Eugene Sandulenko
763c089d06
AGI: Fix bug #3061578 : AGI: PCjr Mode Not Default for DOS Games
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svn-id: r52831
2010-09-20 21:17:49 +00:00
Eugene Sandulenko
09b776ad1f
AGI: Made proper Tandy emulator default for PC games.
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svn-id: r49760
2010-06-15 10:45:14 +00:00
Eugene Sandulenko
db6673c408
AGI: rearranged class methods a bit and cleanup.
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svn-id: r49758
2010-06-15 10:38:39 +00:00
Eugene Sandulenko
ceb2909e0a
AGI: Split all sound generators into separate modules.
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Now the sound subsystem of the engine finally is possible to grasp.
Also now it is obvious why CoCo3 sounds are not functioning.
svn-id: r49757
2010-06-15 10:36:54 +00:00
Eugene Sandulenko
6903fc7a07
AGI: Implement FR #2813133 .
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FR #2813133 : "AGI: Proper Tandy 3-Voice/IBM PCjr Sound Support".
Add proper Tandy music. Heavily based on NAGI source, thus attached
its X11 license.
To run it now use -e pcjr. Old one is still default for adlib but
most likely will be changed in the future.
Also lied ground for further separation of different sound generators.
svn-id: r49755
2010-06-15 10:36:10 +00:00
Eugene Sandulenko
85d8b4f5d8
AGI: Make sure that sound variable is reset once music is stopped.
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svn-id: r49754
2010-06-15 10:35:42 +00:00
Eugene Sandulenko
c7e9b620ee
AGI: properly setup Sound var.
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svn-id: r49752
2010-06-15 10:35:10 +00:00
Eugene Sandulenko
0a1a919406
AGI: Implement FR #1913900 .
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FR #1913900 : "AGI: MIDI support".
Currently it gets selected when Adlib is chosen. Finding a better
way to do it is a todo.
Also default instrument mapping is plain.
Based on original code by Jens. Christian Restemeier.
svn-id: r49751
2010-06-15 10:34:45 +00:00
Eugene Sandulenko
38ef876d5b
AGI: Split out IIgs sound emulator into separate files.
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svn-id: r49749
2010-06-15 10:33:57 +00:00
Eugene Sandulenko
4dddfd44ce
AGI: Fix bug #2960584 .
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Bug #2960584 : "AGI: (Fan) SQ0: Music lost on saving (and loading)".
Actually music did not loop at all. Our looping code was broken.
svn-id: r49735
2010-06-15 10:28:40 +00:00
Max Horn
5568a8473b
Get rid of Engine::_gameDataDir.
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This greatly reduces indirect dependencies on several header files
from common.
svn-id: r48933
2010-05-04 11:56:52 +00:00
Max Horn
a1840bd573
AUDIO: Rename Mixer::playInputStream to playStream
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svn-id: r48637
2010-04-12 09:14:17 +00:00
Max Horn
cac0ac66e2
COMMON: Get rid of Common::StringList
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svn-id: r48287
2010-03-18 15:54:40 +00:00
Max Horn
c934642bdb
COMMON: Move typedef StringList from str.h to new header str-array.h
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This removes the dependency on array.h from str.h.
Also, begun migration from the confusing type name "StringList" to
the more appropriate StringArray.
svn-id: r48282
2010-03-18 15:09:24 +00:00
Max Horn
d78dba3bca
COMMON: Move Common::RandomSource to common/random.*
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svn-id: r48279
2010-03-18 15:07:11 +00:00
Torbjörn Andersson
1928a7ba38
Silenced some cppcheck warnings.
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svn-id: r47427
2010-01-21 23:05:33 +00:00
Max Horn
f720d99b0a
Switch Mixer::playInputStream to use DisposeAfterUse::Flag
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svn-id: r47182
2010-01-08 22:09:43 +00:00
Max Horn
0cf53b025d
Move DisposeAfterUse::Flag from Common to global namespace, and into a new header common/types.h
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svn-id: r47180
2010-01-08 22:07:35 +00:00
Eugene Sandulenko
8ad5694cb1
Reduce header dependencies for AGI engine.
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svn-id: r46942
2010-01-03 20:15:44 +00:00
Max Horn
51933629d1
Changed foo(void) to foo() in almost all non-backend source files
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svn-id: r45616
2009-11-02 21:54:57 +00:00
Max Horn
66fae7bc8a
AGI: Change g_useChorus to SoundMgr::_useChorus, and add FIXME comment about it always being true (so maybe it can be removed?)
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svn-id: r45266
2009-10-20 12:22:30 +00:00
Max Horn
2bbf708dea
Introduced new type Common::DisposeAfterUse::Flag
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svn-id: r45233
2009-10-18 19:41:59 +00:00
Kari Salminen
3a3b71622a
Remove ioFailed() usage from AGI engine.
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svn-id: r42495
2009-07-14 23:03:40 +00:00
Filippos Karapetis
47d4794876
Fixed a warning about an uninitialized variable
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svn-id: r41660
2009-06-19 07:56:30 +00:00
Eugene Sandulenko
c96ec85dbb
Preliminary support for CoCo3 music.
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svn-id: r41618
2009-06-17 23:16:21 +00:00
Eugene Sandulenko
d925104b6a
Added sanity checking to stopSound() and a bit more debug output
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svn-id: r41501
2009-06-13 22:48:16 +00:00
Eugene Sandulenko
93d62da652
Whitespace fixes and C++ comments
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svn-id: r41239
2009-06-06 17:39:13 +00:00
Torbjörn Andersson
0999534749
The error() and warning() functions add ! and newline automatically. (I didn't
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look at debug() and debugC(), since I'm really bored with this now. :-)
svn-id: r41061
2009-05-31 10:02:16 +00:00
Johannes Schickel
b3c6751b9b
Strip trailing whitespaces in the whole code base.
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svn-id: r40867
2009-05-24 15:17:42 +00:00
Eugene Sandulenko
1d90907f93
Fix bug with AGI ignoring music volume.
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svn-id: r40703
2009-05-18 21:35:08 +00:00
Willem Jan Palenstijn
81cfd774ad
clean up AGI fillAudio
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svn-id: r40435
2009-05-10 20:42:46 +00:00
Max Horn
ac59693be2
A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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svn-id: r36127
2009-01-29 05:26:12 +00:00
Eugene Sandulenko
f0c6bfc392
Formatting
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svn-id: r35701
2009-01-03 14:05:57 +00:00
Max Horn
63e7836dec
AGI: fsnodeNameEqualsIgnoreCase and FSNode usage should be replaced by SearchMan
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svn-id: r35130
2008-11-20 13:50:26 +00:00
Kari Salminen
c949eb2dac
Patch #2131406 : AGI: Fix Crash with Apple][ Instruments.
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Applied the patch as it is, thanks clone2727.
Now Apple IIGS AGI games don't crash anymore if the
instruments (They're in *.SYS16) or the instrument
samples (They're in SIERRASTANDARD) aren't found.
svn-id: r34798
2008-10-13 19:17:51 +00:00
Max Horn
c7fde102e3
Renamed FilesystemNode -> FSNode
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svn-id: r34716
2008-10-02 16:58:59 +00:00
Max Horn
1d7de023d9
AGI: Another case where it is better to use FSNodes directly, instead of converting them to path strings
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svn-id: r34708
2008-09-30 16:23:35 +00:00
Max Horn
655ce26b3f
Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings)
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svn-id: r34514
2008-09-13 16:51:46 +00:00
Max Horn
531bcf847c
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases
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svn-id: r34302
2008-09-03 11:22:51 +00:00
Kari Salminen
09762ac7a6
Fixed initialization of some SoundMgr-class's member variables. Moved _sndBuffer's allocation to SoundMgr's constructor and its deallocation to the destructor. Made fillAudio SoundMgr's method and removed a superfluous global static variable 'int16 *buffer'. Should help with the occasional crashes when starting the first sound in an AGI game.
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svn-id: r33822
2008-08-13 11:57:48 +00:00
Kari Salminen
f69cc559b9
Reverted r33815 (But not r33816).
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svn-id: r33819
2008-08-13 11:36:45 +00:00
Kari Salminen
be9192687b
Shutting up Valgrind about using uninitialised values from array _chn in function stopNote.
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svn-id: r33816
2008-08-13 01:10:03 +00:00
Kari Salminen
eeba630cbf
Changed Agi::SoundMgr's sound buffer to a member array of size BUFFER_SIZE. Also added initialization of _playing to false in SoundMgr's constructor. Hopefully helps with the occasional crashes in the sound code when starting the first sound in an AGI game.
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svn-id: r33815
2008-08-13 01:02:00 +00:00
Kari Salminen
38b2fb1322
Fix timing in Apple IIGS MIDI parsing. Now sounds should get triggered at the correct times without the previously observed time jitter effect.
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svn-id: r31636
2008-04-21 04:04:24 +00:00
Johannes Schickel
b03ec8ac75
Fixed gcc warnings.
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svn-id: r31550
2008-04-17 18:28:28 +00:00
John Willis
7828d50384
Fix building with GCC (a few extra ;'s got in there somehow).
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svn-id: r31545
2008-04-17 17:40:28 +00:00
Kari Salminen
29e2b19c92
Implemented Apple IIGS MIDI playing with software mixing.
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(NOTE: As you can hear this is a work in progress ;-))
- Added IIgsSoundMgr class for handling Apple IIGS sounds and moved functionality inside it
- Added IIgsMidiChannel class for handling Apple IIGS MIDI channels
- Made sound effects playing use the IIgsSoundMgr class too
- Modified software mixing routine to mix multiple sounds
svn-id: r31544
2008-04-17 17:18:43 +00:00
Kari Salminen
719c85f0ca
Make convertWave-function static as it uses no member variables.
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svn-id: r31510
2008-04-15 23:00:34 +00:00
Kari Salminen
875ee5c913
Cleanup (Remove unneeded functions and rename a struct correctly).
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svn-id: r31509
2008-04-15 22:35:30 +00:00
Kari Salminen
ade3c38dc1
Move MIDI program change mappings to their own structs (Useful for later changes).
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svn-id: r31508
2008-04-15 22:31:08 +00:00