D G Turner
e782065591
TONY: Fix compiler warnings in Input class.
2012-11-12 03:48:19 +00:00
D G Turner
b8c1b46ae0
TONY: Cleanup whitespace formatting.
...
This is mainly removal of extraneous blank lines, reformatting indents
to tab characters and other minor non-functional changes to improve
compliance with Code Formatting Conventions.
2012-11-12 00:39:20 +00:00
D G Turner
0a709d955d
TONY: Replace Input class internal buffers with Common standard.
...
The mouse position is now represented internally by Common::Point and
the keyDown buffer is an array of Common::Keycode values for depressed
keys.
2012-11-11 23:14:17 +00:00
D G Turner
659a4b8b14
TONY: Remove further unused code from Input class.
2012-11-11 23:14:02 +00:00
D G Turner
535180dc7b
TONY: Remove unused functions from Input class.
2012-11-11 23:13:47 +00:00
Willem Jan Palenstijn
da0490f9b2
TONY: Fix endianness issue when saving/loading inventory
2012-11-02 21:26:34 +01:00
Paul Gilbert
b403a6f3ac
Merge pull request #290 from rasky/fix_sfx_volumes
...
TONY: fix volumes of sound effects.
2012-11-01 03:38:04 -07:00
Willem Jan Palenstijn
38b8b6eff1
TONY: Fix AmigaOS build (bug #3580541 )
2012-10-27 17:59:21 +02:00
Giovanni Bajo
79d7d3d708
TONY: fix volumes of sound effects.
...
The game was using a logarithmic scale (through DirectSound)
so we need a log->linear conversion to feed the mixer.
2012-10-26 20:29:04 +02:00
Strangerke
86c23885d3
Merge pull request #289 from rasky/add_italian_version
...
Add detection for original Italian version.
2012-10-26 07:32:18 -07:00
Willem Jan Palenstijn
0bea0a28b1
TONY: Fix translation of Italian comment
...
Thanks to Giovanni Bajo for noticing and correcting this.
2012-10-26 13:58:31 +02:00
Giovanni Bajo
a6eddd2e99
Add detection for original Italian version.
2012-10-26 12:52:15 +02:00
Strangerke
5023a5764f
TONY: Fix music bug - 2 songs played simultaneously eventually
2012-10-15 07:08:24 +02:00
Strangerke
72e32ab35e
TONY: Fix German fonts
2012-09-28 10:58:32 +02:00
Strangerke
b1844253d4
TONY: In French version, fix 'ê' in hotspot names by replacing it by 'e', like for other accentuated characters
2012-09-26 23:19:16 +02:00
Johannes Schickel
89abab97e3
JANITORIAL: Remove trailing whitespaces.
...
Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
Strangerke
c61effaff9
TONY: Use debug channel for fading messages
2012-09-25 22:09:42 +02:00
Alyssa Milburn
050a02c6f8
TONY: Replace abortGame() with nicer error() calls.
2012-09-25 17:33:49 +02:00
Alyssa Milburn
0093c4d13e
TONY: Don't error out on invalid ReleaseOwnership calls.
...
A script triggers this at the end of the scene where you give the
flowers to the bearded woman.
2012-09-25 17:32:34 +02:00
Willem Jan Palenstijn
1277a04e60
TONY: Don't mute all sound when using sound config dialog
...
Thanks to fuzzie for noticing this.
2012-09-24 22:05:28 +02:00
Alyssa Milburn
4a5333893d
TONY: Add German/Czech detection entries.
2012-09-10 13:05:40 +02:00
Alyssa Milburn
60b101f5f6
TONY: Rename yet more variables.
2012-09-08 09:59:56 +02:00
Johannes Schickel
1f22838765
TONY: Constify static data tables in custom.cpp.
2012-09-08 01:27:11 +02:00
Strangerke
17d6d732ea
TONY: More renaming, reduce some variable scopes
2012-09-08 01:02:36 +02:00
Alyssa Milburn
05fbc28767
TONY: Wait for events to pulse in 'threads'.
...
This fixes some missing animations, which weren't getting an
opportunity to start.
2012-09-07 20:51:20 +02:00
Strangerke
80b51481b9
TONY: Some more cleanup
2012-09-07 08:11:33 +02:00
Strangerke
ab719630ba
TONY: Move const tables back to .cpp, as suggested by LordHoto
2012-09-07 07:39:58 +02:00
Strangerke
c91a72a9d5
TONY: Some more cleanup
2012-09-06 08:26:08 +02:00
Strangerke
25f4a3fb08
TONY: Misc cleanup
2012-09-06 00:23:59 +02:00
Paul Gilbert
220e945d67
TONY: Bugfix for OFFSETOF macro on 64-bit systems
2012-09-05 22:32:02 +10:00
Paul Gilbert
35a7e79614
TONY: Change to hopefully fix Mingw 64 compilation errors
2012-09-05 20:47:32 +10:00
Strangerke
c737e64298
TONY: Move code from .h to .cpp files
2012-09-02 10:34:11 +02:00
Strangerke
1f41e55731
TONY: Remove adv.h
2012-09-01 02:36:54 +02:00
Strangerke
3ab8ebc4f7
TONY: Move some more code from .h to .cpp files
2012-09-01 02:27:31 +02:00
Strangerke
8c753c96a0
TONY: Move some functions from .h to .cpp files
2012-09-01 01:05:22 +02:00
Strangerke
f2df769aab
TONY: More renaming
2012-09-01 00:25:35 +02:00
Strangerke
7fbfbc8e6b
TONY: Rename some more variables and structures
2012-08-31 23:08:02 +02:00
Strangerke
56c5961fb4
TONY: Translate some variables in findPath, reduce some variable scopes
2012-08-30 08:06:10 +02:00
Strangerke
825e0896dc
TONY: Replace C-style comments by C++-style ones.
...
Also translate some more Italian comments
2012-08-29 23:25:14 +02:00
Strangerke
766eadeef9
TONY: Translate some remaining Italian comments
2012-08-29 22:47:33 +02:00
Alyssa Milburn
985151fe13
TONY: Limit effect of cursor workaround.
...
This avoids incorrect hotspot offsets.
2012-08-29 09:13:43 +02:00
Alyssa Milburn
a6673aaf90
TONY: Remove useless/commented music code.
2012-08-29 09:12:53 +02:00
Strangerke
a29f1fb04c
TONY: Remove some dead code
2012-08-29 08:14:41 +02:00
Strangerke
92a9820f33
TONY: Translate some remaining italian comments
2012-08-29 08:11:52 +02:00
Strangerke
b12ccad994
TONY: Reduce scope of some variables
2012-08-29 00:30:07 +02:00
Strangerke
d2b33ca4cc
TONY: Janitorial - remove trailing spaces
2012-08-28 23:25:50 +02:00
Strangerke
56f4bc0225
TONY: Fix some for and if statements with bad coding style
2012-08-28 23:05:48 +02:00
Willem Jan Palenstijn
cdeecf1521
TONY: Replace overlapping memcpy with memmove
2012-08-28 22:50:32 +02:00
Alyssa Milburn
142ac7600f
TONY: Remove most of the remaining global functions.
2012-08-28 22:28:44 +02:00
Alyssa Milburn
3c986af9ce
TONY: Remove unnecessary mainloop mutex.
...
Also, all the related freeze functions/members.
2012-08-28 22:10:12 +02:00
Alyssa Milburn
9ebbeda949
TONY: Implement some forgotten sound/music functions.
2012-08-28 20:25:48 +02:00
Alyssa Milburn
23638a07d3
TONY: Fix crash with TA_PERORATE.
2012-08-28 17:19:00 +02:00
Alyssa Milburn
35fd91793b
TONY: Get rid of RMDataStream.
2012-08-28 14:26:00 +02:00
Alyssa Milburn
18b1f6d7c6
TONY: Remove unused data dumping code.
2012-08-28 13:33:24 +02:00
Alyssa Milburn
fbf771ea55
TONY: Fix stringLen for empty strings.
2012-08-28 10:09:13 +02:00
Alyssa Milburn
e6bd426398
TONY: Rename curDialog to g_curDialog.
2012-08-28 09:47:21 +02:00
Alyssa Milburn
3570a0153d
TONY: Improve Take/ReleaseOwnership.
...
This releases all held 'mutexes' when processes die, and keeps
track of the lock count too, just in case.
2012-08-28 09:26:04 +02:00
Alyssa Milburn
28681a32ee
TONY: Remove more unused bits.
2012-08-27 23:41:23 +02:00
Willem Jan Palenstijn
6805c2cec2
TONY: Translate some minor Italian comments
2012-08-27 13:07:34 +02:00
Alyssa Milburn
7b4dd0a682
TONY: Remove various bits of unused code.
2012-08-27 12:50:33 +02:00
Alyssa Milburn
037920bf76
TONY: Fix width of flipped dirty rects.
2012-08-27 12:30:02 +02:00
Strangerke
addca5d856
TONY: _rgb buffer is no longer static
2012-08-27 06:51:29 +02:00
Strangerke
72604fa3a6
TONY: USe default fonts (Italian/English) when the language is unhandled instead of erroring out
2012-08-27 00:17:28 +02:00
Strangerke
2ce6576515
TONY: Add English in loadTonyDat
2012-08-26 23:58:06 +02:00
Strangerke
7cb29f1522
TONY: Move font related arrays to a DAT file
2012-08-26 23:33:46 +02:00
Alyssa Milburn
5cc63df513
TONY: Fix exiting from the save menu.
...
We have to copy _nState before it gets reset in closeState.
2012-08-25 14:46:47 +02:00
Alyssa Milburn
ca82454d74
TONY: Reset _hEndOfBuffer when restarting sounds.
2012-08-25 14:09:02 +02:00
Alyssa Milburn
8b0dca3862
TONY: Fix Take/ReleaseOwnership.
2012-08-25 13:32:08 +02:00
Torbjörn Andersson
659436739f
TONY: Make the verb menu sound effects play
...
At least for now, preloading utility sound effects *is* needed in
ScummVM. And since we now have preloading of both normal and utility
sound effects, I've unstubbed the unloading functions as well.
2012-08-25 12:56:02 +02:00
Alyssa Milburn
a9828c8818
TONY: Replace copyMemory with memcpy.
2012-08-25 10:08:10 +02:00
Alyssa Milburn
b14a616f3f
TONY: Get rid of RMString.
2012-08-25 10:08:10 +02:00
Alyssa Milburn
b77306bfcc
TONY: Convert more strings to Common::String.
2012-08-25 08:41:22 +02:00
Alyssa Milburn
ff9569572a
TONY: Store savegame names with Common::String.
2012-08-25 08:41:22 +02:00
Alyssa Milburn
ba20f1d90d
TONY: Remove unused members of RMTextItemName.
2012-08-25 08:41:21 +02:00
Alyssa Milburn
f917a4beab
TONY: Use Common::String in writeText.
...
This uses an array of lines rather than trying to stick nulls into
the string, and so fixes wrapping on hyphens (which overwrote the
character before the hyphen). Thanks to eriktorbjorn for both
finding the bug and working out what was going wrong.
2012-08-25 08:41:21 +02:00
Alyssa Milburn
af134e0244
TONY: Animate mouse cursors.
...
This restores the forgotten doFrame code for RMPointer, which fixes
the bird mouse cursor. Thanks to eriktorbjorn for noticing it.
2012-08-25 08:41:21 +02:00
Alyssa Milburn
aa603bc208
TONY: Mark screen dirty in RMGfxClearTask.
...
This fixes the "A LONG TIME AFTER..." screen when talking to the old
woman in the booth. Thanks to eriktorbjorn for noticing it.
2012-08-25 08:41:21 +02:00
Alyssa Milburn
7815c05220
TONY: Use the right dirty rects for drawAA.
...
This makes it match the relevant non-AA code, and fixes problems
due to the invalid rects. (Perhaps we don't need dirty rects here
at all though, since all the callers seem to call the non-AA code
first with the same parameters?)
2012-08-25 08:41:21 +02:00
Alyssa Milburn
68c6109e76
TONY: Draw the dirty rectangle debugging last.
...
Otherwise the rects are overwritten by the actual drawing.
2012-08-25 08:41:21 +02:00
Alyssa Milburn
0163bd38e8
TONY: Fix background dirty rect handling.
...
Reset the scrolling state on load, so that when a new scene is
loaded, the background is redrawn. Also, revert the workaround
in d0d15af9, since this (hopefully) fixes the underlying problem.
2012-08-25 08:41:21 +02:00
Alyssa Milburn
61b11037c3
TONY: Ignore draw attempts with non-positive width/height.
...
This avoids an invalid dirty rect (width -1) during the
introduction scene inside Halloween Park.
2012-08-25 08:41:21 +02:00
Paul Gilbert
bad6ec8388
TONY: Fixed problem with spoken voices being clipped when timed text mode is on.
2012-08-23 22:05:23 +10:00
Paul Gilbert
93e10b5210
TONY: Removed some debug warnings which aren't needed any longer
2012-08-23 22:05:22 +10:00
Alyssa Milburn
b1486aa5fe
TONY: Fix spelling of setStretch.
2012-08-22 21:56:12 +02:00
Alyssa Milburn
93f145773e
TONY: Fix saveSoundSettings to use setInt for talkspeed.
2012-08-22 21:52:22 +02:00
Alyssa Milburn
c340739001
TONY: Replace _vm with g_vm.
2012-08-22 21:51:51 +02:00
Paul Gilbert
482c1a71b0
TONY: Removed some TODO warnings that aren't needed any longer
2012-08-22 22:28:08 +10:00
Paul Gilbert
dfb0e4f700
TONY: Fix dirty rect refresh glitch in the introduction sequence
2012-08-12 19:47:48 +10:00
Torbjörn Andersson
846f9644dd
TONY: Clip width to avoid crash when drawing flipped sprite
...
This fixes - or at least work around - a failed assertion when
Pantagruel leaves the office at the beginning of the game.
2012-08-01 22:34:00 +02:00
Torbjörn Andersson
fab814b774
TONY: Remove unused variable.
...
It wasn't used in the original engine either.
2012-07-31 21:29:25 +02:00
Torbjörn Andersson
3b40d14152
TONY: Whitespace changes.
2012-07-31 20:36:48 +02:00
Torbjörn Andersson
a5bfbeed32
TONY: Don't pass uninitialised rect to addDirtyRect()
...
Wait until after we have the destination rect. Unfortunately, this
does not fix any of the graphical glitches during the intro.
2012-07-26 20:15:32 +02:00
Torbjörn Andersson
09d9b0d8c9
TONY: Change platform from DOS to Windows
...
This is cosmetic, just to keep the detector from saying that Tony
Tough is a DOS game.
2012-07-15 20:48:43 +02:00
Torbjörn Andersson
9cc7d6c6c5
TONY: Fix crash when entering "sepia" mode by loading a savegame.
...
Apparently, in this case the cursor is updated before _precalcTable
has been created. Added safeguard against that.
2012-07-02 20:51:14 +02:00
Torbjörn Andersson
924aac4389
TONY: Fix warning about statement without effect.
2012-07-02 20:48:57 +02:00
Paul Gilbert
58b03ec446
TONY: Refactored the Sepia (B & W) mode so the cursor is converted as well
2012-07-02 20:53:31 +10:00
Torbjörn Andersson
65a8799f96
TONY: Added "sepia mode".
...
This works by adding a wrapper function for copyRectToScreen(). As
far as the engine is concerned, it still draws everything in color.
The mouse cursors are still in color, but that can be fixed later.
2012-06-24 11:09:08 +02:00
Paul Gilbert
69ce6e35f4
TONY: Bugfix for crash when changing scene whilst music is playing
2012-06-23 16:28:03 +10:00
Paul Gilbert
46d87ef76a
TONY: Bugfix for loading ambient music when restoring a savegame
2012-06-23 15:25:03 +10:00
Paul Gilbert
717756749d
TONY: Merge of dirty rect functionality
2012-06-23 00:57:21 +10:00
Paul Gilbert
eef6b444df
TONY: Created a debugger command 'dirty_rects' to show dirty rect areas on-screen
2012-06-22 23:47:39 +10:00
Torbjörn Andersson
2990482406
TONY: Fix Valgrind warning
...
The loop uses _ctx->msg, so don't delete it until the loop is done.
2012-06-21 21:30:09 +02:00
Paul Gilbert
17289089e6
TONY: Fix for adding dirty rects for 8-bit RLE images
2012-06-21 22:58:58 +10:00
Strangerke
fdc619191b
TONY: Translate two comments
2012-06-21 07:31:38 +02:00
Strangerke
85150232f0
TONY: Some more renaming (thanks Hkz)
2012-06-21 00:20:16 +02:00
Strangerke
2d1d6630d6
TONY: Remove useless CODEC class definition
2012-06-20 22:17:41 +02:00
Alyssa Milburn
1ee68078c1
TONY: Replace the FPStream code.
...
This just removes the original code and replaces it with a quickly-
written trivial implementation similar to clone2727's sfx code. It
seems to at least sort of work. :-)
2012-06-20 19:36:25 +02:00
Paul Gilbert
aa775b4497
TONY: Some bugfixes and cleanup for the music support code
2012-06-19 22:37:56 +10:00
Paul Gilbert
d2061f29be
TONY: Added initialisation of FPSound fields in it's constructor
2012-06-19 22:06:30 +10:00
Paul Gilbert
9d437a26dd
TONY: Fix some compiler warnings in the newly added sound code
2012-06-19 21:19:17 +10:00
Paul Gilbert
b8d5e17fef
TONY: Added an extra check for shouldQuit into the main event loop
2012-06-19 21:14:56 +10:00
Paul Gilbert
61d460a854
TONY: Implement more of the music related code from the original
2012-06-19 20:50:48 +10:00
Paul Gilbert
0aa3d39cf7
TONY: Remove unused stubs for LZO compression
2012-06-18 19:56:28 +10:00
Paul Gilbert
565bf7383a
TONY: Refactored the RMRect topLeft/bottomRight properties into a cleaner implementation
2012-06-18 19:50:29 +10:00
Strangerke
f2e6b46153
TONY: Rename RMFontDialog
2012-06-18 08:28:13 +02:00
Strangerke
e8a6f61f88
TONY: Remove useless void in function declaration
2012-06-18 08:24:33 +02:00
Strangerke
bb55045cc8
TONY: Rename two variables
2012-06-18 08:03:02 +02:00
Strangerke
6a7fa693ef
TONY: Fix a typo in utils comments
2012-06-18 07:58:19 +02:00
Strangerke
a46b06a587
TONY: Move functions comment to doxygen format
2012-06-17 19:39:58 +02:00
Strangerke
31c0210f22
TONY: Missed one word in previous commit (thanks clone2727)
2012-06-17 18:38:34 +02:00
Strangerke
b36b666300
TONY: American-ification of English used
2012-06-17 18:36:23 +02:00
Strangerke
e36f36168d
TONY: Doxygen-ify comments in sound files
2012-06-17 18:09:52 +02:00
Paul Gilbert
d24fc8b5d8
TONY: Fix memory leak in LocationPollThread
2012-06-17 17:42:29 +10:00
Paul Gilbert
9405f9eb4a
TONY: Added code to load and save the ScummVM sound settings
2012-06-17 17:04:10 +10:00
Paul Gilbert
b554063d30
TONY: Moved global initialisations out of TonyEngine and into Globals class
2012-06-17 15:01:13 +10:00
Paul Gilbert
d0c6497212
TONY: Fix crash opening the Options menu in-game
2012-06-17 14:22:53 +10:00
Paul Gilbert
a91553efeb
TONY: Cleaned up the @defgroup comments
2012-06-17 09:09:18 +10:00
Paul Gilbert
8335c25cb9
TONY: Fix memory leak in ActionThread if game exists whilst it is active
2012-06-17 08:45:38 +10:00
Strangerke
011b15966c
TONY: Translate comments in sound.cpp
2012-06-16 23:48:16 +02:00
Strangerke
ac4567dcb6
TONY: Rename sound variables
2012-06-16 19:04:19 +02:00
Paul Gilbert
25d95bd5e3
TONY: Workaround for original game bug opening the door in the first scene
...
In the original, after moving to the door, the game scripts have Tony start immediately moving back to the desk. Unfortunately, they didn't realise that the _hEndOfPath event would still be briefly set from finishing the walk to the door, so the game didn't wait until Tony had reached the desk to start the conversation.
2012-06-16 22:06:11 +10:00
Strangerke
ddd1414a56
TONY: Rename sound functions and class names
2012-06-16 11:32:50 +02:00
Strangerke
638b066601
TONY: Translate some Italian terms, rename enums
2012-06-16 11:09:08 +02:00
Paul Gilbert
37f772c2d7
TONY: Bugfix for hanging after giving 'shrimp' to the parrot
2012-06-16 18:33:38 +10:00
Paul Gilbert
cdbc4aa28b
TONY: Initial commit of in progress dirty rect handling
2012-06-16 10:57:35 +10:00
Strangerke
71aa08c7f0
TONY: Silent more CppCheck warnings
2012-06-15 08:42:24 +02:00
Strangerke
7c605c5f69
TONY: Silent more CppCheck warnings, remove an unused global
2012-06-15 08:23:06 +02:00
Strangerke
7951881d46
TONY: Fix three warnings reported by CppCheck in inventory (reported by eriktorbjorn)
2012-06-14 18:31:57 +02:00
Paul Gilbert
e55a16271e
TONY: Removed unused global static object and associated method
2012-06-14 22:07:36 +10:00
Strangerke
d4e9aa78ab
TONY: Silent more CppCheck warnings
2012-06-14 08:08:13 +02:00
Strangerke
42a322d671
TONY: Silent some CppCheck warnings
2012-06-14 00:12:45 +02:00
Paul Gilbert
746dcf33da
TONY: Refactor RMPointer class to use the ScummVM CursorMan
2012-06-13 21:06:57 +10:00
Strangerke
5bafab9ad6
TONY: Translate some more Italian
2012-06-13 08:00:37 +02:00
Strangerke
876d47e17d
TONY: Translate Italian enums
2012-06-12 21:42:46 +02:00
Matthew Hoops
de440e1a71
TONY: Fix looping some sounds
2012-06-12 11:35:27 -04:00
Strangerke
b828231671
TONY: Translate some more comments into English
2012-06-12 08:03:51 +02:00
Strangerke
985602a72d
TONY: Rename some Italian into English
2012-06-12 00:07:50 +02:00
Strangerke
34a7c7be98
TONY: Rename a remaining variable in loc.h
2012-06-11 22:22:46 +02:00
Strangerke
5de8b7aa74
TONY: Rename variables in tonychar.h
2012-06-11 21:43:04 +02:00
Strangerke
94df38bfb4
TONY: Rename variables in game.h and gfxcore.h
2012-06-11 21:30:47 +02:00