Alyssa Milburn
9ebbeda949
TONY: Implement some forgotten sound/music functions.
2012-08-28 20:25:48 +02:00
Alyssa Milburn
23638a07d3
TONY: Fix crash with TA_PERORATE.
2012-08-28 17:19:00 +02:00
Alyssa Milburn
35fd91793b
TONY: Get rid of RMDataStream.
2012-08-28 14:26:00 +02:00
Alyssa Milburn
18b1f6d7c6
TONY: Remove unused data dumping code.
2012-08-28 13:33:24 +02:00
Alyssa Milburn
fbf771ea55
TONY: Fix stringLen for empty strings.
2012-08-28 10:09:13 +02:00
Alyssa Milburn
e6bd426398
TONY: Rename curDialog to g_curDialog.
2012-08-28 09:47:21 +02:00
Alyssa Milburn
3570a0153d
TONY: Improve Take/ReleaseOwnership.
...
This releases all held 'mutexes' when processes die, and keeps
track of the lock count too, just in case.
2012-08-28 09:26:04 +02:00
Alyssa Milburn
28681a32ee
TONY: Remove more unused bits.
2012-08-27 23:41:23 +02:00
Willem Jan Palenstijn
6805c2cec2
TONY: Translate some minor Italian comments
2012-08-27 13:07:34 +02:00
Alyssa Milburn
7b4dd0a682
TONY: Remove various bits of unused code.
2012-08-27 12:50:33 +02:00
Alyssa Milburn
037920bf76
TONY: Fix width of flipped dirty rects.
2012-08-27 12:30:02 +02:00
Strangerke
addca5d856
TONY: _rgb buffer is no longer static
2012-08-27 06:51:29 +02:00
Strangerke
72604fa3a6
TONY: USe default fonts (Italian/English) when the language is unhandled instead of erroring out
2012-08-27 00:17:28 +02:00
Strangerke
2ce6576515
TONY: Add English in loadTonyDat
2012-08-26 23:58:06 +02:00
Strangerke
7cb29f1522
TONY: Move font related arrays to a DAT file
2012-08-26 23:33:46 +02:00
Alyssa Milburn
5cc63df513
TONY: Fix exiting from the save menu.
...
We have to copy _nState before it gets reset in closeState.
2012-08-25 14:46:47 +02:00
Alyssa Milburn
ca82454d74
TONY: Reset _hEndOfBuffer when restarting sounds.
2012-08-25 14:09:02 +02:00
Alyssa Milburn
8b0dca3862
TONY: Fix Take/ReleaseOwnership.
2012-08-25 13:32:08 +02:00
Torbjörn Andersson
659436739f
TONY: Make the verb menu sound effects play
...
At least for now, preloading utility sound effects *is* needed in
ScummVM. And since we now have preloading of both normal and utility
sound effects, I've unstubbed the unloading functions as well.
2012-08-25 12:56:02 +02:00
Alyssa Milburn
a9828c8818
TONY: Replace copyMemory with memcpy.
2012-08-25 10:08:10 +02:00
Alyssa Milburn
b14a616f3f
TONY: Get rid of RMString.
2012-08-25 10:08:10 +02:00
Alyssa Milburn
b77306bfcc
TONY: Convert more strings to Common::String.
2012-08-25 08:41:22 +02:00
Alyssa Milburn
ff9569572a
TONY: Store savegame names with Common::String.
2012-08-25 08:41:22 +02:00
Alyssa Milburn
ba20f1d90d
TONY: Remove unused members of RMTextItemName.
2012-08-25 08:41:21 +02:00
Alyssa Milburn
f917a4beab
TONY: Use Common::String in writeText.
...
This uses an array of lines rather than trying to stick nulls into
the string, and so fixes wrapping on hyphens (which overwrote the
character before the hyphen). Thanks to eriktorbjorn for both
finding the bug and working out what was going wrong.
2012-08-25 08:41:21 +02:00
Alyssa Milburn
af134e0244
TONY: Animate mouse cursors.
...
This restores the forgotten doFrame code for RMPointer, which fixes
the bird mouse cursor. Thanks to eriktorbjorn for noticing it.
2012-08-25 08:41:21 +02:00
Alyssa Milburn
aa603bc208
TONY: Mark screen dirty in RMGfxClearTask.
...
This fixes the "A LONG TIME AFTER..." screen when talking to the old
woman in the booth. Thanks to eriktorbjorn for noticing it.
2012-08-25 08:41:21 +02:00
Alyssa Milburn
7815c05220
TONY: Use the right dirty rects for drawAA.
...
This makes it match the relevant non-AA code, and fixes problems
due to the invalid rects. (Perhaps we don't need dirty rects here
at all though, since all the callers seem to call the non-AA code
first with the same parameters?)
2012-08-25 08:41:21 +02:00
Alyssa Milburn
68c6109e76
TONY: Draw the dirty rectangle debugging last.
...
Otherwise the rects are overwritten by the actual drawing.
2012-08-25 08:41:21 +02:00
Alyssa Milburn
0163bd38e8
TONY: Fix background dirty rect handling.
...
Reset the scrolling state on load, so that when a new scene is
loaded, the background is redrawn. Also, revert the workaround
in d0d15af9, since this (hopefully) fixes the underlying problem.
2012-08-25 08:41:21 +02:00
Alyssa Milburn
61b11037c3
TONY: Ignore draw attempts with non-positive width/height.
...
This avoids an invalid dirty rect (width -1) during the
introduction scene inside Halloween Park.
2012-08-25 08:41:21 +02:00
Paul Gilbert
bad6ec8388
TONY: Fixed problem with spoken voices being clipped when timed text mode is on.
2012-08-23 22:05:23 +10:00
Paul Gilbert
93e10b5210
TONY: Removed some debug warnings which aren't needed any longer
2012-08-23 22:05:22 +10:00
Alyssa Milburn
b1486aa5fe
TONY: Fix spelling of setStretch.
2012-08-22 21:56:12 +02:00
Alyssa Milburn
93f145773e
TONY: Fix saveSoundSettings to use setInt for talkspeed.
2012-08-22 21:52:22 +02:00
Alyssa Milburn
c340739001
TONY: Replace _vm with g_vm.
2012-08-22 21:51:51 +02:00
Paul Gilbert
482c1a71b0
TONY: Removed some TODO warnings that aren't needed any longer
2012-08-22 22:28:08 +10:00
Paul Gilbert
dfb0e4f700
TONY: Fix dirty rect refresh glitch in the introduction sequence
2012-08-12 19:47:48 +10:00
Torbjörn Andersson
846f9644dd
TONY: Clip width to avoid crash when drawing flipped sprite
...
This fixes - or at least work around - a failed assertion when
Pantagruel leaves the office at the beginning of the game.
2012-08-01 22:34:00 +02:00
Torbjörn Andersson
fab814b774
TONY: Remove unused variable.
...
It wasn't used in the original engine either.
2012-07-31 21:29:25 +02:00
Torbjörn Andersson
3b40d14152
TONY: Whitespace changes.
2012-07-31 20:36:48 +02:00
Torbjörn Andersson
a5bfbeed32
TONY: Don't pass uninitialised rect to addDirtyRect()
...
Wait until after we have the destination rect. Unfortunately, this
does not fix any of the graphical glitches during the intro.
2012-07-26 20:15:32 +02:00
Torbjörn Andersson
09d9b0d8c9
TONY: Change platform from DOS to Windows
...
This is cosmetic, just to keep the detector from saying that Tony
Tough is a DOS game.
2012-07-15 20:48:43 +02:00
Torbjörn Andersson
9cc7d6c6c5
TONY: Fix crash when entering "sepia" mode by loading a savegame.
...
Apparently, in this case the cursor is updated before _precalcTable
has been created. Added safeguard against that.
2012-07-02 20:51:14 +02:00
Torbjörn Andersson
924aac4389
TONY: Fix warning about statement without effect.
2012-07-02 20:48:57 +02:00
Paul Gilbert
58b03ec446
TONY: Refactored the Sepia (B & W) mode so the cursor is converted as well
2012-07-02 20:53:31 +10:00
Torbjörn Andersson
65a8799f96
TONY: Added "sepia mode".
...
This works by adding a wrapper function for copyRectToScreen(). As
far as the engine is concerned, it still draws everything in color.
The mouse cursors are still in color, but that can be fixed later.
2012-06-24 11:09:08 +02:00
Paul Gilbert
69ce6e35f4
TONY: Bugfix for crash when changing scene whilst music is playing
2012-06-23 16:28:03 +10:00
Paul Gilbert
46d87ef76a
TONY: Bugfix for loading ambient music when restoring a savegame
2012-06-23 15:25:03 +10:00
Paul Gilbert
717756749d
TONY: Merge of dirty rect functionality
2012-06-23 00:57:21 +10:00
Paul Gilbert
eef6b444df
TONY: Created a debugger command 'dirty_rects' to show dirty rect areas on-screen
2012-06-22 23:47:39 +10:00
Torbjörn Andersson
2990482406
TONY: Fix Valgrind warning
...
The loop uses _ctx->msg, so don't delete it until the loop is done.
2012-06-21 21:30:09 +02:00
Paul Gilbert
17289089e6
TONY: Fix for adding dirty rects for 8-bit RLE images
2012-06-21 22:58:58 +10:00
Strangerke
fdc619191b
TONY: Translate two comments
2012-06-21 07:31:38 +02:00
Strangerke
85150232f0
TONY: Some more renaming (thanks Hkz)
2012-06-21 00:20:16 +02:00
Strangerke
2d1d6630d6
TONY: Remove useless CODEC class definition
2012-06-20 22:17:41 +02:00
Alyssa Milburn
1ee68078c1
TONY: Replace the FPStream code.
...
This just removes the original code and replaces it with a quickly-
written trivial implementation similar to clone2727's sfx code. It
seems to at least sort of work. :-)
2012-06-20 19:36:25 +02:00
Paul Gilbert
aa775b4497
TONY: Some bugfixes and cleanup for the music support code
2012-06-19 22:37:56 +10:00
Paul Gilbert
d2061f29be
TONY: Added initialisation of FPSound fields in it's constructor
2012-06-19 22:06:30 +10:00
Paul Gilbert
9d437a26dd
TONY: Fix some compiler warnings in the newly added sound code
2012-06-19 21:19:17 +10:00
Paul Gilbert
b8d5e17fef
TONY: Added an extra check for shouldQuit into the main event loop
2012-06-19 21:14:56 +10:00
Paul Gilbert
61d460a854
TONY: Implement more of the music related code from the original
2012-06-19 20:50:48 +10:00
Paul Gilbert
0aa3d39cf7
TONY: Remove unused stubs for LZO compression
2012-06-18 19:56:28 +10:00
Paul Gilbert
565bf7383a
TONY: Refactored the RMRect topLeft/bottomRight properties into a cleaner implementation
2012-06-18 19:50:29 +10:00
Strangerke
f2e6b46153
TONY: Rename RMFontDialog
2012-06-18 08:28:13 +02:00
Strangerke
e8a6f61f88
TONY: Remove useless void in function declaration
2012-06-18 08:24:33 +02:00
Strangerke
bb55045cc8
TONY: Rename two variables
2012-06-18 08:03:02 +02:00
Strangerke
6a7fa693ef
TONY: Fix a typo in utils comments
2012-06-18 07:58:19 +02:00
Strangerke
a46b06a587
TONY: Move functions comment to doxygen format
2012-06-17 19:39:58 +02:00
Strangerke
31c0210f22
TONY: Missed one word in previous commit (thanks clone2727)
2012-06-17 18:38:34 +02:00
Strangerke
b36b666300
TONY: American-ification of English used
2012-06-17 18:36:23 +02:00
Strangerke
e36f36168d
TONY: Doxygen-ify comments in sound files
2012-06-17 18:09:52 +02:00
Paul Gilbert
d24fc8b5d8
TONY: Fix memory leak in LocationPollThread
2012-06-17 17:42:29 +10:00
Paul Gilbert
9405f9eb4a
TONY: Added code to load and save the ScummVM sound settings
2012-06-17 17:04:10 +10:00
Paul Gilbert
b554063d30
TONY: Moved global initialisations out of TonyEngine and into Globals class
2012-06-17 15:01:13 +10:00
Paul Gilbert
d0c6497212
TONY: Fix crash opening the Options menu in-game
2012-06-17 14:22:53 +10:00
Paul Gilbert
a91553efeb
TONY: Cleaned up the @defgroup comments
2012-06-17 09:09:18 +10:00
Paul Gilbert
8335c25cb9
TONY: Fix memory leak in ActionThread if game exists whilst it is active
2012-06-17 08:45:38 +10:00
Strangerke
011b15966c
TONY: Translate comments in sound.cpp
2012-06-16 23:48:16 +02:00
Strangerke
ac4567dcb6
TONY: Rename sound variables
2012-06-16 19:04:19 +02:00
Paul Gilbert
25d95bd5e3
TONY: Workaround for original game bug opening the door in the first scene
...
In the original, after moving to the door, the game scripts have Tony start immediately moving back to the desk. Unfortunately, they didn't realise that the _hEndOfPath event would still be briefly set from finishing the walk to the door, so the game didn't wait until Tony had reached the desk to start the conversation.
2012-06-16 22:06:11 +10:00
Strangerke
ddd1414a56
TONY: Rename sound functions and class names
2012-06-16 11:32:50 +02:00
Strangerke
638b066601
TONY: Translate some Italian terms, rename enums
2012-06-16 11:09:08 +02:00
Paul Gilbert
37f772c2d7
TONY: Bugfix for hanging after giving 'shrimp' to the parrot
2012-06-16 18:33:38 +10:00
Paul Gilbert
cdbc4aa28b
TONY: Initial commit of in progress dirty rect handling
2012-06-16 10:57:35 +10:00
Strangerke
71aa08c7f0
TONY: Silent more CppCheck warnings
2012-06-15 08:42:24 +02:00
Strangerke
7c605c5f69
TONY: Silent more CppCheck warnings, remove an unused global
2012-06-15 08:23:06 +02:00
Strangerke
7951881d46
TONY: Fix three warnings reported by CppCheck in inventory (reported by eriktorbjorn)
2012-06-14 18:31:57 +02:00
Paul Gilbert
e55a16271e
TONY: Removed unused global static object and associated method
2012-06-14 22:07:36 +10:00
Strangerke
d4e9aa78ab
TONY: Silent more CppCheck warnings
2012-06-14 08:08:13 +02:00
Strangerke
42a322d671
TONY: Silent some CppCheck warnings
2012-06-14 00:12:45 +02:00
Paul Gilbert
746dcf33da
TONY: Refactor RMPointer class to use the ScummVM CursorMan
2012-06-13 21:06:57 +10:00
Strangerke
5bafab9ad6
TONY: Translate some more Italian
2012-06-13 08:00:37 +02:00
Strangerke
876d47e17d
TONY: Translate Italian enums
2012-06-12 21:42:46 +02:00
Matthew Hoops
de440e1a71
TONY: Fix looping some sounds
2012-06-12 11:35:27 -04:00
Strangerke
b828231671
TONY: Translate some more comments into English
2012-06-12 08:03:51 +02:00
Strangerke
985602a72d
TONY: Rename some Italian into English
2012-06-12 00:07:50 +02:00
Strangerke
34a7c7be98
TONY: Rename a remaining variable in loc.h
2012-06-11 22:22:46 +02:00
Strangerke
5de8b7aa74
TONY: Rename variables in tonychar.h
2012-06-11 21:43:04 +02:00
Strangerke
94df38bfb4
TONY: Rename variables in game.h and gfxcore.h
2012-06-11 21:30:47 +02:00
Strangerke
02c8ccebcb
TONY: Rename variables in utils.h
2012-06-11 20:24:25 +02:00
Paul Gilbert
71329df502
TONY: Removed unused variable
2012-06-11 22:38:03 +10:00
Paul Gilbert
d20fb7480e
TONY: Fix crash in the Tunnel Of Love
2012-06-11 19:22:41 +10:00
Paul Gilbert
5b5a812d37
TONY: Implemented process to properly set hEndOfBuffer when sound effects end
2012-06-11 12:20:12 +10:00
Matthew Hoops
2da2981682
TONY: Rewind sounds before playing them
...
Fixes sounds in the menu
2012-06-10 22:03:52 -04:00
Matthew Hoops
42f4fe359c
TONY: Convert FPSFX to our mixer code
...
Only thing missing is the hEndOfBuffer code, but this is a good start
2012-06-10 21:23:28 -04:00
Strangerke
264721a194
TONY: Rename variables in inventory.h
2012-06-11 00:43:59 +02:00
Strangerke
7ace80b0d0
TONY: Rename variables in font.h
2012-06-11 00:34:45 +02:00
Strangerke
44ee26e6c9
TONY: Rename variables in loc.h and mpal.h
2012-06-10 23:56:37 +02:00
Strangerke
2b02a45ce1
TONY: Rename variables in globals.h
2012-06-10 22:34:08 +02:00
Paul Gilbert
f64700b27f
TONY: Fixed display of static animations, and some variable renaming
2012-06-11 00:24:52 +10:00
Paul Gilbert
e37319a287
TONY: Fix data freeing in DialogStart
2012-06-10 17:56:52 +10:00
Matthew Hoops
1668a23192
TONY: Make FPSOUND work in ScummVM
2012-06-09 18:40:43 -04:00
Matthew Hoops
05340fa4ca
TONY: Remove custom sound CODEC classes
...
We already have our own raw PCM and IMA ADPCM classes that we will use
2012-06-09 18:14:18 -04:00
Matthew Hoops
9b3df4de21
TONY: Rework the way wave files are loaded
...
We'll let our own sound code take care of the RIFF header
2012-06-09 18:09:54 -04:00
Matthew Hoops
060449042a
TONY: Silence some gcc warnings
2012-06-09 17:31:18 -04:00
Paul Gilbert
4a3518dc92
TONY: Fix data freeing in LocationPollThread
2012-06-09 22:20:16 +10:00
Paul Gilbert
7758b1a432
TONY: Fix operation of TakeOwnership/ReleaseOwnership
2012-06-09 22:14:38 +10:00
Paul Gilbert
da39f4d758
TONY: Fix the dialogs displayed for the different function keys
2012-06-09 17:52:42 +10:00
Paul Gilbert
10621fded8
TONY: Fix some calls from globalFree to globalDestroy
2012-06-09 17:51:58 +10:00
Paul Gilbert
a50b1f32c1
TONY: Fixes for deallocating MPC and MPAL data
2012-06-09 13:05:48 +10:00
Paul Gilbert
8d6f50463e
TONY: Properly free dialog commands during loading when there is duplicates
2012-06-09 12:29:34 +10:00
Paul Gilbert
5e062ce86c
TONY: Properly free items during loading when there is duplicates
2012-06-09 11:57:07 +10:00
Paul Gilbert
dd8b4b519a
TONY: Added more freeing of MPC data when the game ends
2012-06-09 10:44:51 +10:00
Strangerke
c52aca5ac4
TONY: Rename more globals
2012-06-09 00:52:38 +02:00
Paul Gilbert
83f1cad02b
TONY: Added code to free parsed MPC file data when the game ends
2012-06-09 01:20:08 +10:00
Paul Gilbert
739983f42f
TONY: Fixed sign of block identifier constant
2012-06-08 23:21:12 +10:00
Paul Gilbert
d4777379d2
TONY: Refactored the memory manager to increase performance
2012-06-08 23:00:48 +10:00
Strangerke
1866cbd0fb
TONY: start renaming globals
2012-06-08 08:44:14 +02:00
Strangerke
cd15e483ed
TONY: Some more renaming
2012-06-07 21:14:59 +02:00
Paul Gilbert
a7a619e1b4
TONY: Fix to correctly show the loading screen at the start of the game
2012-06-07 21:19:57 +10:00
Paul Gilbert
8f93c7be16
Merge branch 'tony' into tony
2012-06-07 20:52:57 +10:00
Strangerke
f12ab3e521
TONY: Rename variables and functions in utils.h
2012-06-07 08:42:35 +02:00
Strangerke
53bd99ce87
TONY: Rename variables and functions in loc.h and tonychar.h
2012-06-07 07:58:01 +02:00
Paul Gilbert
3a28323ba2
TONY: Added sub-folders for full English game and revised detection entry
2012-06-06 23:18:56 +10:00
Strangerke
53e38106b7
TONY: Rename variables and functions in inventory.h
...
That fixes the regression in the credits
2012-06-06 08:31:06 +02:00
Strangerke
f1ac5d5acd
TONY: More renaming
2012-06-06 08:04:33 +02:00
Strangerke
334dc91e27
TONY: Rename variables and functions in game.h
2012-06-06 01:37:06 +02:00
Strangerke
380c86fd40
TONY: Some renaming
2012-06-05 18:51:20 +02:00
Strangerke
23c95d7014
TONY: Some more renaming
2012-06-05 08:39:55 +02:00
Strangerke
93cba6d880
TONY: Rename variables and functions in adv.h
2012-06-05 01:15:25 +02:00
Strangerke
a5cb751f7a
TONY: Rename variables and functions in gfxengine.h
2012-06-05 01:04:53 +02:00
Strangerke
014330a538
TONY: Rename variables and functions in input.h
2012-06-05 00:02:15 +02:00
D G Turner
7b547a78cc
TONY: Fix english CD detection entry.
2012-06-04 22:54:53 +01:00
Strangerke
a1f6f8ceb1
TONY: Rename variables and functions in tony.h
2012-06-04 23:45:36 +02:00
Strangerke
c17af63aac
TONY: Modify detection in order to use roasted.mpc too. Add French, German, Italian and Polish versions.
...
This also breaks the English game detection. To be fixed!
2012-06-04 22:18:50 +02:00
Paul Gilbert
b566583e32
TONY: Workaround for hang on title screen if you click with a y = 0
2012-06-03 21:16:25 +10:00
Paul Gilbert
3927d90206
TONY: Extra initialisation of globals
2012-06-02 18:37:41 +10:00
Paul Gilbert
a850eabf07
TONY: Fix memory leak when game exited whilst credits are active
2012-06-02 17:40:01 +10:00
Paul Gilbert
ea8c4960c7
TONY: Fix Valgrind warnings of checks on uninitialised variables
2012-06-02 17:15:24 +10:00
Paul Gilbert
c1e6913fed
TONY: Fixed memory leaks with the Options screen
2012-06-02 17:02:07 +10:00
D G Turner
3367679ae8
TONY: Correcting full english version detection entries.
...
Though the CD contains installshield cabinets, these don't contain
the required datafiles. These are instead already found on the CD in
the directories named "Music", "Voices" and "Roasted".
The last of these contains the main datafiles and executables.
It appears the installshield cabinet format here is using a rare
"external" link format pointing to the files and folders on the CD.
Since the files are on the CD anyway, the "compressed" entry is not
required.
However, the detection entry is likely to need some more changes to
support detection of these in the original CD folder structure..
2012-06-02 03:10:33 +01:00
Paul Gilbert
6ecd71270d
TONY: Removed redundant vdb mutex
2012-06-02 11:07:56 +10:00
D G Turner
22b4326437
TONY: Add detection entries for full english game release.
...
Also, now versions using uncompressed game data will be
marked with "Extracted" in the launcher detection description.
This should help in detecting any performance issues in future
bug reports from user using compressed vs. extracted game data.
2012-06-02 01:52:11 +01:00
D G Turner
be320760bd
TONY: Remove TEMPORARY_DISABLED define from detection tables.
2012-06-02 01:52:10 +01:00
Paul Gilbert
01df8ae0e8
TONY: Fix compiler warning of not using a deferenced pointer
2012-06-02 10:39:00 +10:00
Matthew Hoops
6e104f0883
TONY: Add support for using the compressed version of the demo
2012-05-28 16:56:31 -04:00
Paul Gilbert
f7e515a361
TONY: Fix type casting in LetterLength method
2012-05-24 00:22:57 +10:00
Strangerke
75a0b0c629
TONY: Some more code formatting
2012-05-23 00:19:46 +02:00
Strangerke
94d3c8ebb2
TONY: Some more code formatting
2012-05-21 23:54:32 +02:00
Paul Gilbert
6856fa2447
TONY: Implemented ScummVM debugger, with an initial 'scene' command
2012-05-22 00:29:27 +10:00
Paul Gilbert
3f00f51ef3
TONY: Improve the screen wipe logic.
...
The circular area now properly reaches to the edge of the screen when changing scenes.
2012-05-21 23:11:59 +10:00
Paul Gilbert
7303849490
TONY: Removed redundant pause code.
...
The original paused the game whilst dragging the window, and ScummVM takes care of that automatically.
2012-05-21 00:11:14 +10:00
Paul Gilbert
29cbb3f824
TONY: Miscellaneous comment translations and comment cleanup
2012-05-20 17:01:20 +10:00
Paul Gilbert
7da213cd32
TONY: Removal of code that was commented out in the original source
2012-05-20 16:34:38 +10:00
Paul Gilbert
c38bbce20c
TONY: Remove original header
2012-05-20 16:11:25 +10:00
Paul Gilbert
8322da03c0
TONY: Converting Italian comments to English
2012-05-20 16:05:20 +10:00
Paul Gilbert
316ca0021b
TONY: Converting Italian comments to English and formatting
2012-05-20 15:45:18 +10:00
Paul Gilbert
8b9831a502
TONY: Converting Italian comments to English and formatting
2012-05-20 15:28:48 +10:00
Paul Gilbert
6f6486e589
TONY: Endian fix
2012-05-20 13:56:33 +10:00
Paul Gilbert
0450275c44
TONY: Converting Italian comments to English and formatting
2012-05-20 13:54:59 +10:00
Paul Gilbert
333c30b8c7
TONY: Removed unused drive & folder defines and code
2012-05-20 11:37:33 +10:00
Paul Gilbert
10b0451776
TONY: Converted #ifdefs for different language fonts setup
...
It now uses the ScummVM language from the game's detection entry, so foreign language versions like French and German should now load correctly.
2012-05-20 10:52:08 +10:00
Paul Gilbert
0136bf4a86
TONY: Fix issues with font loading and display of accented characters
2012-05-20 09:57:24 +10:00
Paul Gilbert
e76a55588a
TONY: Added assert for character indexes outside provided font
2012-05-20 09:23:12 +10:00
Paul Gilbert
c402426117
TONY: Converted some warning calls to debugC
2012-05-19 20:29:53 +10:00
Paul Gilbert
f3398ee010
TONY: Formatting fixes
2012-05-19 19:55:17 +10:00
Paul Gilbert
a4a02e15b5
TONY: Converting Italian comments to English
2012-05-19 19:55:16 +10:00
Torbjörn Andersson
827454a87e
TONY: Change "it's" to "its" in comments where appropriate. (I think.)
2012-05-19 11:05:57 +02:00
Paul Gilbert
8457c1c768
TONY: Removed deprecated MPAL stubs file
2012-05-19 16:57:17 +10:00
Paul Gilbert
bd064fe044
TONY: Endian fix in expression parser
2012-05-19 13:18:47 +10:00
Paul Gilbert
5d18a71045
TONY: Converting comments to English and formatting
2012-05-19 12:33:14 +10:00
Paul Gilbert
bcaeacf124
TONY: Implemented support for loading savegames directly from the launcher.
...
It's not perfect.. the startup screen briefly flashes, and Tony briefly disappears when you do a first action afterwards.
2012-05-18 22:57:25 +10:00
Paul Gilbert
d67a5162ad
TONY: Converting method comments to DOXYGEN format
2012-05-18 21:49:08 +10:00
Torbjörn Andersson
a5a3977c90
TONY: Fix compiling with GCC
2012-05-17 14:20:04 +02:00
Paul Gilbert
7a40750671
TONY: Add a check to prevent GMM saving in the demo
2012-05-17 19:41:53 +10:00
Paul Gilbert
40926933c3
TONY: Handle translating savegame thumbnail for display in ScummVM GMM
2012-05-17 19:38:59 +10:00
Paul Gilbert
59942d9a41
TONY: Work on enabling GMM saving and loading
2012-05-17 19:38:57 +10:00
Strangerke
88762667b5
TONY: Fix some formatting
2012-05-14 21:29:27 +02:00
Paul Gilbert
d5b80688e7
TONY: Implemented list-saves and delete save functionality
2012-05-14 22:39:24 +10:00
Paul Gilbert
47ddb2ff33
TONY: Replace stubs for TakeOwnership/ReleaseOwnership with actual implementation
2012-05-14 21:06:03 +10:00
Paul Gilbert
9eb66a2324
TONY: Added endian fixes for reading data
2012-05-14 20:22:52 +10:00
Paul Gilbert
8f4694a80c
TONY: Fixed suspicious casting
2012-05-14 20:22:51 +10:00
Paul Gilbert
4bf61b2f02
TONY: Fixed nasty cast in ItemIrq initialisation
2012-05-14 20:22:50 +10:00
Strangerke
099fe1e9e6
TONY: Remove original header
2012-05-14 07:43:50 +02:00
Paul Gilbert
cf3d2cd356
TONY: Removed some no longer needed FIXME's
2012-05-14 08:53:09 +10:00
Paul Gilbert
94f5a98987
TONY: Moved remaining globals to Globals class
2012-05-13 23:44:08 +10:00
Paul Gilbert
b01482bddb
TONY: Further globals added to Globals class
2012-05-13 23:05:41 +10:00
Paul Gilbert
546f47ddce
TONY: Beginnings of refactoring Globals into their own class
2012-05-13 22:34:40 +10:00
Paul Gilbert
35143eae09
TONY: Converted SendTonyMessage msg field from a pointer back to an object instance
2012-05-13 19:06:08 +10:00