Commit Graph

40089 Commits

Author SHA1 Message Date
Paul Gilbert
f812447274 SHERLOCK: RT: Increase size of global flags array 2015-06-11 21:07:19 -04:00
Paul Gilbert
469ad70527 SHERLOCK: RT: showCloseUp working better 2015-06-11 20:58:19 -04:00
Paul Gilbert
524f3ad69e SHERLOCK: RT: map showCloseUp now partially working 2015-06-11 20:08:25 -04:00
Paul Gilbert
647d69c1f1 SHERLOCK: RT: Fix stream leak loading map data 2015-06-11 19:28:21 -04:00
Paul Gilbert
2b8fa87cf4 SHERLOCK: RT: Fix mouse clicking on the map 2015-06-11 19:23:57 -04:00
Paul Gilbert
27aa19bca7 SHERLOCK: Fix memory corruption when displaying map 2015-06-11 19:21:17 -04:00
Martin Kiewitz
16b65badc0 SHERLOCK: 3DO: cel decoder change 2015-06-12 01:06:19 +02:00
Martin Kiewitz
ead934ed81 SHERLOCK: 3DO: fix white pixels fade to white 2015-06-12 00:57:16 +02:00
Torbjörn Andersson
8d62faf619 SHERLOCK: Fix two Valgrind warnings in the 3DO image decoder
The 3DO Serrated Scalpel intro now runs without any Valgrind
warnings, up to the point where it should be showing the credits.
2015-06-12 00:17:24 +02:00
Filippos Karapetis
5df022d75b SHERLOCK: Implement the cmdRestorePeopleSequence opcode for Rose Tattoo 2015-06-12 00:35:42 +03:00
Filippos Karapetis
92ba3d1a29 SHERLOCK: Implement the rest of the NPC path opcodes for Rose Tattoo
This includes cmdNPCLabelGoto, cmdNPCLabelIfFlagGoto, cmdNPCLabelSet,
cmdSetNPCPathDest, cmdSetNPCPathPause, cmdSetNPCPathPauseTakingNotes,
cmdSetNPCPathPauseLookingHolmes and cmdSetNPCTalkFile
2015-06-12 00:35:42 +03:00
Martin Kiewitz
09cd35b724 SHERLOCK: 3DO: support to load background image 2015-06-11 22:42:05 +02:00
Filippos Karapetis
ed52070aa5 SHERLOCK: Implement the cmdSetNPCDescOnOff opcode for Rose Tattoo 2015-06-11 23:31:28 +03:00
Filippos Karapetis
f857864410 SHERLOCK: Disable the unneeded warning for loadSound() 2015-06-11 23:31:28 +03:00
Martin Kiewitz
9ce2cbca9f SHERLOCK: 3DO: support images inside room files 2015-06-11 22:11:24 +02:00
Martin Kiewitz
7ff3336a65 SHERLOCK: 3DO: load walk.anim for player 2015-06-11 21:30:32 +02:00
Martin Kiewitz
515d5422a7 SHERLOCK: some work on 3DO room data 2015-06-11 19:52:41 +02:00
Torbjörn Andersson
d6ca620a7c SHERLOCK: Remove unnecessary semicolon. 2015-06-11 18:21:19 +02:00
Torbjörn Andersson
d1f382269c SHERLOCK: Remove stray character from comment header. 2015-06-11 18:19:10 +02:00
Paul Gilbert
586b7f21c1 SHERLOCK: Fix displaying RT map when switching from another scene 2015-06-11 08:51:17 -04:00
Paul Gilbert
40a3a3b835 SHERLOCK: RT map display partially working 2015-06-11 08:32:31 -04:00
Martin Kiewitz
252b4d1317 SHERLOCK: always stop music after intro 2015-06-11 12:44:37 +02:00
Martin Kiewitz
d86bec542c SHERLOCK: font class: skip for 3DO 2015-06-11 12:32:26 +02:00
Paul Gilbert
6780c63e53 SHERLOCK: Implemented more support methods for RT map 2015-06-10 20:54:05 -04:00
Paul Gilbert
dd1781a3f2 SHERLOCK: Split up image file classes into their own file 2015-06-10 19:58:04 -04:00
Paul Gilbert
1dda0f6c40 SHERLOCK: Split up font handling into a new Fonts surface base class
This will be needed for Rose Tattoo, which needs to be able to
write text to arbitrary surfaces
2015-06-10 19:46:14 -04:00
Martin Kiewitz
d7544b696c SHERLOCK: adjust coordinates of images in intro
done via screenshot comparison to match the original interpreter
2015-06-10 09:29:34 +02:00
Martin Kiewitz
1c44fa5bbc Merge branch 'master' of github.com:scummvm/scummvm 2015-06-10 07:14:16 +02:00
Martin Kiewitz
256158cbe2 SHERLOCK: free midi music buffer 2015-06-10 07:14:15 +02:00
Torbjörn Andersson
ce6ad7e6d8 SHERLOCK: Fix tiny memory leak 2015-06-10 07:14:15 +02:00
Martin Kiewitz
6aaee559dc SHERLOCK: 3DO intro: implement fade from white 2015-06-10 07:14:15 +02:00
Martin Kiewitz
866d7a27d8 SHERLOCK: 3DO intro: implement fade in/out/merge 2015-06-10 07:14:13 +02:00
Martin Kiewitz
15b9d61f6e SHERLOCK: adjust "early following morning" coords 2015-06-10 07:12:25 +02:00
Kirben
e670951a46 SCUMM: Fix bug #6592 SCUMM: ZAK - Read Ticket is too fast to read. 2015-06-10 07:12:25 +02:00
Paul Gilbert
dd116cfbf0 SHERLOCK: Add RT map data loading 2015-06-10 07:12:25 +02:00
Martin Kiewitz
b5f966ceb5 SHERLOCK: events delay quit event 2015-06-08 21:56:32 +02:00
Torbjörn Andersson
3b07645991 SHERLOCK: Don't skip rest of intro when skipping DOS EA logo
This is how the original works, as far as I can tell.
2015-06-08 21:45:24 +02:00
Martin Kiewitz
7d00e33c09 SHERLOCK: 3DO: add 3DO EA Splash screen 2015-06-08 21:41:29 +02:00
Martin Kiewitz
4ed4dfadca SHERLOCK: 3DO: play EA intro movie 2015-06-08 21:01:07 +02:00
Torbjörn Andersson
6260c33666 SHERLOCK: Fix checkSprite() regression from FIXED_INT_MULTIPLIER
I think these 100 should be FIXED_INT_MULTIPLIER, which was changed
to 1000 recently to accomodate for The Case of the Rose Tattoo.
Bizarrely, the noticeable regression from this was that the first
few paragraphs of the journal (referencing events in the intro)
were not recorded.

I trust someone will let me know if I got it wrong.
2015-06-08 20:34:07 +02:00
Martin Kiewitz
91d4b8df0f SHERLOCK: adjust music play code (file extension) 2015-06-08 20:29:22 +02:00
Martin Kiewitz
dc1706700b SHERLOCK: 3DO: add delay right at the intro start 2015-06-08 20:18:41 +02:00
Martin Kiewitz
0d09049562 SHERLOCK: add music + sync to 3DO intro 2015-06-08 20:09:29 +02:00
Martin Kiewitz
55551cfbd5 SHERLOCK: 3DO: add comment about ccbFlag bit 5 2015-06-08 18:14:41 +02:00
Martin Kiewitz
d5ef021f6f SHERLOCK: 3DO intro screen clear added 2015-06-08 18:00:36 +02:00
Martin Kiewitz
856b52b816 SHERLOCK: 3DO intro cels added (+scream +note) 2015-06-08 18:00:00 +02:00
Martin Kiewitz
460d387ec5 SHERLOCK: 3do cel uncompressed fix, adjust city
- uncompressed data is still DWORD aligned
- fixes "copyright EA" cel
- adjusted city scene coordinates
2015-06-08 17:24:54 +02:00
Martin Kiewitz
65d94d3fb3 SHERLOCK: 3DO cel decoding support 2015-06-08 16:41:41 +02:00
Paul Gilbert
9e964b52b1 SHERLOCK: Remove redundant game check from ScalpelMap 2015-06-08 08:48:40 -04:00
Paul Gilbert
aa0dd080dd SHERLOCK: Add virtual destructors to Map classes 2015-06-08 08:48:05 -04:00