Commit Graph

32202 Commits

Author SHA1 Message Date
Willem Jan Palenstijn
f9208f1bb0 Make ScummFile::eos() consistent with Stream::eos().
Remove usage of ioFailed from SCUMM engine.
Fix reading up to the end of a SCUMM SubFile.
This hopefully fixes #2820957.

svn-id: r42632
2009-07-20 20:55:28 +00:00
Paul Gilbert
b40dc424b3 Bugfix for hangs on scene changes in Discworld 1 after having loaded a savegame from the GMM when the title screens are displayed
svn-id: r42626
2009-07-20 09:19:27 +00:00
Eugene Sandulenko
0e2f267329 Moved new ports section to more appropriate place. And force buildbot to
recompile :)

svn-id: r42625
2009-07-20 08:31:40 +00:00
Max Horn
9e3d42c0cf AGOS: Fixed badload(); some whitespace cleanup
svn-id: r42624
2009-07-20 05:02:17 +00:00
Willem Jan Palenstijn
00af395ab6 Fix compilation with USE_CONSOLE = 0
svn-id: r42623
2009-07-19 21:06:25 +00:00
Kostas Nakos
4bd5023d23 whoops, fix non-arm build (why? :-) )
svn-id: r42619
2009-07-19 16:10:55 +00:00
Kostas Nakos
c313396aac remove dead code leftover
svn-id: r42615
2009-07-19 14:46:11 +00:00
Travis Howell
5b16cab619 Change generic save game name.
svn-id: r42614
2009-07-19 14:03:35 +00:00
Paul Gilbert
6e5063aed2 Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry
svn-id: r42611
2009-07-19 12:52:19 +00:00
Gregory Montoir
c9ac83c2c0 fix bug #2597980 - TUCKER: Sprite glitch
svn-id: r42610
2009-07-19 11:07:17 +00:00
Willem Jan Palenstijn
3c8e328e5c SCI: check shouldQuit() in main loop
svn-id: r42609
2009-07-19 10:50:14 +00:00
Travis Howell
bcd98e59e0 Update Waxworks.
svn-id: r42608
2009-07-19 09:13:17 +00:00
Travis Howell
29cd90ec1b Add patch #2823590 - Fix music crashes in Waxworks (PC).
svn-id: r42606
2009-07-19 09:09:56 +00:00
Willem Jan Palenstijn
8cb1cbfa7a SCI: Fix breakpoints
svn-id: r42599
2009-07-18 22:46:07 +00:00
Willem Jan Palenstijn
57504cb699 SCI: Fix disasm_addr option parsing
svn-id: r42598
2009-07-18 22:19:07 +00:00
Willem Jan Palenstijn
66b565c9c2 Fix crash in tab completion if one command is a prefix of another.
svn-id: r42597
2009-07-18 22:17:56 +00:00
Gregory Montoir
d362ca86f6 add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes french version of atlantis
svn-id: r42596
2009-07-18 21:26:44 +00:00
Max Horn
48e065a0ad AGOS: Removed second setjmp in PN code (untested!)
svn-id: r42593
2009-07-18 15:15:26 +00:00
Max Horn
2250ff1df6 AGOS: Get rid of one setjmp in PN code (needs testing)
svn-id: r42592
2009-07-18 15:12:54 +00:00
Max Horn
24e18ae215 AGOS: Fixed backspace under OS X in Personal Nightmare
svn-id: r42591
2009-07-18 15:11:19 +00:00
Travis Howell
1d40f78499 Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel from outside.
svn-id: r42590
2009-07-18 13:39:21 +00:00
Willem Jan Palenstijn
d9c2544a4c SCI: don't leave debugger after bt
svn-id: r42589
2009-07-18 13:05:39 +00:00
Sven Hesse
049a636abc Adding a workaround for the guard house card game "game over" screen in Woodruff
svn-id: r42588
2009-07-18 13:05:36 +00:00
Willem Jan Palenstijn
a1bb715611 SCI: Fix stepping in debugger
svn-id: r42587
2009-07-18 12:51:12 +00:00
Paul Gilbert
6235f9e176 Minor tweak to prevent mouse clicks that close a user wait message also being further interpreted as a user walk destination
svn-id: r42578
2009-07-18 01:22:43 +00:00
Sven Hesse
025702ba40 /Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too
svn-id: r42572
2009-07-17 20:03:41 +00:00
Sven Hesse
df52a5d58e Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actually an error in that video file
svn-id: r42570
2009-07-17 19:22:12 +00:00
Johannes Schickel
53756ef1d0 Cleanup.
svn-id: r42565
2009-07-17 14:05:22 +00:00
Johannes Schickel
c353e5389b - Moved SoundAdlibPC definition to new header file sound_adlib.h
- Made the future versions of sound.h GPL only
- sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes)

svn-id: r42564
2009-07-17 13:50:59 +00:00
Johannes Schickel
799af694f0 Replace LGPL header by GPL header.
svn-id: r42563
2009-07-17 13:35:56 +00:00
Travis Howell
9f2f041200 Correct error in saveBackGround.
svn-id: r42561
2009-07-17 10:48:30 +00:00
Travis Howell
74178f090c Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).
svn-id: r42560
2009-07-17 09:56:03 +00:00
Travis Howell
d329232f5c Fix input glitch regression, after pausing in PN.
svn-id: r42559
2009-07-17 06:26:37 +00:00
Paul Gilbert
db81b0a185 Added an explicit break out of the event processing loop for mouse buttons and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed
svn-id: r42558
2009-07-17 05:10:24 +00:00
Sven Hesse
6c4e87a1d8 Making TOTResourceItem::size unsigned, fixing a graphics bug that crept in
svn-id: r42552
2009-07-17 00:55:56 +00:00
Sven Hesse
922f721108 Added some more debug warnings when resources can't be loaded
svn-id: r42551
2009-07-17 00:55:42 +00:00
Travis Howell
cff307e55d Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.
svn-id: r42548
2009-07-17 00:25:27 +00:00
Travis Howell
c0965b2a2a Fix using subtitles only setting in The Dig.
svn-id: r42545
2009-07-17 00:10:10 +00:00
Johannes Schickel
572b0e6c03 Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia says, when picking up the spellbook page in the town.
svn-id: r42543
2009-07-16 21:47:57 +00:00
Vicent Marti
62de2d9edc Fixed bug: In-game console doesn't stay centered when switching resolutions on the fly.
svn-id: r42540
2009-07-16 17:51:12 +00:00
Johannes Schickel
1e3beb40c0 This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-)
svn-id: r42539
2009-07-16 17:44:05 +00:00
Johannes Schickel
2422ee06a2 Formatting fixes.
svn-id: r42538
2009-07-16 17:39:16 +00:00
Vicent Marti
af289bdb03 Fixed bug 2820514 ("Help dialog causes crash")
svn-id: r42537
2009-07-16 17:29:31 +00:00
Torbjörn Andersson
ff75d68f1c Fixed GCC warning.
svn-id: r42536
2009-07-16 17:26:44 +00:00
Filippos Karapetis
645e6baa07 Added a proper fix for Pepper (the previous one caused regressions in KQ6)
svn-id: r42533
2009-07-16 12:43:42 +00:00
Johannes Schickel
a6c41a375f Update classic and builtin theme after r42529.
svn-id: r42531
2009-07-16 11:42:07 +00:00
Johannes Schickel
16c949d24a Formatting.
svn-id: r42530
2009-07-16 11:41:45 +00:00
Vicent Marti
40d8209bca Fixed issue with beveled shapes being drawn outside their shapes. Possible regressions.
svn-id: r42529
2009-07-16 11:37:36 +00:00
Paul Gilbert
19e8b39249 Prior script fix also fixes bug #2820788, with stealing wizard's mallets
svn-id: r42528
2009-07-16 09:53:19 +00:00
Paul Gilbert
f01bd0e9a3 Added game script fix for bug #2680397 - game hang when using the brochure on the Beekeeper
svn-id: r42527
2009-07-16 09:31:31 +00:00