howell
8d2482813a
Remove excess spaces.
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svn-id: r44030
2009-09-11 10:22:32 +00:00
Travis Howell
3c9d22aa95
Correct errors in load/save code for PC version of Waxworks.
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svn-id: r43628
2009-08-22 01:53:25 +00:00
Travis Howell
8a62c94f80
Enable Personal Nightmare by default.
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svn-id: r43304
2009-08-12 02:24:03 +00:00
Travis Howell
1c15bcf87d
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
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svn-id: r43270
2009-08-11 14:42:44 +00:00
Travis Howell
5f53ec3b29
Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names.
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svn-id: r43156
2009-08-09 01:55:34 +00:00
Travis Howell
82692b117c
Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells.
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svn-id: r43152
2009-08-09 01:20:08 +00:00
Max Horn
9e3d42c0cf
AGOS: Fixed badload(); some whitespace cleanup
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svn-id: r42624
2009-07-20 05:02:17 +00:00
Max Horn
48e065a0ad
AGOS: Removed second setjmp in PN code (untested!)
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svn-id: r42593
2009-07-18 15:15:26 +00:00
Travis Howell
bb4b2a5060
Fix input glitch regression again, by closer matching original PN code.
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svn-id: r40329
2009-05-05 13:40:16 +00:00
Travis Howell
3fc6c92172
All versions of PN share the same saved game format.
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svn-id: r40298
2009-05-04 09:16:00 +00:00
Travis Howell
2bd2fe43c5
Change Personal Nightmare support to optional, until setjmp/longjmp code is converted.
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svn-id: r39253
2009-03-09 02:25:29 +00:00
Travis Howell
56189fcf30
Clarify several errors messages.
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svn-id: r39219
2009-03-08 10:08:09 +00:00
Travis Howell
2620d6836c
Add initial support for Personal Nightmare.
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Thanks to dreammaster for file decompression and icon decoding code.
NOTE: setjmp/longjmp code will require conversion for portability.
svn-id: r39216
2009-03-08 08:45:21 +00:00
Travis Howell
32e49fe2cf
Fix buffer overflow in matchSaveGame().
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svn-id: r39182
2009-03-07 13:29:11 +00:00
Travis Howell
5de19ecb28
Cleanup.
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svn-id: r36232
2009-02-07 03:36:36 +00:00
Travis Howell
b2332744e4
Cleanup.
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svn-id: r36228
2009-02-07 01:11:51 +00:00
Travis Howell
e593015402
Cleanup.
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svn-id: r35323
2008-12-13 03:12:56 +00:00
Max Horn
9b160804ab
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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svn-id: r34700
2008-09-30 12:27:38 +00:00
Travis Howell
1b34b58c01
Replace ioFailed by err.
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svn-id: r34557
2008-09-15 12:37:24 +00:00
Filippos Karapetis
cde2ee58b1
Fix for bug #2102828 - "AGOS - compilation error, uninitialized variable"
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svn-id: r34469
2008-09-10 06:59:55 +00:00
Christopher Page
8d8c46e36f
Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
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svn-id: r33848
2008-08-13 20:45:00 +00:00
Travis Howell
fd65ea311a
Hopefully allow quiting at any stage AGOS engines games again.
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svn-id: r33693
2008-08-08 02:18:17 +00:00
Max Horn
0be985ce83
Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
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svn-id: r33412
2008-07-29 16:09:10 +00:00
Travis Howell
4f445e3deb
Fix buffer overflow in error message.
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svn-id: r33321
2008-07-27 01:54:40 +00:00
Travis Howell
6e804cee42
Always correct time events duration, when saving games.
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svn-id: r31557
2008-04-18 01:59:54 +00:00
Travis Howell
af4b21a112
Correct time events duration, when saving in Elvira 1.
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svn-id: r31516
2008-04-16 14:08:01 +00:00
Travis Howell
63b1de5628
Add support for room states in Waxworks (DOS).
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svn-id: r31218
2008-03-22 09:46:25 +00:00
Jordi Vilalta Prat
d6c34bdc4b
Fixed the spaces before tabs.
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svn-id: r30667
2008-01-28 00:14:17 +00:00
Max Horn
f44a196087
Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); also replaced an evil function-static variable by a member variable (lastMinute)
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svn-id: r29908
2007-12-20 09:43:46 +00:00
Travis Howell
3edb401897
Remove old warnings, since errors are displayed via load/save interface.
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svn-id: r29815
2007-12-10 09:47:03 +00:00
Torbjörn Andersson
f7fd695e79
Fixed unterminated string in countSaveGames(), which may be the cause of the
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problem with Feeble Files savegames not being shown that was described on the
forum recently.
svn-id: r29580
2007-11-20 18:46:01 +00:00
Travis Howell
70c4f25aef
Fix loading restart state file in Amiga version of Waxworks.
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svn-id: r29543
2007-11-18 04:02:11 +00:00
Travis Howell
7bc422a8e9
Use unique save game naming for PC versions of Elvira 2 and Waxworks, due to the save game format differences.
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svn-id: r29539
2007-11-17 12:48:28 +00:00
Travis Howell
f10f40aff0
Fix bug #1759850 - ELVIRA2: Restart state file causes crash. The itemStore data needed to be adjusting, when loading or saving in the AtariST and Amiga versions.
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svn-id: r29534
2007-11-17 10:27:31 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
3abc11611e
Code formatting fixes
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svn-id: r28945
2007-09-18 20:16:33 +00:00
David Corrales
6856535010
Merged fsnode with trunk: r27971:28460
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svn-id: r28462
2007-08-05 19:34:20 +00:00
Travis Howell
488d9f3b43
Add save code differences in Amiga verison of Waxworks.
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svn-id: r28261
2007-07-28 09:16:44 +00:00
Travis Howell
d6fd87fd6a
Add save code differences in Amiga verison of Waxworks.
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svn-id: r28260
2007-07-28 09:14:05 +00:00
Travis Howell
00cc7958ff
Fix loading restart state file in Amiga version of Waxworks.
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svn-id: r28234
2007-07-27 11:54:50 +00:00
David Corrales
720c974faf
Changed SaveFileManager::listSavegames() function to be engine agnostic. It now returns a list will the full paths of existing files that match a given regex.
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Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly.
svn-id: r28046
2007-07-12 17:58:15 +00:00
Travis Howell
7e83dfd275
Fix bug ##1746094 - Elvira 2: Strange behavior a - counter of P.P.
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svn-id: r27839
2007-07-01 23:42:34 +00:00
Max Horn
f445d8c800
Changed AGOS to use full KeyState, not just ascii value, in key events
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svn-id: r27800
2007-06-30 22:21:29 +00:00
Max Horn
206d167457
AGOS: Introduced ChildType enum
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svn-id: r27792
2007-06-30 16:25:59 +00:00